зеркало из https://github.com/mozilla/gecko-dev.git
472 строки
14 KiB
C++
472 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_RECORDEDEVENT_H_
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#define MOZILLA_GFX_RECORDEDEVENT_H_
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#include <ostream>
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#include <sstream>
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#include <cstring>
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#include <functional>
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#include <vector>
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#include "RecordingTypes.h"
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#include "mozilla/gfx/Point.h"
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#include "mozilla/gfx/Types.h"
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#include "mozilla/ipc/ByteBuf.h"
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namespace mozilla {
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namespace gfx {
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const uint32_t kMagicInt = 0xc001feed;
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// A change in major revision means a change in event binary format, causing
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// loss of backwards compatibility. Old streams will not work in a player
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// using a newer major revision. And new streams will not work in a player
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// using an older major revision.
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const uint16_t kMajorRevision = 10;
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// A change in minor revision means additions of new events. New streams will
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// not play in older players.
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const uint16_t kMinorRevision = 1;
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struct ReferencePtr {
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ReferencePtr() : mLongPtr(0) {}
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MOZ_IMPLICIT ReferencePtr(const void* aLongPtr)
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: mLongPtr(uint64_t(aLongPtr)) {}
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template <typename T>
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MOZ_IMPLICIT ReferencePtr(const RefPtr<T>& aPtr)
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: mLongPtr(uint64_t(aPtr.get())) {}
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ReferencePtr& operator=(const void* aLongPtr) {
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mLongPtr = uint64_t(aLongPtr);
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return *this;
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}
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template <typename T>
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ReferencePtr& operator=(const RefPtr<T>& aPtr) {
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mLongPtr = uint64_t(aPtr.get());
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return *this;
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}
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operator void*() const { return (void*)mLongPtr; }
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uint64_t mLongPtr;
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};
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struct RecordedFontDetails {
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uint64_t fontDataKey;
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uint32_t size;
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uint32_t index;
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};
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struct RecordedDependentSurface {
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NS_INLINE_DECL_REFCOUNTING(RecordedDependentSurface);
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RecordedDependentSurface(const IntSize& aSize,
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mozilla::ipc::ByteBuf&& aRecording)
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: mSize(aSize), mRecording(std::move(aRecording)) {}
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IntSize mSize;
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mozilla::ipc::ByteBuf mRecording;
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private:
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~RecordedDependentSurface() = default;
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};
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// Used by the Azure drawing debugger (player2d)
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inline std::string StringFromPtr(ReferencePtr aPtr) {
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std::stringstream stream;
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stream << aPtr;
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return stream.str();
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}
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class Translator {
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public:
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virtual ~Translator() = default;
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virtual DrawTarget* LookupDrawTarget(ReferencePtr aRefPtr) = 0;
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virtual Path* LookupPath(ReferencePtr aRefPtr) = 0;
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virtual SourceSurface* LookupSourceSurface(ReferencePtr aRefPtr) = 0;
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virtual FilterNode* LookupFilterNode(ReferencePtr aRefPtr) = 0;
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virtual GradientStops* LookupGradientStops(ReferencePtr aRefPtr) = 0;
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virtual ScaledFont* LookupScaledFont(ReferencePtr aRefPtr) = 0;
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virtual UnscaledFont* LookupUnscaledFont(ReferencePtr aRefPtr) = 0;
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virtual NativeFontResource* LookupNativeFontResource(uint64_t aKey) = 0;
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virtual already_AddRefed<SourceSurface> LookupExternalSurface(uint64_t aKey) {
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return nullptr;
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}
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virtual void AddDrawTarget(ReferencePtr aRefPtr, DrawTarget* aDT) = 0;
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virtual void RemoveDrawTarget(ReferencePtr aRefPtr) = 0;
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virtual void AddPath(ReferencePtr aRefPtr, Path* aPath) = 0;
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virtual void RemovePath(ReferencePtr aRefPtr) = 0;
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virtual void AddSourceSurface(ReferencePtr aRefPtr, SourceSurface* aPath) = 0;
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virtual void RemoveSourceSurface(ReferencePtr aRefPtr) = 0;
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virtual void AddFilterNode(mozilla::gfx::ReferencePtr aRefPtr,
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FilterNode* aSurface) = 0;
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virtual void RemoveFilterNode(mozilla::gfx::ReferencePtr aRefPtr) = 0;
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virtual void AddGradientStops(ReferencePtr aRefPtr, GradientStops* aPath) = 0;
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virtual void RemoveGradientStops(ReferencePtr aRefPtr) = 0;
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virtual void AddScaledFont(ReferencePtr aRefPtr, ScaledFont* aScaledFont) = 0;
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virtual void RemoveScaledFont(ReferencePtr aRefPtr) = 0;
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virtual void AddUnscaledFont(ReferencePtr aRefPtr,
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UnscaledFont* aUnscaledFont) = 0;
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virtual void RemoveUnscaledFont(ReferencePtr aRefPtr) = 0;
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virtual void AddNativeFontResource(
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uint64_t aKey, NativeFontResource* aNativeFontResource) = 0;
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virtual already_AddRefed<DrawTarget> CreateDrawTarget(ReferencePtr aRefPtr,
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const IntSize& aSize,
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SurfaceFormat aFormat);
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virtual DrawTarget* GetReferenceDrawTarget() = 0;
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virtual void* GetFontContext() { return nullptr; }
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};
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struct ColorPatternStorage {
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DeviceColor mColor;
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};
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struct LinearGradientPatternStorage {
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Point mBegin;
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Point mEnd;
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ReferencePtr mStops;
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Matrix mMatrix;
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};
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struct RadialGradientPatternStorage {
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Point mCenter1;
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Point mCenter2;
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Float mRadius1;
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Float mRadius2;
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ReferencePtr mStops;
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Matrix mMatrix;
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};
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struct ConicGradientPatternStorage {
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Point mCenter;
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Float mAngle;
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Float mStartOffset;
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Float mEndOffset;
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ReferencePtr mStops;
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Matrix mMatrix;
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};
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struct SurfacePatternStorage {
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ExtendMode mExtend;
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SamplingFilter mSamplingFilter;
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ReferencePtr mSurface;
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Matrix mMatrix;
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IntRect mSamplingRect;
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};
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struct PatternStorage {
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PatternType mType;
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union {
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char* mStorage;
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char mColor[sizeof(ColorPatternStorage)];
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char mLinear[sizeof(LinearGradientPatternStorage)];
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char mRadial[sizeof(RadialGradientPatternStorage)];
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char mConic[sizeof(ConicGradientPatternStorage)];
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char mSurface[sizeof(SurfacePatternStorage)];
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};
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};
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/* SizeCollector and MemWriter are used
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* in a pair to first collect the size of the
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* event that we're going to write and then
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* to write it without checking each individual
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* size. */
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struct SizeCollector {
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SizeCollector() : mTotalSize(0) {}
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void write(const char*, size_t s) { mTotalSize += s; }
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size_t mTotalSize;
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};
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struct MemWriter {
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explicit MemWriter(char* aPtr) : mPtr(aPtr) {}
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void write(const char* aData, size_t aSize) {
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memcpy(mPtr, aData, aSize);
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mPtr += aSize;
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}
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char* mPtr;
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};
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// This is a simple interface for an EventRingBuffer, so we can use it in the
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// RecordedEvent reading and writing machinery.
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class EventRingBuffer {
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public:
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/**
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* Templated RecordEvent function so that when we have enough contiguous
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* space we can record into the buffer quickly using MemWriter.
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*
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* @param aRecordedEvent the event to record
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*/
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template <class RE>
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void RecordEvent(const RE* aRecordedEvent) {
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SizeCollector size;
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WriteElement(size, aRecordedEvent->GetType());
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aRecordedEvent->Record(size);
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if (size.mTotalSize > mAvailable) {
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WaitForAndRecalculateAvailableSpace();
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}
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if (size.mTotalSize <= mAvailable) {
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MemWriter writer(mBufPos);
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WriteElement(writer, aRecordedEvent->GetType());
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aRecordedEvent->Record(writer);
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UpdateWriteTotalsBy(size.mTotalSize);
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} else {
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WriteElement(*this, aRecordedEvent->GetType());
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aRecordedEvent->Record(*this);
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}
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}
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/**
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* Simple write function required by WriteElement.
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*
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* @param aData the data to be written to the buffer
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* @param aSize the number of chars to write
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*/
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virtual void write(const char* const aData, const size_t aSize) = 0;
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/**
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* Simple read function required by ReadElement.
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*
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* @param aOut the pointer to read into
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* @param aSize the number of chars to read
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*/
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virtual void read(char* const aOut, const size_t aSize) = 0;
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virtual bool good() const = 0;
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virtual void SetIsBad() = 0;
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protected:
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/**
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* Wait until space is available for writing and then set mBufPos and
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* mAvailable.
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*/
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virtual bool WaitForAndRecalculateAvailableSpace() = 0;
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/**
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* Update write count, mBufPos and mAvailable.
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*
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* @param aCount number of bytes written
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*/
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virtual void UpdateWriteTotalsBy(uint32_t aCount) = 0;
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char* mBufPos = nullptr;
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uint32_t mAvailable = 0;
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};
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struct MemStream {
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char* mData;
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size_t mLength;
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size_t mCapacity;
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bool mValid = true;
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bool Resize(size_t aSize) {
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if (!mValid) {
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return false;
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}
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mLength = aSize;
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if (mLength > mCapacity) {
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mCapacity = mCapacity * 2;
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// check if the doubled capacity is enough
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// otherwise use double mLength
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if (mLength > mCapacity) {
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mCapacity = mLength * 2;
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}
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mData = (char*)realloc(mData, mCapacity);
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}
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if (mData) {
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return true;
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}
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NS_ERROR("Failed to allocate MemStream!");
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mValid = false;
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mLength = 0;
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return false;
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}
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void write(const char* aData, size_t aSize) {
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if (Resize(mLength + aSize)) {
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memcpy(mData + mLength - aSize, aData, aSize);
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}
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}
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MemStream() : mData(nullptr), mLength(0), mCapacity(0) {}
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~MemStream() { free(mData); }
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};
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class EventStream {
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public:
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virtual void write(const char* aData, size_t aSize) = 0;
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virtual void read(char* aOut, size_t aSize) = 0;
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virtual bool good() = 0;
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virtual void SetIsBad() = 0;
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};
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class RecordedEvent {
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public:
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enum EventType {
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DRAWTARGETCREATION = 0,
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DRAWTARGETDESTRUCTION,
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FILLRECT,
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STROKERECT,
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STROKELINE,
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CLEARRECT,
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COPYSURFACE,
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SETTRANSFORM,
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PUSHCLIP,
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PUSHCLIPRECT,
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POPCLIP,
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FILL,
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FILLGLYPHS,
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MASK,
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STROKE,
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DRAWSURFACE,
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DRAWDEPENDENTSURFACE,
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DRAWSURFACEWITHSHADOW,
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PATHCREATION,
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PATHDESTRUCTION,
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SOURCESURFACECREATION,
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SOURCESURFACEDESTRUCTION,
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GRADIENTSTOPSCREATION,
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GRADIENTSTOPSDESTRUCTION,
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SNAPSHOT,
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SCALEDFONTCREATION,
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SCALEDFONTDESTRUCTION,
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MASKSURFACE,
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FILTERNODECREATION,
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FILTERNODEDESTRUCTION,
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DRAWFILTER,
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FILTERNODESETATTRIBUTE,
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FILTERNODESETINPUT,
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CREATESIMILARDRAWTARGET,
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CREATECLIPPEDDRAWTARGET,
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CREATEDRAWTARGETFORFILTER,
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FONTDATA,
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FONTDESC,
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PUSHLAYER,
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PUSHLAYERWITHBLEND,
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POPLAYER,
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UNSCALEDFONTCREATION,
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UNSCALEDFONTDESTRUCTION,
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INTOLUMINANCE,
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EXTERNALSURFACECREATION,
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FLUSH,
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DETACHALLSNAPSHOTS,
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OPTIMIZESOURCESURFACE,
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LAST,
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};
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virtual ~RecordedEvent() = default;
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static std::string GetEventName(EventType aType);
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/**
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* Play back this event using the translator. Note that derived classes
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* should
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* only return false when there is a fatal error, as it will probably mean
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* the
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* translation will abort.
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* @param aTranslator Translator to be used for retrieving other referenced
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* objects and making playback decisions.
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* @return true unless a fatal problem has occurred and playback should
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* abort.
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*/
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virtual bool PlayEvent(Translator* aTranslator) const { return true; }
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virtual void RecordToStream(std::ostream& aStream) const = 0;
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virtual void RecordToStream(EventStream& aStream) const = 0;
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virtual void RecordToStream(EventRingBuffer& aStream) const = 0;
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virtual void RecordToStream(MemStream& aStream) const = 0;
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virtual void OutputSimpleEventInfo(std::stringstream& aStringStream) const {}
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template <class S>
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void RecordPatternData(S& aStream,
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const PatternStorage& aPatternStorage) const;
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template <class S>
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void ReadPatternData(S& aStream, PatternStorage& aPatternStorage) const;
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void StorePattern(PatternStorage& aDestination, const Pattern& aSource) const;
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template <class S>
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void RecordStrokeOptions(S& aStream,
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const StrokeOptions& aStrokeOptions) const;
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template <class S>
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void ReadStrokeOptions(S& aStream, StrokeOptions& aStrokeOptions);
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virtual std::string GetName() const = 0;
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virtual ReferencePtr GetDestinedDT() { return nullptr; }
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void OutputSimplePatternInfo(const PatternStorage& aStorage,
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std::stringstream& aOutput) const;
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template <class S>
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static bool DoWithEvent(S& aStream, EventType aType,
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const std::function<bool(RecordedEvent*)>& aAction);
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static bool DoWithEventFromStream(
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EventStream& aStream, EventType aType,
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const std::function<bool(RecordedEvent*)>& aAction);
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static bool DoWithEventFromStream(
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EventRingBuffer& aStream, EventType aType,
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const std::function<bool(RecordedEvent*)>& aAction);
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EventType GetType() const { return (EventType)mType; }
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protected:
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friend class DrawEventRecorderPrivate;
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friend class DrawEventRecorderFile;
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friend class DrawEventRecorderMemory;
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static void RecordUnscaledFont(UnscaledFont* aUnscaledFont,
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std::ostream* aOutput);
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static void RecordUnscaledFont(UnscaledFont* aUnscaledFont,
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MemStream& aOutput);
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template <class S>
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static void RecordUnscaledFontImpl(UnscaledFont* aUnscaledFont, S& aOutput);
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MOZ_IMPLICIT RecordedEvent(int32_t aType) : mType(aType) {}
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int32_t mType;
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std::vector<Float> mDashPatternStorage;
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};
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template <class Derived>
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class RecordedEventDerived : public RecordedEvent {
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using RecordedEvent::RecordedEvent;
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public:
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void RecordToStream(std::ostream& aStream) const override {
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WriteElement(aStream, this->mType);
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static_cast<const Derived*>(this)->Record(aStream);
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}
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void RecordToStream(EventStream& aStream) const override {
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WriteElement(aStream, this->mType);
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static_cast<const Derived*>(this)->Record(aStream);
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}
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void RecordToStream(EventRingBuffer& aStream) const final {
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aStream.RecordEvent(static_cast<const Derived*>(this));
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}
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void RecordToStream(MemStream& aStream) const override {
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SizeCollector size;
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WriteElement(size, this->mType);
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static_cast<const Derived*>(this)->Record(size);
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if (!aStream.Resize(aStream.mLength + size.mTotalSize)) {
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return;
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}
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MemWriter writer(aStream.mData + aStream.mLength - size.mTotalSize);
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WriteElement(writer, this->mType);
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static_cast<const Derived*>(this)->Record(writer);
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}
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};
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} // namespace gfx
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} // namespace mozilla
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#endif
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