зеркало из https://github.com/mozilla/gecko-dev.git
313 строки
9.5 KiB
C++
313 строки
9.5 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLParent.h"
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#include "WebGLChild.h"
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#include "mozilla/dom/WebGLCrossProcessCommandQueue.h"
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#include "mozilla/layers/LayerTransactionParent.h"
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#include "mozilla/layers/TextureClientSharedSurface.h"
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#include "ImageContainer.h"
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#include "HostWebGLContext.h"
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#include "WebGLMethodDispatcher.h"
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namespace mozilla {
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namespace dom {
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mozilla::ipc::IPCResult WebGLParent::RecvInitialize(
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const webgl::InitContextDesc& desc,
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UniquePtr<HostWebGLCommandSinkP>&& aSinkP,
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UniquePtr<HostWebGLCommandSinkI>&& aSinkI,
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webgl::InitContextResult* const out) {
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auto remotingData = Some(HostWebGLContext::RemotingData{
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*this, {}, // std::move(commandSink),
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});
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mHost = HostWebGLContext::Create(
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{
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{},
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std::move(remotingData),
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},
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desc, out);
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if (!mHost) {
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return IPC_FAIL(this, "Failed to create HostWebGLContext");
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}
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return IPC_OK();
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}
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WebGLParent::WebGLParent() = default;
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WebGLParent::~WebGLParent() = default;
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// -
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using IPCResult = mozilla::ipc::IPCResult;
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IPCResult WebGLParent::RecvDispatchCommands(Shmem&& rawShmem,
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const uint64_t cmdsByteSize) {
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auto shmem = webgl::RaiiShmem(this, std::move(rawShmem));
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const auto& gl = mHost->mContext->GL();
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const gl::GLContext::TlsScope tlsIsCurrent(gl);
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MOZ_ASSERT(cmdsByteSize);
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const auto shmemBytes = shmem.ByteRange();
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const auto byteSize = std::min<uint64_t>(shmemBytes.length(), cmdsByteSize);
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const auto cmdsBytes =
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Range<const uint8_t>{shmemBytes.begin(), shmemBytes.begin() + byteSize};
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auto view = webgl::RangeConsumerView{cmdsBytes};
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while (true) {
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view.AlignTo(kUniversalAlignment);
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size_t id = 0;
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const auto status = view.ReadParam(&id);
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if (status != QueueStatus::kSuccess) break;
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WebGLMethodDispatcher<0>::DispatchCommand(*mHost, id, view);
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}
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return IPC_OK();
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}
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// -
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mozilla::ipc::IPCResult WebGLParent::Recv__delete__() {
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mHost = nullptr;
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return IPC_OK();
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}
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void WebGLParent::ActorDestroy(ActorDestroyReason aWhy) { mHost = nullptr; }
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// -
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IPCResult WebGLParent::RecvGetFrontBufferSnapshot(
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webgl::FrontBufferSnapshotIpc* const ret) {
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*ret = {};
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const auto surfSize = mHost->GetFrontBufferSize();
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const auto byteSize = 4 * surfSize.x * surfSize.y;
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auto shmem = webgl::RaiiShmem::Alloc(
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this, byteSize, mozilla::ipc::SharedMemory::SharedMemoryType::TYPE_BASIC);
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if (!shmem) {
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NS_WARNING("Failed to alloc shmem for RecvGetFrontBufferSnapshot.");
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return IPC_FAIL(this, "Failed to allocate shmem for result");
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}
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const auto range = shmem.ByteRange();
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auto retSize = surfSize;
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if (!mHost->FrontBufferSnapshotInto(range)) {
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retSize = {0, 0}; // Zero means failure.
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}
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*ret = {retSize, shmem.Extract()};
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetBufferSubData(const GLenum target,
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const uint64_t srcByteOffset,
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const uint64_t byteSize,
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Shmem* const ret) {
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const auto allocSize = 1 + byteSize;
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auto shmem = webgl::RaiiShmem::Alloc(
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this, allocSize,
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mozilla::ipc::SharedMemory::SharedMemoryType::TYPE_BASIC);
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if (!shmem) {
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NS_WARNING("Failed to alloc shmem for RecvGetBufferSubData.");
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return IPC_FAIL(this, "Failed to allocate shmem for result");
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}
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const auto shmemRange = shmem.ByteRange();
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const auto dataRange =
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Range<uint8_t>{shmemRange.begin() + 1, shmemRange.end()};
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// We need to always send the shmem:
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// https://bugzilla.mozilla.org/show_bug.cgi?id=1463831#c2
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const auto ok = mHost->GetBufferSubData(target, srcByteOffset, dataRange);
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*(shmemRange.begin().get()) = ok;
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*ret = shmem.Extract();
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvReadPixels(const webgl::ReadPixelsDesc& desc,
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const uint64_t byteSize,
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webgl::ReadPixelsResultIpc* const ret) {
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*ret = {};
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const auto allocSize = std::max<uint64_t>(1, byteSize);
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auto shmem = webgl::RaiiShmem::Alloc(
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this, allocSize,
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mozilla::ipc::SharedMemory::SharedMemoryType::TYPE_BASIC);
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if (!shmem) {
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NS_WARNING("Failed to alloc shmem for RecvReadPixels.");
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return IPC_FAIL(this, "Failed to allocate shmem for result");
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}
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const auto range = shmem.ByteRange();
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const auto res = mHost->ReadPixelsInto(desc, range);
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*ret = {res, shmem.Extract()};
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return IPC_OK();
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}
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// -
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IPCResult WebGLParent::RecvCheckFramebufferStatus(GLenum target,
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GLenum* const ret) {
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*ret = mHost->CheckFramebufferStatus(target);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvClientWaitSync(ObjectId id, GLbitfield flags,
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GLuint64 timeout, GLenum* const ret) {
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*ret = mHost->ClientWaitSync(id, flags, timeout);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvCreateOpaqueFramebuffer(
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const ObjectId id, const OpaqueFramebufferOptions& options,
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bool* const ret) {
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*ret = mHost->CreateOpaqueFramebuffer(id, options);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvDrawingBufferSize(uvec2* const ret) {
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*ret = mHost->DrawingBufferSize();
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvFinish() {
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mHost->Finish();
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetBufferParameter(GLenum target, GLenum pname,
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Maybe<double>* const ret) {
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*ret = mHost->GetBufferParameter(target, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetCompileResult(ObjectId id,
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webgl::CompileResult* const ret) {
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*ret = mHost->GetCompileResult(id);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetError(GLenum* const ret) {
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*ret = mHost->GetError();
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetFragDataLocation(ObjectId id,
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const std::string& name,
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GLint* const ret) {
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*ret = mHost->GetFragDataLocation(id, name);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetFramebufferAttachmentParameter(
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ObjectId id, GLenum attachment, GLenum pname, Maybe<double>* const ret) {
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*ret = mHost->GetFramebufferAttachmentParameter(id, attachment, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetFrontBuffer(
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ObjectId fb, const bool vr, Maybe<layers::SurfaceDescriptor>* const ret) {
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*ret = mHost->GetFrontBuffer(fb, vr);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetIndexedParameter(GLenum target, GLuint index,
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Maybe<double>* const ret) {
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*ret = mHost->GetIndexedParameter(target, index);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetInternalformatParameter(
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const GLenum target, const GLuint format, const GLuint pname,
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Maybe<std::vector<int32_t>>* const ret) {
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*ret = mHost->GetInternalformatParameter(target, format, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetLinkResult(ObjectId id,
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webgl::LinkResult* const ret) {
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*ret = mHost->GetLinkResult(id);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetNumber(GLenum pname, Maybe<double>* const ret) {
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*ret = mHost->GetNumber(pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetQueryParameter(ObjectId id, GLenum pname,
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Maybe<double>* const ret) {
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*ret = mHost->GetQueryParameter(id, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetRenderbufferParameter(ObjectId id, GLenum pname,
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Maybe<double>* const ret) {
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*ret = mHost->GetRenderbufferParameter(id, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetSamplerParameter(ObjectId id, GLenum pname,
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Maybe<double>* const ret) {
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*ret = mHost->GetSamplerParameter(id, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetShaderPrecisionFormat(
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GLenum shaderType, GLenum precisionType,
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Maybe<webgl::ShaderPrecisionFormat>* const ret) {
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*ret = mHost->GetShaderPrecisionFormat(shaderType, precisionType);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetString(GLenum pname,
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Maybe<std::string>* const ret) {
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*ret = mHost->GetString(pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetTexParameter(ObjectId id, GLenum pname,
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Maybe<double>* const ret) {
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*ret = mHost->GetTexParameter(id, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetUniform(ObjectId id, uint32_t loc,
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webgl::GetUniformData* const ret) {
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*ret = mHost->GetUniform(id, loc);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvGetVertexAttrib(GLuint index, GLenum pname,
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Maybe<double>* const ret) {
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*ret = mHost->GetVertexAttrib(index, pname);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvIsEnabled(GLenum cap, bool* const ret) {
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*ret = mHost->IsEnabled(cap);
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvOnMemoryPressure() {
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mHost->OnMemoryPressure();
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return IPC_OK();
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}
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IPCResult WebGLParent::RecvValidateProgram(ObjectId id, bool* const ret) {
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*ret = mHost->ValidateProgram(id);
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return IPC_OK();
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}
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} // namespace dom
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} // namespace mozilla
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