зеркало из https://github.com/mozilla/gecko-dev.git
523 строки
21 KiB
C++
523 строки
21 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_KeyframeEffect_h
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#define mozilla_dom_KeyframeEffect_h
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#include "nsChangeHint.h"
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#include "nsCSSPropertyID.h"
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#include "nsCSSPropertyIDSet.h"
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#include "nsCSSValue.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsRefPtrHashtable.h"
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#include "nsTArray.h"
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#include "nsWrapperCache.h"
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#include "mozilla/AnimationPerformanceWarning.h"
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#include "mozilla/AnimationPropertySegment.h"
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#include "mozilla/AnimationTarget.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/ComputedTimingFunction.h"
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#include "mozilla/EffectCompositor.h"
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#include "mozilla/Keyframe.h"
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#include "mozilla/KeyframeEffectParams.h"
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#include "mozilla/PostRestyleMode.h"
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// RawServoDeclarationBlock and associated RefPtrTraits
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#include "mozilla/ServoBindingTypes.h"
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#include "mozilla/StyleAnimationValue.h"
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#include "mozilla/dom/AnimationEffect.h"
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#include "mozilla/dom/BindingDeclarations.h"
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struct JSContext;
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class JSObject;
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class nsIContent;
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class nsIFrame;
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namespace mozilla {
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class AnimValuesStyleRule;
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class ErrorResult;
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struct AnimationRule;
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struct TimingParams;
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class EffectSet;
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class ComputedStyle;
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class PresShell;
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namespace dom {
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class Element;
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class GlobalObject;
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class UnrestrictedDoubleOrKeyframeAnimationOptions;
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class UnrestrictedDoubleOrKeyframeEffectOptions;
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enum class IterationCompositeOperation : uint8_t;
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enum class CompositeOperation : uint8_t;
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struct AnimationPropertyDetails;
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} // namespace dom
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struct AnimationProperty {
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nsCSSPropertyID mProperty = eCSSProperty_UNKNOWN;
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// If true, the propery is currently being animated on the compositor.
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//
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// Note that when the owning Animation requests a non-throttled restyle, in
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// between calling RequestRestyle on its EffectCompositor and when the
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// restyle is performed, this member may temporarily become false even if
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// the animation remains on the layer after the restyle.
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//
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// **NOTE**: This member is not included when comparing AnimationProperty
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// objects for equality.
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bool mIsRunningOnCompositor = false;
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Maybe<AnimationPerformanceWarning> mPerformanceWarning;
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nsTArray<AnimationPropertySegment> mSegments;
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// The copy constructor/assignment doesn't copy mIsRunningOnCompositor and
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// mPerformanceWarning.
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AnimationProperty() = default;
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AnimationProperty(const AnimationProperty& aOther)
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: mProperty(aOther.mProperty), mSegments(aOther.mSegments.Clone()) {}
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AnimationProperty& operator=(const AnimationProperty& aOther) {
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mProperty = aOther.mProperty;
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mSegments = aOther.mSegments.Clone();
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return *this;
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}
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// NOTE: This operator does *not* compare the mIsRunningOnCompositor member.
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// This is because AnimationProperty objects are compared when recreating
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// CSS animations to determine if mutation observer change records need to
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// be created or not. However, at the point when these objects are compared
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// the mIsRunningOnCompositor will not have been set on the new objects so
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// we ignore this member to avoid generating spurious change records.
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bool operator==(const AnimationProperty& aOther) const {
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return mProperty == aOther.mProperty && mSegments == aOther.mSegments;
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}
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bool operator!=(const AnimationProperty& aOther) const {
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return !(*this == aOther);
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}
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void SetPerformanceWarning(const AnimationPerformanceWarning& aWarning,
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const dom::Element* aElement);
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};
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namespace dom {
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class Animation;
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class Document;
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class KeyframeEffect : public AnimationEffect {
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public:
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KeyframeEffect(Document* aDocument, OwningAnimationTarget&& aTarget,
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TimingParams&& aTiming, const KeyframeEffectParams& aOptions);
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KeyframeEffect(Document* aDocument, OwningAnimationTarget&& aTarget,
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const KeyframeEffect& aOther);
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NS_DECL_ISUPPORTS_INHERITED
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(KeyframeEffect,
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AnimationEffect)
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virtual JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override;
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KeyframeEffect* AsKeyframeEffect() override { return this; }
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bool IsValidTransition() const {
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return Properties().Length() == 1 &&
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Properties()[0].mSegments.Length() == 1;
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}
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// KeyframeEffect interface
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static already_AddRefed<KeyframeEffect> Constructor(
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const GlobalObject& aGlobal, Element* aTarget,
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JS::Handle<JSObject*> aKeyframes,
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const UnrestrictedDoubleOrKeyframeEffectOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<KeyframeEffect> Constructor(
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const GlobalObject& aGlobal, KeyframeEffect& aSource, ErrorResult& aRv);
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// Variant of Constructor that accepts a KeyframeAnimationOptions object
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// for use with for Animatable.animate.
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// Not exposed to content.
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static already_AddRefed<KeyframeEffect> Constructor(
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const GlobalObject& aGlobal, Element* aTarget,
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JS::Handle<JSObject*> aKeyframes,
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const UnrestrictedDoubleOrKeyframeAnimationOptions& aOptions,
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ErrorResult& aRv);
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Element* GetTarget() const { return mTarget.mElement.get(); }
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NonOwningAnimationTarget GetAnimationTarget() const {
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return NonOwningAnimationTarget(mTarget.mElement, mTarget.mPseudoType);
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}
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void GetPseudoElement(nsAString& aRetVal) const {
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if (mTarget.mPseudoType == PseudoStyleType::NotPseudo) {
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SetDOMStringToNull(aRetVal);
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return;
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}
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aRetVal = nsCSSPseudoElements::PseudoTypeAsString(mTarget.mPseudoType);
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}
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// These two setters call GetTargetComputedStyle which is not safe to use when
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// we are in the middle of updating style. If we need to use this when
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// updating style, we should pass the ComputedStyle into this method and use
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// that to update the properties rather than calling
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// GetComputedStyle.
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void SetTarget(Element* aTarget) {
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UpdateTarget(aTarget, mTarget.mPseudoType);
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}
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void SetPseudoElement(const nsAString& aPseudoElement, ErrorResult& aRv);
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void GetKeyframes(JSContext* aCx, nsTArray<JSObject*>& aResult,
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ErrorResult& aRv) const;
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void GetProperties(nsTArray<AnimationPropertyDetails>& aProperties,
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ErrorResult& aRv) const;
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IterationCompositeOperation IterationComposite() const;
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void SetIterationComposite(
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const IterationCompositeOperation& aIterationComposite);
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CompositeOperation Composite() const;
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void SetComposite(const CompositeOperation& aComposite);
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void NotifySpecifiedTimingUpdated();
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void NotifyAnimationTimingUpdated(PostRestyleMode aPostRestyle);
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void RequestRestyle(EffectCompositor::RestyleType aRestyleType);
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void SetAnimation(Animation* aAnimation) override;
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virtual void SetKeyframes(JSContext* aContext,
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JS::Handle<JSObject*> aKeyframes, ErrorResult& aRv);
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void SetKeyframes(nsTArray<Keyframe>&& aKeyframes,
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const ComputedStyle* aStyle);
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// Replace the start value of the transition. This is used for updating
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// transitions running on the compositor.
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void ReplaceTransitionStartValue(AnimationValue&& aStartValue);
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// Returns the set of properties affected by this effect regardless of
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// whether any of these properties is overridden by an !important rule.
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nsCSSPropertyIDSet GetPropertySet() const;
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// Returns true if the effect includes a property in |aPropertySet| regardless
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// of whether any property in the set is overridden by an !important rule.
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bool HasAnimationOfPropertySet(const nsCSSPropertyIDSet& aPropertySet) const {
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return GetPropertySet().Intersects(aPropertySet);
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}
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// GetEffectiveAnimationOfProperty returns AnimationProperty corresponding
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// to a given CSS property if the effect includes the property and the
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// property is not overridden by !important rules.
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// Also EffectiveAnimationOfProperty returns true under the same condition.
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//
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// |aEffect| should be the EffectSet containing this KeyframeEffect since
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// this function is typically called for all KeyframeEffects on an element
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// so that we can avoid multiple calls of EffectSet::GetEffect().
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//
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// Note that does not consider the interaction between related transform
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// properties where an !important rule on another transform property may
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// cause all transform properties to be run on the main thread. That check is
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// performed by GetPropertiesForCompositor.
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bool HasEffectiveAnimationOfProperty(nsCSSPropertyID aProperty,
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const EffectSet& aEffect) const {
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return GetEffectiveAnimationOfProperty(aProperty, aEffect) != nullptr;
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}
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const AnimationProperty* GetEffectiveAnimationOfProperty(
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nsCSSPropertyID aProperty, const EffectSet& aEffect) const;
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// Similar to HasEffectiveAnimationOfProperty, above, but for
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// an nsCSSPropertyIDSet. Returns true if this keyframe effect has at least
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// one property in |aPropertySet| that is not overridden by an !important
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// rule.
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//
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// Note that does not consider the interaction between related transform
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// properties where an !important rule on another transform property may
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// cause all transform properties to be run on the main thread. That check is
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// performed by GetPropertiesForCompositor.
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bool HasEffectiveAnimationOfPropertySet(
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const nsCSSPropertyIDSet& aPropertySet,
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const EffectSet& aEffectSet) const;
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// Returns all the effective animated CSS properties that can be animated on
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// the compositor and are not overridden by a higher cascade level.
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//
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// NOTE: This function is basically called for all KeyframeEffects on an
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// element thus it takes |aEffects| to avoid multiple calls of
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// EffectSet::GetEffect().
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//
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// NOTE(2): This function does NOT check that animations are permitted on
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// |aFrame|. It is the responsibility of the caller to first call
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// EffectCompositor::AllowCompositorAnimationsOnFrame for |aFrame|, or use
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// nsLayoutUtils::GetAnimationPropertiesForCompositor instead.
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nsCSSPropertyIDSet GetPropertiesForCompositor(EffectSet& aEffects,
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const nsIFrame* aFrame) const;
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const nsTArray<AnimationProperty>& Properties() const { return mProperties; }
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// Update |mProperties| by recalculating from |mKeyframes| using
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// |aComputedStyle| to resolve specified values.
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void UpdateProperties(const ComputedStyle* aComputedValues);
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// Update various bits of state related to running ComposeStyle().
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// We need to update this outside ComposeStyle() because we should avoid
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// mutating any state in ComposeStyle() since it might be called during
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// parallel traversal.
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void WillComposeStyle();
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// Updates |aComposeResult| with the animation values produced by this
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// AnimationEffect for the current time except any properties contained
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// in |aPropertiesToSkip|.
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void ComposeStyle(RawServoAnimationValueMap& aComposeResult,
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const nsCSSPropertyIDSet& aPropertiesToSkip);
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// Returns true if at least one property is being animated on compositor.
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bool IsRunningOnCompositor() const;
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void SetIsRunningOnCompositor(nsCSSPropertyID aProperty, bool aIsRunning);
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void SetIsRunningOnCompositor(const nsCSSPropertyIDSet& aPropertySet,
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bool aIsRunning);
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void ResetIsRunningOnCompositor();
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void ResetPartialPrerendered();
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// Returns true if this effect, applied to |aFrame|, contains properties
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// that mean we shouldn't run transform compositor animations on this element.
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//
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// For example, if we have an animation of geometric properties like 'left'
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// and 'top' on an element, we force all 'transform' animations running at
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// the same time on the same element to run on the main thread.
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//
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// When returning true, |aPerformanceWarning| stores the reason why
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// we shouldn't run the transform animations.
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bool ShouldBlockAsyncTransformAnimations(
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const nsIFrame* aFrame, const nsCSSPropertyIDSet& aPropertySet,
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AnimationPerformanceWarning::Type& aPerformanceWarning /* out */) const;
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bool HasGeometricProperties() const;
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bool AffectsGeometry() const override {
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return mTarget && HasGeometricProperties();
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}
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Document* GetRenderedDocument() const;
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PresShell* GetPresShell() const;
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// Associates a warning with the animated property set on the specified frame
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// indicating why, for example, the property could not be animated on the
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// compositor. |aParams| and |aParamsLength| are optional parameters which
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// will be used to generate a localized message for devtools.
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void SetPerformanceWarning(const nsCSSPropertyIDSet& aPropertySet,
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const AnimationPerformanceWarning& aWarning);
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// Cumulative change hint on each segment for each property.
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// This is used for deciding the animation is paint-only.
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void CalculateCumulativeChangeHint(const ComputedStyle* aStyle);
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// Returns true if all of animation properties' change hints
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// can ignore painting if the animation is not visible.
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// See nsChangeHint_Hints_CanIgnoreIfNotVisible in nsChangeHint.h
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// in detail which change hint can be ignored.
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bool CanIgnoreIfNotVisible() const;
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// Returns true if the effect is current state and has scale animation.
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// |aFrame| is used for calculation of scale values.
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bool ContainsAnimatedScale(const nsIFrame* aFrame) const;
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AnimationValue BaseStyle(nsCSSPropertyID aProperty) const {
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AnimationValue result;
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bool hasProperty = false;
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// We cannot use getters_AddRefs on RawServoAnimationValue because it is
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// an incomplete type, so Get() doesn't work. Instead, use GetWeak, and
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// then assign the raw pointer to a RefPtr.
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result.mServo = mBaseValues.GetWeak(aProperty, &hasProperty);
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MOZ_ASSERT(hasProperty || result.IsNull());
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return result;
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}
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enum class MatchForCompositor {
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// This animation matches and should run on the compositor if possible.
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Yes,
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// This (not currently playing) animation matches and can be run on the
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// compositor if there are other animations for this property that return
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// 'Yes'.
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IfNeeded,
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// This animation does not match or can't be run on the compositor.
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No,
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// This animation does not match or can't be run on the compositor and,
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// furthermore, its presence means we should not run any animations for this
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// property on the compositor.
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NoAndBlockThisProperty
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};
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MatchForCompositor IsMatchForCompositor(
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const nsCSSPropertyIDSet& aPropertySet, const nsIFrame* aFrame,
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const EffectSet& aEffects,
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AnimationPerformanceWarning::Type& aPerformanceWarning /* out */) const;
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static bool HasComputedTimingChanged(
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const ComputedTiming& aComputedTiming,
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IterationCompositeOperation aIterationComposite,
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const Nullable<double>& aProgressOnLastCompose,
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uint64_t aCurrentIterationOnLastCompose);
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bool HasOpacityChange() const {
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return mCumulativeChangeHint & nsChangeHint_UpdateOpacityLayer;
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}
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protected:
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~KeyframeEffect() override = default;
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template <class OptionsType>
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static already_AddRefed<KeyframeEffect> ConstructKeyframeEffect(
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const GlobalObject& aGlobal, Element* aTarget,
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JS::Handle<JSObject*> aKeyframes, const OptionsType& aOptions,
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ErrorResult& aRv);
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// Build properties by recalculating from |mKeyframes| using |aComputedStyle|
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// to resolve specified values. This function also applies paced spacing if
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// needed.
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nsTArray<AnimationProperty> BuildProperties(const ComputedStyle* aStyle);
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// Helper for SetTarget() and SetPseudoElement().
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void UpdateTarget(Element* aElement, PseudoStyleType aPseudoType);
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// This effect is registered with its target element so long as:
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//
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// (a) It has a target element, and
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// (b) It is "relevant" (i.e. yet to finish but not idle, or finished but
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// filling forwards)
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//
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// As a result, we need to make sure this gets called whenever anything
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// changes with regards to this effects's timing including changes to the
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// owning Animation's timing.
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void UpdateTargetRegistration();
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// Remove the current effect target from its EffectSet.
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void UnregisterTarget();
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// Looks up the ComputedStyle associated with the target element, if any.
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// We need to be careful to *not* call this when we are updating the style
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// context. That's because calling GetComputedStyle when we are in the process
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// of building a ComputedStyle may trigger various forms of infinite
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// recursion.
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enum class Flush {
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Style,
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None,
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};
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already_AddRefed<ComputedStyle> GetTargetComputedStyle(
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Flush aFlushType) const;
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// A wrapper for marking cascade update according to the current
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// target and its effectSet.
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void MarkCascadeNeedsUpdate();
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void EnsureBaseStyles(const ComputedStyle* aComputedValues,
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const nsTArray<AnimationProperty>& aProperties,
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bool* aBaseStylesChanged);
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void EnsureBaseStyle(const AnimationProperty& aProperty,
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nsPresContext* aPresContext,
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const ComputedStyle* aComputedValues,
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RefPtr<ComputedStyle>& aBaseComputedValues);
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OwningAnimationTarget mTarget;
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KeyframeEffectParams mEffectOptions;
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// The specified keyframes.
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nsTArray<Keyframe> mKeyframes;
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// A set of per-property value arrays, derived from |mKeyframes|.
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nsTArray<AnimationProperty> mProperties;
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// The computed progress last time we composed the style rule. This is
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// used to detect when the progress is not changing (e.g. due to a step
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// timing function) so we can avoid unnecessary style updates.
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Nullable<double> mProgressOnLastCompose;
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// The purpose of this value is the same as mProgressOnLastCompose but
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// this is used to detect when the current iteration is not changing
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// in the case when iterationComposite is accumulate.
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uint64_t mCurrentIterationOnLastCompose = 0;
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// We need to track when we go to or from being "in effect" since
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// we need to re-evaluate the cascade of animations when that changes.
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bool mInEffectOnLastAnimationTimingUpdate = false;
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// True if this effect is in the EffectSet for its target element. This is
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// used as an optimization to avoid unnecessary hashmap lookups on the
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// EffectSet.
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bool mInEffectSet = false;
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// True if the last time we tried to update the cumulative change hint we
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// didn't have style data to do so. We set this flag so that the next time
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// our style context changes we know to update the cumulative change hint even
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// if our properties haven't changed.
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bool mNeedsStyleData = false;
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// True if there is any current-color for background color in this keyframes.
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bool mHasCurrentColor = false;
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// The non-animated values for properties in this effect that contain at
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// least one animation value that is composited with the underlying value
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// (i.e. it uses the additive or accumulate composite mode).
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using BaseValuesHashmap =
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nsRefPtrHashtable<nsUint32HashKey, RawServoAnimationValue>;
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BaseValuesHashmap mBaseValues;
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private:
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nsChangeHint mCumulativeChangeHint = nsChangeHint{0};
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void ComposeStyleRule(RawServoAnimationValueMap& aAnimationValues,
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const AnimationProperty& aProperty,
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const AnimationPropertySegment& aSegment,
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const ComputedTiming& aComputedTiming);
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already_AddRefed<ComputedStyle> CreateComputedStyleForAnimationValue(
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nsCSSPropertyID aProperty, const AnimationValue& aValue,
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nsPresContext* aPresContext, const ComputedStyle* aBaseComputedStyle);
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// Return the primary frame for the target (pseudo-)element.
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nsIFrame* GetPrimaryFrame() const;
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|
// Returns the frame which is used for styling.
|
|
nsIFrame* GetStyleFrame() const;
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|
|
bool CanThrottle() const;
|
|
bool CanThrottleOverflowChanges(const nsIFrame& aFrame) const;
|
|
bool CanThrottleOverflowChangesInScrollable(nsIFrame& aFrame) const;
|
|
bool CanThrottleIfNotVisible(nsIFrame& aFrame) const;
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|
|
|
// Returns true if the computedTiming has changed since the last
|
|
// composition.
|
|
bool HasComputedTimingChanged() const;
|
|
|
|
// Returns true unless Gecko limitations prevent performing transform
|
|
// animations for |aFrame|. When returning true, the reason for the
|
|
// limitation is stored in |aOutPerformanceWarning|.
|
|
static bool CanAnimateTransformOnCompositor(
|
|
const nsIFrame* aFrame,
|
|
AnimationPerformanceWarning::Type& aPerformanceWarning /* out */);
|
|
static bool IsGeometricProperty(const nsCSSPropertyID aProperty);
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|
|
|
static const TimeDuration OverflowRegionRefreshInterval();
|
|
|
|
void UpdateEffectSet(mozilla::EffectSet* aEffectSet = nullptr) const;
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|
|
|
// Returns true if this effect has properties that might affect the overflow
|
|
// region.
|
|
// This function is used for updating scroll bars or notifying intersection
|
|
// observers reflected by the transform.
|
|
bool HasPropertiesThatMightAffectOverflow() const {
|
|
return mCumulativeChangeHint &
|
|
(nsChangeHint_AddOrRemoveTransform | nsChangeHint_UpdateOverflow |
|
|
nsChangeHint_UpdatePostTransformOverflow |
|
|
nsChangeHint_UpdateTransformLayer);
|
|
}
|
|
|
|
// Returns true if this effect causes visibility change.
|
|
// (i.e. 'visibility: hidden' -> 'visibility: visible' and vice versa.)
|
|
bool HasVisibilityChange() const {
|
|
return mCumulativeChangeHint & nsChangeHint_VisibilityChange;
|
|
}
|
|
};
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|
|
|
} // namespace dom
|
|
} // namespace mozilla
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#endif // mozilla_dom_KeyframeEffect_h
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