зеркало из https://github.com/mozilla/gecko-dev.git
87882aa75a
In the DrawTargetRecording case we create new GradientStopsRecording each time and holding onto them in the content process can mean they take a very large amount of memory in the GPU process, if a script deliberately creates lots of unique stops. In the non-recording case then the GradientStops are cached in the content process anyway. Differential Revision: https://phabricator.services.mozilla.com/D109792 |
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crashtests | ||
ipc | ||
DrawEventRecorder.cpp | ||
DrawEventRecorder.h | ||
PrintTranslator.cpp | ||
PrintTranslator.h | ||
moz.build | ||
nsIPrintProgress.idl | ||
nsIPrintProgressParams.idl | ||
nsPagePrintTimer.cpp | ||
nsPagePrintTimer.h | ||
nsPrintData.cpp | ||
nsPrintData.h | ||
nsPrintJob.cpp | ||
nsPrintJob.h | ||
nsPrintObject.cpp | ||
nsPrintObject.h |