зеркало из https://github.com/mozilla/gecko-dev.git
08efd07ab4
This implements Z plane clipping, gl_FragCoord.zw interpolation, and vertex attribute perspective-correction with support from the glsl-to-cxx compiler by using PERSPECTIVE feature in a WR shader. Differential Revision: https://phabricator.services.mozilla.com/D69429 --HG-- extra : moz-landing-system : lando |
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Cargo.toml | ||
README.md |
README.md
A GLSL to C++ translator.
Translates GLSL to vectorized C++. Intended for use with WebRender software backend.