gecko-dev/toolkit/components/social/MessagePortWorker.js

111 строки
3.4 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Note: this is never instantiated in chrome - the source is sent across
// to the worker and it is evaluated there and created in response to a
// port-create message we send.
function WorkerPort(portid) {
AbstractPort.call(this, portid);
}
WorkerPort.prototype = {
__proto__: AbstractPort.prototype,
_portType: "worker",
_dopost: function fw_WorkerPort_dopost(data) {
// postMessage is injected into the sandbox.
_postMessage(data, "*");
},
_onerror: function fw_WorkerPort_onerror(err) {
// We throw an object that "derives" from the exception, but with
// a more detailed message.
throw {message: "Port " + this + " handler failed: " + err.message, __proto__: err};
}
}
function importScripts() {
for (var i=0; i < arguments.length; i++) {
// load the url *synchronously*
var scriptURL = arguments[i];
var xhr = new XMLHttpRequest();
xhr.open('GET', scriptURL, false);
xhr.onreadystatechange = function(aEvt) {
if (xhr.readyState == 4) {
if (xhr.status == 200 || xhr.status == 0) {
_evalInSandbox(xhr.responseText, scriptURL);
}
else {
throw new Error("Unable to importScripts ["+scriptURL+"], status " + xhr.status)
}
}
};
xhr.send(null);
}
}
// This function is magically injected into the sandbox and used there.
// Thus, it is only ever dealing with "worker" ports.
function __initWorkerMessageHandler() {
let ports = {}; // all "worker" ports currently alive, keyed by ID.
function messageHandler(event) {
// We will ignore all messages destined for otherType.
let data = event.data;
let portid = data.portId;
let port;
if (!data.portFromType || data.portFromType === "worker") {
// this is a message posted by ourself so ignore it.
return;
}
switch (data.portTopic) {
case "port-create":
// a new port was created on the "client" side - create a new worker
// port and store it in the map
port = new WorkerPort(portid);
ports[portid] = port;
// and call the "onconnect" handler.
try {
onconnect({ports: [port]});
} catch(e) {
// we have a bad worker and cannot continue, we need to signal
// an error
port._postControlMessage("port-connection-error", JSON.stringify(e.toString()));
throw e;
}
break;
case "port-close":
// the client side of the port was closed, so close this side too.
port = ports[portid];
if (!port) {
// port already closed (which will happen when we call port.close()
// below - the client side will send us this message but we've
// already closed it.)
return;
}
delete ports[portid];
port.close();
break;
case "port-message":
// the client posted a message to this worker port.
port = ports[portid];
if (!port) {
// port must be closed - this shouldn't happen!
return;
}
port._onmessage(data.data);
break;
default:
break;
}
}
// addEventListener is injected into the sandbox.
_addEventListener('message', messageHandler);
}
__initWorkerMessageHandler();