зеркало из https://github.com/mozilla/gecko-dev.git
449 строки
16 KiB
C++
449 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_DOMJSClass_h
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#define mozilla_dom_DOMJSClass_h
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#include "jsfriendapi.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Likely.h"
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#include "mozilla/dom/PrototypeList.h" // auto-generated
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#include "mozilla/dom/JSSlots.h"
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class nsCycleCollectionParticipant;
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// All DOM globals must have a slot at DOM_PROTOTYPE_SLOT.
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#define DOM_PROTOTYPE_SLOT JSCLASS_GLOBAL_SLOT_COUNT
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// Keep this count up to date with any extra global slots added above.
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#define DOM_GLOBAL_SLOTS 1
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// We use these flag bits for the new bindings.
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#define JSCLASS_DOM_GLOBAL JSCLASS_USERBIT1
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#define JSCLASS_IS_DOMIFACEANDPROTOJSCLASS JSCLASS_USERBIT2
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namespace mozilla {
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namespace dom {
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/**
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* Returns true if code running in the given JSContext is allowed to access
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* [SecureContext] API on the given JSObject.
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*
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* [SecureContext] API exposure is restricted to use by code in a Secure
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* Contexts:
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*
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* https://w3c.github.io/webappsec-secure-contexts/
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*
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* Since we want [SecureContext] exposure to depend on the privileges of the
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* running code (rather than the privileges of an object's creator), this
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* function checks to see whether the given JSContext's Compartment is flagged
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* as a Secure Context. That allows us to make sure that system principal code
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* (which is marked as a Secure Context) can access Secure Context API on an
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* object in a different compartment, regardless of whether the other
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* compartment is a Secure Context or not.
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*
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* Checking the JSContext's Compartment doesn't work for expanded principal
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* globals accessing a Secure Context web page though (e.g. those used by frame
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* scripts). To handle that we fall back to checking whether the JSObject came
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* from a Secure Context.
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*
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* Note: We'd prefer this function to live in BindingUtils.h, but we need to
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* call it in this header, and BindingUtils.h includes us (i.e. we'd have a
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* circular dependency between headers if it lived there).
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*/
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inline bool
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IsSecureContextOrObjectIsFromSecureContext(JSContext* aCx, JSObject* aObj)
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{
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return JS::CompartmentCreationOptionsRef(js::GetContextCompartment(aCx)).secureContext() ||
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JS::CompartmentCreationOptionsRef(js::GetObjectCompartment(aObj)).secureContext();
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}
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typedef bool
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(* ResolveOwnProperty)(JSContext* cx, JS::Handle<JSObject*> wrapper,
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JS::Handle<JSObject*> obj, JS::Handle<jsid> id,
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JS::MutableHandle<JS::PropertyDescriptor> desc);
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typedef bool
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(* EnumerateOwnProperties)(JSContext* cx, JS::Handle<JSObject*> wrapper,
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JS::Handle<JSObject*> obj,
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JS::AutoIdVector& props);
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// Returns true if the given global is of a type whose bit is set in
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// aNonExposedGlobals.
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bool
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IsNonExposedGlobal(JSContext* aCx, JSObject* aGlobal,
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uint32_t aNonExposedGlobals);
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struct ConstantSpec
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{
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const char* name;
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JS::Value value;
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};
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typedef bool (*PropertyEnabled)(JSContext* cx, JSObject* global);
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namespace GlobalNames {
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// The names of our possible globals. These are the names of the actual
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// interfaces, not of the global names used to refer to them in IDL [Exposed]
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// annotations.
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static const uint32_t Window = 1u << 0;
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static const uint32_t BackstagePass = 1u << 1;
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static const uint32_t DedicatedWorkerGlobalScope = 1u << 2;
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static const uint32_t SharedWorkerGlobalScope = 1u << 3;
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static const uint32_t ServiceWorkerGlobalScope = 1u << 4;
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static const uint32_t WorkerDebuggerGlobalScope = 1u << 5;
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} // namespace GlobalNames
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struct PrefableDisablers {
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inline bool isEnabled(JSContext* cx, JS::Handle<JSObject*> obj) const {
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// Reading "enabled" on a worker thread is technically undefined behavior,
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// because it's written only on main threads, with no barriers of any sort.
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// So we want to avoid doing that. But we don't particularly want to make
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// expensive NS_IsMainThread calls here.
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//
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// The good news is that "enabled" is only written for things that have a
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// Pref annotation, and such things can never be exposed on non-Window
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// globals; our IDL parser enforces that. So as long as we check our
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// exposure set before checking "enabled" we will be ok.
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if (nonExposedGlobals &&
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IsNonExposedGlobal(cx, js::GetGlobalForObjectCrossCompartment(obj),
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nonExposedGlobals)) {
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return false;
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}
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if (!enabled) {
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return false;
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}
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if (secureContext && !IsSecureContextOrObjectIsFromSecureContext(cx, obj)) {
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return false;
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}
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if (enabledFunc &&
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!enabledFunc(cx, js::GetGlobalForObjectCrossCompartment(obj))) {
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return false;
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}
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return true;
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}
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// A boolean indicating whether this set of specs is enabled. Not const
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// because it will change at runtime if the corresponding pref is changed.
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bool enabled;
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// A boolean indicating whether a Secure Context is required.
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const bool secureContext;
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// Bitmask of global names that we should not be exposed in.
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const uint16_t nonExposedGlobals;
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// A function pointer to a function that can say the property is disabled
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// even if "enabled" is set to true. If the pointer is null the value of
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// "enabled" is used as-is.
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const PropertyEnabled enabledFunc;
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};
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template<typename T>
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struct Prefable {
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inline bool isEnabled(JSContext* cx, JS::Handle<JSObject*> obj) const {
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if (MOZ_LIKELY(!disablers)) {
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return true;
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}
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return disablers->isEnabled(cx, obj);
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}
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// Things that can disable this set of specs. |nullptr| means "cannot be
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// disabled".
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PrefableDisablers* const disablers;
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// Array of specs, terminated in whatever way is customary for T.
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// Null to indicate a end-of-array for Prefable, when such an
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// indicator is needed.
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const T* const specs;
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};
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// Conceptually, NativeProperties has seven (Prefable<T>*, jsid*, T*) trios
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// (where T is one of JSFunctionSpec, JSPropertySpec, or ConstantSpec), one for
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// each of: static methods and attributes, methods and attributes, unforgeable
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// methods and attributes, and constants.
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//
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// That's 21 pointers, but in most instances most of the trios are all null,
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// and there are many instances. To save space we use a variable-length type,
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// NativePropertiesN<N>, to hold the data and getters to access it. It has N
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// actual trios (stored in trios[]), plus four bits for each of the 7 possible
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// trios: 1 bit that states if that trio is present, and 3 that state that
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// trio's offset (if present) in trios[].
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//
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// All trio accesses should be done via the getters, which contain assertions
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// that check we don't overrun the end of the struct. (The trio data members are
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// public only so they can be statically initialized.) These assertions should
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// never fail so long as (a) accesses to the variable-length part are guarded by
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// appropriate Has*() calls, and (b) all instances are well-formed, i.e. the
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// value of N matches the number of mHas* members that are true.
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//
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// Finally, we define a typedef of NativePropertiesN<7>, NativeProperties, which
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// we use as a "base" type used to refer to all instances of NativePropertiesN.
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// (7 is used because that's the maximum valid parameter, though any other
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// value 1..6 could also be used.) This is reasonable because of the
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// aforementioned assertions in the getters. Upcast() is used to convert
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// specific instances to this "base" type.
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//
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template <int N>
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struct NativePropertiesN {
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// Trio structs are stored in the trios[] array, and each element in the
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// array could require a different T. Therefore, we can't use the correct
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// type for mPrefables and mSpecs. Instead we use void* and cast to the
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// correct type in the getters.
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struct Trio {
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const /*Prefable<const T>*/ void* const mPrefables;
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const jsid* const mIds;
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const /*T*/ void* const mSpecs;
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};
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const int32_t iteratorAliasMethodIndex;
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constexpr const NativePropertiesN<7>* Upcast() const {
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return reinterpret_cast<const NativePropertiesN<7>*>(this);
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}
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#define DO(SpecT, FieldName) \
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public: \
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/* The bitfields indicating the trio's presence and (if present) offset. */ \
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const uint32_t mHas##FieldName##s:1; \
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const uint32_t m##FieldName##sOffset:3; \
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private: \
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const Trio* FieldName##sTrio() const { \
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MOZ_ASSERT(Has##FieldName##s()); \
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return &trios[m##FieldName##sOffset]; \
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} \
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public: \
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bool Has##FieldName##s() const { \
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return mHas##FieldName##s; \
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} \
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const Prefable<const SpecT>* FieldName##s() const { \
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return static_cast<const Prefable<const SpecT>*> \
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(FieldName##sTrio()->mPrefables); \
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} \
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const jsid* FieldName##Ids() const { \
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return FieldName##sTrio()->mIds; \
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} \
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const SpecT* FieldName##Specs() const { \
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return static_cast<const SpecT*>(FieldName##sTrio()->mSpecs); \
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}
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DO(JSFunctionSpec, StaticMethod)
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DO(JSPropertySpec, StaticAttribute)
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DO(JSFunctionSpec, Method)
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DO(JSPropertySpec, Attribute)
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DO(JSFunctionSpec, UnforgeableMethod)
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DO(JSPropertySpec, UnforgeableAttribute)
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DO(ConstantSpec, Constant)
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#undef DO
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const Trio trios[N];
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};
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// Ensure the struct has the expected size. The 8 is for the
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// iteratorAliasMethodIndex plus the bitfields; the rest is for trios[].
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static_assert(sizeof(NativePropertiesN<1>) == 8 + 3*sizeof(void*), "1 size");
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static_assert(sizeof(NativePropertiesN<2>) == 8 + 6*sizeof(void*), "2 size");
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static_assert(sizeof(NativePropertiesN<3>) == 8 + 9*sizeof(void*), "3 size");
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static_assert(sizeof(NativePropertiesN<4>) == 8 + 12*sizeof(void*), "4 size");
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static_assert(sizeof(NativePropertiesN<5>) == 8 + 15*sizeof(void*), "5 size");
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static_assert(sizeof(NativePropertiesN<6>) == 8 + 18*sizeof(void*), "6 size");
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static_assert(sizeof(NativePropertiesN<7>) == 8 + 21*sizeof(void*), "7 size");
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// The "base" type.
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typedef NativePropertiesN<7> NativeProperties;
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struct NativePropertiesHolder
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{
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const NativeProperties* regular;
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const NativeProperties* chromeOnly;
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};
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// Helper structure for Xrays for DOM binding objects. The same instance is used
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// for instances, interface objects and interface prototype objects of a
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// specific interface.
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struct NativePropertyHooks
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{
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// The hook to call for resolving indexed or named properties. May be null if
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// there can't be any.
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ResolveOwnProperty mResolveOwnProperty;
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// The hook to call for enumerating indexed or named properties. May be null
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// if there can't be any.
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EnumerateOwnProperties mEnumerateOwnProperties;
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// The property arrays for this interface.
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NativePropertiesHolder mNativeProperties;
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// This will be set to the ID of the interface prototype object for the
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// interface, if it has one. If it doesn't have one it will be set to
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// prototypes::id::_ID_Count.
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prototypes::ID mPrototypeID;
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// This will be set to the ID of the interface object for the interface, if it
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// has one. If it doesn't have one it will be set to
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// constructors::id::_ID_Count.
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constructors::ID mConstructorID;
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// The NativePropertyHooks instance for the parent interface (for
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// ShimInterfaceInfo).
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const NativePropertyHooks* mProtoHooks;
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};
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enum DOMObjectType : uint8_t {
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eInstance,
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eGlobalInstance,
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eInterface,
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eInterfacePrototype,
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eGlobalInterfacePrototype,
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eNamedPropertiesObject
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};
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inline
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bool
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IsInstance(DOMObjectType type)
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{
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return type == eInstance || type == eGlobalInstance;
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}
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inline
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bool
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IsInterfacePrototype(DOMObjectType type)
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{
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return type == eInterfacePrototype || type == eGlobalInterfacePrototype;
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}
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typedef JSObject* (*AssociatedGlobalGetter)(JSContext* aCx,
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JS::Handle<JSObject*> aObj);
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typedef JSObject* (*ProtoGetter)(JSContext* aCx);
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/**
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* Returns a handle to the relevant WebIDL prototype object for the current
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* compartment global (which may be a handle to null on out of memory). Once
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* allocated, the prototype object is guaranteed to exist as long as the global
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* does, since the global traces its array of WebIDL prototypes and
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* constructors.
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*/
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typedef JS::Handle<JSObject*> (*ProtoHandleGetter)(JSContext* aCx);
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// Special JSClass for reflected DOM objects.
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struct DOMJSClass
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{
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// It would be nice to just inherit from JSClass, but that precludes pure
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// compile-time initialization of the form |DOMJSClass = {...};|, since C++
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// only allows brace initialization for aggregate/POD types.
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const js::Class mBase;
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// A list of interfaces that this object implements, in order of decreasing
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// derivedness.
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const prototypes::ID mInterfaceChain[MAX_PROTOTYPE_CHAIN_LENGTH];
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// We store the DOM object in reserved slot with index DOM_OBJECT_SLOT or in
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// the proxy private if we use a proxy object.
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// Sometimes it's an nsISupports and sometimes it's not; this class tells
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// us which it is.
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const bool mDOMObjectIsISupports;
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const NativePropertyHooks* mNativeHooks;
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// A callback to find the associated global for our C++ object. Note that
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// this is used in cases when that global is _changing_, so it will not match
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// the global of the JSObject* passed in to this function!
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AssociatedGlobalGetter mGetAssociatedGlobal;
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ProtoHandleGetter mGetProto;
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// This stores the CC participant for the native, null if this class does not
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// implement cycle collection or if it inherits from nsISupports (we can get
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// the CC participant by QI'ing in that case).
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nsCycleCollectionParticipant* mParticipant;
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static const DOMJSClass* FromJSClass(const JSClass* base) {
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MOZ_ASSERT(base->flags & JSCLASS_IS_DOMJSCLASS);
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return reinterpret_cast<const DOMJSClass*>(base);
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}
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static const DOMJSClass* FromJSClass(const js::Class* base) {
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return FromJSClass(Jsvalify(base));
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}
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const JSClass* ToJSClass() const { return Jsvalify(&mBase); }
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};
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// Special JSClass for DOM interface and interface prototype objects.
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struct DOMIfaceAndProtoJSClass
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{
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// It would be nice to just inherit from js::Class, but that precludes pure
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// compile-time initialization of the form
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// |DOMJSInterfaceAndPrototypeClass = {...};|, since C++ only allows brace
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// initialization for aggregate/POD types.
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const js::Class mBase;
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// Either eInterface, eInterfacePrototype, eGlobalInterfacePrototype or
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// eNamedPropertiesObject.
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DOMObjectType mType; // uint8_t
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// Boolean indicating whether this object wants a @@hasInstance property
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// pointing to InterfaceHasInstance defined on it. Only ever true for the
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// eInterface case.
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bool wantsInterfaceHasInstance;
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const prototypes::ID mPrototypeID; // uint16_t
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const uint32_t mDepth;
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const NativePropertyHooks* mNativeHooks;
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// The value to return for toString() on this interface or interface prototype
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// object.
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const char* mToString;
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ProtoGetter mGetParentProto;
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static const DOMIfaceAndProtoJSClass* FromJSClass(const JSClass* base) {
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MOZ_ASSERT(base->flags & JSCLASS_IS_DOMIFACEANDPROTOJSCLASS);
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return reinterpret_cast<const DOMIfaceAndProtoJSClass*>(base);
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}
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static const DOMIfaceAndProtoJSClass* FromJSClass(const js::Class* base) {
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return FromJSClass(Jsvalify(base));
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}
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const JSClass* ToJSClass() const { return Jsvalify(&mBase); }
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};
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class ProtoAndIfaceCache;
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inline bool
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DOMGlobalHasProtoAndIFaceCache(JSObject* global)
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{
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MOZ_ASSERT(js::GetObjectClass(global)->flags & JSCLASS_DOM_GLOBAL);
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// This can be undefined if we GC while creating the global
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return !js::GetReservedSlot(global, DOM_PROTOTYPE_SLOT).isUndefined();
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}
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inline bool
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HasProtoAndIfaceCache(JSObject* global)
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{
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if (!(js::GetObjectClass(global)->flags & JSCLASS_DOM_GLOBAL)) {
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return false;
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}
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return DOMGlobalHasProtoAndIFaceCache(global);
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}
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inline ProtoAndIfaceCache*
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GetProtoAndIfaceCache(JSObject* global)
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{
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MOZ_ASSERT(js::GetObjectClass(global)->flags & JSCLASS_DOM_GLOBAL);
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return static_cast<ProtoAndIfaceCache*>(
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js::GetReservedSlot(global, DOM_PROTOTYPE_SLOT).toPrivate());
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}
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} // namespace dom
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} // namespace mozilla
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#endif /* mozilla_dom_DOMJSClass_h */
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