gecko-dev/gfx/webrender_bindings
Dzmitry Malyshau 005edf80aa Bug 1570736 - Force disable WR swizzling on Intel 4000 on Mac r=aosmond
Investigation showed that on this platform the texture unit state becomes
corrupted whenever we set the non-identity swizzling (getting garbage from textureSize()).
Given no easy workaround, we disable swizzling for this GPU family on Mac, for now.

Differential Revision: https://phabricator.services.mozilla.com/D41274

--HG--
extra : moz-landing-system : lando
2019-08-09 18:57:35 +00:00
..
src Bug 1570736 - Force disable WR swizzling on Intel 4000 on Mac r=aosmond 2019-08-09 18:57:35 +00:00
Cargo.toml Bug 1567241 - Update to euclid 0.20. r=kvark, emilio. 2019-07-18 22:54:16 +02:00
Moz2DImageRenderer.cpp Bug 1563139 - Remove StaticPrefs.h. r=glandium 2019-07-26 01:10:23 +00:00
README.webrender Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00
RenderAndroidSurfaceTextureHostOGL.cpp Bug 1533296 - Make WebRender error as to Fallback to Compositor rendering during disabling WebRender on android r=nical 2019-06-19 16:14:56 +00:00
RenderAndroidSurfaceTextureHostOGL.h Bug 1544642 - Do not bind SurfaceTexture of video to gl context if it is used by WebGL r=nical 2019-04-26 07:48:54 +00:00
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RenderCompositor.h Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RenderCompositorANGLE.cpp Bug 1567347 - Add option of using DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL without DirectComposition r=nical 2019-07-19 09:26:03 +00:00
RenderCompositorANGLE.h Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RenderCompositorEGL.cpp Bug 1565583 - Handle missing mEGLSurface in DEBUG mode to avoid GL error, r=sotaro 2019-07-23 10:59:05 +00:00
RenderCompositorEGL.h Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RenderCompositorOGL.cpp Bug 1563139 - Remove StaticPrefs.h. r=glandium 2019-07-26 01:10:23 +00:00
RenderCompositorOGL.h Bug 1565668 - Add back-pressure to WebRender+OGL by implementing RenderCompositorOGL::WaitForGPU(). r=sotaro 2019-07-17 20:46:39 +00:00
RenderD3D11TextureHostOGL.cpp Bug 1559524 - Reduce calls to GLLibraryEGL::Get(). r=lsalzman 2019-06-15 05:21:12 +00:00
RenderD3D11TextureHostOGL.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderEGLImageTextureHost.cpp Bug 1559524 - Reduce calls to GLLibraryEGL::Get(). r=lsalzman 2019-06-15 05:21:12 +00:00
RenderEGLImageTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderMacIOSurfaceTextureHostOGL.cpp
RenderMacIOSurfaceTextureHostOGL.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h Bug 1540581 - P6. Tidy some C++ declarations in gfx/. r=gerald,jrmuizel 2019-04-11 12:36:51 +00:00
RenderTextureHost.cpp Bug 1529870 - Add handling of single buffer mode android SurfaceTexture r=nical 2019-04-03 22:05:27 +00:00
RenderTextureHost.h Bug 1567816 - Remove WebRenderTextureHostWrapper r=nical 2019-07-22 08:03:59 +00:00
RenderTextureHostOGL.cpp
RenderTextureHostOGL.h
RenderThread.cpp Bug 1570869 - Inline FrameRenderingComplete into HandleFrameOneDoc. r=nical 2019-08-05 12:09:46 +00:00
RenderThread.h Bug 1570869 - Inline FrameRenderingComplete into HandleFrameOneDoc. r=nical 2019-08-05 12:09:46 +00:00
RendererOGL.cpp Bug 1563432 - Remove ID3D11Device::GetDeviceRemovedReason() call from RenderCompositorANGLE::BeginFrame() r=nical 2019-07-11 09:41:38 +00:00
RendererOGL.h Bug 1533296 - Make WebRender error as to Fallback to Compositor rendering during disabling WebRender on android r=nical 2019-06-19 16:14:56 +00:00
RendererScreenshotGrabber.cpp Bug 1562642 - Part 2 - Add missing MPL2 headers r=Gijs 2019-07-08 09:27:47 +00:00
RendererScreenshotGrabber.h Bug 1547472 - Ref count the ProfilerScreenshots structure r=gerald,jesup 2019-05-24 23:53:28 +00:00
WebRenderAPI.cpp Bug 1570736 - Force disable WR swizzling on Intel 4000 on Mac r=aosmond 2019-08-09 18:57:35 +00:00
WebRenderAPI.h Bug 1566915 - Do not ref count the CompositionRecorder r=mstange 2019-07-31 18:28:47 +00:00
WebRenderTypes.cpp Bug 1441308 - Core renderroot splitting changes r=kats,sotaro 2019-03-22 18:28:42 +00:00
WebRenderTypes.h Bug 1543359 - P6. Add backend for color range information. r=mattwoodrow. 2019-07-26 08:45:31 +00:00
cbindgen.toml Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00
moz.build Bug 1567816 - Remove WebRenderTextureHostWrapper r=nical 2019-07-22 08:03:59 +00:00
rustfmt.toml
webrender_ffi.h Bug 1563311 - Remove uses of MOZ_BUILD_WEBRENDER. r=aosmond 2019-07-05 11:05:17 +00:00

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs