gecko-dev/dom/media/webaudio/OfflineAudioCompletionEvent.h

54 строки
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef OfflineAudioCompletionEvent_h_
#define OfflineAudioCompletionEvent_h_
#include "AudioBuffer.h"
#include "mozilla/dom/Event.h"
namespace mozilla {
namespace dom {
class AudioContext;
class OfflineAudioCompletionEvent final : public Event
{
public:
OfflineAudioCompletionEvent(AudioContext* aOwner,
nsPresContext* aPresContext,
WidgetEvent* aEvent);
NS_DECL_ISUPPORTS_INHERITED
NS_FORWARD_TO_EVENT
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(OfflineAudioCompletionEvent, Event)
virtual JSObject* WrapObjectInternal(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
void InitEvent(AudioBuffer* aRenderedBuffer)
{
InitEvent(NS_LITERAL_STRING("complete"), false, false);
mRenderedBuffer = aRenderedBuffer;
}
AudioBuffer* RenderedBuffer() const
{
return mRenderedBuffer;
}
protected:
virtual ~OfflineAudioCompletionEvent();
private:
RefPtr<AudioBuffer> mRenderedBuffer;
};
} // namespace dom
} // namespace mozilla
#endif