gecko-dev/gfx/webrender/res/ps_split_composite.fs.glsl

16 строки
580 B
GLSL

#line 1
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
void main(void) {
bvec4 inside = lessThanEqual(vec4(vUvTaskBounds.xy, vUv.xy),
vec4(vUv.xy, vUvTaskBounds.zw));
if (all(inside)) {
vec2 uv = clamp(vUv.xy, vUvSampleBounds.xy, vUvSampleBounds.zw);
oFragColor = textureLod(sCacheRGBA8, vec3(uv, vUv.z), 0.0);
} else {
oFragColor = vec4(0.0);
}
}