gecko-dev/dom/webidl/AudioContext.webidl

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/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/.
*
* The origin of this IDL file is
* https://webaudio.github.io/web-audio-api/
*
* Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
* liability, trademark and document use rules apply.
*/
[Constructor,
Constructor(AudioChannel audioChannelType),
Pref="dom.webaudio.enabled"]
interface AudioContext : BaseAudioContext {
// Bug 1324545: readonly attribute double outputLatency;
// Bug 1324545: AudioTimestamp getOutputTimestamp ();
[Throws]
Promise<void> suspend();
[Throws]
Promise<void> close();
[NewObject, Throws, UnsafeInPrerendering]
MediaElementAudioSourceNode createMediaElementSource(HTMLMediaElement mediaElement);
[NewObject, Throws, UnsafeInPrerendering]
MediaStreamAudioSourceNode createMediaStreamSource(MediaStream mediaStream);
// Bug 1324548: MediaStreamTrackAudioSourceNode createMediaStreamTrackSource (AudioMediaStreamTrack mediaStreamTrack);
[NewObject, Throws]
MediaStreamAudioDestinationNode createMediaStreamDestination();
};
// Mozilla extensions
partial interface AudioContext {
// Read AudioChannel.webidl for more information about this attribute.
[Pref="media.useAudioChannelAPI"]
readonly attribute AudioChannel mozAudioChannelType;
// These 2 events are dispatched when the AudioContext object is muted by
// the AudioChannelService. It's call 'interrupt' because when this event is
// dispatched on a HTMLMediaElement, the audio stream is paused.
[Pref="media.useAudioChannelAPI"]
attribute EventHandler onmozinterruptbegin;
[Pref="media.useAudioChannelAPI"]
attribute EventHandler onmozinterruptend;
// This method is for test only.
[ChromeOnly] AudioChannel testAudioChannelInAudioNodeStream();
};