gecko-dev/dom/canvas/WebGLFormats.cpp

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59 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLFormats.h"
#include "GLContext.h"
#include "GLDefs.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/StaticMutex.h"
namespace mozilla::webgl {
const char* ToString(const ComponentType type) {
switch (type) {
case ComponentType::Int:
return "Int";
case ComponentType::UInt:
return "UInt";
case ComponentType::NormInt:
return "NormInt";
case ComponentType::NormUInt:
return "NormUInt";
case ComponentType::Float:
return "Float";
}
MOZ_CRASH("pacify gcc6 warning");
}
static TextureBaseType ToBaseType(const ComponentType type) {
switch (type) {
case ComponentType::Int:
return TextureBaseType::Int;
case ComponentType::UInt:
return TextureBaseType::UInt;
case ComponentType::NormInt:
case ComponentType::NormUInt:
case ComponentType::Float:
// case ComponentType::Depth:
return TextureBaseType::Float;
}
MOZ_CRASH("pacify gcc6 warning");
}
const char* ToString(const TextureBaseType x) {
switch (x) {
case webgl::TextureBaseType::Float:
return "FLOAT";
case webgl::TextureBaseType::Int:
return "INT";
case webgl::TextureBaseType::UInt:
return "UINT";
}
MOZ_CRASH("pacify gcc6 warning");
}
// -
template <typename K, typename V, typename K2, typename V2>
static inline void AlwaysInsert(std::map<K, V>& dest, const K2& key,
const V2& val) {
auto res = dest.insert({key, val});
bool didInsert = res.second;
MOZ_ALWAYS_TRUE(didInsert);
}
template <typename K, typename V, typename K2>
static inline V* FindOrNull(const std::map<K, V*>& dest, const K2& key) {
auto itr = dest.find(key);
if (itr == dest.end()) return nullptr;
return itr->second;
}
// Returns a pointer to the in-place value for `key`.
template <typename C, typename K2>
static inline auto FindPtrOrNull(C& container, const K2& key) {
auto itr = container.find(key);
using R = decltype(&(itr->second));
if (itr == container.end()) return R{nullptr};
return &(itr->second);
}
//////////////////////////////////////////////////////////////////////////////////////////
std::map<EffectiveFormat, const CompressedFormatInfo> gCompressedFormatInfoMap;
std::map<EffectiveFormat, FormatInfo> gFormatInfoMap;
static inline const CompressedFormatInfo* GetCompressedFormatInfo(
EffectiveFormat format) {
MOZ_ASSERT(!gCompressedFormatInfoMap.empty());
return FindPtrOrNull(gCompressedFormatInfoMap, format);
}
static inline FormatInfo* GetFormatInfo_NoLock(EffectiveFormat format) {
MOZ_ASSERT(!gFormatInfoMap.empty());
return FindPtrOrNull(gFormatInfoMap, format);
}
//////////////////////////////////////////////////////////////////////////////////////////
static void AddCompressedFormatInfo(EffectiveFormat format,
uint16_t bitsPerBlock, uint8_t blockWidth,
uint8_t blockHeight,
CompressionFamily family) {
MOZ_ASSERT(bitsPerBlock % 8 == 0);
uint16_t bytesPerBlock = bitsPerBlock / 8; // The specs always state these in
// bits, but it's only ever useful
// to us as bytes.
MOZ_ASSERT(bytesPerBlock <= 255);
const CompressedFormatInfo info = {format, uint8_t(bytesPerBlock), blockWidth,
blockHeight, family};
AlwaysInsert(gCompressedFormatInfoMap, format, info);
}
static void InitCompressedFormatInfo() {
// clang-format off
// GLES 3.0.4, p147, table 3.19
// GLES 3.0.4, p286+, $C.1 "ETC Compressed Texture Image Formats"
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB8_ETC2 , 64, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ETC2 , 64, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA8_ETC2_EAC , 128, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ETC2_EAC , 128, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_R11_EAC , 64, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RG11_EAC , 128, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SIGNED_R11_EAC , 64, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SIGNED_RG11_EAC , 128, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 , 64, 4, 4, CompressionFamily::ES3);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 64, 4, 4, CompressionFamily::ES3);
// EXT_texture_compression_bptc
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_BPTC_UNORM , 16*8, 4, 4, CompressionFamily::BPTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB_ALPHA_BPTC_UNORM , 16*8, 4, 4, CompressionFamily::BPTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB_BPTC_SIGNED_FLOAT , 16*8, 4, 4, CompressionFamily::BPTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, 16*8, 4, 4, CompressionFamily::BPTC);
// EXT_texture_compression_rgtc
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RED_RGTC1 , 8*8, 4, 4, CompressionFamily::RGTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SIGNED_RED_RGTC1, 8*8, 4, 4, CompressionFamily::RGTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RG_RGTC2 , 16*8, 4, 4, CompressionFamily::RGTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SIGNED_RG_RGTC2 , 16*8, 4, 4, CompressionFamily::RGTC);
// EXT_texture_compression_s3tc
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB_S3TC_DXT1_EXT , 64, 4, 4, CompressionFamily::S3TC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_S3TC_DXT1_EXT, 64, 4, 4, CompressionFamily::S3TC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_S3TC_DXT3_EXT, 128, 4, 4, CompressionFamily::S3TC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_S3TC_DXT5_EXT, 128, 4, 4, CompressionFamily::S3TC);
// EXT_texture_compression_s3tc_srgb
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB_S3TC_DXT1_EXT , 64, 4, 4, CompressionFamily::S3TC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 64, 4, 4, CompressionFamily::S3TC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 128, 4, 4, CompressionFamily::S3TC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 128, 4, 4, CompressionFamily::S3TC);
// KHR_texture_compression_astc_ldr
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_4x4_KHR , 128, 4, 4, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_5x4_KHR , 128, 5, 4, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_5x5_KHR , 128, 5, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_6x5_KHR , 128, 6, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_6x6_KHR , 128, 6, 6, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_8x5_KHR , 128, 8, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_8x6_KHR , 128, 8, 6, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_8x8_KHR , 128, 8, 8, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_10x5_KHR , 128, 10, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_10x6_KHR , 128, 10, 6, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_10x8_KHR , 128, 10, 8, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_10x10_KHR , 128, 10, 10, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_12x10_KHR , 128, 12, 10, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_ASTC_12x12_KHR , 128, 12, 12, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR , 128, 4, 4, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR , 128, 5, 4, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR , 128, 5, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR , 128, 6, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR , 128, 6, 6, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR , 128, 8, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR , 128, 8, 6, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR , 128, 8, 8, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR , 128, 10, 5, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR , 128, 10, 6, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR , 128, 10, 8, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, 128, 10, 10, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, 128, 12, 10, CompressionFamily::ASTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, 128, 12, 12, CompressionFamily::ASTC);
// IMG_texture_compression_pvrtc
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB_PVRTC_4BPPV1 , 256, 8, 8, CompressionFamily::PVRTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_PVRTC_4BPPV1, 256, 8, 8, CompressionFamily::PVRTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGB_PVRTC_2BPPV1 , 256, 16, 8, CompressionFamily::PVRTC);
AddCompressedFormatInfo(EffectiveFormat::COMPRESSED_RGBA_PVRTC_2BPPV1, 256, 16, 8, CompressionFamily::PVRTC);
// OES_compressed_ETC1_RGB8_texture
AddCompressedFormatInfo(EffectiveFormat::ETC1_RGB8_OES, 64, 4, 4, CompressionFamily::ETC1);
// clang-format on
}
//////////////////////////////////////////////////////////////////////////////////////////
static void AddFormatInfo(EffectiveFormat format, const char* name,
GLenum sizedFormat, uint8_t bytesPerPixel, uint8_t r,
uint8_t g, uint8_t b, uint8_t a, uint8_t d, uint8_t s,
UnsizedFormat unsizedFormat, bool isSRGB,
ComponentType componentType) {
switch (unsizedFormat) {
case UnsizedFormat::R:
MOZ_ASSERT(r && !g && !b && !a && !d && !s);
break;
case UnsizedFormat::RG:
MOZ_ASSERT(r && g && !b && !a && !d && !s);
break;
case UnsizedFormat::RGB:
MOZ_ASSERT(r && g && b && !a && !d && !s);
break;
case UnsizedFormat::RGBA:
MOZ_ASSERT(r && g && b && a && !d && !s);
break;
case UnsizedFormat::L:
MOZ_ASSERT(r && !g && !b && !a && !d && !s);
break;
case UnsizedFormat::A:
MOZ_ASSERT(!r && !g && !b && a && !d && !s);
break;
case UnsizedFormat::LA:
MOZ_ASSERT(r && !g && !b && a && !d && !s);
break;
case UnsizedFormat::D:
MOZ_ASSERT(!r && !g && !b && !a && d && !s);
break;
case UnsizedFormat::S:
MOZ_ASSERT(!r && !g && !b && !a && !d && s);
break;
case UnsizedFormat::DEPTH_STENCIL:
MOZ_ASSERT(!r && !g && !b && !a && d && s);
break;
}
const CompressedFormatInfo* compressedFormatInfo =
GetCompressedFormatInfo(format);
MOZ_ASSERT(!bytesPerPixel == bool(compressedFormatInfo));
#ifdef DEBUG
uint8_t totalBits = r + g + b + a + d + s;
if (format == EffectiveFormat::RGB9_E5) {
totalBits = 9 + 9 + 9 + 5;
}
if (compressedFormatInfo) {
MOZ_ASSERT(totalBits);
MOZ_ASSERT(!bytesPerPixel);
} else {
MOZ_ASSERT(totalBits == bytesPerPixel * 8);
}
#endif
const FormatInfo info = {format,
name,
sizedFormat,
unsizedFormat,
componentType,
ToBaseType(componentType),
isSRGB,
compressedFormatInfo,
bytesPerPixel,
r,
g,
b,
a,
d,
s};
AlwaysInsert(gFormatInfoMap, format, info);
}
static void InitFormatInfo() {
// This function is full of expressive formatting, so:
// clang-format off
#define FOO(x) EffectiveFormat::x, #x, LOCAL_GL_ ## x
// GLES 3.0.4, p130-132, table 3.13
AddFormatInfo(FOO(R8 ), 1, 8, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::NormUInt);
AddFormatInfo(FOO(R8_SNORM ), 1, 8, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::NormInt );
AddFormatInfo(FOO(RG8 ), 2, 8, 8, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::NormUInt);
AddFormatInfo(FOO(RG8_SNORM ), 2, 8, 8, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::NormInt );
AddFormatInfo(FOO(RGB8 ), 3, 8, 8, 8, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGB8_SNORM ), 3, 8, 8, 8, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormInt );
AddFormatInfo(FOO(RGB565 ), 2, 5, 6, 5, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGBA4 ), 2, 4, 4, 4, 4, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGB5_A1 ), 2, 5, 5, 5, 1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGBA8 ), 4, 8, 8, 8, 8, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGBA8_SNORM ), 4, 8, 8, 8, 8, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormInt );
AddFormatInfo(FOO(RGB10_A2 ), 4, 10,10,10, 2, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGB10_A2UI ), 4, 10,10,10, 2, 0,0, UnsizedFormat::RGBA, false, ComponentType::UInt );
AddFormatInfo(FOO(SRGB8 ), 3, 8, 8, 8, 0, 0,0, UnsizedFormat::RGB , true , ComponentType::NormUInt);
AddFormatInfo(FOO(SRGB8_ALPHA8 ), 4, 8, 8, 8, 8, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(R16F ), 2, 16, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::Float );
AddFormatInfo(FOO(RG16F ), 4, 16,16, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::Float );
AddFormatInfo(FOO(RGB16F ), 6, 16,16,16, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Float );
AddFormatInfo(FOO(RGBA16F ), 8, 16,16,16,16, 0,0, UnsizedFormat::RGBA, false, ComponentType::Float );
AddFormatInfo(FOO(R32F ), 4, 32, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::Float );
AddFormatInfo(FOO(RG32F ), 8, 32,32, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::Float );
AddFormatInfo(FOO(RGB32F ), 12, 32,32,32, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Float );
AddFormatInfo(FOO(RGBA32F ), 16, 32,32,32,32, 0,0, UnsizedFormat::RGBA, false, ComponentType::Float );
AddFormatInfo(FOO(R11F_G11F_B10F), 4, 11,11,10, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Float );
AddFormatInfo(FOO(RGB9_E5 ), 4, 14,14,14, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Float );
AddFormatInfo(FOO(R8I ), 1, 8, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::Int );
AddFormatInfo(FOO(R8UI ), 1, 8, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::UInt );
AddFormatInfo(FOO(R16I ), 2, 16, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::Int );
AddFormatInfo(FOO(R16UI ), 2, 16, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::UInt );
AddFormatInfo(FOO(R32I ), 4, 32, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::Int );
AddFormatInfo(FOO(R32UI ), 4, 32, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::UInt );
AddFormatInfo(FOO(RG8I ), 2, 8, 8, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::Int );
AddFormatInfo(FOO(RG8UI ), 2, 8, 8, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::UInt );
AddFormatInfo(FOO(RG16I ), 4, 16,16, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::Int );
AddFormatInfo(FOO(RG16UI ), 4, 16,16, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::UInt );
AddFormatInfo(FOO(RG32I ), 8, 32,32, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::Int );
AddFormatInfo(FOO(RG32UI ), 8, 32,32, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::UInt );
AddFormatInfo(FOO(RGB8I ), 3, 8, 8, 8, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Int );
AddFormatInfo(FOO(RGB8UI ), 3, 8, 8, 8, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::UInt );
AddFormatInfo(FOO(RGB16I ), 6, 16,16,16, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Int );
AddFormatInfo(FOO(RGB16UI ), 6, 16,16,16, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::UInt );
AddFormatInfo(FOO(RGB32I ), 12, 32,32,32, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::Int );
AddFormatInfo(FOO(RGB32UI ), 12, 32,32,32, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::UInt );
AddFormatInfo(FOO(RGBA8I ), 4, 8, 8, 8, 8, 0,0, UnsizedFormat::RGBA, false, ComponentType::Int );
AddFormatInfo(FOO(RGBA8UI ), 4, 8, 8, 8, 8, 0,0, UnsizedFormat::RGBA, false, ComponentType::UInt );
AddFormatInfo(FOO(RGBA16I ), 8, 16,16,16,16, 0,0, UnsizedFormat::RGBA, false, ComponentType::Int );
AddFormatInfo(FOO(RGBA16UI ), 8, 16,16,16,16, 0,0, UnsizedFormat::RGBA, false, ComponentType::UInt );
AddFormatInfo(FOO(RGBA32I ), 16, 32,32,32,32, 0,0, UnsizedFormat::RGBA, false, ComponentType::Int );
AddFormatInfo(FOO(RGBA32UI ), 16, 32,32,32,32, 0,0, UnsizedFormat::RGBA, false, ComponentType::UInt );
// GLES 3.0.4, p133, table 3.14
AddFormatInfo(FOO(DEPTH_COMPONENT16 ), 2, 0,0,0,0, 16,0, UnsizedFormat::D , false, ComponentType::NormUInt);
AddFormatInfo(FOO(DEPTH_COMPONENT24 ), 3, 0,0,0,0, 24,0, UnsizedFormat::D , false, ComponentType::NormUInt);
AddFormatInfo(FOO(DEPTH_COMPONENT32F), 4, 0,0,0,0, 32,0, UnsizedFormat::D , false, ComponentType::Float);
// DEPTH_STENCIL types are sampled as their depth component.
AddFormatInfo(FOO(DEPTH24_STENCIL8 ), 4, 0,0,0,0, 24,8, UnsizedFormat::DEPTH_STENCIL, false, ComponentType::NormUInt);
AddFormatInfo(FOO(DEPTH32F_STENCIL8 ), 5, 0,0,0,0, 32,8, UnsizedFormat::DEPTH_STENCIL, false, ComponentType::Float);
// GLES 3.0.4, p205-206, "Required Renderbuffer Formats"
AddFormatInfo(FOO(STENCIL_INDEX8), 1, 0,0,0,0, 0,8, UnsizedFormat::S, false, ComponentType::Int);
// GLES 3.0.4, p147, table 3.19
// GLES 3.0.4 p286+ $C.1 "ETC Compressed Texture Image Formats"
AddFormatInfo(FOO(COMPRESSED_RGB8_ETC2 ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ETC2 ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA8_ETC2_EAC ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ETC2_EAC ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_R11_EAC ), 0, 1,0,0,0, 0,0, UnsizedFormat::R , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RG11_EAC ), 0, 1,1,0,0, 0,0, UnsizedFormat::RG , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SIGNED_R11_EAC ), 0, 1,0,0,0, 0,0, UnsizedFormat::R , false, ComponentType::NormInt );
AddFormatInfo(FOO(COMPRESSED_SIGNED_RG11_EAC ), 0, 1,1,0,0, 0,0, UnsizedFormat::RG , false, ComponentType::NormInt );
AddFormatInfo(FOO(COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
// EXT_texture_compression_bptc
AddFormatInfo(FOO(COMPRESSED_RGBA_BPTC_UNORM ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB_ALPHA_BPTC_UNORM ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGB_BPTC_SIGNED_FLOAT ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , false, ComponentType::Float );
AddFormatInfo(FOO(COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , false, ComponentType::Float );
// EXT_texture_compression_rgtc
AddFormatInfo(FOO(COMPRESSED_RED_RGTC1 ), 0, 1,0,0,0, 0,0, UnsizedFormat::R , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SIGNED_RED_RGTC1), 0, 1,0,0,0, 0,0, UnsizedFormat::R , false, ComponentType::NormInt );
AddFormatInfo(FOO(COMPRESSED_RG_RGTC2 ), 0, 1,1,0,0, 0,0, UnsizedFormat::RG, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SIGNED_RG_RGTC2 ), 0, 1,1,0,0, 0,0, UnsizedFormat::RG, false, ComponentType::NormInt );
// EXT_texture_compression_s3tc
AddFormatInfo(FOO(COMPRESSED_RGB_S3TC_DXT1_EXT ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_S3TC_DXT1_EXT), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_S3TC_DXT3_EXT), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_S3TC_DXT5_EXT), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
// EXT_texture_compression_s3tc_srgb
AddFormatInfo(FOO(COMPRESSED_SRGB_S3TC_DXT1_EXT ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , true, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true, ComponentType::NormUInt);
// KHR_texture_compression_astc_ldr
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_4x4_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_5x4_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_5x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_6x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_6x6_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_8x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_8x6_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_8x8_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_10x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_10x6_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_10x8_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_10x10_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_12x10_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_ASTC_12x12_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR ), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, true , ComponentType::NormUInt);
// IMG_texture_compression_pvrtc
AddFormatInfo(FOO(COMPRESSED_RGB_PVRTC_4BPPV1 ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_PVRTC_4BPPV1), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGB_PVRTC_2BPPV1 ), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(COMPRESSED_RGBA_PVRTC_2BPPV1), 0, 1,1,1,1, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
// OES_compressed_ETC1_RGB8_texture
AddFormatInfo(FOO(ETC1_RGB8_OES), 0, 1,1,1,0, 0,0, UnsizedFormat::RGB, false, ComponentType::NormUInt);
// EXT_texture_norm16
AddFormatInfo(FOO(R16 ), 2, 16, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::NormUInt);
AddFormatInfo(FOO(RG16 ), 4, 16,16, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGB16 ), 6, 16,16,16, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormUInt);
AddFormatInfo(FOO(RGBA16), 8, 16,16,16,16, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(R16_SNORM ), 2, 16, 0, 0, 0, 0,0, UnsizedFormat::R , false, ComponentType::NormInt);
AddFormatInfo(FOO(RG16_SNORM ), 4, 16,16, 0, 0, 0,0, UnsizedFormat::RG , false, ComponentType::NormInt);
AddFormatInfo(FOO(RGB16_SNORM ), 6, 16,16,16, 0, 0,0, UnsizedFormat::RGB , false, ComponentType::NormInt);
AddFormatInfo(FOO(RGBA16_SNORM), 8, 16,16,16,16, 0,0, UnsizedFormat::RGBA, false, ComponentType::NormInt);
#undef FOO
// 'Virtual' effective formats have no sizedFormat.
#define FOO(x) EffectiveFormat::x, #x, 0
// GLES 3.0.4, p128, table 3.12.
AddFormatInfo(FOO(Luminance8Alpha8), 2, 8,0,0,8, 0,0, UnsizedFormat::LA, false, ComponentType::NormUInt);
AddFormatInfo(FOO(Luminance8 ), 1, 8,0,0,0, 0,0, UnsizedFormat::L , false, ComponentType::NormUInt);
AddFormatInfo(FOO(Alpha8 ), 1, 0,0,0,8, 0,0, UnsizedFormat::A , false, ComponentType::NormUInt);
// OES_texture_float
AddFormatInfo(FOO(Luminance32FAlpha32F), 8, 32,0,0,32, 0,0, UnsizedFormat::LA, false, ComponentType::Float);
AddFormatInfo(FOO(Luminance32F ), 4, 32,0,0, 0, 0,0, UnsizedFormat::L , false, ComponentType::Float);
AddFormatInfo(FOO(Alpha32F ), 4, 0,0,0,32, 0,0, UnsizedFormat::A , false, ComponentType::Float);
// OES_texture_half_float
AddFormatInfo(FOO(Luminance16FAlpha16F), 4, 16,0,0,16, 0,0, UnsizedFormat::LA, false, ComponentType::Float);
AddFormatInfo(FOO(Luminance16F ), 2, 16,0,0, 0, 0,0, UnsizedFormat::L , false, ComponentType::Float);
AddFormatInfo(FOO(Alpha16F ), 2, 0,0,0,16, 0,0, UnsizedFormat::A , false, ComponentType::Float);
#undef FOO
////////////////////////////////////////////////////////////////////////////
const auto fnSetCopyDecay = [](EffectiveFormat src, EffectiveFormat asR,
EffectiveFormat asRG, EffectiveFormat asRGB,
EffectiveFormat asRGBA, EffectiveFormat asL,
EffectiveFormat asA, EffectiveFormat asLA)
{
auto& map = GetFormatInfo_NoLock(src)->copyDecayFormats;
const auto fnSet = [&map](UnsizedFormat uf, EffectiveFormat ef) {
if (ef == EffectiveFormat::MAX)
return;
const auto* format = GetFormatInfo_NoLock(ef);
MOZ_ASSERT(format->unsizedFormat == uf);
AlwaysInsert(map, uf, format);
};
fnSet(UnsizedFormat::R , asR);
fnSet(UnsizedFormat::RG , asRG);
fnSet(UnsizedFormat::RGB , asRGB);
fnSet(UnsizedFormat::RGBA, asRGBA);
fnSet(UnsizedFormat::L , asL);
fnSet(UnsizedFormat::A , asA);
fnSet(UnsizedFormat::LA , asLA);
};
#define SET_COPY_DECAY(src,asR,asRG,asRGB,asRGBA,asL,asA,asLA) \
fnSetCopyDecay(EffectiveFormat::src, EffectiveFormat::asR, EffectiveFormat::asRG, \
EffectiveFormat::asRGB, EffectiveFormat::asRGBA, EffectiveFormat::asL, \
EffectiveFormat::asA, EffectiveFormat::asLA);
//////
#define SET_BY_SUFFIX(X) \
SET_COPY_DECAY( R##X, R##X, MAX, MAX, MAX, Luminance##X, MAX, MAX) \
SET_COPY_DECAY( RG##X, R##X, RG##X, MAX, MAX, Luminance##X, MAX, MAX) \
SET_COPY_DECAY( RGB##X, R##X, RG##X, RGB##X, MAX, Luminance##X, MAX, MAX) \
SET_COPY_DECAY(RGBA##X, R##X, RG##X, RGB##X, RGBA##X, Luminance##X, Alpha##X, Luminance##X##Alpha##X)
SET_BY_SUFFIX(8) // WebGL decided that RGB8 should be guaranteed renderable.
SET_BY_SUFFIX(16F) // RGB16F is renderable in EXT_color_buffer_half_float, though not
// EXT_color_buffer_float.
SET_BY_SUFFIX(32F) // Technically RGB32F is never renderable, but no harm here.
#undef SET_BY_SUFFIX
//////
#define SET_BY_SUFFIX(X) \
SET_COPY_DECAY( R##X, R##X, MAX, MAX, MAX, MAX, MAX, MAX) \
SET_COPY_DECAY( RG##X, R##X, RG##X, MAX, MAX, MAX, MAX, MAX) \
SET_COPY_DECAY(RGBA##X, R##X, RG##X, RGB##X, RGBA##X, MAX, MAX, MAX)
SET_BY_SUFFIX(8I)
SET_BY_SUFFIX(8UI)
SET_BY_SUFFIX(16)
SET_BY_SUFFIX(16I)
SET_BY_SUFFIX(16UI)
SET_BY_SUFFIX(32I)
SET_BY_SUFFIX(32UI)
#undef SET_BY_SUFFIX
//////
SET_COPY_DECAY( RGB565, R8, RG8, RGB565, MAX, Luminance8, MAX, MAX)
SET_COPY_DECAY( RGBA4, R8, RG8, RGB565, RGBA4, Luminance8, Alpha8, Luminance8Alpha8)
SET_COPY_DECAY( RGB5_A1, R8, RG8, RGB565, RGB5_A1, Luminance8, Alpha8, Luminance8Alpha8)
SET_COPY_DECAY( RGB10_A2, R8, RG8, RGB8, RGB10_A2, Luminance8, Alpha8, MAX)
SET_COPY_DECAY(RGB10_A2UI, R8UI, RG8UI, RGB8UI, RGB10_A2UI, MAX, MAX, MAX)
SET_COPY_DECAY(SRGB8_ALPHA8, MAX, MAX, MAX, SRGB8_ALPHA8, MAX, Alpha8, MAX)
SET_COPY_DECAY(R11F_G11F_B10F, R16F, RG16F, R11F_G11F_B10F, MAX, Luminance16F, MAX, MAX)
#undef SET_COPY_DECAY
// clang-format on
}
//////////////////////////////////////////////////////////////////////////////////////////
bool gAreFormatTablesInitialized = false;
static void EnsureInitFormatTables(
const StaticMutexAutoLock&) // Prove that you locked it!
{
if (MOZ_LIKELY(gAreFormatTablesInitialized)) return;
gAreFormatTablesInitialized = true;
InitCompressedFormatInfo();
InitFormatInfo();
}
//////////////////////////////////////////////////////////////////////////////////////////
// Public funcs
StaticMutex gFormatMapMutex;
const FormatInfo* GetFormat(EffectiveFormat format) {
StaticMutexAutoLock lock(gFormatMapMutex);
EnsureInitFormatTables(lock);
return GetFormatInfo_NoLock(format);
}
//////////////////////////////////////////////////////////////////////////////////////////
const FormatInfo* FormatInfo::GetCopyDecayFormat(UnsizedFormat uf) const {
return FindOrNull(this->copyDecayFormats, uf);
}
bool GetBytesPerPixel(const PackingInfo& packing, uint8_t* const out_bytes) {
uint8_t bytesPerChannel;
switch (packing.type) {
case LOCAL_GL_UNSIGNED_SHORT_4_4_4_4:
case LOCAL_GL_UNSIGNED_SHORT_5_5_5_1:
case LOCAL_GL_UNSIGNED_SHORT_5_6_5:
*out_bytes = 2;
return true;
case LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV:
case LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV:
case LOCAL_GL_UNSIGNED_INT_24_8:
case LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV:
*out_bytes = 4;
return true;
case LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
*out_bytes = 8;
return true;
// Alright, that's all the fixed-size unpackTypes.
case LOCAL_GL_BYTE:
case LOCAL_GL_UNSIGNED_BYTE:
bytesPerChannel = 1;
break;
case LOCAL_GL_SHORT:
case LOCAL_GL_UNSIGNED_SHORT:
case LOCAL_GL_HALF_FLOAT:
case LOCAL_GL_HALF_FLOAT_OES:
bytesPerChannel = 2;
break;
case LOCAL_GL_INT:
case LOCAL_GL_UNSIGNED_INT:
case LOCAL_GL_FLOAT:
bytesPerChannel = 4;
break;
default:
return false;
}
uint8_t channels;
switch (packing.format) {
case LOCAL_GL_RED:
case LOCAL_GL_RED_INTEGER:
case LOCAL_GL_LUMINANCE:
case LOCAL_GL_ALPHA:
case LOCAL_GL_DEPTH_COMPONENT:
channels = 1;
break;
case LOCAL_GL_RG:
case LOCAL_GL_RG_INTEGER:
case LOCAL_GL_LUMINANCE_ALPHA:
channels = 2;
break;
case LOCAL_GL_RGB:
case LOCAL_GL_RGB_INTEGER:
case LOCAL_GL_SRGB:
channels = 3;
break;
case LOCAL_GL_BGRA:
case LOCAL_GL_RGBA:
case LOCAL_GL_RGBA_INTEGER:
case LOCAL_GL_SRGB_ALPHA:
channels = 4;
break;
default:
return false;
}
*out_bytes = bytesPerChannel * channels;
return true;
}
uint8_t BytesPerPixel(const PackingInfo& packing) {
uint8_t ret;
if (MOZ_LIKELY(GetBytesPerPixel(packing, &ret))) return ret;
gfxCriticalError() << "Bad `packing`: " << gfx::hexa(packing.format) << ", "
<< gfx::hexa(packing.type);
MOZ_CRASH("Bad `packing`.");
}
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////
// FormatUsageAuthority
bool FormatUsageInfo::IsUnpackValid(
const PackingInfo& key, const DriverUnpackInfo** const out_value) const {
auto itr = validUnpacks.find(key);
if (itr == validUnpacks.end()) return false;
*out_value = &(itr->second);
return true;
}
void FormatUsageInfo::ResolveMaxSamples(gl::GLContext& gl) const {
MOZ_ASSERT(gl.IsCurrent());
MOZ_ASSERT(!this->maxSamplesKnown);
MOZ_ASSERT(!this->maxSamples);
this->maxSamplesKnown = true;
const GLenum internalFormat = this->format->sizedFormat;
if (!internalFormat) return;
if (!gl.IsSupported(gl::GLFeature::internalformat_query)) return;
// GL_SAMPLES returns a list in descending order, so ask for just one elem to
// get the max.
gl.fGetInternalformativ(LOCAL_GL_RENDERBUFFER, internalFormat,
LOCAL_GL_SAMPLES, 1,
reinterpret_cast<GLint*>(&this->maxSamples));
}
////////////////////////////////////////
static void AddSimpleUnsized(FormatUsageAuthority* fua, GLenum unpackFormat,
GLenum unpackType, EffectiveFormat effFormat) {
auto usage = fua->EditUsage(effFormat);
usage->isFilterable = true;
const PackingInfo pi = {unpackFormat, unpackType};
const DriverUnpackInfo dui = {unpackFormat, unpackFormat, unpackType};
fua->AddTexUnpack(usage, pi, dui);
fua->AllowUnsizedTexFormat(pi, usage);
};
/*static*/ const GLint FormatUsageInfo::kLuminanceSwizzleRGBA[4] = {
LOCAL_GL_RED, LOCAL_GL_RED, LOCAL_GL_RED, LOCAL_GL_ONE};
/*static*/ const GLint FormatUsageInfo::kAlphaSwizzleRGBA[4] = {
LOCAL_GL_ZERO, LOCAL_GL_ZERO, LOCAL_GL_ZERO, LOCAL_GL_RED};
/*static*/ const GLint FormatUsageInfo::kLumAlphaSwizzleRGBA[4] = {
LOCAL_GL_RED, LOCAL_GL_RED, LOCAL_GL_RED, LOCAL_GL_GREEN};
static bool AddLegacyFormats_LA8(FormatUsageAuthority* fua, gl::GLContext* gl) {
if (gl->IsCoreProfile()) {
if (!gl->IsSupported(gl::GLFeature::texture_swizzle)) return false;
PackingInfo pi;
DriverUnpackInfo dui;
const auto fnAdd = [fua, &pi, &dui](EffectiveFormat effFormat,
const GLint* swizzle) {
auto usage = fua->EditUsage(effFormat);
usage->isFilterable = true;
usage->textureSwizzleRGBA = swizzle;
fua->AddTexUnpack(usage, pi, dui);
fua->AllowUnsizedTexFormat(pi, usage);
};
pi = {LOCAL_GL_LUMINANCE, LOCAL_GL_UNSIGNED_BYTE};
dui = {LOCAL_GL_R8, LOCAL_GL_RED, LOCAL_GL_UNSIGNED_BYTE};
fnAdd(EffectiveFormat::Luminance8, FormatUsageInfo::kLuminanceSwizzleRGBA);
pi = {LOCAL_GL_ALPHA, LOCAL_GL_UNSIGNED_BYTE};
dui = {LOCAL_GL_R8, LOCAL_GL_RED, LOCAL_GL_UNSIGNED_BYTE};
fnAdd(EffectiveFormat::Alpha8, FormatUsageInfo::kAlphaSwizzleRGBA);
pi = {LOCAL_GL_LUMINANCE_ALPHA, LOCAL_GL_UNSIGNED_BYTE};
dui = {LOCAL_GL_RG8, LOCAL_GL_RG, LOCAL_GL_UNSIGNED_BYTE};
fnAdd(EffectiveFormat::Luminance8Alpha8,
FormatUsageInfo::kLumAlphaSwizzleRGBA);
} else {
// clang-format off
AddSimpleUnsized(fua, LOCAL_GL_LUMINANCE , LOCAL_GL_UNSIGNED_BYTE, EffectiveFormat::Luminance8 );
AddSimpleUnsized(fua, LOCAL_GL_ALPHA , LOCAL_GL_UNSIGNED_BYTE, EffectiveFormat::Alpha8 );
AddSimpleUnsized(fua, LOCAL_GL_LUMINANCE_ALPHA, LOCAL_GL_UNSIGNED_BYTE, EffectiveFormat::Luminance8Alpha8);
// clang-format on
}
return true;
}
static bool AddUnsizedFormats(FormatUsageAuthority* fua, gl::GLContext* gl) {
// clang-format off
// GLES 2.0.25, p63, Table 3.4
AddSimpleUnsized(fua, LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE , EffectiveFormat::RGBA8 );
AddSimpleUnsized(fua, LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_SHORT_4_4_4_4, EffectiveFormat::RGBA4 );
AddSimpleUnsized(fua, LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_SHORT_5_5_5_1, EffectiveFormat::RGB5_A1);
AddSimpleUnsized(fua, LOCAL_GL_RGB , LOCAL_GL_UNSIGNED_BYTE , EffectiveFormat::RGB8 );
AddSimpleUnsized(fua, LOCAL_GL_RGB , LOCAL_GL_UNSIGNED_SHORT_5_6_5 , EffectiveFormat::RGB565 );
// L, A, LA
return AddLegacyFormats_LA8(fua, gl);
// clang-format on
}
void FormatUsageInfo::SetRenderable(const FormatRenderableState& state) {
if (!renderableState.IsExplicit()) {
renderableState = state;
}
#ifdef DEBUG
const auto format = this->format;
if (format->IsColorFormat()) {
const auto& map = format->copyDecayFormats;
const auto itr = map.find(format->unsizedFormat);
MOZ_ASSERT(itr != map.end(),
"Renderable formats must be in copyDecayFormats.");
MOZ_ASSERT(itr->second == format);
}
#endif
}
UniquePtr<FormatUsageAuthority> FormatUsageAuthority::CreateForWebGL1(
gl::GLContext* gl) {
UniquePtr<FormatUsageAuthority> ret(new FormatUsageAuthority);
const auto ptr = ret.get();
////////////////////////////////////////////////////////////////////////////
// Usages
const auto fnSet = [ptr](EffectiveFormat effFormat, bool isRenderable,
bool isFilterable) {
MOZ_ASSERT(!ptr->GetUsage(effFormat));
auto usage = ptr->EditUsage(effFormat);
usage->isFilterable = isFilterable;
if (isRenderable) {
usage->SetRenderable();
}
};
// GLES 2.0.25, p117, Table 4.5
// RGBA8 is made renderable in WebGL 1.0, "Framebuffer Object Attachments"
// render filter
// able able
fnSet(EffectiveFormat::RGBA8, true, true);
fnSet(EffectiveFormat::RGBA4, true, true);
fnSet(EffectiveFormat::RGB5_A1, true, true);
fnSet(EffectiveFormat::RGB565, true, true);
// RGB8 is not guaranteed to be renderable, but we should allow it for
// web-compat. Min-capability mode should mark this as non-renderable.
fnSet(EffectiveFormat::RGB8, true, true);
fnSet(EffectiveFormat::Luminance8Alpha8, false, true);
fnSet(EffectiveFormat::Luminance8, false, true);
fnSet(EffectiveFormat::Alpha8, false, true);
fnSet(EffectiveFormat::DEPTH_COMPONENT16, true, true);
fnSet(EffectiveFormat::DEPTH_COMPONENT24, true,
true); // Requires WEBGL_depth_texture.
fnSet(EffectiveFormat::STENCIL_INDEX8, true, false);
// Added in WebGL 1.0 spec:
fnSet(EffectiveFormat::DEPTH24_STENCIL8, true, true);
////////////////////////////////////
// RB formats
#define FOO(x) \
ptr->AllowRBFormat(LOCAL_GL_##x, ptr->GetUsage(EffectiveFormat::x))
FOO(RGBA4);
FOO(RGB5_A1);
FOO(RGB565);
FOO(DEPTH_COMPONENT16);
FOO(STENCIL_INDEX8);
// FOO(DEPTH24_STENCIL8 ); // WebGL 1 uses DEPTH_STENCIL instead of
// DEPTH24_STENCIL8.
#undef FOO
ptr->AllowRBFormat(LOCAL_GL_DEPTH_STENCIL,
ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8));
////////////////////////////////////////////////////////////////////////////
if (!AddUnsizedFormats(ptr, gl)) return nullptr;
return ret;
}
UniquePtr<FormatUsageAuthority> FormatUsageAuthority::CreateForWebGL2(
gl::GLContext* gl) {
UniquePtr<FormatUsageAuthority> ret(new FormatUsageAuthority);
const auto ptr = ret.get();
////////////////////////////////////////////////////////////////////////////
// GLES 3.0.4 p111-113
const auto fnAddSizedUnpack = [ptr](EffectiveFormat effFormat,
GLenum internalFormat,
GLenum unpackFormat, GLenum unpackType) {
auto usage = ptr->EditUsage(effFormat);
const PackingInfo pi = {unpackFormat, unpackType};
const DriverUnpackInfo dui = {internalFormat, unpackFormat, unpackType};
ptr->AddTexUnpack(usage, pi, dui);
};
// clang-format off
#define FOO(x) EffectiveFormat::x, LOCAL_GL_ ## x
// RGBA
fnAddSizedUnpack(FOO(RGBA8 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGBA4 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_SHORT_4_4_4_4 );
fnAddSizedUnpack(FOO(RGBA4 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGB5_A1 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_SHORT_5_5_5_1 );
fnAddSizedUnpack(FOO(RGB5_A1 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGB5_A1 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV);
fnAddSizedUnpack(FOO(SRGB8_ALPHA8), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGBA8_SNORM ), LOCAL_GL_RGBA, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(RGB10_A2 ), LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV);
fnAddSizedUnpack(FOO(RGBA16F ), LOCAL_GL_RGBA, LOCAL_GL_HALF_FLOAT );
fnAddSizedUnpack(FOO(RGBA16F ), LOCAL_GL_RGBA, LOCAL_GL_FLOAT );
fnAddSizedUnpack(FOO(RGBA32F ), LOCAL_GL_RGBA, LOCAL_GL_FLOAT );
// RGBA_INTEGER
fnAddSizedUnpack(FOO(RGBA8UI ), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGBA8I ), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(RGBA16UI ), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_UNSIGNED_SHORT );
fnAddSizedUnpack(FOO(RGBA16I ), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_SHORT );
fnAddSizedUnpack(FOO(RGBA32UI ), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_UNSIGNED_INT );
fnAddSizedUnpack(FOO(RGBA32I ), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_INT );
fnAddSizedUnpack(FOO(RGB10_A2UI), LOCAL_GL_RGBA_INTEGER, LOCAL_GL_UNSIGNED_INT_2_10_10_10_REV);
// RGB
fnAddSizedUnpack(FOO(RGB8 ), LOCAL_GL_RGB, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(SRGB8 ), LOCAL_GL_RGB, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGB565 ), LOCAL_GL_RGB, LOCAL_GL_UNSIGNED_SHORT_5_6_5 );
fnAddSizedUnpack(FOO(RGB565 ), LOCAL_GL_RGB, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGB8_SNORM ), LOCAL_GL_RGB, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(R11F_G11F_B10F), LOCAL_GL_RGB, LOCAL_GL_UNSIGNED_INT_10F_11F_11F_REV);
fnAddSizedUnpack(FOO(R11F_G11F_B10F), LOCAL_GL_RGB, LOCAL_GL_HALF_FLOAT );
fnAddSizedUnpack(FOO(R11F_G11F_B10F), LOCAL_GL_RGB, LOCAL_GL_FLOAT );
fnAddSizedUnpack(FOO(RGB16F ), LOCAL_GL_RGB, LOCAL_GL_HALF_FLOAT );
fnAddSizedUnpack(FOO(RGB16F ), LOCAL_GL_RGB, LOCAL_GL_FLOAT );
fnAddSizedUnpack(FOO(RGB9_E5 ), LOCAL_GL_RGB, LOCAL_GL_UNSIGNED_INT_5_9_9_9_REV );
fnAddSizedUnpack(FOO(RGB9_E5 ), LOCAL_GL_RGB, LOCAL_GL_HALF_FLOAT );
fnAddSizedUnpack(FOO(RGB9_E5 ), LOCAL_GL_RGB, LOCAL_GL_FLOAT );
fnAddSizedUnpack(FOO(RGB32F ), LOCAL_GL_RGB, LOCAL_GL_FLOAT );
// RGB_INTEGER
fnAddSizedUnpack(FOO(RGB8UI ), LOCAL_GL_RGB_INTEGER, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RGB8I ), LOCAL_GL_RGB_INTEGER, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(RGB16UI), LOCAL_GL_RGB_INTEGER, LOCAL_GL_UNSIGNED_SHORT);
fnAddSizedUnpack(FOO(RGB16I ), LOCAL_GL_RGB_INTEGER, LOCAL_GL_SHORT );
fnAddSizedUnpack(FOO(RGB32UI), LOCAL_GL_RGB_INTEGER, LOCAL_GL_UNSIGNED_INT );
fnAddSizedUnpack(FOO(RGB32I ), LOCAL_GL_RGB_INTEGER, LOCAL_GL_INT );
// RG
fnAddSizedUnpack(FOO(RG8 ), LOCAL_GL_RG, LOCAL_GL_UNSIGNED_BYTE);
fnAddSizedUnpack(FOO(RG8_SNORM), LOCAL_GL_RG, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(RG16F ), LOCAL_GL_RG, LOCAL_GL_HALF_FLOAT );
fnAddSizedUnpack(FOO(RG16F ), LOCAL_GL_RG, LOCAL_GL_FLOAT );
fnAddSizedUnpack(FOO(RG32F ), LOCAL_GL_RG, LOCAL_GL_FLOAT );
// RG_INTEGER
fnAddSizedUnpack(FOO(RG8UI ), LOCAL_GL_RG_INTEGER, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(RG8I ), LOCAL_GL_RG_INTEGER, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(RG16UI), LOCAL_GL_RG_INTEGER, LOCAL_GL_UNSIGNED_SHORT);
fnAddSizedUnpack(FOO(RG16I ), LOCAL_GL_RG_INTEGER, LOCAL_GL_SHORT );
fnAddSizedUnpack(FOO(RG32UI), LOCAL_GL_RG_INTEGER, LOCAL_GL_UNSIGNED_INT );
fnAddSizedUnpack(FOO(RG32I ), LOCAL_GL_RG_INTEGER, LOCAL_GL_INT );
// RED
fnAddSizedUnpack(FOO(R8 ), LOCAL_GL_RED, LOCAL_GL_UNSIGNED_BYTE);
fnAddSizedUnpack(FOO(R8_SNORM), LOCAL_GL_RED, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(R16F ), LOCAL_GL_RED, LOCAL_GL_HALF_FLOAT );
fnAddSizedUnpack(FOO(R16F ), LOCAL_GL_RED, LOCAL_GL_FLOAT );
fnAddSizedUnpack(FOO(R32F ), LOCAL_GL_RED, LOCAL_GL_FLOAT );
// RED_INTEGER
fnAddSizedUnpack(FOO(R8UI ), LOCAL_GL_RED_INTEGER, LOCAL_GL_UNSIGNED_BYTE );
fnAddSizedUnpack(FOO(R8I ), LOCAL_GL_RED_INTEGER, LOCAL_GL_BYTE );
fnAddSizedUnpack(FOO(R16UI), LOCAL_GL_RED_INTEGER, LOCAL_GL_UNSIGNED_SHORT);
fnAddSizedUnpack(FOO(R16I ), LOCAL_GL_RED_INTEGER, LOCAL_GL_SHORT );
fnAddSizedUnpack(FOO(R32UI), LOCAL_GL_RED_INTEGER, LOCAL_GL_UNSIGNED_INT );
fnAddSizedUnpack(FOO(R32I ), LOCAL_GL_RED_INTEGER, LOCAL_GL_INT );
// DEPTH_COMPONENT
fnAddSizedUnpack(FOO(DEPTH_COMPONENT16 ), LOCAL_GL_DEPTH_COMPONENT, LOCAL_GL_UNSIGNED_SHORT);
fnAddSizedUnpack(FOO(DEPTH_COMPONENT16 ), LOCAL_GL_DEPTH_COMPONENT, LOCAL_GL_UNSIGNED_INT );
fnAddSizedUnpack(FOO(DEPTH_COMPONENT24 ), LOCAL_GL_DEPTH_COMPONENT, LOCAL_GL_UNSIGNED_INT );
fnAddSizedUnpack(FOO(DEPTH_COMPONENT32F), LOCAL_GL_DEPTH_COMPONENT, LOCAL_GL_FLOAT );
// DEPTH_STENCIL
fnAddSizedUnpack(FOO(DEPTH24_STENCIL8 ), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_UNSIGNED_INT_24_8 );
fnAddSizedUnpack(FOO(DEPTH32F_STENCIL8), LOCAL_GL_DEPTH_STENCIL, LOCAL_GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
#undef FOO
// clang-format on
////////////////////////////////////////////////////////////////////////////
// For renderable, see GLES 3.0.4, p212 "Framebuffer Completeness"
// For filterable, see GLES 3.0.4, p161 "...a texture is complete unless..."
const auto fnAllowES3TexFormat = [ptr](GLenum sizedFormat,
EffectiveFormat effFormat,
bool isRenderable, bool isFilterable) {
auto usage = ptr->EditUsage(effFormat);
usage->isFilterable = isFilterable;
if (isRenderable) {
usage->SetRenderable();
}
ptr->AllowSizedTexFormat(sizedFormat, usage);
if (isRenderable) {
ptr->AllowRBFormat(sizedFormat, usage);
}
};
#define FOO(x) LOCAL_GL_##x, EffectiveFormat::x
// GLES 3.0.4, p128-129 "Required Texture Formats"
// GLES 3.0.4, p130-132, table 3.13
// render filter
// able able
fnAllowES3TexFormat(FOO(R8), true, true);
fnAllowES3TexFormat(FOO(R8_SNORM), false, true);
fnAllowES3TexFormat(FOO(RG8), true, true);
fnAllowES3TexFormat(FOO(RG8_SNORM), false, true);
fnAllowES3TexFormat(FOO(RGB8), true, true);
fnAllowES3TexFormat(FOO(RGB8_SNORM), false, true);
fnAllowES3TexFormat(FOO(RGB565), true, true);
fnAllowES3TexFormat(FOO(RGBA4), true, true);
fnAllowES3TexFormat(FOO(RGB5_A1), true, true);
fnAllowES3TexFormat(FOO(RGBA8), true, true);
fnAllowES3TexFormat(FOO(RGBA8_SNORM), false, true);
fnAllowES3TexFormat(FOO(RGB10_A2), true, true);
fnAllowES3TexFormat(FOO(RGB10_A2UI), true, false);
fnAllowES3TexFormat(FOO(SRGB8), false, true);
fnAllowES3TexFormat(FOO(SRGB8_ALPHA8), true, true);
fnAllowES3TexFormat(FOO(R16F), false, true);
fnAllowES3TexFormat(FOO(RG16F), false, true);
fnAllowES3TexFormat(FOO(RGB16F), false, true);
fnAllowES3TexFormat(FOO(RGBA16F), false, true);
fnAllowES3TexFormat(FOO(R32F), false, false);
fnAllowES3TexFormat(FOO(RG32F), false, false);
fnAllowES3TexFormat(FOO(RGB32F), false, false);
fnAllowES3TexFormat(FOO(RGBA32F), false, false);
fnAllowES3TexFormat(FOO(R11F_G11F_B10F), false, true);
fnAllowES3TexFormat(FOO(RGB9_E5), false, true);
fnAllowES3TexFormat(FOO(R8I), true, false);
fnAllowES3TexFormat(FOO(R8UI), true, false);
fnAllowES3TexFormat(FOO(R16I), true, false);
fnAllowES3TexFormat(FOO(R16UI), true, false);
fnAllowES3TexFormat(FOO(R32I), true, false);
fnAllowES3TexFormat(FOO(R32UI), true, false);
fnAllowES3TexFormat(FOO(RG8I), true, false);
fnAllowES3TexFormat(FOO(RG8UI), true, false);
fnAllowES3TexFormat(FOO(RG16I), true, false);
fnAllowES3TexFormat(FOO(RG16UI), true, false);
fnAllowES3TexFormat(FOO(RG32I), true, false);
fnAllowES3TexFormat(FOO(RG32UI), true, false);
fnAllowES3TexFormat(FOO(RGB8I), false, false);
fnAllowES3TexFormat(FOO(RGB8UI), false, false);
fnAllowES3TexFormat(FOO(RGB16I), false, false);
fnAllowES3TexFormat(FOO(RGB16UI), false, false);
fnAllowES3TexFormat(FOO(RGB32I), false, false);
fnAllowES3TexFormat(FOO(RGB32UI), false, false);
fnAllowES3TexFormat(FOO(RGBA8I), true, false);
fnAllowES3TexFormat(FOO(RGBA8UI), true, false);
fnAllowES3TexFormat(FOO(RGBA16I), true, false);
fnAllowES3TexFormat(FOO(RGBA16UI), true, false);
fnAllowES3TexFormat(FOO(RGBA32I), true, false);
fnAllowES3TexFormat(FOO(RGBA32UI), true, false);
// Sized depth or depth-stencil formats are not filterable
// per GLES 3.0.6 p161.
// Specifically, they're texture-incomplete if depth-compare:none and
// not NEAREST.
fnAllowES3TexFormat(FOO(DEPTH_COMPONENT16), true, false);
fnAllowES3TexFormat(FOO(DEPTH_COMPONENT24), true, false);
fnAllowES3TexFormat(FOO(DEPTH_COMPONENT32F), true, false);
fnAllowES3TexFormat(FOO(DEPTH24_STENCIL8), true, false);
fnAllowES3TexFormat(FOO(DEPTH32F_STENCIL8), true, false);
#undef FOO
// GLES 3.0.4, p206, "Required Renderbuffer Formats":
// "Implementations are also required to support STENCIL_INDEX8. Requesting
// this internal format for a renderbuffer will allocate at least 8 stencil
// bit planes."
auto usage = ptr->EditUsage(EffectiveFormat::STENCIL_INDEX8);
usage->SetRenderable();
ptr->AllowRBFormat(LOCAL_GL_STENCIL_INDEX8, usage);
////////////////
// Legacy formats
if (!AddUnsizedFormats(ptr, gl)) return nullptr;
ptr->AllowRBFormat(LOCAL_GL_DEPTH_STENCIL,
ptr->GetUsage(EffectiveFormat::DEPTH24_STENCIL8));
////////////////////////////////////
return ret;
}
//////////////////////////////////////////////////////////////////////////////////////////
void FormatUsageAuthority::AddTexUnpack(FormatUsageInfo* usage,
const PackingInfo& pi,
const DriverUnpackInfo& dui) {
// Don't AlwaysInsert here, since we'll see duplicates from sized and unsized
// formats.
auto res = usage->validUnpacks.insert({pi, dui});
auto itr = res.first;
if (!usage->idealUnpack) {
// First one!
usage->idealUnpack = &(itr->second);
}
mValidTexUnpackFormats.insert(pi.format);
mValidTexUnpackTypes.insert(pi.type);
}
static bool Contains(const std::set<GLenum>& set, GLenum key) {
return set.find(key) != set.end();
}
bool FormatUsageAuthority::IsInternalFormatEnumValid(
GLenum internalFormat) const {
return Contains(mValidTexInternalFormats, internalFormat);
}
bool FormatUsageAuthority::AreUnpackEnumsValid(GLenum unpackFormat,
GLenum unpackType) const {
return (Contains(mValidTexUnpackFormats, unpackFormat) &&
Contains(mValidTexUnpackTypes, unpackType));
}
////////////////////
void FormatUsageAuthority::AllowRBFormat(GLenum sizedFormat,
const FormatUsageInfo* usage,
const bool expectRenderable) {
MOZ_ASSERT(!usage->format->compression);
MOZ_ASSERT(usage->format->sizedFormat);
MOZ_ASSERT(usage->IsRenderable() || !expectRenderable);
const auto& found = mRBFormatMap.find(sizedFormat);
if (found != mRBFormatMap.end()) {
MOZ_ASSERT(found->second == usage);
return;
}
AlwaysInsert(mRBFormatMap, sizedFormat, usage);
}
void FormatUsageAuthority::AllowSizedTexFormat(GLenum sizedFormat,
const FormatUsageInfo* usage) {
if (usage->format->compression) {
MOZ_ASSERT(usage->isFilterable, "Compressed formats should be filterable.");
} else {
MOZ_ASSERT(usage->validUnpacks.size() && usage->idealUnpack,
"AddTexUnpack() first.");
}
AlwaysInsert(mSizedTexFormatMap, sizedFormat, usage);
mValidTexInternalFormats.insert(sizedFormat);
}
void FormatUsageAuthority::AllowUnsizedTexFormat(const PackingInfo& pi,
const FormatUsageInfo* usage) {
MOZ_ASSERT(!usage->format->compression);
MOZ_ASSERT(usage->validUnpacks.size() && usage->idealUnpack,
"AddTexUnpack() first.");
AlwaysInsert(mUnsizedTexFormatMap, pi, usage);
mValidTexInternalFormats.insert(pi.format);
mValidTexUnpackFormats.insert(pi.format);
mValidTexUnpackTypes.insert(pi.type);
}
const FormatUsageInfo* FormatUsageAuthority::GetRBUsage(
GLenum sizedFormat) const {
return FindOrNull(mRBFormatMap, sizedFormat);
}
const FormatUsageInfo* FormatUsageAuthority::GetSizedTexUsage(
GLenum sizedFormat) const {
return FindOrNull(mSizedTexFormatMap, sizedFormat);
}
const FormatUsageInfo* FormatUsageAuthority::GetUnsizedTexUsage(
const PackingInfo& pi) const {
return FindOrNull(mUnsizedTexFormatMap, pi);
}
FormatUsageInfo* FormatUsageAuthority::EditUsage(EffectiveFormat format) {
auto itr = mUsageMap.find(format);
if (itr == mUsageMap.end()) {
const FormatInfo* formatInfo = GetFormat(format);
MOZ_RELEASE_ASSERT(formatInfo, "GFX: no format info set.");
FormatUsageInfo usage(formatInfo);
auto res = mUsageMap.insert({format, usage});
DebugOnly<bool> didInsert = res.second;
MOZ_ASSERT(didInsert);
itr = res.first;
}
return &(itr->second);
}
const FormatUsageInfo* FormatUsageAuthority::GetUsage(
EffectiveFormat format) const {
auto itr = mUsageMap.find(format);
if (itr == mUsageMap.end()) return nullptr;
return &(itr->second);
}
////////////////////////////////////////////////////////////////////////////////
} // namespace mozilla::webgl