gecko-dev/gfx/wr/glsl-to-cxx
Lee Salzman 08efd07ab4 Bug 1621382 - implement perspective-correct rasterization for SWGL shaders with PERSPECTIVE feature. r=jrmuizel
This implements Z plane clipping, gl_FragCoord.zw interpolation, and vertex attribute perspective-correction with support from the glsl-to-cxx compiler by using PERSPECTIVE feature in a WR shader.

Differential Revision: https://phabricator.services.mozilla.com/D69429

--HG--
extra : moz-landing-system : lando
2020-04-07 14:53:01 +00:00
..
src Bug 1621382 - implement perspective-correct rasterization for SWGL shaders with PERSPECTIVE feature. r=jrmuizel 2020-04-07 14:53:01 +00:00
Cargo.toml Bug 1612941 - import glsl-to-cxx and swgl into Gecko tree. r=jrmuizel 2020-03-13 18:24:35 +00:00
README.md Bug 1612941 - import glsl-to-cxx and swgl into Gecko tree. r=jrmuizel 2020-03-13 18:24:35 +00:00

README.md

A GLSL to C++ translator.

Translates GLSL to vectorized C++. Intended for use with WebRender software backend.