зеркало из https://github.com/mozilla/gecko-dev.git
329 строки
12 KiB
Rust
329 строки
12 KiB
Rust
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||
|
||
//! Helper module to build up a selector safely and efficiently.
|
||
//!
|
||
//! Our selector representation is designed to optimize matching, and has
|
||
//! several requirements:
|
||
//! * All simple selectors and combinators are stored inline in the same buffer
|
||
//! as Component instances.
|
||
//! * We store the top-level compound selectors from right to left, i.e. in
|
||
//! matching order.
|
||
//! * We store the simple selectors for each combinator from left to right, so
|
||
//! that we match the cheaper simple selectors first.
|
||
//!
|
||
//! Meeting all these constraints without extra memmove traffic during parsing
|
||
//! is non-trivial. This module encapsulates those details and presents an
|
||
//! easy-to-use API for the parser.
|
||
|
||
use parser::{Combinator, Component, SelectorImpl};
|
||
use servo_arc::{Arc, HeaderWithLength, ThinArc};
|
||
use sink::Push;
|
||
use smallvec::{self, SmallVec};
|
||
use std::cmp;
|
||
use std::iter;
|
||
use std::ops::Add;
|
||
use std::ptr;
|
||
use std::slice;
|
||
|
||
/// Top-level SelectorBuilder struct. This should be stack-allocated by the
|
||
/// consumer and never moved (because it contains a lot of inline data that
|
||
/// would be slow to memmov).
|
||
///
|
||
/// After instantation, callers may call the push_simple_selector() and
|
||
/// push_combinator() methods to append selector data as it is encountered
|
||
/// (from left to right). Once the process is complete, callers should invoke
|
||
/// build(), which transforms the contents of the SelectorBuilder into a heap-
|
||
/// allocated Selector and leaves the builder in a drained state.
|
||
pub struct SelectorBuilder<Impl: SelectorImpl> {
|
||
/// The entire sequence of simple selectors, from left to right, without combinators.
|
||
///
|
||
/// We make this large because the result of parsing a selector is fed into a new
|
||
/// Arc-ed allocation, so any spilled vec would be a wasted allocation. Also,
|
||
/// Components are large enough that we don't have much cache locality benefit
|
||
/// from reserving stack space for fewer of them.
|
||
simple_selectors: SmallVec<[Component<Impl>; 32]>,
|
||
/// The combinators, and the length of the compound selector to their left.
|
||
combinators: SmallVec<[(Combinator, usize); 16]>,
|
||
/// The length of the current compount selector.
|
||
current_len: usize,
|
||
}
|
||
|
||
impl<Impl: SelectorImpl> Default for SelectorBuilder<Impl> {
|
||
#[inline(always)]
|
||
fn default() -> Self {
|
||
SelectorBuilder {
|
||
simple_selectors: SmallVec::new(),
|
||
combinators: SmallVec::new(),
|
||
current_len: 0,
|
||
}
|
||
}
|
||
}
|
||
|
||
impl<Impl: SelectorImpl> Push<Component<Impl>> for SelectorBuilder<Impl> {
|
||
fn push(&mut self, value: Component<Impl>) {
|
||
self.push_simple_selector(value);
|
||
}
|
||
}
|
||
|
||
impl<Impl: SelectorImpl> SelectorBuilder<Impl> {
|
||
/// Pushes a simple selector onto the current compound selector.
|
||
#[inline(always)]
|
||
pub fn push_simple_selector(&mut self, ss: Component<Impl>) {
|
||
debug_assert!(!ss.is_combinator());
|
||
self.simple_selectors.push(ss);
|
||
self.current_len += 1;
|
||
}
|
||
|
||
/// Completes the current compound selector and starts a new one, delimited
|
||
/// by the given combinator.
|
||
#[inline(always)]
|
||
pub fn push_combinator(&mut self, c: Combinator) {
|
||
self.combinators.push((c, self.current_len));
|
||
self.current_len = 0;
|
||
}
|
||
|
||
/// Returns true if no simple selectors have ever been pushed to this builder.
|
||
#[inline(always)]
|
||
pub fn is_empty(&self) -> bool {
|
||
self.simple_selectors.is_empty()
|
||
}
|
||
|
||
/// Returns true if combinators have ever been pushed to this builder.
|
||
#[inline(always)]
|
||
pub fn has_combinators(&self) -> bool {
|
||
!self.combinators.is_empty()
|
||
}
|
||
|
||
/// Consumes the builder, producing a Selector.
|
||
#[inline(always)]
|
||
pub fn build(&mut self, parsed_pseudo: bool) -> ThinArc<SpecificityAndFlags, Component<Impl>> {
|
||
// Compute the specificity and flags.
|
||
let mut spec = SpecificityAndFlags(specificity(self.simple_selectors.iter()));
|
||
if parsed_pseudo {
|
||
spec.0 |= HAS_PSEUDO_BIT;
|
||
}
|
||
|
||
self.build_with_specificity_and_flags(spec)
|
||
}
|
||
|
||
|
||
/// Builds with an explicit SpecificityAndFlags. This is separated from build() so
|
||
/// that unit tests can pass an explicit specificity.
|
||
#[inline(always)]
|
||
pub fn build_with_specificity_and_flags(&mut self, spec: SpecificityAndFlags)
|
||
-> ThinArc<SpecificityAndFlags, Component<Impl>> {
|
||
// First, compute the total number of Components we'll need to allocate
|
||
// space for.
|
||
let full_len = self.simple_selectors.len() + self.combinators.len();
|
||
|
||
// Create the header.
|
||
let header = HeaderWithLength::new(spec, full_len);
|
||
|
||
// Create the Arc using an iterator that drains our buffers.
|
||
|
||
// Use a raw pointer to be able to call set_len despite "borrowing" the slice.
|
||
// This is similar to SmallVec::drain, but we use a slice here because
|
||
// we’re gonna traverse it non-linearly.
|
||
let raw_simple_selectors: *const [Component<Impl>] = &*self.simple_selectors;
|
||
unsafe {
|
||
// Panic-safety: if SelectorBuilderIter is not iterated to the end,
|
||
// some simple selectors will safely leak.
|
||
self.simple_selectors.set_len(0)
|
||
}
|
||
let (rest, current) = split_from_end(unsafe { &*raw_simple_selectors }, self.current_len);
|
||
let iter = SelectorBuilderIter {
|
||
current_simple_selectors: current.iter(),
|
||
rest_of_simple_selectors: rest,
|
||
combinators: self.combinators.drain().rev(),
|
||
};
|
||
|
||
Arc::into_thin(Arc::from_header_and_iter(header, iter))
|
||
}
|
||
}
|
||
|
||
struct SelectorBuilderIter<'a, Impl: SelectorImpl> {
|
||
current_simple_selectors: slice::Iter<'a, Component<Impl>>,
|
||
rest_of_simple_selectors: &'a [Component<Impl>],
|
||
combinators: iter::Rev<smallvec::Drain<'a, (Combinator, usize)>>,
|
||
}
|
||
|
||
impl<'a, Impl: SelectorImpl> ExactSizeIterator for SelectorBuilderIter<'a, Impl> {
|
||
fn len(&self) -> usize {
|
||
self.current_simple_selectors.len() +
|
||
self.rest_of_simple_selectors.len() +
|
||
self.combinators.len()
|
||
}
|
||
}
|
||
|
||
impl<'a, Impl: SelectorImpl> Iterator for SelectorBuilderIter<'a, Impl> {
|
||
type Item = Component<Impl>;
|
||
#[inline(always)]
|
||
fn next(&mut self) -> Option<Self::Item> {
|
||
if let Some(simple_selector_ref) = self.current_simple_selectors.next() {
|
||
// Move a simple selector out of this slice iterator.
|
||
// This is safe because we’ve called SmallVec::set_len(0) above,
|
||
// so SmallVec::drop won’t drop this simple selector.
|
||
unsafe {
|
||
Some(ptr::read(simple_selector_ref))
|
||
}
|
||
} else {
|
||
self.combinators.next().map(|(combinator, len)| {
|
||
let (rest, current) = split_from_end(self.rest_of_simple_selectors, len);
|
||
self.rest_of_simple_selectors = rest;
|
||
self.current_simple_selectors = current.iter();
|
||
Component::Combinator(combinator)
|
||
})
|
||
}
|
||
}
|
||
|
||
fn size_hint(&self) -> (usize, Option<usize>) {
|
||
(self.len(), Some(self.len()))
|
||
}
|
||
}
|
||
|
||
fn split_from_end<T>(s: &[T], at: usize) -> (&[T], &[T]) {
|
||
s.split_at(s.len() - at)
|
||
}
|
||
|
||
pub const HAS_PSEUDO_BIT: u32 = 1 << 30;
|
||
|
||
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
|
||
pub struct SpecificityAndFlags(pub u32);
|
||
|
||
impl SpecificityAndFlags {
|
||
pub fn specificity(&self) -> u32 {
|
||
self.0 & !HAS_PSEUDO_BIT
|
||
}
|
||
|
||
pub fn has_pseudo_element(&self) -> bool {
|
||
(self.0 & HAS_PSEUDO_BIT) != 0
|
||
}
|
||
}
|
||
|
||
const MAX_10BIT: u32 = (1u32 << 10) - 1;
|
||
|
||
#[derive(Clone, Copy, Eq, Ord, PartialEq, PartialOrd)]
|
||
struct Specificity {
|
||
id_selectors: u32,
|
||
class_like_selectors: u32,
|
||
element_selectors: u32,
|
||
}
|
||
|
||
impl Add for Specificity {
|
||
type Output = Specificity;
|
||
|
||
fn add(self, rhs: Specificity) -> Specificity {
|
||
Specificity {
|
||
id_selectors: self.id_selectors + rhs.id_selectors,
|
||
class_like_selectors:
|
||
self.class_like_selectors + rhs.class_like_selectors,
|
||
element_selectors:
|
||
self.element_selectors + rhs.element_selectors,
|
||
}
|
||
}
|
||
}
|
||
|
||
impl Default for Specificity {
|
||
fn default() -> Specificity {
|
||
Specificity {
|
||
id_selectors: 0,
|
||
class_like_selectors: 0,
|
||
element_selectors: 0,
|
||
}
|
||
}
|
||
}
|
||
|
||
impl From<u32> for Specificity {
|
||
fn from(value: u32) -> Specificity {
|
||
assert!(value <= MAX_10BIT << 20 | MAX_10BIT << 10 | MAX_10BIT);
|
||
Specificity {
|
||
id_selectors: value >> 20,
|
||
class_like_selectors: (value >> 10) & MAX_10BIT,
|
||
element_selectors: value & MAX_10BIT,
|
||
}
|
||
}
|
||
}
|
||
|
||
impl From<Specificity> for u32 {
|
||
fn from(specificity: Specificity) -> u32 {
|
||
cmp::min(specificity.id_selectors, MAX_10BIT) << 20
|
||
| cmp::min(specificity.class_like_selectors, MAX_10BIT) << 10
|
||
| cmp::min(specificity.element_selectors, MAX_10BIT)
|
||
}
|
||
}
|
||
|
||
fn specificity<Impl>(iter: slice::Iter<Component<Impl>>) -> u32
|
||
where Impl: SelectorImpl
|
||
{
|
||
complex_selector_specificity(iter).into()
|
||
}
|
||
|
||
fn complex_selector_specificity<Impl>(mut iter: slice::Iter<Component<Impl>>)
|
||
-> Specificity
|
||
where Impl: SelectorImpl
|
||
{
|
||
fn simple_selector_specificity<Impl>(
|
||
simple_selector: &Component<Impl>,
|
||
specificity: &mut Specificity,
|
||
)
|
||
where
|
||
Impl: SelectorImpl
|
||
{
|
||
match *simple_selector {
|
||
Component::Combinator(..) => unreachable!(),
|
||
// FIXME(emilio): Spec doesn't define any particular specificity for
|
||
// ::slotted(), so apply the general rule for pseudos per:
|
||
//
|
||
// https://github.com/w3c/csswg-drafts/issues/1915
|
||
//
|
||
// Though other engines compute it dynamically, so maybe we should
|
||
// do that instead, eventually.
|
||
Component::Slotted(..) |
|
||
Component::PseudoElement(..) |
|
||
Component::LocalName(..) => {
|
||
specificity.element_selectors += 1
|
||
}
|
||
Component::ID(..) => {
|
||
specificity.id_selectors += 1
|
||
}
|
||
Component::Class(..) |
|
||
Component::AttributeInNoNamespace { .. } |
|
||
Component::AttributeInNoNamespaceExists { .. } |
|
||
Component::AttributeOther(..) |
|
||
|
||
Component::FirstChild | Component::LastChild |
|
||
Component::OnlyChild | Component::Root |
|
||
Component::Empty | Component::Scope |
|
||
Component::NthChild(..) |
|
||
Component::NthLastChild(..) |
|
||
Component::NthOfType(..) |
|
||
Component::NthLastOfType(..) |
|
||
Component::FirstOfType | Component::LastOfType |
|
||
Component::OnlyOfType |
|
||
Component::NonTSPseudoClass(..) => {
|
||
specificity.class_like_selectors += 1
|
||
}
|
||
Component::ExplicitUniversalType |
|
||
Component::ExplicitAnyNamespace |
|
||
Component::ExplicitNoNamespace |
|
||
Component::DefaultNamespace(..) |
|
||
Component::Namespace(..) => {
|
||
// Does not affect specificity
|
||
}
|
||
Component::Negation(ref negated) => {
|
||
for ss in negated.iter() {
|
||
simple_selector_specificity(&ss, specificity);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
let mut specificity = Default::default();
|
||
for simple_selector in &mut iter {
|
||
simple_selector_specificity(&simple_selector, &mut specificity);
|
||
}
|
||
specificity
|
||
}
|