gecko-dev/view/public/nsIViewManager.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsIViewManager_h___
#define nsIViewManager_h___
#include "nscore.h"
#include "nsISupports.h"
#include "nsCoord.h"
#include "nsIView.h"
class nsIRegion;
class nsIEvent;
class nsIPresContext;
class nsIView;
class nsIWidget;
struct nsRect;
typedef enum
{
nsContentQuality_kGood = 0,
nsContentQuality_kFair,
nsContentQuality_kPoor
} nsContentQuality;
#define NS_IVIEWMANAGER_IID \
{ 0x3a8863d0, 0xa7f3, 0x11d1, \
{ 0xa8, 0x24, 0x00, 0x40, 0x95, 0x9a, 0x28, 0xc9 } }
class nsIViewManager : public nsISupports
{
public:
/**
* Initialize the ViewManager
* Note: this instance does not hold a reference to the presentation
* context because it holds a reference to this instance.
* @param aPresContext the presentation context to use.
* @result The result of the initialization, NS_OK if no errors
*/
virtual nsresult Init(nsIPresContext* aPresContext) = 0;
/**
* Set the window for which the manager is responsible.
* @param aRootWindow window to set as root
*/
virtual void SetRootWindow(nsIWidget *aRootWindow) = 0;
/**
* Get the window for which the manager is responsible.
* @result the root window
*/
virtual nsIWidget *GetRootWindow() = 0;
/**
* Get the root of the view tree.
* @result the root view
*/
virtual nsIView *GetRootView() = 0;
/**
* Set the root of the view tree.
* @param aView view to set as root
*/
virtual void SetRootView(nsIView *aView) = 0;
/**
* Get the current framerate i.e. the rate at which timed
* refreshes occur. A framerate of 0 indicates that timed refreshes
* should not occur. framerate is in terms of frames per second
* @result the update rate in terms of frames per second
*/
virtual PRUint32 GetFrameRate() = 0;
/**
* Set the current framerate.
* @param frameRate new update rate. see GetFrameRate for more info
* @result the call may need to create a timer and the success
* status will be returned. NS_OK means all is well
*/
virtual nsresult SetFrameRate(PRUint32 frameRate) = 0;
/**
* Get the dimensions of the root window. The dimensions are in
* twips
* @param width out parameter for width of window in twips
* @param height out parameter for height of window in twips
*/
virtual void GetWindowDimensions(nscoord *width, nscoord *height) = 0;
/**
* Set the dimensions of the root window.
* Called if the root window is resized. The dimensions are in
* twips
* @param width of window in twips
* @param height of window in twips
*/
virtual void SetWindowDimensions(nscoord width, nscoord height) = 0;
/**
* Get the position of the root window relative to the
* composited area. This indicates the scrolled position of the
* root window.
* @param xoffset out parameter for X scroll position of window in twips
* @param yoffset out parameter for Y scroll position of window in twips
*/
virtual void GetWindowOffsets(nscoord *xoffset, nscoord *yoffset) = 0;
/**
* Set the position of the root window relative to the
* composited area. This indicates the scrolled position of the
* root window. Called when the root window is scrolled.
* @param xoffset X scroll position of window in twips
* @param yoffset Y scroll position of window in twips
*/
virtual void SetWindowOffsets(nscoord xoffset, nscoord yoffset) = 0;
/**
* Reset the state of scrollbars and the scrolling region
*/
virtual void ResetScrolling(void) = 0;
/**
* Called to refresh an area of the root window. Often called in
* response to a paint/redraw event from the native windowing system.
* @param aContext rendering context to draw into
* @param region nsIRegion to be updated
* @param aUpdateFlags see bottom of nsIViewManager.h for description
*/
virtual void Refresh(nsIView *aView, nsIRenderingContext *aContext,
nsIRegion *region, PRUint32 aUpdateFlags) = 0;
/**
* Called to refresh an area of the root window. Often called in
* response to a paint/redraw event from the native windowing system.
* @param aView view to paint. should be root view
* @param aContext rendering context to draw into
* @param rect nsRect to be updated
* @param aUpdateFlags see bottom of nsIViewManager.h for description
*/
virtual void Refresh(nsIView* aView, nsIRenderingContext *aContext,
nsRect *rect, PRUint32 aUpdateFlags) = 0;
/**
* Called to force a redrawing of any dirty areas.
*/
virtual void Composite() = 0;
/**
* Called to inform the view manager that some portion of a view
* is dirty and needs to be redrawn. The region passed in
* should be in the view's coordinate space.
* @param aView view to paint. should be root view
* @param region region to mark as damaged, if nsnull, then entire
* view is marked as damaged
* @param aUpdateFlags see bottom of nsIViewManager.h for description
*/
virtual void UpdateView(nsIView *aView, nsIRegion *aRegion,
PRUint32 aUpdateFlags) = 0;
/**
* Called to inform the view manager that some portion of a view
* is dirty and needs to be redrawn. The rect passed in
* should be in the view's coordinate space.
* @param aView view to paint. should be root view
* @param rect rect to mark as damaged
* @param aUpdateFlags see bottom of nsIViewManager.h for description
*/
virtual void UpdateView(nsIView *aView, const nsRect &aRect, PRUint32 aUpdateFlags) = 0;
/**
* Called to dispatch an event to the appropriate view. Often called
* as a result of receiving a mouse or keyboard event from the widget
* event system.
* @param event event to dispatch
* @result event handling status
*/
virtual PRBool DispatchEvent(nsIEvent *event) = 0;
/**
* Used to grab/capture all mouse events for a specific view,
* irrespective of the cursor position at which the
* event occurred.
* @param aView view to capture mouse events
* @result event handling status
*/
virtual PRBool GrabMouseEvents(nsIView *aView) = 0;
/**
* Used to grab/capture all keyboard events for a specific view,
* irrespective of the cursor position at which the
* event occurred.
* @param aView view to capture keyboard events
* @result event handling status
*/
virtual PRBool GrabKeyEvents(nsIView *aView) = 0;
/**
* Get the current view, if any, that's capturing mouse events.
* @result view that is capturing mouse events or nsnull
*/
virtual nsIView* GetMouseEventGrabber() = 0;
/**
* Get the current view, if any, that's capturing keyboard events.
* @result view that is capturing keyboard events or nsnull
*/
virtual nsIView* GetKeyEventGrabber() = 0;
/**
* Given a parent view, insert another view as its child. If above
* is PR_TRUE, the view is inserted above (in z-order) the sibling. If
* it is PR_FALSE, the view is inserted below.
* The view manager generates the appopriate dirty regions.
* @param parent parent view
* @param child child view
* @param sibling sibling view
* @param above boolean above or below state
*/
virtual void InsertChild(nsIView *parent, nsIView *child, nsIView *sibling,
PRBool above) = 0;
/**
* Given a parent view, insert another view as its child. The zindex
* indicates where the child should be inserted relative to other
* children of the parent.
* The view manager generates the appopriate dirty regions.
* @param parent parent view
* @param child child view
* @param zindex z depth of child
*/
virtual void InsertChild(nsIView *parent, nsIView *child,
PRInt32 zindex) = 0;
/**
* Remove a specific child of a view.
* The view manager generates the appopriate dirty regions.
* @param parent parent view
* @param child child view
*/
virtual void RemoveChild(nsIView *parent, nsIView *child) = 0;
/**
* Move a view's position by the specified amount.
* The view manager generates the appopriate dirty regions.
* @param aView view to move
* @param x x offset to add to current view position
* @param y y offset to add to current view position
*/
virtual void MoveViewBy(nsIView *aView, nscoord x, nscoord y) = 0;
/**
* Move a view to the specified position,
* provided in parent coordinates.
* The view manager generates the appopriate dirty regions.
* @param aView view to move
* @param x x value for new view position
* @param y y value for new view position
*/
virtual void MoveViewTo(nsIView *aView, nscoord x, nscoord y) = 0;
/**
* Resize a view to the specified width and height.
* The view manager generates the appopriate dirty regions.
* @param aView view to move
* @param width new view width
* @param height new view height
*/
virtual void ResizeView(nsIView *aView, nscoord width, nscoord height) = 0;
/**
* Set the clip of a view.
* The view manager generates the appopriate dirty regions.
* @param aView view to to clip rect on
* @param rect new clipping rect for view
*/
virtual void SetViewClip(nsIView *aView, nsRect *rect) = 0;
/**
* Set the visibility of a view.
* The view manager generates the appopriate dirty regions.
* @param aView view to change visibility state of
* @param visible new visibility state
*/
virtual void SetViewVisibility(nsIView *aView, nsViewVisibility visible) = 0;
/**
* Set the z-index of a view. Positive z-indices mean that a view
* is above its parent in z-order. Negative z-indices mean that a
* view is below its parent.
* The view manager generates the appopriate dirty regions.
* @param aView view to change z depth of
* @param zindex new z depth
*/
virtual void SetViewZindex(nsIView *aView, PRInt32 zindex) = 0;
/**
* Used to move a view above another in z-order.
* The view manager generates the appopriate dirty regions.
* @param aView view to change z depth of
* @param other view to move aView above
*/
virtual void MoveViewAbove(nsIView *aView, nsIView *other) = 0;
/**
* Used to move a view below another in z-order.
* The view manager generates the appopriate dirty regions.
* @param aView view to change z depth of
* @param other view to move aView below
*/
virtual void MoveViewBelow(nsIView *aView, nsIView *other) = 0;
/**
* Returns whether a view is actually shown (based on its visibility
* and that of its ancestors).
* @param aView view to query visibilty of
* @result PR_TRUE if visible, else PR_FALSE
*/
virtual PRBool IsViewShown(nsIView *aView) = 0;
/**
* Returns the clipping area of a view in absolute coordinates.
* @param aView view to query clip rect of
* @param rect to set with view's clipping rect
* @result PR_TRUE if there is a clip rect, else PR_FALSE
*/
virtual PRBool GetViewClipAbsolute(nsIView *aView, nsRect *rect) = 0;
/**
* Used set the transparency status of the content in a view. see
* nsIView.HasTransparency().
* @param aTransparent PR_TRUE if there are transparent areas, PR_FALSE otherwise.
*/
virtual void SetViewContentTransparency(nsIView *aView, PRBool aTransparent) = 0;
/**
* Note: This didn't exist in 4.0. Called to set the opacity of a view.
* A value of 0.0 means completely transparent. A value of 1.0 means
* completely opaque.
* @param opacity new opacity value
*/
virtual void SetViewOpacity(nsIView *aView, float aOpacity) = 0;
/**
* Get the presentation context associated with this manager
* @result presentation context
*/
virtual nsIPresContext* GetPresContext() = 0;
/**
* Set the area that the view manager considers to be "dirty"
* to an empty state
*/
virtual void ClearDirtyRegion() = 0;
/**
* Select whether quality level should be displayed in root view
* @param aShow if PR_TRUE, quality level will be displayed, else hidden
*/
virtual void ShowQuality(PRBool aShow) = 0;
/**
* Query whether quality level should be displayed in view frame
* @return if PR_TRUE, quality level will be displayed, else hidden
*/
virtual PRBool GetShowQuality(void) = 0;
/**
* Select whether quality level should be displayed in root view
* @param aShow if PR_TRUE, quality level will be displayed, else hidden
*/
virtual void SetQuality(nsContentQuality aQuality) = 0;
};
//when the refresh happens, should it be double buffered?
#define NS_VMREFRESH_DOUBLE_BUFFER 0x0001
//is the damagerect in top-level window space?
#define NS_VMREFRESH_SCREEN_RECT 0x0002
//update view now?
#define NS_VMREFRESH_IMMEDIATE 0x0004
//prevent "sync painting"
#define NS_VMREFRESH_NO_SYNC 0x0008
#endif // nsIViewManager_h___