зеркало из https://github.com/mozilla/gecko-dev.git
56 строки
1.5 KiB
C++
56 строки
1.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
|
|
* You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_dom_gamepad_GamepadButton_h
|
|
#define mozilla_dom_gamepad_GamepadButton_h
|
|
|
|
#include <stdint.h>
|
|
#include "nsCOMPtr.h"
|
|
#include "nsWrapperCache.h"
|
|
|
|
namespace mozilla {
|
|
namespace dom {
|
|
|
|
class GamepadButton : public nsISupports, public nsWrapperCache {
|
|
public:
|
|
explicit GamepadButton(nsISupports* aParent)
|
|
: mParent(aParent), mValue(0), mPressed(false), mTouched(false) {}
|
|
|
|
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
|
|
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(GamepadButton)
|
|
|
|
nsISupports* GetParentObject() const { return mParent; }
|
|
|
|
virtual JSObject* WrapObject(JSContext* aCx,
|
|
JS::Handle<JSObject*> aGivenProto) override;
|
|
|
|
void SetPressed(bool aPressed) { mPressed = aPressed; }
|
|
|
|
void SetTouched(bool aTouched) { mTouched = aTouched; }
|
|
|
|
void SetValue(double aValue) { mValue = aValue; }
|
|
|
|
bool Pressed() const { return mPressed; }
|
|
|
|
bool Touched() const { return mTouched; }
|
|
|
|
double Value() const { return mValue; }
|
|
|
|
private:
|
|
virtual ~GamepadButton() = default;
|
|
|
|
protected:
|
|
nsCOMPtr<nsISupports> mParent;
|
|
double mValue;
|
|
bool mPressed;
|
|
bool mTouched;
|
|
};
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|
|
|
|
#endif // mozilla_dom_gamepad_GamepadButton_h
|