зеркало из https://github.com/mozilla/gecko-dev.git
270 строки
9.3 KiB
C++
270 строки
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_dom_ImageBitmap_h
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#define mozilla_dom_ImageBitmap_h
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#include "mozilla/Attributes.h"
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#include "mozilla/dom/ImageBitmapBinding.h"
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#include "mozilla/dom/ImageBitmapSource.h"
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#include "mozilla/dom/TypedArray.h"
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#include "mozilla/gfx/Rect.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/UniquePtr.h"
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#include "ImageData.h"
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#include "gfxTypes.h" // for gfxAlphaType
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#include "nsCycleCollectionParticipant.h"
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struct JSContext;
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struct JSStructuredCloneReader;
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struct JSStructuredCloneWriter;
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class nsIGlobalObject;
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namespace mozilla {
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class ErrorResult;
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namespace gfx {
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class DataSourceSurface;
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class DrawTarget;
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class SourceSurface;
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} // namespace gfx
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namespace layers {
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class Image;
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}
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namespace dom {
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class OffscreenCanvas;
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class ArrayBufferViewOrArrayBuffer;
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class CanvasRenderingContext2D;
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class CreateImageBitmapFromBlob;
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class CreateImageBitmapFromBlobTask;
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class CreateImageBitmapFromBlobWorkerTask;
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class File;
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class HTMLCanvasElement;
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class HTMLImageElement;
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class HTMLVideoElement;
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class ImageBitmapShutdownObserver;
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class ImageData;
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class ImageUtils;
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class Promise;
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class PostMessageEvent; // For StructuredClone between windows.
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class SVGImageElement;
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struct ImageBitmapCloneData final {
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RefPtr<gfx::DataSourceSurface> mSurface;
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gfx::IntRect mPictureRect;
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gfxAlphaType mAlphaType;
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bool mWriteOnly;
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};
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/*
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* ImageBitmap is an opaque handler to several kinds of image-like objects from
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* HTMLImageElement, HTMLVideoElement, HTMLCanvasElement, ImageData to
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* CanvasRenderingContext2D and Image Blob.
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*
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* An ImageBitmap could be painted to a canvas element.
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*
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* Generally, an ImageBitmap only keeps a reference to its source object's
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* buffer, but if the source object is an ImageData, an Blob or a
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* HTMLCanvasElement with WebGL rendering context, the ImageBitmap copy the
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* source object's buffer.
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*/
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class ImageBitmap final : public nsISupports, public nsWrapperCache {
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public:
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(ImageBitmap)
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nsCOMPtr<nsIGlobalObject> GetParentObject() const { return mParent; }
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virtual JSObject* WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) override;
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uint32_t Width() const { return mPictureRect.Width(); }
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uint32_t Height() const { return mPictureRect.Height(); }
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void Close();
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/*
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* The PrepareForDrawTarget() might return null if the mPictureRect does not
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* intersect with the size of mData.
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*/
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already_AddRefed<gfx::SourceSurface> PrepareForDrawTarget(
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gfx::DrawTarget* aTarget);
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/*
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* Transfer ownership of buffer to caller. So this function call
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* Close() implicitly.
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*/
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already_AddRefed<layers::Image> TransferAsImage();
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// This method returns null if the image has been already closed.
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UniquePtr<ImageBitmapCloneData> ToCloneData() const;
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static already_AddRefed<ImageBitmap> CreateFromSourceSurface(
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nsIGlobalObject* aGlobal, gfx::SourceSurface* aSource, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateFromCloneData(
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nsIGlobalObject* aGlobal, ImageBitmapCloneData* aData);
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static already_AddRefed<ImageBitmap> CreateFromOffscreenCanvas(
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nsIGlobalObject* aGlobal, OffscreenCanvas& aOffscreenCanvas,
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ErrorResult& aRv);
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static already_AddRefed<Promise> Create(nsIGlobalObject* aGlobal,
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const ImageBitmapSource& aSrc,
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const Maybe<gfx::IntRect>& aCropRect,
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const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static JSObject* ReadStructuredClone(
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JSContext* aCx, JSStructuredCloneReader* aReader,
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nsIGlobalObject* aParent,
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const nsTArray<RefPtr<gfx::DataSourceSurface>>& aClonedSurfaces,
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uint32_t aIndex);
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static bool WriteStructuredClone(
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JSStructuredCloneWriter* aWriter,
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nsTArray<RefPtr<gfx::DataSourceSurface>>& aClonedSurfaces,
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ImageBitmap* aImageBitmap);
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friend CreateImageBitmapFromBlob;
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friend CreateImageBitmapFromBlobTask;
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friend CreateImageBitmapFromBlobWorkerTask;
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size_t GetAllocatedSize() const;
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void OnShutdown();
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bool IsWriteOnly() const { return mWriteOnly; }
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bool IsClosed() const { return !mData; };
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protected:
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/*
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* The default value of aIsPremultipliedAlpha is TRUE because that the
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* data stored in HTMLImageElement, HTMLVideoElement, HTMLCanvasElement,
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* CanvasRenderingContext2D are alpha-premultiplied in default.
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*
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* Actually, if one HTMLCanvasElement's rendering context is WebGLContext, it
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* is possible to get un-premultipliedAlpha data out. But, we do not do it in
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* the CreateInternal(from HTMLCanvasElement) method.
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*
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* It is also possible to decode an image which is encoded with alpha channel
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* to be non-premultipliedAlpha. This could be applied in
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* 1) the CreateInternal(from HTMLImageElement) method (which might trigger
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* re-decoding if the original decoded data is alpha-premultiplied) and
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* 2) while decoding a blob. But we do not do it in both code path too.
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*
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* ImageData's underlying data is triggered as non-premultipliedAlpha, so set
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* the aIsPremultipliedAlpha to be false in the
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* CreateInternal(from ImageData) method.
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*/
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ImageBitmap(nsIGlobalObject* aGlobal, layers::Image* aData, bool aWriteOnly,
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gfxAlphaType aAlphaType = gfxAlphaType::Premult);
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virtual ~ImageBitmap();
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void SetPictureRect(const gfx::IntRect& aRect, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateImageBitmapInternal(
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nsIGlobalObject* aGlobal, gfx::SourceSurface* aSurface,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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const bool aWriteOnly, const bool aAllocatedImageData,
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const bool aMustCopy, const gfxAlphaType aAlphaType, ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, HTMLImageElement& aImageEl,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, SVGImageElement& aImageEl,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, HTMLVideoElement& aVideoEl,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, HTMLCanvasElement& aCanvasEl,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, ImageData& aImageData,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, CanvasRenderingContext2D& aCanvasCtx,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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static already_AddRefed<ImageBitmap> CreateInternal(
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nsIGlobalObject* aGlobal, ImageBitmap& aImageBitmap,
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const Maybe<gfx::IntRect>& aCropRect, const ImageBitmapOptions& aOptions,
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ErrorResult& aRv);
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nsCOMPtr<nsIGlobalObject> mParent;
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/*
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* The mData is the data buffer of an ImageBitmap, so the mData must not be
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* null.
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*
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* The mSurface is a cache for drawing the ImageBitmap onto a
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* HTMLCanvasElement. The mSurface is null while the ImageBitmap is created
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* and then will be initialized while the PrepareForDrawTarget() method is
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* called first time.
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*
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* The mSurface might just be a reference to the same data buffer of the mData
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* if the are of mPictureRect is just the same as the mData's size. Or, it is
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* a independent data buffer which is copied and cropped form the mData's data
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* buffer.
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*/
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RefPtr<layers::Image> mData;
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RefPtr<gfx::SourceSurface> mSurface;
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/*
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* The mPictureRect is the size of the source image in default, however, if
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* users specify the cropping area while creating an ImageBitmap, then this
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* mPictureRect is the cropping area.
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*
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* Note that if the CreateInternal() copies and crops data from the source
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* image, then this mPictureRect is just the size of the final mData.
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*
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* The mPictureRect will be used at PrepareForDrawTarget() while user is going
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* to draw this ImageBitmap into a HTMLCanvasElement.
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*/
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gfx::IntRect mPictureRect;
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gfxAlphaType mAlphaType;
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RefPtr<ImageBitmapShutdownObserver> mShutdownObserver;
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/*
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* Whether this object allocated allocated and owns the image data.
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*/
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bool mAllocatedImageData;
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/*
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* Write-Only flag is set to true if this image has been generated from a
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* cross-origin source. This is the opposite of what is called 'origin-clean'
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* in the spec.
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*/
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bool mWriteOnly;
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};
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} // namespace dom
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} // namespace mozilla
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#endif // mozilla_dom_ImageBitmap_h
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