gecko-dev/gfx/angle/targets/libANGLE/moz.build

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# Generated by update-angle.py
include('../../moz.build.common')
DEFINES['ANGLE_ENABLE_D3D11'] = True
DEFINES['ANGLE_ENABLE_D3D9'] = True
DEFINES['ANGLE_ENABLE_DEBUG_ANNOTATIONS'] = True
DEFINES['ANGLE_GENERATE_SHADER_DEBUG_INFO'] = True
#DEFINES['ANGLE_IS_64_BIT_CPU'] = True
#DEFINES['ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES'] = '{ "d3dcompiler_47.dll", "d3dcompiler_46.dll", "d3dcompiler_43.dll" }'
#DEFINES['CERT_CHAIN_PARA_HAS_EXTRA_FIELDS'] = True
#DEFINES['CHROMIUM_BUILD'] = True
#DEFINES['COMPONENT_BUILD'] = True
DEFINES['DYNAMIC_ANNOTATIONS_ENABLED'] = '1'
#DEFINES['FULL_SAFE_BROWSING'] = True
DEFINES['LIBANGLE_IMPLEMENTATION'] = True
DEFINES['NOMINMAX'] = True
#DEFINES['NO_TCMALLOC'] = True
DEFINES['NTDDI_VERSION'] = '0x0A000003'
#DEFINES['PSAPI_VERSION'] = '2'
#DEFINES['SAFE_BROWSING_CSD'] = True
#DEFINES['SAFE_BROWSING_DB_LOCAL'] = True
DEFINES['UNICODE'] = True
#DEFINES['USE_AURA'] = '1'
#DEFINES['WIN32'] = True
#DEFINES['WIN32_LEAN_AND_MEAN'] = True
#DEFINES['WINAPI_FAMILY'] = 'WINAPI_FAMILY_DESKTOP_APP'
DEFINES['WINVER'] = '0x0A00'
#DEFINES['WTF_USE_DYNAMIC_ANNOTATIONS'] = '1'
DEFINES['_ATL_NO_OPENGL'] = True
DEFINES['_CRT_RAND_S'] = True
DEFINES['_CRT_SECURE_NO_DEPRECATE'] = True
#DEFINES['_DEBUG'] = True
DEFINES['_HAS_EXCEPTIONS'] = '0'
#DEFINES['_HAS_ITERATOR_DEBUGGING'] = '0'
DEFINES['_SCL_SECURE_NO_DEPRECATE'] = True
DEFINES['_SECURE_ATL'] = True
DEFINES['_UNICODE'] = True
#DEFINES['_USING_V110_SDK71_'] = True
#DEFINES['_WIN32_WINNT'] = '0x0A00'
#DEFINES['_WINDOWS'] = True
#DEFINES['__STD_C'] = True
LOCAL_INCLUDES += [
'../../checkout/include/',
'../../checkout/out/gen/angle/',
'../../checkout/src/',
'../../checkout/src/common/third_party/base/',
]
#CXXFLAGS += [
# '/bigobj',
# '/d2FastFail',
# '/D__DATE__=',
# '/D__TIME__=',
# '/D__TIMESTAMP__=',
# '/FS',
# '/GF',
# '/GR-',
# '/Gy',
# '/MDd',
# '/Ob0',
# '/Od',
# '/TP',
# '/utf-8',
# '/W4',
# '/wd4091',
# '/wd4100',
# '/wd4117',
# '/wd4121',
# '/wd4127',
# '/wd4200',
# '/wd4201',
# '/wd4204',
# '/wd4221',
# '/wd4244',
# '/wd4245',
# '/wd4251',
# '/wd4267',
# '/wd4275',
# '/wd4305',
# '/wd4312',
# '/wd4324',
# '/wd4351',
# '/wd4355',
# '/wd4389',
# '/wd4456',
# '/wd4457',
# '/wd4458',
# '/wd4459',
# '/wd4503',
# '/wd4505',
# '/wd4510',
# '/wd4512',
# '/wd4530',
# '/wd4577',
# '/wd4589',
# '/wd4610',
# '/wd4611',
# '/wd4661',
# '/wd4701',
# '/wd4702',
# '/wd4703',
# '/wd4706',
# '/wd4715',
# '/wd4838',
# '/wd4995',
# '/wd4996',
# '/we4244',
# '/we4456',
# '/we4458',
# '/we4800',
# '/we4838',
# '/WX',
# '/Zc:sizedDealloc-',
# '/Zi',
#]
SOURCES += [
'../../checkout/src/common/event_tracer.cpp',
'../../checkout/src/libANGLE/angletypes.cpp',
'../../checkout/src/libANGLE/AttributeMap.cpp',
'../../checkout/src/libANGLE/BlobCache.cpp',
'../../checkout/src/libANGLE/Buffer.cpp',
'../../checkout/src/libANGLE/Caps.cpp',
'../../checkout/src/libANGLE/Compiler.cpp',
'../../checkout/src/libANGLE/Config.cpp',
'../../checkout/src/libANGLE/Context.cpp',
'../../checkout/src/libANGLE/Context_gles_1_0.cpp',
'../../checkout/src/libANGLE/Debug.cpp',
'../../checkout/src/libANGLE/Device.cpp',
'../../checkout/src/libANGLE/Display.cpp',
'../../checkout/src/libANGLE/EGLSync.cpp',
'../../checkout/src/libANGLE/Error.cpp',
'../../checkout/src/libANGLE/es3_copy_conversion_table_autogen.cpp',
'../../checkout/src/libANGLE/Fence.cpp',
'../../checkout/src/libANGLE/format_map_autogen.cpp',
'../../checkout/src/libANGLE/formatutils.cpp',
'../../checkout/src/libANGLE/Framebuffer.cpp',
'../../checkout/src/libANGLE/FramebufferAttachment.cpp',
'../../checkout/src/libANGLE/GLES1Renderer.cpp',
'../../checkout/src/libANGLE/GLES1State.cpp',
'../../checkout/src/libANGLE/HandleAllocator.cpp',
'../../checkout/src/libANGLE/HandleRangeAllocator.cpp',
'../../checkout/src/libANGLE/Image.cpp',
'../../checkout/src/libANGLE/ImageIndex.cpp',
'../../checkout/src/libANGLE/IndexRangeCache.cpp',
'../../checkout/src/libANGLE/LoggingAnnotator.cpp',
'../../checkout/src/libANGLE/MemoryProgramCache.cpp',
'../../checkout/src/libANGLE/Observer.cpp',
'../../checkout/src/libANGLE/Path.cpp',
'../../checkout/src/libANGLE/Platform.cpp',
'../../checkout/src/libANGLE/Program.cpp',
'../../checkout/src/libANGLE/ProgramLinkedResources.cpp',
'../../checkout/src/libANGLE/ProgramPipeline.cpp',
'../../checkout/src/libANGLE/Query.cpp',
'../../checkout/src/libANGLE/queryconversions.cpp',
'../../checkout/src/libANGLE/queryutils.cpp',
'../../checkout/src/libANGLE/Renderbuffer.cpp',
'../../checkout/src/libANGLE/renderer/ContextImpl.cpp',
'../../checkout/src/libANGLE/renderer/d3d/BufferD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/CompilerD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Blit11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Clear11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Context11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/converged/CompositorNativeWindow11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Fence11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Image11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Program11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/ProgramPipeline11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Query11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/ResourceManager11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/StreamProducerD3DTexture.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/texture_format_table.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/Trim11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d11/win32/NativeWindow11Win32.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Blit9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Buffer9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Context9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/DebugAnnotator9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Fence9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/formatutils9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Image9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/IndexBuffer9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/NativeWindow9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Query9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/RenderTarget9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/ShaderExecutable9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/StateManager9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/SwapChain9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/TextureStorage9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp',
'../../checkout/src/libANGLE/renderer/d3d/d3d9/VertexDeclarationCache.cpp',
'../../checkout/src/libANGLE/renderer/d3d/DeviceD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/DisplayD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/DynamicHLSL.cpp',
'../../checkout/src/libANGLE/renderer/d3d/DynamicImage2DHLSL.cpp',
'../../checkout/src/libANGLE/renderer/d3d/EGLImageD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/FramebufferD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/HLSLCompiler.cpp',
'../../checkout/src/libANGLE/renderer/d3d/ImageD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/IndexBuffer.cpp',
'../../checkout/src/libANGLE/renderer/d3d/IndexDataManager.cpp',
'../../checkout/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/ProgramD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/RenderbufferD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/RendererD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/ShaderD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/SurfaceD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/SwapChainD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/TextureD3D.cpp',
'../../checkout/src/libANGLE/renderer/d3d/VertexBuffer.cpp',
'../../checkout/src/libANGLE/renderer/d3d/VertexDataManager.cpp',
'../../checkout/src/libANGLE/renderer/DeviceImpl.cpp',
'../../checkout/src/libANGLE/renderer/DisplayImpl.cpp',
'../../checkout/src/libANGLE/renderer/driver_utils.cpp',
'../../checkout/src/libANGLE/renderer/Format_table_autogen.cpp',
'../../checkout/src/libANGLE/renderer/load_functions_table_autogen.cpp',
'../../checkout/src/libANGLE/renderer/QueryImpl.cpp',
'../../checkout/src/libANGLE/renderer/renderer_utils.cpp',
'../../checkout/src/libANGLE/renderer/SurfaceImpl.cpp',
'../../checkout/src/libANGLE/renderer/TextureImpl.cpp',
'../../checkout/src/libANGLE/ResourceManager.cpp',
'../../checkout/src/libANGLE/Sampler.cpp',
'../../checkout/src/libANGLE/Shader.cpp',
'../../checkout/src/libANGLE/State.cpp',
'../../checkout/src/libANGLE/Stream.cpp',
'../../checkout/src/libANGLE/Surface.cpp',
'../../checkout/src/libANGLE/Texture.cpp',
'../../checkout/src/libANGLE/Thread.cpp',
'../../checkout/src/libANGLE/TransformFeedback.cpp',
'../../checkout/src/libANGLE/Uniform.cpp',
'../../checkout/src/libANGLE/validationEGL.cpp',
'../../checkout/src/libANGLE/validationES.cpp',
'../../checkout/src/libANGLE/validationES1.cpp',
'../../checkout/src/libANGLE/validationES2.cpp',
'../../checkout/src/libANGLE/validationES3.cpp',
'../../checkout/src/libANGLE/validationES31.cpp',
'../../checkout/src/libANGLE/VaryingPacking.cpp',
'../../checkout/src/libANGLE/VertexArray.cpp',
'../../checkout/src/libANGLE/VertexAttribute.cpp',
'../../checkout/src/libANGLE/WorkerThread.cpp',
'../../checkout/src/third_party/systeminfo/SystemInfo.cpp',
]
USE_LIBS += [
'angle_common',
'angle_gpu_info_util',
'angle_image_util',
'translator',
]
DIRS += [
'../angle_common',
'../angle_gpu_info_util',
'../angle_image_util',
'../translator',
]
OS_LIBS += [
'd3d9',
'dxguid',
'setupapi',
]
#LDFLAGS += [
# '/DEBUG',
# '/pdbaltpath:%_PDB%',
# '/WX',
#]
Library('libANGLE')