зеркало из https://github.com/mozilla/gecko-dev.git
1004 строки
28 KiB
C++
1004 строки
28 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_TYPES_H_
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#define MOZILLA_GFX_TYPES_H_
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#include "mozilla/DefineEnum.h" // for MOZ_DEFINE_ENUM_CLASS_WITH_BASE
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#include "mozilla/EndianUtils.h"
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#include "mozilla/EnumeratedRange.h"
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#include "mozilla/MacroArgs.h" // for MOZ_CONCAT
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#include "mozilla/TypedEnumBits.h"
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#include <iosfwd> // for ostream
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#include <stddef.h>
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#include <stdint.h>
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namespace mozilla {
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namespace gfx {
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typedef float Float;
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typedef double Double;
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enum class SurfaceType : int8_t {
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DATA, /* Data surface - bitmap in memory */
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D2D1_BITMAP, /* Surface wrapping a ID2D1Bitmap */
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D2D1_DRAWTARGET, /* Surface made from a D2D draw target */
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CAIRO, /* Surface wrapping a cairo surface */
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CAIRO_IMAGE, /* Data surface wrapping a cairo image surface */
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COREGRAPHICS_IMAGE, /* Surface wrapping a CoreGraphics Image */
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COREGRAPHICS_CGCONTEXT, /* Surface wrapping a CG context */
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SKIA, /* Surface wrapping a Skia bitmap */
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D2D1_1_IMAGE, /* A D2D 1.1 ID2D1Image SourceSurface */
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RECORDING, /* Surface used for recording */
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DATA_SHARED, /* Data surface using shared memory */
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DATA_RECYCLING_SHARED, /* Data surface using shared memory */
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OFFSET, /* Offset */
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DATA_ALIGNED, /* Data surface using aligned heap memory */
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DATA_SHARED_WRAPPER, /* Shared memory mapped in from another process */
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BLOB_IMAGE, /* Recorded blob image */
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DATA_MAPPED, /* Data surface wrapping a ScopedMap */
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WEBGL, /* Surface wrapping a DrawTargetWebgl texture */
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};
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enum class SurfaceFormat : int8_t {
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// The following values are named to reflect layout of colors in memory, from
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// lowest byte to highest byte. The 32-bit value layout depends on machine
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// endianness.
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// in-memory 32-bit LE value 32-bit BE value
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B8G8R8A8, // [BB, GG, RR, AA] 0xAARRGGBB 0xBBGGRRAA
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B8G8R8X8, // [BB, GG, RR, 00] 0x00RRGGBB 0xBBGGRR00
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R8G8B8A8, // [RR, GG, BB, AA] 0xAABBGGRR 0xRRGGBBAA
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R8G8B8X8, // [RR, GG, BB, 00] 0x00BBGGRR 0xRRGGBB00
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A8R8G8B8, // [AA, RR, GG, BB] 0xBBGGRRAA 0xAARRGGBB
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X8R8G8B8, // [00, RR, GG, BB] 0xBBGGRR00 0x00RRGGBB
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R8G8B8,
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B8G8R8,
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// The _UINT16 suffix here indicates that the name reflects the layout when
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// viewed as a uint16_t value. In memory these values are stored using native
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// endianness.
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R5G6B5_UINT16, // 0bRRRRRGGGGGGBBBBB
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// This one is a single-byte, so endianness isn't an issue.
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A8,
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A16,
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R8G8,
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R16G16,
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// These ones are their own special cases.
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YUV,
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NV12, // YUV 4:2:0 image with a plane of 8 bit Y samples followed by
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// an interleaved U/V plane containing 8 bit 2x2 subsampled
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// colour difference samples.
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P016, // Similar to NV12, but with 16 bits plane values
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P010, // Identical to P016 but the 6 least significant bits are 0.
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// With DXGI in theory entirely compatible, however practice has
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// shown that it's not the case.
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YUV422, // Single plane YUV 4:2:2 interleaved as Y`0 Cb Y`1 Cr.
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HSV,
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Lab,
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Depth,
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// This represents the unknown format.
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UNKNOWN,
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// The following values are endian-independent synonyms. The _UINT32 suffix
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// indicates that the name reflects the layout when viewed as a uint32_t
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// value.
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#if MOZ_LITTLE_ENDIAN()
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A8R8G8B8_UINT32 = B8G8R8A8, // 0xAARRGGBB
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X8R8G8B8_UINT32 = B8G8R8X8, // 0x00RRGGBB
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#elif MOZ_BIG_ENDIAN()
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A8R8G8B8_UINT32 = A8R8G8B8, // 0xAARRGGBB
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X8R8G8B8_UINT32 = X8R8G8B8, // 0x00RRGGBB
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#else
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# error "bad endianness"
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#endif
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// The following values are OS and endian-independent synonyms.
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//
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// TODO(aosmond): When everything blocking bug 1581828 has been resolved, we
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// can make this use R8B8G8A8 and R8B8G8X8 for non-Windows platforms.
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OS_RGBA = A8R8G8B8_UINT32,
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OS_RGBX = X8R8G8B8_UINT32
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};
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std::ostream& operator<<(std::ostream& aOut, const SurfaceFormat& aFormat);
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// Represents the bit-shifts required to access color channels when the layout
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// is viewed as a uint32_t value.
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enum class SurfaceFormatBit : uint32_t {
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#if MOZ_LITTLE_ENDIAN()
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R8G8B8A8_R = 0,
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R8G8B8A8_G = 8,
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R8G8B8A8_B = 16,
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R8G8B8A8_A = 24,
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#elif MOZ_BIG_ENDIAN()
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R8G8B8A8_A = 0,
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R8G8B8A8_B = 8,
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R8G8B8A8_G = 16,
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R8G8B8A8_R = 24,
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#else
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# error "bad endianness"
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#endif
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// The following values are endian-independent for A8R8G8B8_UINT32.
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A8R8G8B8_UINT32_B = 0,
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A8R8G8B8_UINT32_G = 8,
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A8R8G8B8_UINT32_R = 16,
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A8R8G8B8_UINT32_A = 24,
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// The following values are OS and endian-independent.
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//
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// TODO(aosmond): When everything blocking bug 1581828 has been resolved, we
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// can make this use R8G8B8A8_X for non-Windows platforms.
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OS_R = A8R8G8B8_UINT32_R,
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OS_G = A8R8G8B8_UINT32_G,
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OS_B = A8R8G8B8_UINT32_B,
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OS_A = A8R8G8B8_UINT32_A,
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};
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inline uint32_t operator<<(uint8_t a, SurfaceFormatBit b) {
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return a << static_cast<uint32_t>(b);
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}
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inline uint32_t operator>>(uint32_t a, SurfaceFormatBit b) {
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return a >> static_cast<uint32_t>(b);
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}
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static inline int BytesPerPixel(SurfaceFormat aFormat) {
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switch (aFormat) {
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case SurfaceFormat::A8:
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return 1;
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case SurfaceFormat::R5G6B5_UINT16:
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case SurfaceFormat::A16:
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return 2;
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case SurfaceFormat::R8G8B8:
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case SurfaceFormat::B8G8R8:
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return 3;
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case SurfaceFormat::HSV:
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case SurfaceFormat::Lab:
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return 3 * sizeof(float);
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case SurfaceFormat::Depth:
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return sizeof(uint16_t);
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default:
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return 4;
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}
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}
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inline bool IsOpaque(SurfaceFormat aFormat) {
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switch (aFormat) {
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case SurfaceFormat::B8G8R8X8:
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case SurfaceFormat::R8G8B8X8:
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case SurfaceFormat::X8R8G8B8:
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case SurfaceFormat::R5G6B5_UINT16:
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case SurfaceFormat::R8G8B8:
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case SurfaceFormat::B8G8R8:
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case SurfaceFormat::R8G8:
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case SurfaceFormat::HSV:
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case SurfaceFormat::Lab:
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case SurfaceFormat::Depth:
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case SurfaceFormat::YUV:
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case SurfaceFormat::NV12:
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case SurfaceFormat::P010:
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case SurfaceFormat::P016:
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case SurfaceFormat::YUV422:
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return true;
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default:
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return false;
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}
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}
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// These are standardized Coding-independent Code Points
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// See [Rec. ITU-T H.273
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// (12/2016)](https://www.itu.int/rec/T-REC-H.273-201612-I/en)
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//
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// We deliberately use an unscoped enum with fixed uint8_t representation since
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// all possible values [0, 255] are legal, but it's unwieldy to declare 200+
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// "RESERVED" enumeration values. Having a fixed underlying type avoids any
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// potential UB and avoids the need for a cast when passing these values across
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// FFI to functions like qcms_profile_create_cicp.
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namespace CICP {
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enum ColourPrimaries : uint8_t {
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CP_RESERVED_MIN = 0, // 0, 3, [13, 21], [23, 255] are all reserved
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CP_BT709 = 1,
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CP_UNSPECIFIED = 2,
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CP_BT470M = 4,
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CP_BT470BG = 5,
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CP_BT601 = 6,
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CP_SMPTE240 = 7,
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CP_GENERIC_FILM = 8,
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CP_BT2020 = 9,
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CP_XYZ = 10,
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CP_SMPTE431 = 11,
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CP_SMPTE432 = 12,
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CP_EBU3213 = 22,
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};
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inline bool IsReserved(ColourPrimaries aIn) {
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switch (aIn) {
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case CP_BT709:
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case CP_UNSPECIFIED:
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case CP_BT470M:
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case CP_BT470BG:
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case CP_BT601:
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case CP_SMPTE240:
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case CP_GENERIC_FILM:
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case CP_BT2020:
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case CP_XYZ:
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case CP_SMPTE431:
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case CP_SMPTE432:
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case CP_EBU3213:
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return false;
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default:
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return true;
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}
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}
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enum TransferCharacteristics : uint8_t {
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TC_RESERVED_MIN = 0, // 0, 3, [19, 255] are all reserved
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TC_BT709 = 1,
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TC_UNSPECIFIED = 2,
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TC_BT470M = 4,
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TC_BT470BG = 5,
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TC_BT601 = 6,
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TC_SMPTE240 = 7,
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TC_LINEAR = 8,
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TC_LOG_100 = 9,
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TC_LOG_100_SQRT10 = 10,
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TC_IEC61966 = 11,
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TC_BT_1361 = 12,
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TC_SRGB = 13,
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TC_BT2020_10BIT = 14,
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TC_BT2020_12BIT = 15,
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TC_SMPTE2084 = 16,
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TC_SMPTE428 = 17,
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TC_HLG = 18,
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};
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inline bool IsReserved(TransferCharacteristics aIn) {
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switch (aIn) {
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case TC_BT709:
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case TC_UNSPECIFIED:
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case TC_BT470M:
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case TC_BT470BG:
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case TC_BT601:
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case TC_SMPTE240:
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case TC_LINEAR:
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case TC_LOG_100:
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case TC_LOG_100_SQRT10:
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case TC_IEC61966:
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case TC_BT_1361:
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case TC_SRGB:
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case TC_BT2020_10BIT:
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case TC_BT2020_12BIT:
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case TC_SMPTE2084:
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case TC_SMPTE428:
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case TC_HLG:
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return false;
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default:
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return true;
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}
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}
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enum MatrixCoefficients : uint8_t {
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MC_IDENTITY = 0,
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MC_BT709 = 1,
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MC_UNSPECIFIED = 2,
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MC_RESERVED_MIN = 3, // 3, [15, 255] are all reserved
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MC_FCC = 4,
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MC_BT470BG = 5,
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MC_BT601 = 6,
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MC_SMPTE240 = 7,
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MC_YCGCO = 8,
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MC_BT2020_NCL = 9,
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MC_BT2020_CL = 10,
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MC_SMPTE2085 = 11,
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MC_CHROMAT_NCL = 12,
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MC_CHROMAT_CL = 13,
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MC_ICTCP = 14,
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};
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inline bool IsReserved(MatrixCoefficients aIn) {
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switch (aIn) {
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case MC_IDENTITY:
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case MC_BT709:
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case MC_UNSPECIFIED:
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case MC_RESERVED_MIN:
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case MC_FCC:
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case MC_BT470BG:
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case MC_BT601:
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case MC_SMPTE240:
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case MC_YCGCO:
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case MC_BT2020_NCL:
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case MC_BT2020_CL:
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case MC_SMPTE2085:
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case MC_CHROMAT_NCL:
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case MC_CHROMAT_CL:
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case MC_ICTCP:
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return false;
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default:
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return true;
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}
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}
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} // namespace CICP
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// The matrix coeffiecients used for YUV to RGB conversion.
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enum class YUVColorSpace : uint8_t {
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BT601,
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BT709,
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BT2020,
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Identity, // Todo: s/YUVColorSpace/ColorSpace/, s/Identity/SRGB/
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Default = BT709,
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_First = BT601,
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_Last = Identity,
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};
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enum class ColorDepth : uint8_t {
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COLOR_8,
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COLOR_10,
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COLOR_12,
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COLOR_16,
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_First = COLOR_8,
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_Last = COLOR_16,
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};
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enum class TransferFunction : uint8_t {
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SRGB,
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PQ,
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HLG,
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_First = SRGB,
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_Last = HLG,
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Default = SRGB,
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};
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enum class ColorRange : uint8_t {
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LIMITED,
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FULL,
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_First = LIMITED,
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_Last = FULL,
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};
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// Really "YcbcrColorColorSpace"
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enum class YUVRangedColorSpace : uint8_t {
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BT601_Narrow = 0,
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BT601_Full,
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BT709_Narrow,
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BT709_Full,
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BT2020_Narrow,
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BT2020_Full,
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GbrIdentity,
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_First = BT601_Narrow,
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_Last = GbrIdentity,
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Default = BT709_Narrow,
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};
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// I can either come up with a longer "very clever" name that doesn't conflict
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// with FilterSupport.h, embrace and expand FilterSupport, or rename the old
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// one.
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// Some times Worse Is Better.
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enum class ColorSpace2 : uint8_t {
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UNKNOWN, // Eventually we will remove this.
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SRGB,
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BT601_525, // aka smpte170m NTSC
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BT709, // Same gamut as SRGB, but different gamma.
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BT601_625 =
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BT709, // aka bt470bg PAL. Basically BT709, just Xg is 0.290 not 0.300.
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BT2020,
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DISPLAY_P3,
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_First = UNKNOWN,
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_Last = DISPLAY_P3,
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};
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struct FromYUVRangedColorSpaceT final {
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const YUVColorSpace space;
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const ColorRange range;
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};
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inline FromYUVRangedColorSpaceT FromYUVRangedColorSpace(
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const YUVRangedColorSpace s) {
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switch (s) {
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case YUVRangedColorSpace::BT601_Narrow:
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return {YUVColorSpace::BT601, ColorRange::LIMITED};
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case YUVRangedColorSpace::BT601_Full:
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return {YUVColorSpace::BT601, ColorRange::FULL};
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case YUVRangedColorSpace::BT709_Narrow:
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return {YUVColorSpace::BT709, ColorRange::LIMITED};
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case YUVRangedColorSpace::BT709_Full:
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return {YUVColorSpace::BT709, ColorRange::FULL};
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case YUVRangedColorSpace::BT2020_Narrow:
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return {YUVColorSpace::BT2020, ColorRange::LIMITED};
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case YUVRangedColorSpace::BT2020_Full:
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return {YUVColorSpace::BT2020, ColorRange::FULL};
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case YUVRangedColorSpace::GbrIdentity:
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return {YUVColorSpace::Identity, ColorRange::FULL};
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}
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MOZ_CRASH("bad YUVRangedColorSpace");
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}
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// Todo: This should go in the CPP.
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inline YUVRangedColorSpace ToYUVRangedColorSpace(const YUVColorSpace space,
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const ColorRange range) {
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bool narrow;
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switch (range) {
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case ColorRange::FULL:
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narrow = false;
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break;
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case ColorRange::LIMITED:
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narrow = true;
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break;
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}
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switch (space) {
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case YUVColorSpace::Identity:
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MOZ_ASSERT(range == ColorRange::FULL);
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return YUVRangedColorSpace::GbrIdentity;
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case YUVColorSpace::BT601:
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return narrow ? YUVRangedColorSpace::BT601_Narrow
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: YUVRangedColorSpace::BT601_Full;
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case YUVColorSpace::BT709:
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return narrow ? YUVRangedColorSpace::BT709_Narrow
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: YUVRangedColorSpace::BT709_Full;
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case YUVColorSpace::BT2020:
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return narrow ? YUVRangedColorSpace::BT2020_Narrow
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: YUVRangedColorSpace::BT2020_Full;
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}
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MOZ_CRASH("bad YUVColorSpace");
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}
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template <typename DescriptorT>
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inline YUVRangedColorSpace GetYUVRangedColorSpace(const DescriptorT& d) {
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return ToYUVRangedColorSpace(d.yUVColorSpace(), d.colorRange());
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}
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static inline SurfaceFormat SurfaceFormatForColorDepth(ColorDepth aColorDepth) {
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SurfaceFormat format = SurfaceFormat::A8;
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switch (aColorDepth) {
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case ColorDepth::COLOR_8:
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break;
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case ColorDepth::COLOR_10:
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case ColorDepth::COLOR_12:
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case ColorDepth::COLOR_16:
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format = SurfaceFormat::A16;
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break;
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}
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return format;
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}
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static inline uint8_t BitDepthForColorDepth(ColorDepth aColorDepth) {
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uint8_t depth = 8;
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switch (aColorDepth) {
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case ColorDepth::COLOR_8:
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break;
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case ColorDepth::COLOR_10:
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depth = 10;
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break;
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case ColorDepth::COLOR_12:
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depth = 12;
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break;
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case ColorDepth::COLOR_16:
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depth = 16;
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|
break;
|
|
}
|
|
return depth;
|
|
}
|
|
|
|
static inline ColorDepth ColorDepthForBitDepth(uint8_t aBitDepth) {
|
|
ColorDepth depth = ColorDepth::COLOR_8;
|
|
switch (aBitDepth) {
|
|
case 8:
|
|
break;
|
|
case 10:
|
|
depth = ColorDepth::COLOR_10;
|
|
break;
|
|
case 12:
|
|
depth = ColorDepth::COLOR_12;
|
|
break;
|
|
case 16:
|
|
depth = ColorDepth::COLOR_16;
|
|
break;
|
|
}
|
|
return depth;
|
|
}
|
|
|
|
// 10 and 12 bits color depth image are using 16 bits integers for storage
|
|
// As such we need to rescale the value from 10 or 12 bits to 16.
|
|
static inline uint32_t RescalingFactorForColorDepth(ColorDepth aColorDepth) {
|
|
uint32_t factor = 1;
|
|
switch (aColorDepth) {
|
|
case ColorDepth::COLOR_8:
|
|
break;
|
|
case ColorDepth::COLOR_10:
|
|
factor = 64;
|
|
break;
|
|
case ColorDepth::COLOR_12:
|
|
factor = 16;
|
|
break;
|
|
case ColorDepth::COLOR_16:
|
|
break;
|
|
}
|
|
return factor;
|
|
}
|
|
|
|
enum class ChromaSubsampling : uint8_t {
|
|
FULL,
|
|
HALF_WIDTH,
|
|
HALF_WIDTH_AND_HEIGHT,
|
|
_First = FULL,
|
|
_Last = HALF_WIDTH_AND_HEIGHT,
|
|
};
|
|
|
|
template <typename T>
|
|
static inline T ChromaSize(const T& aYSize, ChromaSubsampling aSubsampling) {
|
|
switch (aSubsampling) {
|
|
case ChromaSubsampling::FULL:
|
|
return aYSize;
|
|
case ChromaSubsampling::HALF_WIDTH:
|
|
return T((aYSize.width + 1) / 2, aYSize.height);
|
|
case ChromaSubsampling::HALF_WIDTH_AND_HEIGHT:
|
|
return T((aYSize.width + 1) / 2, (aYSize.height + 1) / 2);
|
|
}
|
|
MOZ_CRASH("bad ChromaSubsampling");
|
|
}
|
|
|
|
enum class FilterType : int8_t {
|
|
BLEND = 0,
|
|
TRANSFORM,
|
|
MORPHOLOGY,
|
|
COLOR_MATRIX,
|
|
FLOOD,
|
|
TILE,
|
|
TABLE_TRANSFER,
|
|
DISCRETE_TRANSFER,
|
|
LINEAR_TRANSFER,
|
|
GAMMA_TRANSFER,
|
|
CONVOLVE_MATRIX,
|
|
DISPLACEMENT_MAP,
|
|
TURBULENCE,
|
|
ARITHMETIC_COMBINE,
|
|
COMPOSITE,
|
|
DIRECTIONAL_BLUR,
|
|
GAUSSIAN_BLUR,
|
|
POINT_DIFFUSE,
|
|
POINT_SPECULAR,
|
|
SPOT_DIFFUSE,
|
|
SPOT_SPECULAR,
|
|
DISTANT_DIFFUSE,
|
|
DISTANT_SPECULAR,
|
|
CROP,
|
|
PREMULTIPLY,
|
|
UNPREMULTIPLY,
|
|
OPACITY
|
|
};
|
|
|
|
enum class DrawTargetType : int8_t {
|
|
SOFTWARE_RASTER = 0,
|
|
HARDWARE_RASTER,
|
|
VECTOR
|
|
};
|
|
|
|
enum class BackendType : int8_t {
|
|
NONE = 0,
|
|
DIRECT2D, // Used for version independent D2D objects.
|
|
CAIRO,
|
|
SKIA,
|
|
RECORDING,
|
|
DIRECT2D1_1,
|
|
WEBRENDER_TEXT,
|
|
WEBGL,
|
|
|
|
// Add new entries above this line.
|
|
BACKEND_LAST
|
|
};
|
|
|
|
enum class FontType : int8_t {
|
|
DWRITE,
|
|
GDI,
|
|
MAC,
|
|
FONTCONFIG,
|
|
FREETYPE,
|
|
UNKNOWN
|
|
};
|
|
|
|
enum class NativeSurfaceType : int8_t {
|
|
D3D10_TEXTURE,
|
|
CAIRO_CONTEXT,
|
|
CGCONTEXT,
|
|
CGCONTEXT_ACCELERATED,
|
|
OPENGL_TEXTURE,
|
|
WEBGL_CONTEXT
|
|
};
|
|
|
|
enum class FontStyle : int8_t { NORMAL, ITALIC, BOLD, BOLD_ITALIC };
|
|
|
|
enum class FontHinting : int8_t { NONE, LIGHT, NORMAL, FULL };
|
|
|
|
enum class CompositionOp : int8_t {
|
|
OP_OVER,
|
|
OP_ADD,
|
|
OP_ATOP,
|
|
OP_OUT,
|
|
OP_IN,
|
|
OP_SOURCE,
|
|
OP_DEST_IN,
|
|
OP_DEST_OUT,
|
|
OP_DEST_OVER,
|
|
OP_DEST_ATOP,
|
|
OP_XOR,
|
|
OP_MULTIPLY,
|
|
OP_SCREEN,
|
|
OP_OVERLAY,
|
|
OP_DARKEN,
|
|
OP_LIGHTEN,
|
|
OP_COLOR_DODGE,
|
|
OP_COLOR_BURN,
|
|
OP_HARD_LIGHT,
|
|
OP_SOFT_LIGHT,
|
|
OP_DIFFERENCE,
|
|
OP_EXCLUSION,
|
|
OP_HUE,
|
|
OP_SATURATION,
|
|
OP_COLOR,
|
|
OP_LUMINOSITY,
|
|
OP_COUNT
|
|
};
|
|
|
|
enum class Axis : int8_t { X_AXIS, Y_AXIS, BOTH };
|
|
|
|
enum class ExtendMode : int8_t {
|
|
CLAMP, // Do not repeat
|
|
REPEAT, // Repeat in both axis
|
|
REPEAT_X, // Only X axis
|
|
REPEAT_Y, // Only Y axis
|
|
REFLECT // Mirror the image
|
|
};
|
|
|
|
enum class FillRule : int8_t { FILL_WINDING, FILL_EVEN_ODD };
|
|
|
|
enum class AntialiasMode : int8_t { NONE, GRAY, SUBPIXEL, DEFAULT };
|
|
|
|
// See https://en.wikipedia.org/wiki/Texture_filtering
|
|
enum class SamplingFilter : int8_t {
|
|
GOOD,
|
|
LINEAR,
|
|
POINT,
|
|
SENTINEL // one past the last valid value
|
|
};
|
|
|
|
std::ostream& operator<<(std::ostream& aOut, const SamplingFilter& aFilter);
|
|
|
|
// clang-format off
|
|
MOZ_DEFINE_ENUM_CLASS_WITH_BASE(PatternType, int8_t, (
|
|
COLOR,
|
|
SURFACE,
|
|
LINEAR_GRADIENT,
|
|
RADIAL_GRADIENT,
|
|
CONIC_GRADIENT
|
|
));
|
|
// clang-format on
|
|
|
|
enum class JoinStyle : int8_t {
|
|
BEVEL,
|
|
ROUND,
|
|
MITER, //!< Mitered if within the miter limit, else, if the backed supports
|
|
//!< it (D2D), the miter is clamped. If the backend does not support
|
|
//!< miter clamping the behavior is as for MITER_OR_BEVEL.
|
|
MITER_OR_BEVEL //!< Mitered if within the miter limit, else beveled.
|
|
};
|
|
|
|
enum class CapStyle : int8_t { BUTT, ROUND, SQUARE };
|
|
|
|
enum class SamplingBounds : int8_t { UNBOUNDED, BOUNDED };
|
|
|
|
// Moz2d version for SVG mask types
|
|
enum class LuminanceType : int8_t {
|
|
LUMINANCE,
|
|
LINEARRGB,
|
|
};
|
|
|
|
/* Color is stored in non-premultiplied form in sRGB color space */
|
|
struct sRGBColor {
|
|
public:
|
|
constexpr sRGBColor() : r(0.0f), g(0.0f), b(0.0f), a(0.0f) {}
|
|
constexpr sRGBColor(Float aR, Float aG, Float aB, Float aA)
|
|
: r(aR), g(aG), b(aB), a(aA) {}
|
|
constexpr sRGBColor(Float aR, Float aG, Float aB)
|
|
: r(aR), g(aG), b(aB), a(1.0f) {}
|
|
|
|
static constexpr sRGBColor White(float aA) {
|
|
return sRGBColor(1.f, 1.f, 1.f, aA);
|
|
}
|
|
|
|
static constexpr sRGBColor Black(float aA) {
|
|
return sRGBColor(0.f, 0.f, 0.f, aA);
|
|
}
|
|
|
|
static constexpr sRGBColor OpaqueWhite() { return White(1.f); }
|
|
|
|
static constexpr sRGBColor OpaqueBlack() { return Black(1.f); }
|
|
|
|
static constexpr sRGBColor FromU8(uint8_t aR, uint8_t aG, uint8_t aB,
|
|
uint8_t aA) {
|
|
return sRGBColor(float(aR) / 255.f, float(aG) / 255.f, float(aB) / 255.f,
|
|
float(aA) / 255.f);
|
|
}
|
|
|
|
static constexpr sRGBColor FromABGR(uint32_t aColor) {
|
|
return sRGBColor(((aColor >> 0) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 8) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 16) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 24) & 0xff) * (1.0f / 255.0f));
|
|
}
|
|
|
|
// The "Unusual" prefix is to avoid unintentionally using this function when
|
|
// FromABGR(), which is much more common, is needed.
|
|
static constexpr sRGBColor UnusualFromARGB(uint32_t aColor) {
|
|
return sRGBColor(((aColor >> 16) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 8) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 0) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 24) & 0xff) * (1.0f / 255.0f));
|
|
}
|
|
|
|
constexpr uint32_t ToABGR() const {
|
|
return uint32_t(r * 255.0f) | uint32_t(g * 255.0f) << 8 |
|
|
uint32_t(b * 255.0f) << 16 | uint32_t(a * 255.0f) << 24;
|
|
}
|
|
|
|
constexpr sRGBColor Premultiplied() const {
|
|
return sRGBColor(r * a, g * a, b * a, a);
|
|
}
|
|
|
|
constexpr sRGBColor Unpremultiplied() const {
|
|
return a > 0.f ? sRGBColor(r / a, g / a, b / a, a) : *this;
|
|
}
|
|
|
|
// Returns aFrac*aC2 + (1 - aFrac)*C1. The interpolation is done in
|
|
// unpremultiplied space, which is what SVG gradients and cairo gradients
|
|
// expect.
|
|
constexpr static sRGBColor InterpolatePremultiplied(const sRGBColor& aC1,
|
|
const sRGBColor& aC2,
|
|
float aFrac) {
|
|
double other = 1 - aFrac;
|
|
return sRGBColor(
|
|
aC2.r * aFrac + aC1.r * other, aC2.g * aFrac + aC1.g * other,
|
|
aC2.b * aFrac + aC1.b * other, aC2.a * aFrac + aC1.a * other);
|
|
}
|
|
|
|
constexpr static sRGBColor Interpolate(const sRGBColor& aC1,
|
|
const sRGBColor& aC2, float aFrac) {
|
|
return InterpolatePremultiplied(aC1.Premultiplied(), aC2.Premultiplied(),
|
|
aFrac)
|
|
.Unpremultiplied();
|
|
}
|
|
|
|
// The "Unusual" prefix is to avoid unintentionally using this function when
|
|
// ToABGR(), which is much more common, is needed.
|
|
uint32_t UnusualToARGB() const {
|
|
return uint32_t(b * 255.0f) | uint32_t(g * 255.0f) << 8 |
|
|
uint32_t(r * 255.0f) << 16 | uint32_t(a * 255.0f) << 24;
|
|
}
|
|
|
|
bool operator==(const sRGBColor& aColor) const {
|
|
return r == aColor.r && g == aColor.g && b == aColor.b && a == aColor.a;
|
|
}
|
|
|
|
bool operator!=(const sRGBColor& aColor) const { return !(*this == aColor); }
|
|
|
|
Float r, g, b, a;
|
|
};
|
|
|
|
/* Color is stored in non-premultiplied form in device color space */
|
|
struct DeviceColor {
|
|
public:
|
|
DeviceColor() : r(0.0f), g(0.0f), b(0.0f), a(0.0f) {}
|
|
DeviceColor(Float aR, Float aG, Float aB, Float aA)
|
|
: r(aR), g(aG), b(aB), a(aA) {}
|
|
DeviceColor(Float aR, Float aG, Float aB) : r(aR), g(aG), b(aB), a(1.0f) {}
|
|
|
|
/* The following Mask* variants are helpers used to make it clear when a
|
|
* particular color is being used for masking purposes. These masks should
|
|
* never be colored managed. */
|
|
static DeviceColor Mask(float aC, float aA) {
|
|
return DeviceColor(aC, aC, aC, aA);
|
|
}
|
|
|
|
static DeviceColor MaskWhite(float aA) { return Mask(1.f, aA); }
|
|
|
|
static DeviceColor MaskBlack(float aA) { return Mask(0.f, aA); }
|
|
|
|
static DeviceColor MaskOpaqueWhite() { return MaskWhite(1.f); }
|
|
|
|
static DeviceColor MaskOpaqueBlack() { return MaskBlack(1.f); }
|
|
|
|
static DeviceColor FromU8(uint8_t aR, uint8_t aG, uint8_t aB, uint8_t aA) {
|
|
return DeviceColor(float(aR) / 255.f, float(aG) / 255.f, float(aB) / 255.f,
|
|
float(aA) / 255.f);
|
|
}
|
|
|
|
static DeviceColor FromABGR(uint32_t aColor) {
|
|
DeviceColor newColor(((aColor >> 0) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 8) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 16) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 24) & 0xff) * (1.0f / 255.0f));
|
|
|
|
return newColor;
|
|
}
|
|
|
|
// The "Unusual" prefix is to avoid unintentionally using this function when
|
|
// FromABGR(), which is much more common, is needed.
|
|
static DeviceColor UnusualFromARGB(uint32_t aColor) {
|
|
DeviceColor newColor(((aColor >> 16) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 8) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 0) & 0xff) * (1.0f / 255.0f),
|
|
((aColor >> 24) & 0xff) * (1.0f / 255.0f));
|
|
|
|
return newColor;
|
|
}
|
|
|
|
uint32_t ToABGR() const {
|
|
return uint32_t(r * 255.0f) | uint32_t(g * 255.0f) << 8 |
|
|
uint32_t(b * 255.0f) << 16 | uint32_t(a * 255.0f) << 24;
|
|
}
|
|
|
|
// The "Unusual" prefix is to avoid unintentionally using this function when
|
|
// ToABGR(), which is much more common, is needed.
|
|
uint32_t UnusualToARGB() const {
|
|
return uint32_t(b * 255.0f) | uint32_t(g * 255.0f) << 8 |
|
|
uint32_t(r * 255.0f) << 16 | uint32_t(a * 255.0f) << 24;
|
|
}
|
|
|
|
bool operator==(const DeviceColor& aColor) const {
|
|
return r == aColor.r && g == aColor.g && b == aColor.b && a == aColor.a;
|
|
}
|
|
|
|
bool operator!=(const DeviceColor& aColor) const {
|
|
return !(*this == aColor);
|
|
}
|
|
|
|
friend std::ostream& operator<<(std::ostream& aOut,
|
|
const DeviceColor& aColor);
|
|
|
|
Float r, g, b, a;
|
|
};
|
|
|
|
struct GradientStop {
|
|
bool operator<(const GradientStop& aOther) const {
|
|
return offset < aOther.offset;
|
|
}
|
|
|
|
Float offset;
|
|
DeviceColor color;
|
|
};
|
|
|
|
enum class JobStatus { Complete, Wait, Yield, Error };
|
|
|
|
} // namespace gfx
|
|
} // namespace mozilla
|
|
|
|
// XXX: temporary
|
|
typedef mozilla::gfx::SurfaceFormat gfxImageFormat;
|
|
|
|
#if defined(XP_WIN) && defined(MOZ_GFX)
|
|
# ifdef GFX2D_INTERNAL
|
|
# define GFX2D_API __declspec(dllexport)
|
|
# else
|
|
# define GFX2D_API __declspec(dllimport)
|
|
# endif
|
|
#else
|
|
# define GFX2D_API
|
|
#endif
|
|
|
|
namespace mozilla {
|
|
|
|
// Side constants for use in various places.
|
|
enum Side : uint8_t { eSideTop, eSideRight, eSideBottom, eSideLeft };
|
|
|
|
std::ostream& operator<<(std::ostream&, const mozilla::Side&);
|
|
|
|
constexpr auto AllPhysicalSides() {
|
|
return mozilla::MakeInclusiveEnumeratedRange(eSideTop, eSideLeft);
|
|
}
|
|
|
|
enum class SideBits {
|
|
eNone = 0,
|
|
eTop = 1 << eSideTop,
|
|
eRight = 1 << eSideRight,
|
|
eBottom = 1 << eSideBottom,
|
|
eLeft = 1 << eSideLeft,
|
|
eTopBottom = SideBits::eTop | SideBits::eBottom,
|
|
eLeftRight = SideBits::eLeft | SideBits::eRight,
|
|
eAll = SideBits::eTopBottom | SideBits::eLeftRight
|
|
};
|
|
|
|
MOZ_MAKE_ENUM_CLASS_BITWISE_OPERATORS(SideBits)
|
|
|
|
enum Corner : uint8_t {
|
|
// This order is important!
|
|
eCornerTopLeft = 0,
|
|
eCornerTopRight = 1,
|
|
eCornerBottomRight = 2,
|
|
eCornerBottomLeft = 3
|
|
};
|
|
|
|
// RectCornerRadii::radii depends on this value. It is not being added to
|
|
// Corner because we want to lift the responsibility to handle it in the
|
|
// switch-case.
|
|
constexpr int eCornerCount = 4;
|
|
|
|
constexpr auto AllPhysicalCorners() {
|
|
return mozilla::MakeInclusiveEnumeratedRange(eCornerTopLeft,
|
|
eCornerBottomLeft);
|
|
}
|
|
|
|
// Indices into "half corner" arrays (nsStyleCorners e.g.)
|
|
enum HalfCorner : uint8_t {
|
|
// This order is important!
|
|
eCornerTopLeftX = 0,
|
|
eCornerTopLeftY = 1,
|
|
eCornerTopRightX = 2,
|
|
eCornerTopRightY = 3,
|
|
eCornerBottomRightX = 4,
|
|
eCornerBottomRightY = 5,
|
|
eCornerBottomLeftX = 6,
|
|
eCornerBottomLeftY = 7
|
|
};
|
|
|
|
constexpr auto AllPhysicalHalfCorners() {
|
|
return mozilla::MakeInclusiveEnumeratedRange(eCornerTopLeftX,
|
|
eCornerBottomLeftY);
|
|
}
|
|
|
|
// The result of these conversion functions are exhaustively checked in
|
|
// nsFrame.cpp, which also serves as usage examples.
|
|
|
|
constexpr bool HalfCornerIsX(HalfCorner aHalfCorner) {
|
|
return !(aHalfCorner % 2);
|
|
}
|
|
|
|
constexpr Corner HalfToFullCorner(HalfCorner aHalfCorner) {
|
|
return Corner(aHalfCorner / 2);
|
|
}
|
|
|
|
constexpr HalfCorner FullToHalfCorner(Corner aCorner, bool aIsVertical) {
|
|
return HalfCorner(aCorner * 2 + aIsVertical);
|
|
}
|
|
|
|
constexpr bool SideIsVertical(mozilla::Side aSide) { return aSide % 2; }
|
|
|
|
// @param aIsSecond when true, return the clockwise second of the two
|
|
// corners associated with aSide. For example, with aSide = eSideBottom the
|
|
// result is eCornerBottomRight when aIsSecond is false, and
|
|
// eCornerBottomLeft when aIsSecond is true.
|
|
constexpr Corner SideToFullCorner(mozilla::Side aSide, bool aIsSecond) {
|
|
return Corner((aSide + aIsSecond) % 4);
|
|
}
|
|
|
|
// @param aIsSecond see SideToFullCorner.
|
|
// @param aIsParallel return the half-corner that is parallel with aSide
|
|
// when aIsParallel is true. For example with aSide=eSideTop, aIsSecond=true
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// the result is eCornerTopRightX when aIsParallel is true, and
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// eCornerTopRightY when aIsParallel is false (because "X" is parallel with
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// eSideTop/eSideBottom, similarly "Y" is parallel with
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// eSideLeft/eSideRight)
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constexpr HalfCorner SideToHalfCorner(mozilla::Side aSide, bool aIsSecond,
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bool aIsParallel) {
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return HalfCorner(((aSide + aIsSecond) * 2 + (aSide + !aIsParallel) % 2) % 8);
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}
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} // namespace mozilla
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#endif /* MOZILLA_GFX_TYPES_H_ */
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