зеркало из https://github.com/mozilla/gecko-dev.git
358 строки
13 KiB
C++
358 строки
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/SVGViewportElement.h"
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#include <stdint.h>
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#include "mozilla/AlreadyAddRefed.h"
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/ContentEvents.h"
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#include "mozilla/EventDispatcher.h"
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#include "mozilla/Likely.h"
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#include "mozilla/SMILTypes.h"
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#include "mozilla/SVGContentUtils.h"
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#include "mozilla/dom/Document.h"
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#include "mozilla/dom/SVGLengthBinding.h"
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#include "mozilla/dom/SVGViewElement.h"
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#include "DOMSVGLength.h"
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#include "DOMSVGPoint.h"
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#include "nsContentUtils.h"
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#include "nsFrameSelection.h"
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#include "nsError.h"
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#include "nsGkAtoms.h"
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#include "nsIFrame.h"
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#include "nsLayoutUtils.h"
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#include "nsStyleUtil.h"
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#include <algorithm>
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#include "prtime.h"
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace dom {
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SVGElement::LengthInfo SVGViewportElement::sLengthInfo[4] = {
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{nsGkAtoms::x, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER,
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SVGContentUtils::X},
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{nsGkAtoms::y, 0, SVGLength_Binding::SVG_LENGTHTYPE_NUMBER,
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SVGContentUtils::Y},
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{nsGkAtoms::width, 100, SVGLength_Binding::SVG_LENGTHTYPE_PERCENTAGE,
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SVGContentUtils::X},
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{nsGkAtoms::height, 100, SVGLength_Binding::SVG_LENGTHTYPE_PERCENTAGE,
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SVGContentUtils::Y},
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};
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//----------------------------------------------------------------------
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// Implementation
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SVGViewportElement::SVGViewportElement(
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already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo)
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: SVGGraphicsElement(std::move(aNodeInfo)),
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mViewportWidth(0),
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mViewportHeight(0),
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mHasChildrenOnlyTransform(false) {}
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//----------------------------------------------------------------------
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already_AddRefed<SVGAnimatedRect> SVGViewportElement::ViewBox() {
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return mViewBox.ToSVGAnimatedRect(this);
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}
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already_AddRefed<DOMSVGAnimatedPreserveAspectRatio>
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SVGViewportElement::PreserveAspectRatio() {
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return mPreserveAspectRatio.ToDOMAnimatedPreserveAspectRatio(this);
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}
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//----------------------------------------------------------------------
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// nsIContent methods
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NS_IMETHODIMP_(bool)
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SVGViewportElement::IsAttributeMapped(const nsAtom* name) const {
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// We want to map the 'width' and 'height' attributes into style for
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// outer-<svg>, except when the attributes aren't set (since their default
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// values of '100%' can cause unexpected and undesirable behaviour for SVG
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// inline in HTML). We rely on SVGElement::UpdateContentStyleRule() to
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// prevent mapping of the default values into style (it only maps attributes
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// that are set). We also rely on a check in SVGElement::
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// UpdateContentStyleRule() to prevent us mapping the attributes when they're
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// given a <length> value that is not currently recognized by the SVG
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// specification.
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if (!IsInner() && (name == nsGkAtoms::width || name == nsGkAtoms::height)) {
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return true;
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}
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static const MappedAttributeEntry* const map[] = {sColorMap,
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sFEFloodMap,
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sFillStrokeMap,
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sFiltersMap,
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sFontSpecificationMap,
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sGradientStopMap,
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sGraphicsMap,
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sLightingEffectsMap,
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sMarkersMap,
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sTextContentElementsMap,
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sViewportsMap};
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return FindAttributeDependence(name, map) ||
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SVGGraphicsElement::IsAttributeMapped(name);
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}
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//----------------------------------------------------------------------
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// SVGElement overrides
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// Helper for GetViewBoxTransform on root <svg> node
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// * aLength: internal value for our <svg> width or height attribute.
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// * aViewportLength: length of the corresponding dimension of the viewport.
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// * aSelf: the outermost <svg> node itself.
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// NOTE: aSelf is not an ancestor viewport element, so it can't be used to
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// resolve percentage lengths. (It can only be used to resolve
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// 'em'/'ex'-valued units).
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inline float ComputeSynthesizedViewBoxDimension(
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const SVGAnimatedLength& aLength, float aViewportLength,
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const SVGViewportElement* aSelf) {
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if (aLength.IsPercentage()) {
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return aViewportLength * aLength.GetAnimValInSpecifiedUnits() / 100.0f;
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}
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return aLength.GetAnimValue(const_cast<SVGViewportElement*>(aSelf));
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}
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//----------------------------------------------------------------------
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// public helpers:
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void SVGViewportElement::UpdateHasChildrenOnlyTransform() {
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bool hasChildrenOnlyTransform =
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HasViewBoxOrSyntheticViewBox() ||
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(IsRoot() && (GetCurrentTranslate() != SVGPoint(0.0f, 0.0f) ||
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GetCurrentScale() != 1.0f));
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mHasChildrenOnlyTransform = hasChildrenOnlyTransform;
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}
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void SVGViewportElement::ChildrenOnlyTransformChanged(uint32_t aFlags) {
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// Avoid wasteful calls:
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MOZ_ASSERT(!(GetPrimaryFrame()->GetStateBits() & NS_FRAME_IS_NONDISPLAY),
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"Non-display SVG frames don't maintain overflow rects");
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nsChangeHint changeHint;
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bool hadChildrenOnlyTransform = mHasChildrenOnlyTransform;
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UpdateHasChildrenOnlyTransform();
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if (hadChildrenOnlyTransform != mHasChildrenOnlyTransform) {
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// Reconstruct the frame tree to handle stacking context changes:
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// XXXjwatt don't do this for root-<svg> or even outer-<svg>?
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changeHint = nsChangeHint_ReconstructFrame;
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} else {
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// We just assume the old and new transforms are different.
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changeHint = nsChangeHint(nsChangeHint_UpdateOverflow |
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nsChangeHint_ChildrenOnlyTransform);
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}
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// If we're not reconstructing the frame tree, then we only call
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// PostRestyleEvent if we're not being called under reflow to avoid recursing
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// to death. See bug 767056 comments 10 and 12. Since our SVGOuterSVGFrame
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// is being reflowed we're going to invalidate and repaint its entire area
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// anyway (which will include our children).
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if ((changeHint & nsChangeHint_ReconstructFrame) ||
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!(aFlags & eDuringReflow)) {
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nsLayoutUtils::PostRestyleEvent(this, RestyleHint{0}, changeHint);
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}
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}
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gfx::Matrix SVGViewportElement::GetViewBoxTransform() const {
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float viewportWidth, viewportHeight;
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if (IsInner()) {
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SVGElement* self = const_cast<SVGViewportElement*>(this);
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viewportWidth = mLengthAttributes[ATTR_WIDTH].GetAnimValue(self);
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viewportHeight = mLengthAttributes[ATTR_HEIGHT].GetAnimValue(self);
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} else {
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viewportWidth = mViewportWidth;
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viewportHeight = mViewportHeight;
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}
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if (viewportWidth <= 0.0f || viewportHeight <= 0.0f) {
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return gfx::Matrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
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}
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SVGViewBox viewBox = GetViewBoxWithSynthesis(viewportWidth, viewportHeight);
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if (viewBox.width <= 0.0f || viewBox.height <= 0.0f) {
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return gfx::Matrix(0.0, 0.0, 0.0, 0.0, 0.0, 0.0); // singular
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}
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return SVGContentUtils::GetViewBoxTransform(
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viewportWidth, viewportHeight, viewBox.x, viewBox.y, viewBox.width,
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viewBox.height, GetPreserveAspectRatioWithOverride());
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}
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//----------------------------------------------------------------------
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// SVGViewportElement
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float SVGViewportElement::GetLength(uint8_t aCtxType) {
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const SVGViewBox* viewbox = GetViewBoxInternal().HasRect()
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? &GetViewBoxInternal().GetAnimValue()
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: nullptr;
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float h = 0.0f, w = 0.0f;
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bool shouldComputeWidth =
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(aCtxType == SVGContentUtils::X || aCtxType == SVGContentUtils::XY),
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shouldComputeHeight =
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(aCtxType == SVGContentUtils::Y || aCtxType == SVGContentUtils::XY);
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if (viewbox) {
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w = viewbox->width;
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h = viewbox->height;
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} else if (IsInner()) {
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// Resolving length for inner <svg> is exactly the same as other
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// ordinary element. We shouldn't use the SVGViewportElement overload
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// of GetAnimValue().
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SVGElement* self = this;
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if (shouldComputeWidth) {
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w = mLengthAttributes[ATTR_WIDTH].GetAnimValue(self);
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}
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if (shouldComputeHeight) {
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h = mLengthAttributes[ATTR_HEIGHT].GetAnimValue(self);
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}
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} else if (ShouldSynthesizeViewBox()) {
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if (shouldComputeWidth) {
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w = ComputeSynthesizedViewBoxDimension(mLengthAttributes[ATTR_WIDTH],
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mViewportWidth, this);
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}
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if (shouldComputeHeight) {
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h = ComputeSynthesizedViewBoxDimension(mLengthAttributes[ATTR_HEIGHT],
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mViewportHeight, this);
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}
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} else {
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w = mViewportWidth;
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h = mViewportHeight;
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}
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w = std::max(w, 0.0f);
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h = std::max(h, 0.0f);
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switch (aCtxType) {
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case SVGContentUtils::X:
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return w;
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case SVGContentUtils::Y:
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return h;
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case SVGContentUtils::XY:
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return float(SVGContentUtils::ComputeNormalizedHypotenuse(w, h));
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}
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return 0;
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}
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//----------------------------------------------------------------------
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// SVGElement methods
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/* virtual */
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gfxMatrix SVGViewportElement::PrependLocalTransformsTo(
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const gfxMatrix& aMatrix, SVGTransformTypes aWhich) const {
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// 'transform' attribute (or an override from a fragment identifier):
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gfxMatrix userToParent;
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if (aWhich == eUserSpaceToParent || aWhich == eAllTransforms) {
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userToParent = GetUserToParentTransform(mAnimateMotionTransform.get(),
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GetTransformInternal());
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if (aWhich == eUserSpaceToParent) {
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return userToParent * aMatrix;
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}
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}
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gfxMatrix childToUser;
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if (IsInner()) {
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float x, y;
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const_cast<SVGViewportElement*>(this)->GetAnimatedLengthValues(&x, &y,
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nullptr);
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childToUser = ThebesMatrix(GetViewBoxTransform().PostTranslate(x, y));
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} else if (IsRoot()) {
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SVGPoint translate = GetCurrentTranslate();
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float scale = GetCurrentScale();
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childToUser =
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ThebesMatrix(GetViewBoxTransform()
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.PostScale(scale, scale)
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.PostTranslate(translate.GetX(), translate.GetY()));
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} else {
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// outer-<svg>, but inline in some other content:
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childToUser = ThebesMatrix(GetViewBoxTransform());
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}
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if (aWhich == eAllTransforms) {
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return childToUser * userToParent * aMatrix;
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}
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MOZ_ASSERT(aWhich == eChildToUserSpace, "Unknown TransformTypes");
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// The following may look broken because pre-multiplying our eChildToUserSpace
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// transform with another matrix without including our eUserSpaceToParent
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// transform between the two wouldn't make sense. We don't expect that to
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// ever happen though. We get here either when the identity matrix has been
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// passed because our caller just wants our eChildToUserSpace transform, or
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// when our eUserSpaceToParent transform has already been multiplied into the
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// matrix that our caller passes (such as when we're called from PaintSVG).
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return childToUser * aMatrix;
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}
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/* virtual */
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bool SVGViewportElement::HasValidDimensions() const {
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return !IsInner() ||
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((!mLengthAttributes[ATTR_WIDTH].IsExplicitlySet() ||
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mLengthAttributes[ATTR_WIDTH].GetAnimValInSpecifiedUnits() > 0) &&
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(!mLengthAttributes[ATTR_HEIGHT].IsExplicitlySet() ||
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mLengthAttributes[ATTR_HEIGHT].GetAnimValInSpecifiedUnits() > 0));
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}
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SVGAnimatedViewBox* SVGViewportElement::GetAnimatedViewBox() {
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return &mViewBox;
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}
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SVGAnimatedPreserveAspectRatio*
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SVGViewportElement::GetAnimatedPreserveAspectRatio() {
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return &mPreserveAspectRatio;
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}
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bool SVGViewportElement::ShouldSynthesizeViewBox() const {
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MOZ_ASSERT(!HasViewBox(), "Should only be called if we lack a viewBox");
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return IsRoot() && OwnerDoc()->IsBeingUsedAsImage();
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}
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//----------------------------------------------------------------------
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// implementation helpers
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SVGViewBox SVGViewportElement::GetViewBoxWithSynthesis(
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float aViewportWidth, float aViewportHeight) const {
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if (GetViewBoxInternal().HasRect()) {
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return GetViewBoxInternal().GetAnimValue();
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}
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if (ShouldSynthesizeViewBox()) {
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// Special case -- fake a viewBox, using height & width attrs.
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// (Use |this| as context, since if we get here, we're outermost <svg>.)
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return SVGViewBox(
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0, 0,
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ComputeSynthesizedViewBoxDimension(mLengthAttributes[ATTR_WIDTH],
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mViewportWidth, this),
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ComputeSynthesizedViewBoxDimension(mLengthAttributes[ATTR_HEIGHT],
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mViewportHeight, this));
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}
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// No viewBox attribute, so we shouldn't auto-scale. This is equivalent
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// to having a viewBox that exactly matches our viewport size.
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return SVGViewBox(0, 0, aViewportWidth, aViewportHeight);
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}
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SVGElement::LengthAttributesInfo SVGViewportElement::GetLengthInfo() {
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return LengthAttributesInfo(mLengthAttributes, sLengthInfo,
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ArrayLength(sLengthInfo));
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}
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} // namespace dom
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} // namespace mozilla
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