зеркало из https://github.com/mozilla/gecko-dev.git
83 строки
2.4 KiB
Plaintext
83 строки
2.4 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="DebuggerChannel" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) External Target" 0x0106
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CFG=DebuggerChannel - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "DebuggerChannel.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "DebuggerChannel.mak" CFG="DebuggerChannel - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "DebuggerChannel - Win32 Release" (based on\
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"Win32 (x86) External Target")
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!MESSAGE "DebuggerChannel - Win32 Debug" (based on\
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"Win32 (x86) External Target")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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!IF "$(CFG)" == "DebuggerChannel - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Cmd_Line "NMAKE /f DebuggerChannel.mak"
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# PROP BASE Rebuild_Opt "/a"
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# PROP BASE Target_File "DebuggerChannel.exe"
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# PROP BASE Bsc_Name "DebuggerChannel.bsc"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Cmd_Line "gmake"
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# PROP Rebuild_Opt "clean all"
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# PROP Target_File "..\WINNT4.0_DBG.OBJ\libDebuggerChannel.dll"
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# PROP Bsc_Name "..\WINNT4.0_DBG.OBJ\lDebuggerChannel.bsc"
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# PROP Target_Dir ""
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!ELSEIF "$(CFG)" == "DebuggerChannel - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Cmd_Line "NMAKE /f DebuggerChannel.mak"
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# PROP BASE Rebuild_Opt "/a"
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# PROP BASE Target_File "DebuggerChannel.exe"
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# PROP BASE Bsc_Name "DebuggerChannel.bsc"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Cmd_Line "gmake"
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# PROP Rebuild_Opt "clean all"
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# PROP Target_File "..\WINNT4.0_DBG.OBJ\libDebuggerChannel.dll"
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# PROP Bsc_Name "..\WINNT4.0_DBG.OBJ\lDebuggerChannel.bsc"
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# PROP Target_Dir ""
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!ENDIF
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# Begin Target
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# Name "DebuggerChannel - Win32 Release"
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# Name "DebuggerChannel - Win32 Debug"
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!IF "$(CFG)" == "DebuggerChannel - Win32 Release"
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!ELSEIF "$(CFG)" == "DebuggerChannel - Win32 Debug"
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!ENDIF
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# End Target
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# End Project
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