зеркало из https://github.com/mozilla/gecko-dev.git
578 строки
21 KiB
C++
578 строки
21 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef TextDrawTarget_h
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#define TextDrawTarget_h
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#include "mozilla/gfx/2D.h"
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#include "mozilla/layers/WebRenderLayerManager.h"
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#include "mozilla/layers/WebRenderBridgeChild.h"
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#include "mozilla/webrender/WebRenderAPI.h"
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#include "mozilla/layers/StackingContextHelper.h"
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namespace mozilla {
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namespace layout {
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using namespace gfx;
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// This class is fake DrawTarget, used to intercept text draw calls, while
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// also collecting up the other aspects of text natively.
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//
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// When using advanced-layers in nsDisplayText's constructor, we construct this
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// and run the full painting algorithm with this as the DrawTarget. This is
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// done to avoid having to massively refactor gecko's text painting code (which
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// has lots of components shared between other rendering algorithms).
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//
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// In some phases of the painting algorithm, we can grab the relevant values
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// and feed them directly into TextDrawTarget. For instance, selections,
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// decorations, and shadows are handled in this manner. In those cases we can
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// also short-circuit the painting algorithm to save work.
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//
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// In other phases, the computed values are sufficiently buried in complex
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// code that it's best for us to just intercept the final draw calls. This
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// is how we handle computing the glyphs of the main text and text-emphasis
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// (see our overloaded FillGlyphs implementation).
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//
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// To be clear: this is a big hack. With time we hope to refactor the codebase
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// so that all the elements of text are handled directly by TextDrawTarget,
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// which is to say everything is done like we do selections and shadows now.
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// This design is a good step for doing this work incrementally.
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//
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// This is also likely to be a bit buggy (missing or misinterpreted info)
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// while we further develop the design.
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//
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// TextDrawTarget doesn't yet support all features. See mHasUnsupportedFeatures
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// for details.
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class TextDrawTarget : public DrawTarget
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{
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public:
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explicit TextDrawTarget(wr::DisplayListBuilder& aBuilder,
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const layers::StackingContextHelper& aSc,
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layers::WebRenderLayerManager* aManager,
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nsDisplayItem* aItem,
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nsRect& aBounds)
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: mBuilder(aBuilder), mSc(aSc), mManager(aManager)
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{
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SetPermitSubpixelAA(!aItem->IsSubpixelAADisabled());
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// Compute clip/bounds
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auto appUnitsPerDevPixel = aItem->Frame()->PresContext()->AppUnitsPerDevPixel();
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LayoutDeviceRect layoutBoundsRect = LayoutDeviceRect::FromAppUnits(
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aBounds, appUnitsPerDevPixel);
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LayoutDeviceRect layoutClipRect = layoutBoundsRect;
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mBoundsRect = aSc.ToRelativeLayoutRect(layoutBoundsRect);
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// Add 1 pixel of dirty area around clip rect to allow us to paint
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// antialiased pixels beyond the measured text extents.
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layoutClipRect.Inflate(1);
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mClipStack.AppendElement(layoutClipRect);
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mBackfaceVisible = !aItem->BackfaceIsHidden();
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mBuilder.Save();
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}
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// Prevent this from being copied
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TextDrawTarget(const TextDrawTarget& src) = delete;
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TextDrawTarget& operator=(const TextDrawTarget&) = delete;
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~TextDrawTarget()
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{
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if (mHasUnsupportedFeatures) {
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mBuilder.Restore();
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} else {
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mBuilder.ClearSave();
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}
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}
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void FoundUnsupportedFeature() { mHasUnsupportedFeatures = true; }
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bool HasUnsupportedFeatures() { return mHasUnsupportedFeatures; }
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wr::FontInstanceFlags GetWRGlyphFlags() const { return mWRGlyphFlags; }
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void SetWRGlyphFlags(wr::FontInstanceFlags aFlags) { mWRGlyphFlags = aFlags; }
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class AutoRestoreWRGlyphFlags
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{
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public:
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~AutoRestoreWRGlyphFlags()
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{
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if (mTarget) {
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mTarget->SetWRGlyphFlags(mFlags);
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}
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}
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void Save(TextDrawTarget* aTarget)
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{
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// This allows for recursive saves, in case the flags need to be modified
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// under multiple conditions (i.e. transforms and synthetic italics),
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// since the flags will be restored to the first saved value in the
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// destructor on scope exit.
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if (!mTarget) {
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// Only record the first save with the original flags that will be restored.
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mTarget = aTarget;
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mFlags = aTarget->GetWRGlyphFlags();
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} else {
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// Ensure that this is actually a recursive save to the same target
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MOZ_ASSERT(mTarget == aTarget,
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"Recursive save of WR glyph flags to different TextDrawTargets");
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}
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}
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private:
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TextDrawTarget* mTarget = nullptr;
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wr::FontInstanceFlags mFlags = {0};
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};
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// This overload just stores the glyphs/font/color.
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void
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FillGlyphs(ScaledFont* aFont,
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const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const DrawOptions& aOptions) override
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{
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// Make sure we're only given boring color patterns
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MOZ_RELEASE_ASSERT(aOptions.mCompositionOp == CompositionOp::OP_OVER);
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MOZ_RELEASE_ASSERT(aOptions.mAlpha == 1.0f);
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MOZ_RELEASE_ASSERT(aPattern.GetType() == PatternType::COLOR);
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// Make sure the font exists, and can be serialized
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MOZ_RELEASE_ASSERT(aFont);
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if (!aFont->CanSerialize()) {
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FoundUnsupportedFeature();
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return;
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}
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auto* colorPat = static_cast<const ColorPattern*>(&aPattern);
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auto color = wr::ToColorF(colorPat->mColor);
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MOZ_ASSERT(aBuffer.mNumGlyphs);
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auto glyphs = Range<const wr::GlyphInstance>(reinterpret_cast<const wr::GlyphInstance*>(aBuffer.mGlyphs), aBuffer.mNumGlyphs);
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// MSVC won't let us use offsetof on the following directly so we give it a
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// name with typedef
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typedef std::remove_reference<decltype(aBuffer.mGlyphs[0])>::type GlyphType;
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// Compare gfx::Glyph and wr::GlyphInstance to make sure that they are
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// structurally equivalent to ensure that our cast above was ok
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static_assert(std::is_same<decltype(aBuffer.mGlyphs[0].mIndex), decltype(glyphs[0].index)>()
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&& std::is_same<decltype(aBuffer.mGlyphs[0].mPosition.x), decltype(glyphs[0].point.x)>()
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&& std::is_same<decltype(aBuffer.mGlyphs[0].mPosition.y), decltype(glyphs[0].point.y)>()
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&& offsetof(GlyphType, mIndex) == offsetof(wr::GlyphInstance, index)
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&& offsetof(GlyphType, mPosition) == offsetof(wr::GlyphInstance, point)
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&& offsetof(decltype(aBuffer.mGlyphs[0].mPosition), x) == offsetof(decltype(glyphs[0].point), x)
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&& offsetof(decltype(aBuffer.mGlyphs[0].mPosition), y) == offsetof(decltype(glyphs[0].point), y)
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&& std::is_standard_layout<std::remove_reference<decltype(aBuffer.mGlyphs[0])>>::value
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&& std::is_standard_layout<std::remove_reference<decltype(glyphs[0])>>::value
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&& sizeof(aBuffer.mGlyphs[0]) == sizeof(glyphs[0])
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&& sizeof(aBuffer.mGlyphs[0].mPosition) == sizeof(glyphs[0].point)
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, "glyph buf types don't match");
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wr::GlyphOptions glyphOptions;
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glyphOptions.render_mode = wr::ToFontRenderMode(aOptions.mAntialiasMode, GetPermitSubpixelAA());
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glyphOptions.flags = mWRGlyphFlags;
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mManager->WrBridge()->PushGlyphs(mBuilder, glyphs, aFont, color, mSc,
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mBoundsRect, ClipRect(), mBackfaceVisible,
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&glyphOptions);
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}
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void
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PushClipRect(const Rect &aRect) override {
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LayoutDeviceRect rect = LayoutDeviceRect::FromUnknownRect(aRect);
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rect = rect.Intersect(mClipStack.LastElement());
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mClipStack.AppendElement(rect);
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}
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void
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PopClip() override {
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mClipStack.RemoveElementAt(mClipStack.Length() - 1);
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}
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void
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AppendShadow(const wr::Shadow& aShadow)
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{
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mBuilder.PushShadow(mBoundsRect, ClipRect(), mBackfaceVisible, aShadow);
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mHasShadows = true;
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}
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void
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TerminateShadows()
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{
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if (mHasShadows) {
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mBuilder.PopAllShadows();
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mHasShadows = false;
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}
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}
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void
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AppendSelectionRect(const LayoutDeviceRect& aRect, const Color& aColor)
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{
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auto rect = wr::ToLayoutRect(aRect);
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auto color = wr::ToColorF(aColor);
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mBuilder.PushRect(rect, ClipRect(), mBackfaceVisible, color);
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}
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// This function is basically designed to slide into the decoration drawing
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// code of nsCSSRendering with minimum disruption, to minimize the
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// chances of implementation drift. As such, it mostly looks like a call
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// to a skia-style StrokeLine method: two end-points, with a thickness
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// and style. Notably the end-points are *centered* in the block direction,
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// even though webrender wants a rect-like representation, where the points
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// are on corners.
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//
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// So we mangle the format here in a single centralized place, where neither
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// webrender nor nsCSSRendering has to care about this mismatch.
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//
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// NOTE: we assume the points are axis-aligned, and aStart should be used
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// as the top-left corner of the rect.
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void
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AppendDecoration(const Point& aStart,
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const Point& aEnd,
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const float aThickness,
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const bool aVertical,
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const Color& aColor,
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const uint8_t aStyle)
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{
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auto pos = LayoutDevicePoint::FromUnknownPoint(aStart);
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LayoutDeviceSize size;
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if (aVertical) {
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pos.x -= aThickness / 2; // adjust from center to corner
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size = LayoutDeviceSize(aThickness, aEnd.y - aStart.y);
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} else {
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pos.y -= aThickness / 2; // adjust from center to corner
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size = LayoutDeviceSize(aEnd.x - aStart.x, aThickness);
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}
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wr::Line decoration;
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decoration.bounds = mSc.ToRelativeLayoutRect(LayoutDeviceRect(pos, size));
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decoration.wavyLineThickness = 0; // dummy value, unused
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decoration.color = wr::ToColorF(aColor);
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decoration.orientation = aVertical
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? wr::LineOrientation::Vertical
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: wr::LineOrientation::Horizontal;
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switch (aStyle) {
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case NS_STYLE_TEXT_DECORATION_STYLE_SOLID:
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decoration.style = wr::LineStyle::Solid;
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break;
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case NS_STYLE_TEXT_DECORATION_STYLE_DOTTED:
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decoration.style = wr::LineStyle::Dotted;
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break;
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case NS_STYLE_TEXT_DECORATION_STYLE_DASHED:
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decoration.style = wr::LineStyle::Dashed;
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break;
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// Wavy lines should go through AppendWavyDecoration
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case NS_STYLE_TEXT_DECORATION_STYLE_WAVY:
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// Double lines should be lowered to two solid lines
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case NS_STYLE_TEXT_DECORATION_STYLE_DOUBLE:
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default:
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MOZ_CRASH("TextDrawTarget received unsupported line style");
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}
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mBuilder.PushLine(ClipRect(), mBackfaceVisible, decoration);
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}
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// Seperated out from AppendDecoration because Wavy Lines are completely
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// different, and trying to merge the concept is more of a mess than it's
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// worth.
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void
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AppendWavyDecoration(const Rect& aBounds,
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const float aThickness,
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const bool aVertical,
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const Color& aColor)
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{
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wr::Line decoration;
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decoration.bounds = mSc.ToRelativeLayoutRect(
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LayoutDeviceRect::FromUnknownRect(aBounds));
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decoration.wavyLineThickness = aThickness;
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decoration.color = wr::ToColorF(aColor);
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decoration.orientation = aVertical
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? wr::LineOrientation::Vertical
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: wr::LineOrientation::Horizontal;
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decoration.style = wr::LineStyle::Wavy;
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mBuilder.PushLine(ClipRect(), mBackfaceVisible, decoration);
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}
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private:
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wr::LayerRect ClipRect()
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{
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return mSc.ToRelativeLayoutRect(mClipStack.LastElement());
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}
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// Whether anything unsupported was encountered. Currently:
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//
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// * Synthetic bold/italics
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// * SVG fonts
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// * Unserializable fonts
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// * Tofu glyphs
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// * Pratial ligatures
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// * Text writing-mode
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// * Text stroke
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bool mHasUnsupportedFeatures = false;
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// Whether PopAllShadows needs to be called
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bool mHasShadows = false;
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// Things used to push to webrender
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wr::DisplayListBuilder& mBuilder;
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const layers::StackingContextHelper& mSc;
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layers::WebRenderLayerManager* mManager;
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// Computed facts
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wr::LayerRect mBoundsRect;
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nsTArray<LayoutDeviceRect> mClipStack;
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bool mBackfaceVisible;
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wr::FontInstanceFlags mWRGlyphFlags = {0};
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// The rest of this is dummy implementations of DrawTarget's API
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public:
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DrawTargetType GetType() const override {
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return DrawTargetType::SOFTWARE_RASTER;
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}
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BackendType GetBackendType() const override {
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return BackendType::WEBRENDER_TEXT;
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}
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bool IsRecording() const override { return true; }
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bool IsCaptureDT() const override { return false; }
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already_AddRefed<SourceSurface> Snapshot() override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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return nullptr;
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}
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already_AddRefed<SourceSurface> IntoLuminanceSource(LuminanceType aLuminanceType,
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float aOpacity) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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return nullptr;
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}
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IntSize GetSize() override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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return IntSize(1, 1);
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}
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void Flush() override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void DrawCapturedDT(DrawTargetCapture *aCaptureDT,
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const Matrix& aTransform) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void DrawSurface(SourceSurface *aSurface,
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const Rect &aDest,
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const Rect &aSource,
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const DrawSurfaceOptions &aSurfOptions,
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const DrawOptions &aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void DrawFilter(FilterNode *aNode,
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const Rect &aSourceRect,
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const Point &aDestPoint,
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const DrawOptions &aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void DrawSurfaceWithShadow(SourceSurface *aSurface,
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const Point &aDest,
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const Color &aColor,
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const Point &aOffset,
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Float aSigma,
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CompositionOp aOperator) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void ClearRect(const Rect &aRect) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void CopySurface(SourceSurface *aSurface,
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const IntRect &aSourceRect,
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const IntPoint &aDestination) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void FillRect(const Rect &aRect,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions()) override {
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MOZ_RELEASE_ASSERT(aPattern.GetType() == PatternType::COLOR);
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auto rect = mSc.ToRelativeLayoutRect(LayoutDeviceRect::FromUnknownRect(aRect));
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auto color = wr::ToColorF(static_cast<const ColorPattern&>(aPattern).mColor);
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mBuilder.PushRect(rect, ClipRect(), mBackfaceVisible, color);
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}
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void StrokeRect(const Rect &aRect,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions,
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const DrawOptions &aOptions) override {
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MOZ_RELEASE_ASSERT(aPattern.GetType() == PatternType::COLOR &&
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aStrokeOptions.mDashLength == 0);
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wr::Line line;
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line.wavyLineThickness = 0; // dummy value, unused
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line.color = wr::ToColorF(static_cast<const ColorPattern&>(aPattern).mColor);
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line.style = wr::LineStyle::Solid;
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// Top horizontal line
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LayoutDevicePoint top(aRect.x, aRect.y - aStrokeOptions.mLineWidth / 2);
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LayoutDeviceSize horiSize(aRect.width, aStrokeOptions.mLineWidth);
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line.bounds = mSc.ToRelativeLayoutRect(LayoutDeviceRect(top, horiSize));
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line.orientation = wr::LineOrientation::Horizontal;
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mBuilder.PushLine(ClipRect(), mBackfaceVisible, line);
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// Bottom horizontal line
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LayoutDevicePoint bottom(aRect.x, aRect.YMost() - aStrokeOptions.mLineWidth / 2);
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line.bounds = mSc.ToRelativeLayoutRect(LayoutDeviceRect(bottom, horiSize));
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mBuilder.PushLine(ClipRect(), mBackfaceVisible, line);
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// Left vertical line
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LayoutDevicePoint left(aRect.x + aStrokeOptions.mLineWidth / 2, aRect.y + aStrokeOptions.mLineWidth / 2);
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LayoutDeviceSize vertSize(aStrokeOptions.mLineWidth, aRect.height - aStrokeOptions.mLineWidth);
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line.bounds = mSc.ToRelativeLayoutRect(LayoutDeviceRect(left, vertSize));
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line.orientation = wr::LineOrientation::Vertical;
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mBuilder.PushLine(ClipRect(), mBackfaceVisible, line);
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// Right vertical line
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LayoutDevicePoint right(aRect.XMost() - aStrokeOptions.mLineWidth / 2, aRect.y + aStrokeOptions.mLineWidth / 2);
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line.bounds = mSc.ToRelativeLayoutRect(LayoutDeviceRect(right, vertSize));
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mBuilder.PushLine(ClipRect(), mBackfaceVisible, line);
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}
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void StrokeLine(const Point &aStart,
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const Point &aEnd,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions,
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const DrawOptions &aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void Stroke(const Path *aPath,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions,
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const DrawOptions &aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void Fill(const Path *aPath,
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const Pattern &aPattern,
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const DrawOptions &aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void StrokeGlyphs(ScaledFont* aFont,
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const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
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}
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void Mask(const Pattern &aSource,
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const Pattern &aMask,
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const DrawOptions &aOptions) override {
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MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
}
|
|
|
|
void MaskSurface(const Pattern &aSource,
|
|
SourceSurface *aMask,
|
|
Point aOffset,
|
|
const DrawOptions &aOptions) override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
}
|
|
|
|
bool Draw3DTransformedSurface(SourceSurface* aSurface,
|
|
const Matrix4x4& aMatrix) override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
}
|
|
|
|
void PushClip(const Path *aPath) override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
}
|
|
|
|
void PushDeviceSpaceClipRects(const IntRect* aRects, uint32_t aCount) override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
}
|
|
|
|
|
|
|
|
void PushLayer(bool aOpaque, Float aOpacity,
|
|
SourceSurface* aMask,
|
|
const Matrix& aMaskTransform,
|
|
const IntRect& aBounds,
|
|
bool aCopyBackground) override {
|
|
// Fine to pretend we do this
|
|
}
|
|
|
|
void PopLayer() override {
|
|
// Fine to pretend we do this
|
|
}
|
|
|
|
|
|
already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
|
|
const IntSize &aSize,
|
|
int32_t aStride,
|
|
SurfaceFormat aFormat) const override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
already_AddRefed<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
already_AddRefed<SourceSurface>
|
|
CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
already_AddRefed<DrawTarget>
|
|
CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
already_AddRefed<PathBuilder> CreatePathBuilder(FillRule aFillRule) const override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
already_AddRefed<FilterNode> CreateFilter(FilterType aType) override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
already_AddRefed<GradientStops>
|
|
CreateGradientStops(GradientStop *aStops,
|
|
uint32_t aNumStops,
|
|
ExtendMode aExtendMode) const override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
void* GetNativeSurface(NativeSurfaceType aType) override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
return nullptr;
|
|
}
|
|
|
|
void DetachAllSnapshots() override {
|
|
MOZ_CRASH("TextDrawTarget: Method shouldn't be called");
|
|
}
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|