зеркало из https://github.com/mozilla/gecko-dev.git
166 строки
5.6 KiB
C++
166 строки
5.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
#if !defined(DecodedAudioDataSink_h__)
|
|
#define DecodedAudioDataSink_h__
|
|
|
|
#include "AudioSink.h"
|
|
#include "AudioStream.h"
|
|
#include "MediaEventSource.h"
|
|
#include "MediaQueue.h"
|
|
#include "MediaInfo.h"
|
|
#include "mozilla/RefPtr.h"
|
|
#include "nsISupportsImpl.h"
|
|
|
|
#include "mozilla/dom/AudioChannelBinding.h"
|
|
#include "mozilla/Atomics.h"
|
|
#include "mozilla/Maybe.h"
|
|
#include "mozilla/MozPromise.h"
|
|
#include "mozilla/Monitor.h"
|
|
|
|
namespace mozilla {
|
|
|
|
class AudioConverter;
|
|
|
|
namespace media {
|
|
|
|
class DecodedAudioDataSink : public AudioSink,
|
|
private AudioStream::DataSource {
|
|
public:
|
|
DecodedAudioDataSink(AbstractThread* aThread,
|
|
MediaQueue<MediaData>& aAudioQueue,
|
|
int64_t aStartTime,
|
|
const AudioInfo& aInfo,
|
|
dom::AudioChannel aChannel);
|
|
|
|
// Return a promise which will be resolved when DecodedAudioDataSink
|
|
// finishes playing, or rejected if any error.
|
|
RefPtr<GenericPromise> Init(const PlaybackParams& aParams) override;
|
|
|
|
/*
|
|
* All public functions are not thread-safe.
|
|
* Called on the task queue of MDSM only.
|
|
*/
|
|
int64_t GetPosition() override;
|
|
int64_t GetEndTime() const override;
|
|
|
|
// Check whether we've pushed more frames to the audio hardware than it has
|
|
// played.
|
|
bool HasUnplayedFrames() override;
|
|
|
|
// Shut down the DecodedAudioDataSink's resources.
|
|
void Shutdown() override;
|
|
|
|
void SetVolume(double aVolume) override;
|
|
void SetPlaybackRate(double aPlaybackRate) override;
|
|
void SetPreservesPitch(bool aPreservesPitch) override;
|
|
void SetPlaying(bool aPlaying) override;
|
|
|
|
MediaEventSource<bool>& AudibleEvent() {
|
|
return mAudibleEvent;
|
|
}
|
|
|
|
private:
|
|
virtual ~DecodedAudioDataSink();
|
|
|
|
// Allocate and initialize mAudioStream. Returns NS_OK on success.
|
|
nsresult InitializeAudioStream(const PlaybackParams& aParams);
|
|
|
|
// Interface of AudioStream::DataSource.
|
|
// Called on the callback thread of cubeb.
|
|
UniquePtr<AudioStream::Chunk> PopFrames(uint32_t aFrames) override;
|
|
bool Ended() const override;
|
|
void Drained() override;
|
|
|
|
void CheckIsAudible(const AudioData* aData);
|
|
|
|
// The audio stream resource. Used on the task queue of MDSM only.
|
|
RefPtr<AudioStream> mAudioStream;
|
|
|
|
// The presentation time of the first audio frame that was played in
|
|
// microseconds. We can add this to the audio stream position to determine
|
|
// the current audio time.
|
|
const int64_t mStartTime;
|
|
|
|
// Keep the last good position returned from the audio stream. Used to ensure
|
|
// position returned by GetPosition() is mono-increasing in spite of audio
|
|
// stream error. Used on the task queue of MDSM only.
|
|
int64_t mLastGoodPosition;
|
|
|
|
const AudioInfo mInfo;
|
|
|
|
const dom::AudioChannel mChannel;
|
|
|
|
// Used on the task queue of MDSM only.
|
|
bool mPlaying;
|
|
|
|
MozPromiseHolder<GenericPromise> mEndPromise;
|
|
|
|
/*
|
|
* Members to implement AudioStream::DataSource.
|
|
* Used on the callback thread of cubeb.
|
|
*/
|
|
// The AudioData at which AudioStream::DataSource is reading.
|
|
RefPtr<AudioData> mCurrentData;
|
|
|
|
// Monitor protecting access to mCursor and mWritten.
|
|
// mCursor is created/destroyed on the cubeb thread, while we must also
|
|
// ensure that mWritten and mCursor::Available() get modified simultaneously.
|
|
// (written on cubeb thread, and read on MDSM task queue).
|
|
mutable Monitor mMonitor;
|
|
// Keep track of the read position of mCurrentData.
|
|
UniquePtr<AudioBufferCursor> mCursor;
|
|
|
|
// PCM frames written to the stream so far.
|
|
int64_t mWritten;
|
|
|
|
// True if there is any error in processing audio data like overflow.
|
|
Atomic<bool> mErrored;
|
|
|
|
// Set on the callback thread of cubeb once the stream has drained.
|
|
Atomic<bool> mPlaybackComplete;
|
|
|
|
const RefPtr<AbstractThread> mOwnerThread;
|
|
|
|
// Audio Processing objects and methods
|
|
void OnAudioPopped(const RefPtr<MediaData>& aSample);
|
|
void OnAudioPushed(const RefPtr<MediaData>& aSample);
|
|
void NotifyAudioNeeded();
|
|
// Drain the converter and add the output to the processed audio queue.
|
|
// A maximum of aMaxFrames will be added.
|
|
uint32_t DrainConverter(uint32_t aMaxFrames = UINT32_MAX);
|
|
already_AddRefed<AudioData> CreateAudioFromBuffer(AlignedAudioBuffer&& aBuffer,
|
|
AudioData* aReference);
|
|
// Add data to the processsed queue, update mProcessedQueueLength and
|
|
// return the number of frames added.
|
|
uint32_t PushProcessedAudio(AudioData* aData);
|
|
UniquePtr<AudioConverter> mConverter;
|
|
MediaQueue<AudioData> mProcessedQueue;
|
|
// Length in microseconds of the ProcessedQueue
|
|
Atomic<int32_t> mProcessedQueueLength;
|
|
MediaEventListener mAudioQueueListener;
|
|
MediaEventListener mAudioQueueFinishListener;
|
|
MediaEventListener mProcessedQueueListener;
|
|
// Number of frames processed from AudioQueue(). Used to determine gaps in
|
|
// the input stream. It indicates the time in frames since playback started
|
|
// at the current input framerate.
|
|
int64_t mFramesParsed;
|
|
Maybe<RefPtr<AudioData>> mLastProcessedPacket;
|
|
int64_t mLastEndTime;
|
|
// Never modifed after construction.
|
|
uint32_t mOutputRate;
|
|
uint32_t mOutputChannels;
|
|
|
|
// True when audio is producing audible sound, false when audio is silent.
|
|
bool mIsAudioDataAudible;
|
|
|
|
MediaEventProducer<bool> mAudibleEvent;
|
|
};
|
|
|
|
} // namespace media
|
|
} // namespace mozilla
|
|
|
|
#endif
|