gecko-dev/content/media/webaudio/OfflineAudioCompletionEvent.h

52 строки
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef OfflineAudioCompletionEvent_h_
#define OfflineAudioCompletionEvent_h_
#include "nsDOMEvent.h"
#include "AudioBuffer.h"
#include "AudioContext.h"
namespace mozilla {
namespace dom {
class OfflineAudioCompletionEvent : public nsDOMEvent,
public EnableWebAudioCheck
{
public:
OfflineAudioCompletionEvent(AudioContext* aOwner,
nsPresContext *aPresContext,
nsEvent *aEvent);
NS_DECL_ISUPPORTS_INHERITED
NS_FORWARD_TO_NSDOMEVENT
NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(OfflineAudioCompletionEvent, nsDOMEvent)
virtual JSObject* WrapObject(JSContext* aCx,
JS::Handle<JSObject*> aScope) MOZ_OVERRIDE;
void InitEvent(AudioBuffer* aRenderedBuffer)
{
InitEvent(NS_LITERAL_STRING("complete"), false, false);
mRenderedBuffer = aRenderedBuffer;
}
AudioBuffer* RenderedBuffer() const
{
return mRenderedBuffer;
}
private:
nsRefPtr<AudioBuffer> mRenderedBuffer;
};
}
}
#endif