gecko-dev/layout/svg/SVGImageContext.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_SVGCONTEXT_H_
#define MOZILLA_SVGCONTEXT_H_
#include "SVGPreserveAspectRatio.h"
namespace mozilla {
// SVG image-specific rendering context. For imgIContainer::Draw.
// Used to pass information about overridden attributes from an SVG <image>
// element to the image's internal SVG document when it's drawn.
class SVGImageContext
{
public:
SVGImageContext() { }
SVGImageContext(SVGPreserveAspectRatio aPreserveAspectRatio)
: mPreserveAspectRatio(aPreserveAspectRatio)
{ }
const SVGPreserveAspectRatio& GetPreserveAspectRatio() const {
return mPreserveAspectRatio;
}
bool operator==(const SVGImageContext& aOther) const {
return mPreserveAspectRatio == aOther.mPreserveAspectRatio;
}
bool operator!=(const SVGImageContext& aOther) const {
return !(*this == aOther);
}
uint32_t Hash() const {
return mPreserveAspectRatio.Hash();
}
private:
SVGPreserveAspectRatio mPreserveAspectRatio;
};
} // namespace mozilla
#endif // MOZILLA_SVGCONTEXT_H_