gecko-dev/widget/cocoa/nsMenuX.mm

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsMenuX.h"
#include <_types/_uint32_t.h>
#include <dlfcn.h>
#include "mozilla/dom/Document.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/MouseEvents.h"
#include "MOZMenuOpeningCoordinator.h"
#include "nsMenuItemX.h"
#include "nsMenuUtilsX.h"
#include "nsMenuItemIconX.h"
#include "nsObjCExceptions.h"
#include "nsComputedDOMStyle.h"
#include "nsThreadUtils.h"
#include "nsToolkit.h"
#include "nsCocoaUtils.h"
#include "nsCOMPtr.h"
#include "prinrval.h"
#include "nsString.h"
#include "nsReadableUtils.h"
#include "nsUnicharUtils.h"
#include "plstr.h"
#include "nsGkAtoms.h"
#include "nsCRT.h"
#include "nsBaseWidget.h"
#include "nsIContent.h"
#include "nsIDocumentObserver.h"
#include "nsIComponentManager.h"
#include "nsIRollupListener.h"
#include "nsIServiceManager.h"
#include "nsXULPopupManager.h"
using namespace mozilla;
using namespace mozilla::dom;
static bool gConstructingMenu = false;
static bool gMenuMethodsSwizzled = false;
int32_t nsMenuX::sIndexingMenuLevel = 0;
// TODO: It is unclear whether this is still needed.
static void SwizzleDynamicIndexingMethods() {
if (gMenuMethodsSwizzled) {
return;
}
nsToolkit::SwizzleMethods([NSMenu class], @selector(_addItem:toTable:),
@selector(nsMenuX_NSMenu_addItem:toTable:), true);
nsToolkit::SwizzleMethods([NSMenu class], @selector(_removeItem:fromTable:),
@selector(nsMenuX_NSMenu_removeItem:fromTable:), true);
// On SnowLeopard the Shortcut framework (which contains the
// SCTGRLIndex class) is loaded on demand, whenever the user first opens
// a menu (which normally hasn't happened yet). So we need to load it
// here explicitly.
dlopen("/System/Library/PrivateFrameworks/Shortcut.framework/Shortcut", RTLD_LAZY);
Class SCTGRLIndexClass = ::NSClassFromString(@"SCTGRLIndex");
nsToolkit::SwizzleMethods(SCTGRLIndexClass, @selector(indexMenuBarDynamically),
@selector(nsMenuX_SCTGRLIndex_indexMenuBarDynamically));
gMenuMethodsSwizzled = true;
}
//
// nsMenuX
//
nsMenuX::nsMenuX(nsMenuParentX* aParent, nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aContent)
: mContent(aContent), mParent(aParent), mMenuGroupOwner(aMenuGroupOwner) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
MOZ_COUNT_CTOR(nsMenuX);
SwizzleDynamicIndexingMethods();
mMenuDelegate = [[MenuDelegate alloc] initWithGeckoMenu:this];
mMenuDelegate.menuIsInMenubar = mMenuGroupOwner->GetMenuBar() != nullptr;
if (!nsMenuBarX::sNativeEventTarget) {
nsMenuBarX::sNativeEventTarget = [[NativeMenuItemTarget alloc] init];
}
if (mContent->IsElement()) {
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, mLabel);
}
mNativeMenu = CreateMenuWithGeckoString(mLabel);
// register this menu to be notified when changes are made to our content object
NS_ASSERTION(mMenuGroupOwner, "No menu owner given, must have one");
mMenuGroupOwner->RegisterForContentChanges(mContent, this);
mVisible = !nsMenuUtilsX::NodeIsHiddenOrCollapsed(mContent);
NSString* newCocoaLabelString = nsMenuUtilsX::GetTruncatedCocoaLabel(mLabel);
mNativeMenuItem = [[NSMenuItem alloc] initWithTitle:newCocoaLabelString
action:nil
keyEquivalent:@""];
mNativeMenuItem.submenu = mNativeMenu;
SetEnabled(!mContent->IsElement() ||
!mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters));
// We call RebuildMenu here because keyboard commands are dependent upon
// native menu items being created. If we only call RebuildMenu when a menu
// is actually selected, then we can't access keyboard commands until the
// menu gets selected, which is bad.
RebuildMenu();
mIcon = MakeUnique<nsMenuItemIconX>(this);
if (mVisible) {
SetupIcon();
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
nsMenuX::~nsMenuX() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
// Make sure a pending popupshown event isn't dropped.
FlushMenuOpenedRunnable();
if (mIsOpen) {
[mNativeMenu cancelTracking];
MOZMenuOpeningCoordinator.needToUnwindForMenuClosing = YES;
}
// Make sure pending popuphiding/popuphidden events aren't dropped.
FlushMenuClosedRunnable();
OnHighlightedItemChanged(Nothing());
RemoveAll();
mNativeMenu.delegate = nil;
[mNativeMenu release];
[mMenuDelegate release];
// autorelease the native menu item so that anything else happening to this
// object happens before the native menu item actually dies
[mNativeMenuItem autorelease];
DetachFromGroupOwnerRecursive();
MOZ_COUNT_DTOR(nsMenuX);
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::DetachFromGroupOwnerRecursive() {
if (!mMenuGroupOwner) {
// Don't recurse if this subtree is already detached.
// This avoids repeated recursion during the destruction of nested nsMenuX structures.
// Our invariant is: If we are detached, all of our contents are also detached.
return;
}
if (mMenuGroupOwner && mContent) {
mMenuGroupOwner->UnregisterForContentChanges(mContent);
}
mMenuGroupOwner = nullptr;
// Also detach all our children.
for (auto& child : mMenuChildren) {
child.match([](const RefPtr<nsMenuX>& aMenu) { aMenu->DetachFromGroupOwnerRecursive(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { aMenuItem->DetachFromGroupOwner(); });
}
}
void nsMenuX::OnMenuWillOpen(dom::Element* aPopupElement) {
RefPtr<nsMenuX> kungFuDeathGrip(this);
if (mObserver) {
mObserver->OnMenuWillOpen(aPopupElement);
}
}
void nsMenuX::OnMenuDidOpen(dom::Element* aPopupElement) {
RefPtr<nsMenuX> kungFuDeathGrip(this);
if (mObserver) {
mObserver->OnMenuDidOpen(aPopupElement);
}
}
void nsMenuX::OnMenuWillActivateItem(dom::Element* aPopupElement, dom::Element* aMenuItemElement) {
RefPtr<nsMenuX> kungFuDeathGrip(this);
if (mObserver) {
mObserver->OnMenuWillActivateItem(aPopupElement, aMenuItemElement);
}
}
void nsMenuX::OnMenuClosed(dom::Element* aPopupElement) {
RefPtr<nsMenuX> kungFuDeathGrip(this);
if (mObserver) {
mObserver->OnMenuClosed(aPopupElement);
}
}
void nsMenuX::AddMenuChild(MenuChild&& aChild) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
WillInsertChild(aChild);
mMenuChildren.AppendElement(aChild);
bool isVisible =
aChild.match([](const RefPtr<nsMenuX>& aMenu) { return aMenu->IsVisible(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->IsVisible(); });
NSMenuItem* nativeItem = aChild.match(
[](const RefPtr<nsMenuX>& aMenu) { return aMenu->NativeNSMenuItem(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->NativeNSMenuItem(); });
if (isVisible) {
RemovePlaceholderIfPresent();
[mNativeMenu addItem:nativeItem];
++mVisibleItemsCount;
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::InsertMenuChild(MenuChild&& aChild) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
WillInsertChild(aChild);
size_t insertionIndex = FindInsertionIndex(aChild);
mMenuChildren.InsertElementAt(insertionIndex, aChild);
bool isVisible =
aChild.match([](const RefPtr<nsMenuX>& aMenu) { return aMenu->IsVisible(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->IsVisible(); });
if (isVisible) {
MenuChildChangedVisibility(aChild, true);
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::RemoveMenuChild(const MenuChild& aChild) {
bool isVisible =
aChild.match([](const RefPtr<nsMenuX>& aMenu) { return aMenu->IsVisible(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->IsVisible(); });
if (isVisible) {
MenuChildChangedVisibility(aChild, false);
}
WillRemoveChild(aChild);
mMenuChildren.RemoveElement(aChild);
}
size_t nsMenuX::FindInsertionIndex(const MenuChild& aChild) {
nsCOMPtr<nsIContent> menuPopup = GetMenuPopupContent();
MOZ_RELEASE_ASSERT(menuPopup);
RefPtr<nsIContent> insertedContent =
aChild.match([](const RefPtr<nsMenuX>& aMenu) { return aMenu->Content(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->Content(); });
MOZ_RELEASE_ASSERT(insertedContent->GetParent() == menuPopup);
// Iterate over menuPopup's children (insertedContent's siblings) until we encounter
// insertedContent. At the same time, keep track of the index in mMenuChildren.
size_t index = 0;
for (nsIContent* child = menuPopup->GetFirstChild(); child && index < mMenuChildren.Length();
child = child->GetNextSibling()) {
if (child == insertedContent) {
break;
}
RefPtr<nsIContent> contentAtIndex = mMenuChildren[index].match(
[](const RefPtr<nsMenuX>& aMenu) { return aMenu->Content(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->Content(); });
if (child == contentAtIndex) {
index++;
}
}
return index;
}
// Includes all items, including hidden/collapsed ones
uint32_t nsMenuX::GetItemCount() { return mMenuChildren.Length(); }
// Includes all items, including hidden/collapsed ones
mozilla::Maybe<nsMenuX::MenuChild> nsMenuX::GetItemAt(uint32_t aPos) {
if (aPos >= (uint32_t)mMenuChildren.Length()) {
return {};
}
return Some(mMenuChildren[aPos]);
}
// Only includes visible items
nsresult nsMenuX::GetVisibleItemCount(uint32_t& aCount) {
aCount = mVisibleItemsCount;
return NS_OK;
}
// Only includes visible items. Note that this is provides O(N) access
// If you need to iterate or search, consider using GetItemAt and doing your own filtering
Maybe<nsMenuX::MenuChild> nsMenuX::GetVisibleItemAt(uint32_t aPos) {
uint32_t count = mMenuChildren.Length();
if (aPos >= mVisibleItemsCount || aPos >= count) {
return {};
}
// If there are no invisible items, can provide direct access
if (mVisibleItemsCount == count) {
return GetItemAt(aPos);
}
// Otherwise, traverse the array until we find the the item we're looking for.
uint32_t visibleNodeIndex = 0;
for (uint32_t i = 0; i < count; i++) {
MenuChild item = *GetItemAt(i);
RefPtr<nsIContent> content =
item.match([](const RefPtr<nsMenuX>& aMenu) { return aMenu->Content(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->Content(); });
if (!nsMenuUtilsX::NodeIsHiddenOrCollapsed(content)) {
if (aPos == visibleNodeIndex) {
// we found the visible node we're looking for, return it
return Some(item);
}
visibleNodeIndex++;
}
}
return {};
}
Maybe<nsMenuX::MenuChild> nsMenuX::GetItemForElement(Element* aMenuChildElement) {
for (auto& child : mMenuChildren) {
RefPtr<nsIContent> content =
child.match([](const RefPtr<nsMenuX>& aMenu) { return aMenu->Content(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->Content(); });
if (content == aMenuChildElement) {
return Some(child);
}
}
return {};
}
nsresult nsMenuX::RemoveAll() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
[mNativeMenu removeAllItems];
for (auto& child : mMenuChildren) {
WillRemoveChild(child);
}
mMenuChildren.Clear();
mVisibleItemsCount = 0;
return NS_OK;
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::WillInsertChild(const MenuChild& aChild) {
if (aChild.is<RefPtr<nsMenuX>>()) {
aChild.as<RefPtr<nsMenuX>>()->SetObserver(this);
}
}
void nsMenuX::WillRemoveChild(const MenuChild& aChild) {
aChild.match(
[](const RefPtr<nsMenuX>& aMenu) {
aMenu->DetachFromGroupOwnerRecursive();
aMenu->DetachFromParent();
aMenu->SetObserver(nullptr);
},
[](const RefPtr<nsMenuItemX>& aMenuItem) {
aMenuItem->DetachFromGroupOwner();
aMenuItem->DetachFromParent();
});
}
void nsMenuX::MenuOpened() {
if (mIsOpen) {
return;
}
// Make sure we fire any pending popupshown / popuphiding / popuphidden events first.
FlushMenuOpenedRunnable();
FlushMenuClosedRunnable();
if (!mDidFirePopupshowingAndIsApprovedToOpen) {
// Fire popupshowing now.
bool approvedToOpen = OnOpen();
if (!approvedToOpen) {
// We can only stop menus from opening which we open ourselves. We cannot stop menubar root
// menus or menu submenus from opening.
// For context menus, we can call OnOpen() before we ask the system to open the menu.
NS_WARNING("The popupshowing event had preventDefault() called on it, but in MenuOpened() it "
"is too late to stop the menu from opening.");
}
}
mIsOpen = true;
// Reset mDidFirePopupshowingAndIsApprovedToOpen for the next menu opening.
mDidFirePopupshowingAndIsApprovedToOpen = false;
if (mNeedsRebuild) {
OnHighlightedItemChanged(Nothing());
RemoveAll();
RebuildMenu();
}
// Fire the popupshown event in MenuOpenedAsync.
// MenuOpened() is called during menuWillOpen, and if cancelTracking is called now, menuDidClose
// will not be called.
// The runnable object must not hold a strong reference to the nsMenuX, so that there is no
// reference cycle.
class MenuOpenedAsyncRunnable final : public mozilla::CancelableRunnable {
public:
explicit MenuOpenedAsyncRunnable(nsMenuX* aMenu)
: CancelableRunnable("MenuOpenedAsyncRunnable"), mMenu(aMenu) {}
nsresult Run() override {
if (mMenu) {
RefPtr<nsMenuX> menu = mMenu;
menu->MenuOpenedAsync();
mMenu = nullptr;
}
return NS_OK;
}
nsresult Cancel() override {
mMenu = nullptr;
return NS_OK;
}
private:
nsMenuX* mMenu; // weak, cleared by Cancel() and Run()
};
mPendingAsyncMenuOpenRunnable = new MenuOpenedAsyncRunnable(this);
NS_DispatchToCurrentThread(mPendingAsyncMenuOpenRunnable);
}
void nsMenuX::FlushMenuOpenedRunnable() {
if (mPendingAsyncMenuOpenRunnable) {
MenuOpenedAsync();
}
}
void nsMenuX::MenuOpenedAsync() {
if (mPendingAsyncMenuOpenRunnable) {
mPendingAsyncMenuOpenRunnable->Cancel();
mPendingAsyncMenuOpenRunnable = nullptr;
}
mIsOpenForGecko = true;
// Open the node.
if (mContent->IsElement()) {
mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::open, u"true"_ns, true);
}
nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent();
// Notify our observer.
if (mObserver && popupContent) {
mObserver->OnMenuDidOpen(popupContent->AsElement());
}
// Fire popupshown.
nsEventStatus status = nsEventStatus_eIgnore;
WidgetMouseEvent event(true, eXULPopupShown, nullptr, WidgetMouseEvent::eReal);
nsIContent* dispatchTo = popupContent ? popupContent : mContent;
EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status);
}
void nsMenuX::MenuClosed(bool aEntireMenuClosingDueToActivateItem) {
if (!mIsOpen) {
return;
}
// Make sure we fire any pending popupshown events first.
FlushMenuOpenedRunnable();
// If any of our submenus were opened programmatically, make sure they get closed first.
for (auto& child : mMenuChildren) {
if (child.is<RefPtr<nsMenuX>>()) {
child.as<RefPtr<nsMenuX>>()->MenuClosed(aEntireMenuClosingDueToActivateItem);
}
}
mIsOpen = false;
// Do the rest of the MenuClosed work in MenuClosedAsync.
// MenuClosed() is called from -[NSMenuDelegate menuDidClose:]. If a menuitem was clicked,
// menuDidClose is called *before* menuItemHit for the clicked menu item is called.
// This runnable will be canceled if ~nsMenuX runs before the runnable.
// The runnable object must not hold a strong reference to the nsMenuX, so that there is no
// reference cycle.
class MenuClosedAsyncRunnable final : public mozilla::CancelableRunnable {
public:
explicit MenuClosedAsyncRunnable(nsMenuX* aMenu)
: CancelableRunnable("MenuClosedAsyncRunnable"), mMenu(aMenu) {}
nsresult Run() override {
if (mMenu) {
RefPtr<nsMenuX> menu = mMenu;
menu->MenuClosedAsync();
mMenu = nullptr;
}
return NS_OK;
}
nsresult Cancel() override {
mMenu = nullptr;
return NS_OK;
}
private:
nsMenuX* mMenu; // weak, cleared by Cancel() and Run()
};
mPendingAsyncMenuCloseRunnable = new MenuClosedAsyncRunnable(this);
if (aEntireMenuClosingDueToActivateItem) {
// Delay the call to MenuClosedAsync until after the menu's event loop has been exited, by using
// -[MOZMenuOpeningCoordinator runAfterMenuClosed:]. Otherwise, the runnable might potentially
// run before the event loop has been exited, and MenuClosedAsync() would flush the pending
// command runnable for the menu activation, and then the command event would run inside the
// menu's event loop which is what we're trying to avoid.
[MOZMenuOpeningCoordinator.sharedInstance runAfterMenuClosed:mPendingAsyncMenuCloseRunnable];
} else {
// Just dispatch to the Gecko event queue.
// One way to get here is if a submenu is closed but the rest of the menu stays open; in that
// case, we really can't use runAfterMenuClosed because the submenu's MenuClosedAsync method
// would run way too late.
NS_DispatchToCurrentThread(mPendingAsyncMenuCloseRunnable);
}
}
void nsMenuX::FlushMenuClosedRunnable() {
// If any of our submenus have a pending menu closed runnable, make sure those run first.
for (auto& child : mMenuChildren) {
if (child.is<RefPtr<nsMenuX>>()) {
child.as<RefPtr<nsMenuX>>()->FlushMenuClosedRunnable();
}
}
if (mPendingAsyncMenuCloseRunnable) {
MenuClosedAsync();
}
}
void nsMenuX::MenuClosedAsync() {
if (mPendingAsyncMenuCloseRunnable) {
mPendingAsyncMenuCloseRunnable->Cancel();
mPendingAsyncMenuCloseRunnable = nullptr;
}
// If we have pending command events, run those first.
nsTArray<RefPtr<Runnable>> runnables = std::move(mPendingCommandRunnables);
for (auto& runnable : runnables) {
runnable->Run();
}
// Make sure no item is highlighted.
OnHighlightedItemChanged(Nothing());
nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent();
nsCOMPtr<nsIContent> dispatchTo = popupContent ? popupContent : mContent;
nsEventStatus status = nsEventStatus_eIgnore;
WidgetMouseEvent popupHiding(true, eXULPopupHiding, nullptr, WidgetMouseEvent::eReal);
EventDispatcher::Dispatch(dispatchTo, nullptr, &popupHiding, nullptr, &status);
mIsOpenForGecko = false;
if (mContent->IsElement()) {
mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::open, true);
}
WidgetMouseEvent popupHidden(true, eXULPopupHidden, nullptr, WidgetMouseEvent::eReal);
EventDispatcher::Dispatch(dispatchTo, nullptr, &popupHidden, nullptr, &status);
// Notify our observer.
if (mObserver && popupContent) {
mObserver->OnMenuClosed(popupContent->AsElement());
}
}
void nsMenuX::ActivateItemAfterClosing(RefPtr<nsMenuItemX>&& aItem, NSEventModifierFlags aModifiers,
int16_t aButton) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
class DoCommandRunnable final : public mozilla::Runnable {
public:
explicit DoCommandRunnable(RefPtr<nsMenuItemX>&& aItem, NSEventModifierFlags aModifiers,
int16_t aButton)
: Runnable("DoCommandRunnable"),
mMenuItem(aItem),
mModifiers(aModifiers),
mButton(aButton) {}
nsresult Run() override {
if (mMenuItem) {
RefPtr<nsMenuItemX> menuItem = std::move(mMenuItem);
menuItem->DoCommand(mModifiers, mButton);
}
return NS_OK;
}
private:
RefPtr<nsMenuItemX> mMenuItem; // cleared by Run()
NSEventModifierFlags mModifiers;
int16_t mButton;
};
RefPtr<Runnable> doCommandAsync = new DoCommandRunnable(std::move(aItem), aModifiers, aButton);
mPendingCommandRunnables.AppendElement(doCommandAsync);
// Delay the command event until after the menu's event loop has been exited, by using
// -[MOZMenuOpeningCoordinator runAfterMenuClosed:]. Otherwise, the runnable might potentially
// run inside the menu's nested event loop, and command event handlers can do arbitrary things
// like opening modal windows which spawn more nested event loops. This repeated nesting of event
// loops is something we'd like to avoid.
[MOZMenuOpeningCoordinator.sharedInstance runAfterMenuClosed:std::move(doCommandAsync)];
NS_OBJC_END_TRY_ABORT_BLOCK;
}
bool nsMenuX::Close() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
if (mDidFirePopupshowingAndIsApprovedToOpen && !mIsOpen) {
// Close is being called right after this menu was opened, but before MenuOpened() had a chance
// to run. Call it here so that we can go through the entire popupshown -> popuphiding ->
// popuphidden sequence. Some callers expect to get a popuphidden event even if they close the
// popup before it was fully open.
MenuOpened();
}
FlushMenuOpenedRunnable();
bool wasOpen = mIsOpenForGecko;
if (mIsOpen) {
// Close the menu.
// We usually don't get here during normal Firefox usage: If the user closes the menu by
// clicking an item, or by clicking outside the menu, or by pressing escape, then the menu gets
// closed by macOS, and not by a call to nsMenuX::Close().
// If we do get here, it's usually because we're running an automated test. Close the menu
// without the fade-out animation so that we don't unnecessarily slow down the automated tests.
[mNativeMenu cancelTrackingWithoutAnimation];
MOZMenuOpeningCoordinator.needToUnwindForMenuClosing = YES;
// Handle closing synchronously.
MenuClosed();
}
FlushMenuClosedRunnable();
return wasOpen;
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::OnHighlightedItemChanged(const Maybe<uint32_t>& aNewHighlightedIndex) {
if (mHighlightedItemIndex == aNewHighlightedIndex) {
return;
}
if (mHighlightedItemIndex) {
Maybe<nsMenuX::MenuChild> target = GetVisibleItemAt(*mHighlightedItemIndex);
if (target && target->is<RefPtr<nsMenuItemX>>()) {
bool handlerCalledPreventDefault; // but we don't actually care
target->as<RefPtr<nsMenuItemX>>()->DispatchDOMEvent(u"DOMMenuItemInactive"_ns,
&handlerCalledPreventDefault);
}
}
if (aNewHighlightedIndex) {
Maybe<nsMenuX::MenuChild> target = GetVisibleItemAt(*aNewHighlightedIndex);
if (target && target->is<RefPtr<nsMenuItemX>>()) {
bool handlerCalledPreventDefault; // but we don't actually care
target->as<RefPtr<nsMenuItemX>>()->DispatchDOMEvent(u"DOMMenuItemActive"_ns,
&handlerCalledPreventDefault);
}
}
mHighlightedItemIndex = aNewHighlightedIndex;
}
void nsMenuX::OnWillActivateItem(NSMenuItem* aItem) {
if (!mIsOpenForGecko) {
return;
}
if (mMenuGroupOwner && mObserver) {
nsMenuItemX* item = mMenuGroupOwner->GetMenuItemForCommandID(uint32_t(aItem.tag));
if (item && item->Content()->IsElement()) {
RefPtr<dom::Element> itemElement = item->Content()->AsElement();
if (nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent()) {
mObserver->OnMenuWillActivateItem(popupContent->AsElement(), itemElement);
}
}
}
}
// Flushes style.
static NSUserInterfaceLayoutDirection DirectionForElement(dom::Element* aElement) {
// Get the direction from the computed style so that inheritance into submenus is respected.
// aElement may not have a frame.
RefPtr<ComputedStyle> sc = nsComputedDOMStyle::GetComputedStyle(aElement);
if (!sc) {
return NSApp.userInterfaceLayoutDirection;
}
switch (sc->StyleVisibility()->mDirection) {
case StyleDirection::Ltr:
return NSUserInterfaceLayoutDirectionLeftToRight;
case StyleDirection::Rtl:
return NSUserInterfaceLayoutDirectionRightToLeft;
}
}
void nsMenuX::RebuildMenu() {
MOZ_RELEASE_ASSERT(mNeedsRebuild);
gConstructingMenu = true;
// Retrieve our menupopup.
nsCOMPtr<nsIContent> menuPopup = GetMenuPopupContent();
if (!menuPopup) {
gConstructingMenu = false;
return;
}
if (menuPopup->IsElement()) {
mNativeMenu.userInterfaceLayoutDirection = DirectionForElement(menuPopup->AsElement());
}
// Iterate over the kids
for (nsIContent* child = menuPopup->GetFirstChild(); child; child = child->GetNextSibling()) {
if (Maybe<MenuChild> menuChild = CreateMenuChild(child)) {
AddMenuChild(std::move(*menuChild));
}
} // for each menu item
InsertPlaceholderIfNeeded();
gConstructingMenu = false;
mNeedsRebuild = false;
}
void nsMenuX::InsertPlaceholderIfNeeded() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
if ([mNativeMenu numberOfItems] == 0) {
MOZ_RELEASE_ASSERT(mVisibleItemsCount == 0);
NSMenuItem* item = [[NSMenuItem alloc] initWithTitle:@"" action:nil keyEquivalent:@""];
item.enabled = NO;
item.view = [[[NSView alloc] initWithFrame:NSMakeRect(0, 0, 150, 1)] autorelease];
[mNativeMenu addItem:item];
[item release];
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::RemovePlaceholderIfPresent() {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
if (mVisibleItemsCount == 0 && [mNativeMenu numberOfItems] == 1) {
// Remove the placeholder.
[mNativeMenu removeItemAtIndex:0];
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::SetRebuild(bool aNeedsRebuild) {
if (!gConstructingMenu) {
mNeedsRebuild = aNeedsRebuild;
if (mParent && mParent->AsMenuBar()) {
mParent->AsMenuBar()->SetNeedsRebuild();
}
}
}
nsresult nsMenuX::SetEnabled(bool aIsEnabled) {
if (aIsEnabled != mIsEnabled) {
// we always want to rebuild when this changes
mIsEnabled = aIsEnabled;
mNativeMenuItem.enabled = mIsEnabled;
}
return NS_OK;
}
nsresult nsMenuX::GetEnabled(bool* aIsEnabled) {
NS_ENSURE_ARG_POINTER(aIsEnabled);
*aIsEnabled = mIsEnabled;
return NS_OK;
}
GeckoNSMenu* nsMenuX::CreateMenuWithGeckoString(nsString& aMenuTitle) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
NSString* title = [NSString stringWithCharacters:(UniChar*)aMenuTitle.get()
length:aMenuTitle.Length()];
GeckoNSMenu* myMenu = [[GeckoNSMenu alloc] initWithTitle:title];
myMenu.delegate = mMenuDelegate;
// We don't want this menu to auto-enable menu items because then Cocoa
// overrides our decisions and things get incorrectly enabled/disabled.
myMenu.autoenablesItems = NO;
// Disable the Services item for now. Bug 660452 tracks turning this on for the appropriate menus.
myMenu.allowsContextMenuPlugIns = NO;
// we used to install Carbon event handlers here, but since NSMenu* doesn't
// create its underlying MenuRef until just before display, we delay until
// that happens. Now we install the event handlers when Cocoa notifies
// us that a menu is about to display - see the Cocoa MenuDelegate class.
return myMenu;
NS_OBJC_END_TRY_ABORT_BLOCK;
}
Maybe<nsMenuX::MenuChild> nsMenuX::CreateMenuChild(nsIContent* aContent) {
if (aContent->IsAnyOfXULElements(nsGkAtoms::menuitem, nsGkAtoms::menuseparator)) {
return Some(MenuChild(CreateMenuItem(aContent)));
}
if (aContent->IsXULElement(nsGkAtoms::menu)) {
return Some(MenuChild(MakeRefPtr<nsMenuX>(this, mMenuGroupOwner, aContent)));
}
return {};
}
RefPtr<nsMenuItemX> nsMenuX::CreateMenuItem(nsIContent* aMenuItemContent) {
MOZ_RELEASE_ASSERT(aMenuItemContent);
nsAutoString menuitemName;
if (aMenuItemContent->IsElement()) {
aMenuItemContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, menuitemName);
}
EMenuItemType itemType = eRegularMenuItemType;
if (aMenuItemContent->IsXULElement(nsGkAtoms::menuseparator)) {
itemType = eSeparatorMenuItemType;
} else if (aMenuItemContent->IsElement()) {
static Element::AttrValuesArray strings[] = {nsGkAtoms::checkbox, nsGkAtoms::radio, nullptr};
switch (aMenuItemContent->AsElement()->FindAttrValueIn(kNameSpaceID_None, nsGkAtoms::type,
strings, eCaseMatters)) {
case 0:
itemType = eCheckboxMenuItemType;
break;
case 1:
itemType = eRadioMenuItemType;
break;
}
}
return MakeRefPtr<nsMenuItemX>(this, menuitemName, itemType, mMenuGroupOwner, aMenuItemContent);
}
// This menu is about to open. Returns false if the handler wants to stop the opening of the menu.
bool nsMenuX::OnOpen() {
if (mDidFirePopupshowingAndIsApprovedToOpen) {
return true;
}
if (mIsOpen) {
NS_WARNING("nsMenuX::OnOpen() called while the menu is already considered to be open. This "
"seems odd.");
}
nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent();
if (mObserver && popupContent) {
mObserver->OnMenuWillOpen(popupContent->AsElement());
}
nsEventStatus status = nsEventStatus_eIgnore;
WidgetMouseEvent event(true, eXULPopupShowing, nullptr, WidgetMouseEvent::eReal);
nsresult rv = NS_OK;
nsIContent* dispatchTo = popupContent ? popupContent : mContent;
rv = EventDispatcher::Dispatch(dispatchTo, nullptr, &event, nullptr, &status);
if (NS_FAILED(rv) || status == nsEventStatus_eConsumeNoDefault) {
return false;
}
DidFirePopupShowing();
return true;
}
void nsMenuX::DidFirePopupShowing() {
mDidFirePopupshowingAndIsApprovedToOpen = true;
// If the open is going to succeed we need to walk our menu items, checking to
// see if any of them have a command attribute. If so, several attributes
// must potentially be updated.
nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent();
if (!popupContent) {
return;
}
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
if (pm) {
pm->UpdateMenuItems(popupContent);
}
}
// Find the |menupopup| child in the |popup| representing this menu. It should be one
// of a very few children so we won't be iterating over a bazillion menu items to find
// it (so the strcmp won't kill us).
already_AddRefed<nsIContent> nsMenuX::GetMenuPopupContent() {
// Check to see if we are a "menupopup" node (if we are a native menu).
if (mContent->IsXULElement(nsGkAtoms::menupopup)) {
return do_AddRef(mContent);
}
// Otherwise check our child nodes.
for (RefPtr<nsIContent> child = mContent->GetFirstChild(); child;
child = child->GetNextSibling()) {
if (child->IsXULElement(nsGkAtoms::menupopup)) {
return child.forget();
}
}
return nullptr;
}
bool nsMenuX::IsXULHelpMenu(nsIContent* aMenuContent) {
bool retval = false;
if (aMenuContent && aMenuContent->IsElement()) {
nsAutoString id;
aMenuContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::id, id);
if (id.Equals(u"helpMenu"_ns)) {
retval = true;
}
}
return retval;
}
//
// nsChangeObserver
//
void nsMenuX::ObserveAttributeChanged(dom::Document* aDocument, nsIContent* aContent,
nsAtom* aAttribute) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
// ignore the |open| attribute, which is by far the most common
if (gConstructingMenu || (aAttribute == nsGkAtoms::open)) {
return;
}
if (aAttribute == nsGkAtoms::disabled) {
SetEnabled(!mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::disabled,
nsGkAtoms::_true, eCaseMatters));
} else if (aAttribute == nsGkAtoms::label) {
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::label, mLabel);
NSString* newCocoaLabelString = nsMenuUtilsX::GetTruncatedCocoaLabel(mLabel);
mNativeMenu.title = newCocoaLabelString;
mNativeMenuItem.title = newCocoaLabelString;
} else if (aAttribute == nsGkAtoms::hidden || aAttribute == nsGkAtoms::collapsed) {
SetRebuild(true);
bool newVisible = !nsMenuUtilsX::NodeIsHiddenOrCollapsed(mContent);
// don't do anything if the state is correct already
if (newVisible == mVisible) {
return;
}
mVisible = newVisible;
if (mParent) {
RefPtr<nsMenuX> self = this;
mParent->MenuChildChangedVisibility(MenuChild(self), newVisible);
}
if (mVisible) {
SetupIcon();
}
} else if (aAttribute == nsGkAtoms::image) {
SetupIcon();
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
void nsMenuX::ObserveContentRemoved(dom::Document* aDocument, nsIContent* aContainer,
nsIContent* aChild, nsIContent* aPreviousSibling) {
if (gConstructingMenu) {
return;
}
SetRebuild(true);
mMenuGroupOwner->UnregisterForContentChanges(aChild);
if (!mIsOpen) {
// We will update the menu contents the next time the menu is opened.
return;
}
// The menu is currently open. Remove the child from mMenuChildren and from our NSMenu.
nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent();
if (popupContent && aContainer == popupContent && aChild->IsElement()) {
if (Maybe<MenuChild> child = GetItemForElement(aChild->AsElement())) {
RemoveMenuChild(*child);
}
}
}
void nsMenuX::ObserveContentInserted(dom::Document* aDocument, nsIContent* aContainer,
nsIContent* aChild) {
if (gConstructingMenu) {
return;
}
SetRebuild(true);
if (!mIsOpen) {
// We will update the menu contents the next time the menu is opened.
return;
}
// The menu is currently open. Insert the child into mMenuChildren and into our NSMenu.
nsCOMPtr<nsIContent> popupContent = GetMenuPopupContent();
if (popupContent && aContainer == popupContent) {
if (Maybe<MenuChild> child = CreateMenuChild(aChild)) {
InsertMenuChild(std::move(*child));
}
}
}
void nsMenuX::SetupIcon() {
mIcon->SetupIcon(mContent);
mNativeMenuItem.image = mIcon->GetIconImage();
}
void nsMenuX::IconUpdated() {
mNativeMenuItem.image = mIcon->GetIconImage();
if (mIconListener) {
mIconListener->IconUpdated();
}
}
void nsMenuX::MenuChildChangedVisibility(const MenuChild& aChild, bool aIsVisible) {
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
NSMenuItem* nativeItem = aChild.match(
[](const RefPtr<nsMenuX>& aMenu) { return aMenu->NativeNSMenuItem(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->NativeNSMenuItem(); });
if (aIsVisible) {
MOZ_RELEASE_ASSERT(!nativeItem.menu,
"The native item should not be in a menu while it is hidden");
RemovePlaceholderIfPresent();
NSInteger insertionPoint = CalculateNativeInsertionPoint(aChild);
[mNativeMenu insertItem:nativeItem atIndex:insertionPoint];
mVisibleItemsCount++;
} else {
MOZ_RELEASE_ASSERT([mNativeMenu indexOfItem:nativeItem] != -1,
"The native item should be in this menu while it is visible");
[mNativeMenu removeItem:nativeItem];
mVisibleItemsCount--;
InsertPlaceholderIfNeeded();
}
NS_OBJC_END_TRY_ABORT_BLOCK;
}
NSInteger nsMenuX::CalculateNativeInsertionPoint(const MenuChild& aChild) {
NSInteger insertionPoint = 0;
for (auto& currItem : mMenuChildren) {
// Using GetItemAt instead of GetVisibleItemAt to avoid O(N^2)
if (currItem == aChild) {
return insertionPoint;
}
NSMenuItem* nativeItem = currItem.match(
[](const RefPtr<nsMenuX>& aMenu) { return aMenu->NativeNSMenuItem(); },
[](const RefPtr<nsMenuItemX>& aMenuItem) { return aMenuItem->NativeNSMenuItem(); });
// Only count visible items.
if (nativeItem.menu) {
insertionPoint++;
}
}
return insertionPoint;
}
void nsMenuX::Dump(uint32_t aIndent) const {
printf("%*s - menu [%p] %-16s <%s>", aIndent * 2, "", this,
mLabel.IsEmpty() ? "(empty label)" : NS_ConvertUTF16toUTF8(mLabel).get(),
NS_ConvertUTF16toUTF8(mContent->NodeName()).get());
if (mNeedsRebuild) {
printf(" [NeedsRebuild]");
}
if (mIsOpen) {
printf(" [Open]");
}
if (mVisible) {
printf(" [Visible]");
}
if (mIsEnabled) {
printf(" [IsEnabled]");
}
printf(" (%d visible items)", int(mVisibleItemsCount));
printf("\n");
for (const auto& subitem : mMenuChildren) {
subitem.match([=](const RefPtr<nsMenuX>& aMenu) { aMenu->Dump(aIndent + 1); },
[=](const RefPtr<nsMenuItemX>& aMenuItem) { aMenuItem->Dump(aIndent + 1); });
}
}
//
// MenuDelegate Objective-C class, used to set up Carbon events
//
@implementation MenuDelegate
- (id)initWithGeckoMenu:(nsMenuX*)geckoMenu {
if ((self = [super init])) {
NS_ASSERTION(geckoMenu,
"Cannot initialize native menu delegate with NULL gecko menu! Will crash!");
mGeckoMenu = geckoMenu;
mBlocksToRunWhenOpen = [[NSMutableArray alloc] init];
}
return self;
}
- (void)dealloc {
[mBlocksToRunWhenOpen release];
[super dealloc];
}
- (void)runBlockWhenOpen:(void (^)())block {
[mBlocksToRunWhenOpen addObject:[[block copy] autorelease]];
}
- (void)menu:(NSMenu*)aMenu willHighlightItem:(NSMenuItem*)aItem {
if (!aMenu || !mGeckoMenu) {
return;
}
Maybe<uint32_t> index =
aItem ? Some(static_cast<uint32_t>([aMenu indexOfItem:aItem])) : Nothing();
mGeckoMenu->OnHighlightedItemChanged(index);
}
- (void)menuWillOpen:(NSMenu*)menu {
for (void (^block)() in mBlocksToRunWhenOpen) {
block();
}
[mBlocksToRunWhenOpen removeAllObjects];
if (!mGeckoMenu) {
return;
}
// Don't do anything while the OS is (re)indexing our menus (on Leopard and
// higher). This stops the Help menu from being able to search in our
// menus, but it also resolves many other problems.
if (nsMenuX::sIndexingMenuLevel > 0) {
return;
}
if (self.menuIsInMenubar) {
// If a menu in the menubar is trying open while a non-native menu is open, roll up the
// non-native menu and reject the menubar opening attempt, effectively consuming the event.
nsIRollupListener* rollupListener = nsBaseWidget::GetActiveRollupListener();
if (rollupListener) {
nsCOMPtr<nsIWidget> rollupWidget = rollupListener->GetRollupWidget();
if (rollupWidget) {
rollupListener->Rollup(0, true, nullptr, nullptr);
[menu cancelTracking];
return;
}
}
}
// Hold a strong reference to mGeckoMenu while calling its methods.
RefPtr<nsMenuX> geckoMenu = mGeckoMenu;
geckoMenu->MenuOpened();
}
- (void)menuDidClose:(NSMenu*)menu {
if (!mGeckoMenu) {
return;
}
// Don't do anything while the OS is (re)indexing our menus (on Leopard and
// higher). This stops the Help menu from being able to search in our
// menus, but it also resolves many other problems.
if (nsMenuX::sIndexingMenuLevel > 0) {
return;
}
// Hold a strong reference to mGeckoMenu while calling its methods.
RefPtr<nsMenuX> geckoMenu = mGeckoMenu;
geckoMenu->MenuClosed();
}
// This is called after menuDidClose:.
- (void)menu:(NSMenu*)aMenu willActivateItem:(NSMenuItem*)aItem {
if (!mGeckoMenu) {
return;
}
// Hold a strong reference to mGeckoMenu while calling its methods.
RefPtr<nsMenuX> geckoMenu = mGeckoMenu;
geckoMenu->OnWillActivateItem(aItem);
}
@end
// OS X Leopard (at least as of 10.5.2) has an obscure bug triggered by some
// behavior that's present in Mozilla.org browsers but not (as best I can
// tell) in Apple products like Safari. (It's not yet clear exactly what this
// behavior is.)
//
// The bug is that sometimes you crash on quit in nsMenuX::RemoveAll(), on a
// call to [NSMenu removeItemAtIndex:]. The crash is caused by trying to
// access a deleted NSMenuItem object (sometimes (perhaps always?) by trying
// to send it a _setChangedFlags: message). Though this object was deleted
// some time ago, it remains registered as a potential target for a particular
// key equivalent. So when [NSMenu removeItemAtIndex:] removes the current
// target for that same key equivalent, the OS tries to "activate" the
// previous target.
//
// The underlying reason appears to be that NSMenu's _addItem:toTable: and
// _removeItem:fromTable: methods (which are used to keep a hashtable of
// registered key equivalents) don't properly "retain" and "release"
// NSMenuItem objects as they are added to and removed from the hashtable.
//
// Our (hackish) workaround is to shadow the OS's hashtable with another
// hastable of our own (gShadowKeyEquivDB), and use it to "retain" and
// "release" NSMenuItem objects as needed. This resolves bmo bugs 422287 and
// 423669. When (if) Apple fixes this bug, we can remove this workaround.
static NSMutableDictionary* gShadowKeyEquivDB = nil;
// Class for values in gShadowKeyEquivDB.
@interface KeyEquivDBItem : NSObject {
NSMenuItem* mItem;
NSMutableSet* mTables;
}
- (id)initWithItem:(NSMenuItem*)aItem table:(NSMapTable*)aTable;
- (BOOL)hasTable:(NSMapTable*)aTable;
- (int)addTable:(NSMapTable*)aTable;
- (int)removeTable:(NSMapTable*)aTable;
@end
@implementation KeyEquivDBItem
- (id)initWithItem:(NSMenuItem*)aItem table:(NSMapTable*)aTable {
if (!gShadowKeyEquivDB) {
gShadowKeyEquivDB = [[NSMutableDictionary alloc] init];
}
self = [super init];
if (aItem && aTable) {
mTables = [[NSMutableSet alloc] init];
mItem = [aItem retain];
[mTables addObject:[NSValue valueWithPointer:aTable]];
} else {
mTables = nil;
mItem = nil;
}
return self;
}
- (void)dealloc {
if (mTables) {
[mTables release];
}
if (mItem) {
[mItem release];
}
[super dealloc];
}
- (BOOL)hasTable:(NSMapTable*)aTable {
return [mTables member:[NSValue valueWithPointer:aTable]] ? YES : NO;
}
// Does nothing if aTable (its index value) is already present in mTables.
- (int)addTable:(NSMapTable*)aTable {
if (aTable) {
[mTables addObject:[NSValue valueWithPointer:aTable]];
}
return [mTables count];
}
- (int)removeTable:(NSMapTable*)aTable {
if (aTable) {
NSValue* objectToRemove = [mTables member:[NSValue valueWithPointer:aTable]];
if (objectToRemove) {
[mTables removeObject:objectToRemove];
}
}
return [mTables count];
}
@end
@interface NSMenu (MethodSwizzling)
+ (void)nsMenuX_NSMenu_addItem:(NSMenuItem*)aItem toTable:(NSMapTable*)aTable;
+ (void)nsMenuX_NSMenu_removeItem:(NSMenuItem*)aItem fromTable:(NSMapTable*)aTable;
@end
@implementation NSMenu (MethodSwizzling)
+ (void)nsMenuX_NSMenu_addItem:(NSMenuItem*)aItem toTable:(NSMapTable*)aTable {
if (aItem && aTable) {
NSValue* key = [NSValue valueWithPointer:aItem];
KeyEquivDBItem* shadowItem = [gShadowKeyEquivDB objectForKey:key];
if (shadowItem) {
[shadowItem addTable:aTable];
} else {
shadowItem = [[KeyEquivDBItem alloc] initWithItem:aItem table:aTable];
[gShadowKeyEquivDB setObject:shadowItem forKey:key];
// Release after [NSMutableDictionary setObject:forKey:] retains it (so
// that it will get dealloced when removeObjectForKey: is called).
[shadowItem release];
}
}
[self nsMenuX_NSMenu_addItem:aItem toTable:aTable];
}
+ (void)nsMenuX_NSMenu_removeItem:(NSMenuItem*)aItem fromTable:(NSMapTable*)aTable {
[self nsMenuX_NSMenu_removeItem:aItem fromTable:aTable];
if (aItem && aTable) {
NSValue* key = [NSValue valueWithPointer:aItem];
KeyEquivDBItem* shadowItem = [gShadowKeyEquivDB objectForKey:key];
if (shadowItem && [shadowItem hasTable:aTable]) {
if (![shadowItem removeTable:aTable]) {
[gShadowKeyEquivDB removeObjectForKey:key];
}
}
}
}
@end
// This class is needed to keep track of when the OS is (re)indexing all of
// our menus. This appears to only happen on Leopard and higher, and can
// be triggered by opening the Help menu. Some operations are unsafe while
// this is happening -- notably the calls to [[NSImage alloc]
// initWithSize:imageRect.size] and [newImage lockFocus] in nsMenuItemIconX::
// OnStopFrame(). But we don't yet have a complete list, and Apple doesn't
// yet have any documentation on this subject. (Apple also doesn't yet have
// any documented way to find the information we seek here.) The "original"
// of this class (the one whose indexMenuBarDynamically method we hook) is
// defined in the Shortcut framework in /System/Library/PrivateFrameworks.
@interface NSObject (SCTGRLIndexMethodSwizzling)
- (void)nsMenuX_SCTGRLIndex_indexMenuBarDynamically;
@end
@implementation NSObject (SCTGRLIndexMethodSwizzling)
- (void)nsMenuX_SCTGRLIndex_indexMenuBarDynamically {
// This method appears to be called (once) whenever the OS (re)indexes our
// menus. sIndexingMenuLevel is a int32_t just in case it might be
// reentered. As it's running, it spawns calls to two undocumented
// HIToolbox methods (_SimulateMenuOpening() and _SimulateMenuClosed()),
// which "simulate" the opening and closing of our menus without actually
// displaying them.
++nsMenuX::sIndexingMenuLevel;
[self nsMenuX_SCTGRLIndex_indexMenuBarDynamically];
--nsMenuX::sIndexingMenuLevel;
}
@end