зеркало из https://github.com/mozilla/gecko-dev.git
384 строки
11 KiB
C++
384 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=99: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "VideoDecoderChild.h"
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#include "VideoDecoderManagerChild.h"
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#include "mozilla/layers/TextureClient.h"
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#include "mozilla/Telemetry.h"
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#include "base/thread.h"
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#include "MediaInfo.h"
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#include "ImageContainer.h"
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#include "GPUVideoImage.h"
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namespace mozilla {
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namespace dom {
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using base::Thread;
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using namespace ipc;
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using namespace layers;
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using namespace gfx;
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#ifdef XP_WIN
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static void
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ReportUnblacklistingTelemetry(bool isGPUProcessCrashed,
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const nsCString& aD3D11BlacklistedDriver,
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const nsCString& aD3D9BlacklistedDriver)
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{
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const nsCString& blacklistedDLL = !aD3D11BlacklistedDriver.IsEmpty()
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? aD3D11BlacklistedDriver
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: aD3D9BlacklistedDriver;
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if (!blacklistedDLL.IsEmpty()) {
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Telemetry::Accumulate(Telemetry::VIDEO_UNBLACKINGLISTING_DXVA_DRIVER_RUNTIME_STATUS,
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blacklistedDLL,
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isGPUProcessCrashed ? 1 : 0);
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}
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}
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#endif // XP_WIN
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VideoDecoderChild::VideoDecoderChild()
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: mThread(VideoDecoderManagerChild::GetManagerThread())
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, mCanSend(false)
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, mInitialized(false)
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, mIsHardwareAccelerated(false)
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, mConversion(MediaDataDecoder::ConversionRequired::kNeedNone)
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, mNeedNewDecoder(false)
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{
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}
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VideoDecoderChild::~VideoDecoderChild()
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{
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AssertOnManagerThread();
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mInitPromise.RejectIfExists(NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvOutput(const VideoDataIPDL& aData)
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{
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AssertOnManagerThread();
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// The Image here creates a TextureData object that takes ownership
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// of the SurfaceDescriptor, and is responsible for making sure that
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// it gets deallocated.
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RefPtr<Image> image = new GPUVideoImage(GetManager(), aData.sd(), aData.frameSize());
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RefPtr<VideoData> video = VideoData::CreateFromImage(
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aData.display(),
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aData.base().offset(),
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media::TimeUnit::FromMicroseconds(aData.base().time()),
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media::TimeUnit::FromMicroseconds(aData.base().duration()),
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image,
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aData.base().keyframe(),
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media::TimeUnit::FromMicroseconds(aData.base().timecode()));
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mDecodedData.AppendElement(Move(video));
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return IPC_OK();
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvInputExhausted()
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{
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AssertOnManagerThread();
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mDecodePromise.ResolveIfExists(mDecodedData, __func__);
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mDecodedData.Clear();
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return IPC_OK();
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvDrainComplete()
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{
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AssertOnManagerThread();
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mDrainPromise.ResolveIfExists(mDecodedData, __func__);
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mDecodedData.Clear();
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return IPC_OK();
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvError(const nsresult& aError)
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{
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AssertOnManagerThread();
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mDecodedData.Clear();
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mDecodePromise.RejectIfExists(aError, __func__);
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mDrainPromise.RejectIfExists(aError, __func__);
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mFlushPromise.RejectIfExists(aError, __func__);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvInitComplete(const nsCString& aDecoderDescription,
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const bool& aHardware,
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const nsCString& aHardwareReason,
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const uint32_t& aConversion)
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{
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AssertOnManagerThread();
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mInitPromise.ResolveIfExists(TrackInfo::kVideoTrack, __func__);
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mInitialized = true;
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mDescription = aDecoderDescription;
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mIsHardwareAccelerated = aHardware;
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mHardwareAcceleratedReason = aHardwareReason;
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mConversion = static_cast<MediaDataDecoder::ConversionRequired>(aConversion);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvInitFailed(const nsresult& aReason)
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{
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AssertOnManagerThread();
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mInitPromise.RejectIfExists(aReason, __func__);
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return IPC_OK();
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}
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mozilla::ipc::IPCResult
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VideoDecoderChild::RecvFlushComplete()
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{
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AssertOnManagerThread();
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mFlushPromise.ResolveIfExists(true, __func__);
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return IPC_OK();
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}
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void
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VideoDecoderChild::ActorDestroy(ActorDestroyReason aWhy)
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{
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if (aWhy == AbnormalShutdown) {
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// GPU process crashed, record the time and send back to MFR for telemetry.
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mGPUCrashTime = TimeStamp::Now();
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// Defer reporting an error until we've recreated the manager so that
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// it'll be safe for MediaFormatReader to recreate decoders
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RefPtr<VideoDecoderChild> ref = this;
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GetManager()->RunWhenRecreated(
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NS_NewRunnableFunction("dom::VideoDecoderChild::ActorDestroy", [=]() {
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MediaResult error(NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER);
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error.SetGPUCrashTimeStamp(ref->mGPUCrashTime);
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if (ref->mInitialized) {
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mDecodedData.Clear();
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mDecodePromise.RejectIfExists(error, __func__);
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mDrainPromise.RejectIfExists(error, __func__);
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mFlushPromise.RejectIfExists(error, __func__);
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// Make sure the next request will be rejected accordingly if ever
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// called.
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mNeedNewDecoder = true;
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} else {
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ref->mInitPromise.RejectIfExists(error, __func__);
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}
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}));
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}
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mCanSend = false;
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#ifdef XP_WIN
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ReportUnblacklistingTelemetry(aWhy == AbnormalShutdown,
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mBlacklistedD3D11Driver,
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mBlacklistedD3D9Driver);
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#endif // XP_WIN
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}
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MediaResult
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VideoDecoderChild::InitIPDL(const VideoInfo& aVideoInfo,
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float aFramerate,
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const layers::TextureFactoryIdentifier& aIdentifier)
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{
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RefPtr<VideoDecoderManagerChild> manager =
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VideoDecoderManagerChild::GetSingleton();
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// The manager isn't available because VideoDecoderManagerChild has been
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// initialized with null end points and we don't want to decode video on GPU
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// process anymore. Return false here so that we can fallback to other PDMs.
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if (!manager) {
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return MediaResult(NS_ERROR_DOM_MEDIA_FATAL_ERR,
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RESULT_DETAIL("VideoDecoderManager is not available."));
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}
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// The manager doesn't support sending messages because we've just crashed
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// and are working on reinitialization. Don't initialize mIPDLSelfRef and
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// leave us in an error state. We'll then immediately reject the promise when
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// Init() is called and the caller can try again. Hopefully by then the new
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// manager is ready, or we've notified the caller of it being no longer
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// available. If not, then the cycle repeats until we're ready.
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if (!manager->CanSend()) {
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return NS_OK;
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}
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mIPDLSelfRef = this;
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bool success = false;
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nsCString errorDescription;
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if (manager->SendPVideoDecoderConstructor(this,
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aVideoInfo,
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aFramerate,
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aIdentifier,
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&success,
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&mBlacklistedD3D11Driver,
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&mBlacklistedD3D9Driver,
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&errorDescription)) {
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mCanSend = true;
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}
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return success ? MediaResult(NS_OK) :
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MediaResult(NS_ERROR_DOM_MEDIA_FATAL_ERR, errorDescription);
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}
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void
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VideoDecoderChild::DestroyIPDL()
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{
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if (mCanSend) {
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PVideoDecoderChild::Send__delete__(this);
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}
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}
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void
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VideoDecoderChild::IPDLActorDestroyed()
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{
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mIPDLSelfRef = nullptr;
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}
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// MediaDataDecoder methods
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RefPtr<MediaDataDecoder::InitPromise>
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VideoDecoderChild::Init()
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{
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AssertOnManagerThread();
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if (!mIPDLSelfRef) {
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return MediaDataDecoder::InitPromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_DECODE_ERR, __func__);
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}
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// If we failed to send this, then we'll still resolve the Init promise
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// as ActorDestroy handles it.
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if (mCanSend) {
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SendInit();
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}
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return mInitPromise.Ensure(__func__);
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}
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RefPtr<MediaDataDecoder::DecodePromise>
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VideoDecoderChild::Decode(MediaRawData* aSample)
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{
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AssertOnManagerThread();
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if (mNeedNewDecoder) {
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MediaResult error(NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER);
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error.SetGPUCrashTimeStamp(mGPUCrashTime);
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return MediaDataDecoder::DecodePromise::CreateAndReject(error, __func__);
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}
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if (!mCanSend) {
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// We're here if the IPC channel has died but we're still waiting for the
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// RunWhenRecreated task to complete. The decode promise will be rejected
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// when that task is run.
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return mDecodePromise.Ensure(__func__);
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}
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// TODO: It would be nice to add an allocator method to
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// MediaDataDecoder so that the demuxer could write directly
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// into shmem rather than requiring a copy here.
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Shmem buffer;
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if (!AllocShmem(aSample->Size(), Shmem::SharedMemory::TYPE_BASIC, &buffer)) {
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return MediaDataDecoder::DecodePromise::CreateAndReject(
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NS_ERROR_DOM_MEDIA_DECODE_ERR, __func__);
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}
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memcpy(buffer.get<uint8_t>(), aSample->Data(), aSample->Size());
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MediaRawDataIPDL sample(MediaDataIPDL(aSample->mOffset,
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aSample->mTime.ToMicroseconds(),
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aSample->mTimecode.ToMicroseconds(),
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aSample->mDuration.ToMicroseconds(),
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aSample->mFrames,
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aSample->mKeyframe),
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buffer);
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SendInput(sample);
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return mDecodePromise.Ensure(__func__);
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}
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RefPtr<MediaDataDecoder::FlushPromise>
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VideoDecoderChild::Flush()
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{
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AssertOnManagerThread();
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mDecodePromise.RejectIfExists(NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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mDrainPromise.RejectIfExists(NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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if (mNeedNewDecoder) {
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MediaResult error(NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER);
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error.SetGPUCrashTimeStamp(mGPUCrashTime);
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return MediaDataDecoder::FlushPromise::CreateAndReject(error, __func__);
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}
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if (mCanSend) {
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SendFlush();
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}
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return mFlushPromise.Ensure(__func__);
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}
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RefPtr<MediaDataDecoder::DecodePromise>
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VideoDecoderChild::Drain()
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{
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AssertOnManagerThread();
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if (mNeedNewDecoder) {
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MediaResult error(NS_ERROR_DOM_MEDIA_NEED_NEW_DECODER);
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error.SetGPUCrashTimeStamp(mGPUCrashTime);
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return MediaDataDecoder::DecodePromise::CreateAndReject(error, __func__);
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}
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if (mCanSend) {
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SendDrain();
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}
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return mDrainPromise.Ensure(__func__);
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}
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void
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VideoDecoderChild::Shutdown()
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{
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AssertOnManagerThread();
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mInitPromise.RejectIfExists(NS_ERROR_DOM_MEDIA_CANCELED, __func__);
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if (mCanSend) {
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SendShutdown();
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}
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mInitialized = false;
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}
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bool
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VideoDecoderChild::IsHardwareAccelerated(nsACString& aFailureReason) const
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{
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AssertOnManagerThread();
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aFailureReason = mHardwareAcceleratedReason;
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return mIsHardwareAccelerated;
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}
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nsCString
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VideoDecoderChild::GetDescriptionName() const
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{
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AssertOnManagerThread();
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return mDescription;
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}
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void
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VideoDecoderChild::SetSeekThreshold(const media::TimeUnit& aTime)
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{
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AssertOnManagerThread();
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if (mCanSend) {
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SendSetSeekThreshold(aTime.ToMicroseconds());
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}
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}
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MediaDataDecoder::ConversionRequired
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VideoDecoderChild::NeedsConversion() const
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{
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AssertOnManagerThread();
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return mConversion;
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}
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void
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VideoDecoderChild::AssertOnManagerThread() const
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{
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MOZ_ASSERT(NS_GetCurrentThread() == mThread);
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}
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VideoDecoderManagerChild*
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VideoDecoderChild::GetManager()
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{
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if (!mCanSend) {
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return nullptr;
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}
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return static_cast<VideoDecoderManagerChild*>(Manager());
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}
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} // namespace dom
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} // namespace mozilla
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