зеркало из https://github.com/mozilla/gecko-dev.git
499 строки
18 KiB
C++
499 строки
18 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGPUChild.h"
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#include "mozilla/dom/WebGPUBinding.h"
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#include "mozilla/webgpu/ffi/wgpu.h"
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namespace mozilla {
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namespace webgpu {
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NS_IMPL_CYCLE_COLLECTION(WebGPUChild)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGPUChild, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGPUChild, Release)
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static ffi::WGPUClient* initialize() {
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ffi::WGPUInfrastructure infra = ffi::wgpu_client_new();
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return infra.client;
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}
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WebGPUChild::WebGPUChild() : mClient(initialize()), mIPCOpen(false) {}
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WebGPUChild::~WebGPUChild() {
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if (mClient) {
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ffi::wgpu_client_delete(mClient);
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}
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}
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RefPtr<RawIdPromise> WebGPUChild::InstanceRequestAdapter(
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const dom::GPURequestAdapterOptions& aOptions) {
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const int max_ids = 10;
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RawId ids[max_ids] = {0};
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unsigned long count =
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ffi::wgpu_client_make_adapter_ids(mClient, ids, max_ids);
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nsTArray<RawId> sharedIds(count);
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for (unsigned long i = 0; i != count; ++i) {
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sharedIds.AppendElement(ids[i]);
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}
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return SendInstanceRequestAdapter(aOptions, sharedIds)
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->Then(
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GetCurrentThreadSerialEventTarget(), __func__,
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[](const RawId& aId) {
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if (aId == 0) {
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return RawIdPromise::CreateAndReject(Nothing(), __func__);
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} else {
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return RawIdPromise::CreateAndResolve(aId, __func__);
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}
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},
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[](const ipc::ResponseRejectReason& aReason) {
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return RawIdPromise::CreateAndReject(Some(aReason), __func__);
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});
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}
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Maybe<RawId> WebGPUChild::AdapterRequestDevice(
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RawId aSelfId, const dom::GPUDeviceDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_device_id(mClient, aSelfId);
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if (SendAdapterRequestDevice(aSelfId, aDesc, id)) {
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return Some(id);
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} else {
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ffi::wgpu_client_kill_device_id(mClient, id);
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return Nothing();
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}
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}
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RawId WebGPUChild::DeviceCreateBuffer(RawId aSelfId,
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const dom::GPUBufferDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_buffer_id(mClient, aSelfId);
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if (!SendDeviceCreateBuffer(aSelfId, aDesc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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UniquePtr<ffi::WGPUTextureViewDescriptor> WebGPUChild::GetDefaultViewDescriptor(
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const dom::GPUTextureDescriptor& aDesc) {
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ffi::WGPUTextureViewDescriptor desc = {};
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desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
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switch (aDesc.mDimension) {
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case dom::GPUTextureDimension::_1d:
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desc.dimension = ffi::WGPUTextureViewDimension_D1;
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break;
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case dom::GPUTextureDimension::_2d:
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desc.dimension = ffi::WGPUTextureViewDimension_D2;
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break;
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case dom::GPUTextureDimension::_3d:
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desc.dimension = ffi::WGPUTextureViewDimension_D3;
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break;
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default:
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MOZ_CRASH("Unexpected texture dimension");
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}
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desc.level_count = aDesc.mMipLevelCount;
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desc.array_layer_count = aDesc.mArrayLayerCount;
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return UniquePtr<ffi::WGPUTextureViewDescriptor>(
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new ffi::WGPUTextureViewDescriptor(desc));
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}
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RawId WebGPUChild::DeviceCreateTexture(RawId aSelfId,
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const dom::GPUTextureDescriptor& aDesc) {
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ffi::WGPUTextureDescriptor desc = {};
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if (aDesc.mSize.IsUnsignedLongSequence()) {
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const auto& seq = aDesc.mSize.GetAsUnsignedLongSequence();
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desc.size.width = seq.Length() > 0 ? seq[0] : 1;
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desc.size.height = seq.Length() > 1 ? seq[1] : 1;
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desc.size.depth = seq.Length() > 2 ? seq[2] : 1;
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} else if (aDesc.mSize.IsGPUExtent3DDict()) {
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const auto& dict = aDesc.mSize.GetAsGPUExtent3DDict();
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desc.size.width = dict.mWidth;
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desc.size.height = dict.mHeight;
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desc.size.depth = dict.mDepth;
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} else {
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MOZ_CRASH("Unexpected union");
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}
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desc.array_layer_count = aDesc.mArrayLayerCount;
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desc.mip_level_count = aDesc.mMipLevelCount;
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desc.sample_count = aDesc.mSampleCount;
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desc.dimension = ffi::WGPUTextureDimension(aDesc.mDimension);
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desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
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desc.usage = aDesc.mUsage;
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RawId id = ffi::wgpu_client_make_texture_id(mClient, aSelfId);
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if (!SendDeviceCreateTexture(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::TextureCreateView(
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RawId aSelfId, const dom::GPUTextureViewDescriptor& aDesc,
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const ffi::WGPUTextureViewDescriptor& aDefaultViewDesc) {
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ffi::WGPUTextureViewDescriptor desc = aDefaultViewDesc;
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if (aDesc.mFormat.WasPassed()) {
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desc.format = ffi::WGPUTextureFormat(aDesc.mFormat.Value());
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}
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if (aDesc.mDimension.WasPassed()) {
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desc.dimension = ffi::WGPUTextureViewDimension(aDesc.mDimension.Value());
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}
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desc.aspect = ffi::WGPUTextureAspect(aDesc.mAspect);
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desc.base_mip_level = aDesc.mBaseMipLevel;
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desc.level_count = aDesc.mMipLevelCount
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? aDesc.mMipLevelCount
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: aDefaultViewDesc.level_count - aDesc.mBaseMipLevel;
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desc.base_array_layer = aDesc.mBaseArrayLayer;
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desc.array_layer_count =
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aDesc.mArrayLayerCount
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? aDesc.mArrayLayerCount
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: aDefaultViewDesc.array_layer_count - aDesc.mBaseArrayLayer;
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RawId id = ffi::wgpu_client_make_texture_view_id(mClient, aSelfId);
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if (!SendTextureCreateView(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::DeviceCreateSampler(RawId aSelfId,
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const dom::GPUSamplerDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_sampler_id(mClient, aSelfId);
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if (!SendDeviceCreateSampler(aSelfId, aDesc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::DeviceCreateCommandEncoder(
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RawId aSelfId, const dom::GPUCommandEncoderDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_encoder_id(mClient, aSelfId);
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if (!SendDeviceCreateCommandEncoder(aSelfId, aDesc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::CommandEncoderFinish(
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RawId aSelfId, const dom::GPUCommandBufferDescriptor& aDesc) {
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if (!SendCommandEncoderFinish(aSelfId, aDesc)) {
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MOZ_CRASH("IPC failure");
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}
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// We rely on knowledge that `CommandEncoderId` == `CommandBufferId`
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// TODO: refactor this to truly behave as if the encoder is being finished,
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// and a new command buffer ID is being created from it. Resolve the ID
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// type aliasing at the place that introduces it: `wgpu-core`.
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return aSelfId;
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}
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RawId WebGPUChild::DeviceCreateBindGroupLayout(
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RawId aSelfId, const dom::GPUBindGroupLayoutDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_bind_group_layout_id(mClient, aSelfId);
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nsTArray<ffi::WGPUBindGroupLayoutEntry> entries(aDesc.mEntries.Length());
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for (const auto& entry : aDesc.mEntries) {
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ffi::WGPUBindGroupLayoutEntry e = {};
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e.binding = entry.mBinding;
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e.visibility = entry.mVisibility;
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e.ty = ffi::WGPUBindingType(entry.mType);
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e.multisampled = entry.mMultisampled;
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e.has_dynamic_offset = entry.mHasDynamicOffset;
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e.view_dimension = ffi::WGPUTextureViewDimension(entry.mViewDimension);
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e.texture_component_type =
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ffi::WGPUTextureComponentType(entry.mTextureComponentType);
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e.storage_texture_format =
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entry.mStorageTextureFormat.WasPassed()
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? ffi::WGPUTextureFormat(entry.mStorageTextureFormat.Value())
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: ffi::WGPUTextureFormat(0);
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entries.AppendElement(e);
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}
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SerialBindGroupLayoutDescriptor desc = {std::move(entries)};
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if (!SendDeviceCreateBindGroupLayout(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::DeviceCreatePipelineLayout(
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RawId aSelfId, const dom::GPUPipelineLayoutDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_pipeline_layout_id(mClient, aSelfId);
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SerialPipelineLayoutDescriptor desc = {};
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for (const auto& layouts : aDesc.mBindGroupLayouts) {
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desc.mBindGroupLayouts.AppendElement(layouts->mId);
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}
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if (!SendDeviceCreatePipelineLayout(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::DeviceCreateBindGroup(
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RawId aSelfId, const dom::GPUBindGroupDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_bind_group_id(mClient, aSelfId);
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SerialBindGroupDescriptor desc = {};
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desc.mLayout = aDesc.mLayout->mId;
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for (const auto& entry : aDesc.mEntries) {
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SerialBindGroupEntry bd = {};
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bd.mBinding = entry.mBinding;
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if (entry.mResource.IsGPUBufferBinding()) {
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bd.mType = SerialBindGroupEntryType::Buffer;
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const auto& bufBinding = entry.mResource.GetAsGPUBufferBinding();
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bd.mValue = bufBinding.mBuffer->mId;
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bd.mBufferOffset = bufBinding.mOffset;
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bd.mBufferSize =
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bufBinding.mSize.WasPassed() ? bufBinding.mSize.Value() : 0;
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}
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if (entry.mResource.IsGPUTextureView()) {
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bd.mType = SerialBindGroupEntryType::Texture;
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bd.mValue = entry.mResource.GetAsGPUTextureView()->mId;
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}
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if (entry.mResource.IsGPUSampler()) {
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bd.mType = SerialBindGroupEntryType::Sampler;
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bd.mValue = entry.mResource.GetAsGPUSampler()->mId;
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}
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desc.mEntries.AppendElement(bd);
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}
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if (!SendDeviceCreateBindGroup(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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RawId WebGPUChild::DeviceCreateShaderModule(
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RawId aSelfId, const dom::GPUShaderModuleDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_shader_module_id(mClient, aSelfId);
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MOZ_ASSERT(aDesc.mCode.IsUint32Array());
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const auto& code = aDesc.mCode.GetAsUint32Array();
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code.ComputeState();
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nsTArray<uint32_t> data(code.Length());
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data.AppendElements(code.Data(), code.Length());
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if (!SendDeviceCreateShaderModule(aSelfId, data, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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static SerialProgrammableStageDescriptor ConvertProgrammableStageDescriptor(
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const dom::GPUProgrammableStageDescriptor& aDesc) {
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SerialProgrammableStageDescriptor stage = {};
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stage.mModule = aDesc.mModule->mId;
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stage.mEntryPoint = aDesc.mEntryPoint;
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return stage;
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}
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RawId WebGPUChild::DeviceCreateComputePipeline(
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RawId aSelfId, const dom::GPUComputePipelineDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_compute_pipeline_id(mClient, aSelfId);
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const SerialComputePipelineDescriptor desc = {
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aDesc.mLayout->mId,
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ConvertProgrammableStageDescriptor(aDesc.mComputeStage),
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};
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if (!SendDeviceCreateComputePipeline(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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static ffi::WGPURasterizationStateDescriptor ConvertRasterizationDescriptor(
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const dom::GPURasterizationStateDescriptor& aDesc) {
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ffi::WGPURasterizationStateDescriptor desc = {};
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desc.front_face = ffi::WGPUFrontFace(aDesc.mFrontFace);
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desc.cull_mode = ffi::WGPUCullMode(aDesc.mCullMode);
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desc.depth_bias = aDesc.mDepthBias;
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desc.depth_bias_slope_scale = aDesc.mDepthBiasSlopeScale;
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desc.depth_bias_clamp = aDesc.mDepthBiasClamp;
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return desc;
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}
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static ffi::WGPUBlendDescriptor ConvertBlendDescriptor(
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const dom::GPUBlendDescriptor& aDesc) {
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ffi::WGPUBlendDescriptor desc = {};
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desc.src_factor = ffi::WGPUBlendFactor(aDesc.mSrcFactor);
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desc.dst_factor = ffi::WGPUBlendFactor(aDesc.mDstFactor);
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desc.operation = ffi::WGPUBlendOperation(aDesc.mOperation);
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return desc;
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}
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static ffi::WGPUColorStateDescriptor ConvertColorDescriptor(
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const dom::GPUColorStateDescriptor& aDesc) {
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ffi::WGPUColorStateDescriptor desc = {};
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desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
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const ffi::WGPUBlendDescriptor no_blend = {
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ffi::WGPUBlendFactor_One,
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ffi::WGPUBlendFactor_Zero,
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ffi::WGPUBlendOperation_Add,
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};
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desc.alpha_blend = aDesc.mAlpha.WasPassed()
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? ConvertBlendDescriptor(aDesc.mAlpha.Value())
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: no_blend;
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desc.color_blend = aDesc.mColor.WasPassed()
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? ConvertBlendDescriptor(aDesc.mColor.Value())
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: no_blend;
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desc.write_mask = aDesc.mWriteMask;
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return desc;
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}
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static ffi::WGPUStencilStateFaceDescriptor ConvertStencilFaceDescriptor(
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const dom::GPUStencilStateFaceDescriptor& aDesc) {
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ffi::WGPUStencilStateFaceDescriptor desc = {};
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desc.compare = ffi::WGPUCompareFunction(aDesc.mCompare);
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desc.fail_op = ffi::WGPUStencilOperation(aDesc.mFailOp);
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desc.depth_fail_op = ffi::WGPUStencilOperation(aDesc.mDepthFailOp);
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desc.pass_op = ffi::WGPUStencilOperation(aDesc.mPassOp);
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return desc;
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}
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static ffi::WGPUDepthStencilStateDescriptor ConvertDepthStencilDescriptor(
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const dom::GPUDepthStencilStateDescriptor& aDesc) {
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ffi::WGPUDepthStencilStateDescriptor desc = {};
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desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
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desc.depth_write_enabled = aDesc.mDepthWriteEnabled;
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desc.depth_compare = ffi::WGPUCompareFunction(aDesc.mDepthCompare);
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desc.stencil_front = ConvertStencilFaceDescriptor(aDesc.mStencilFront);
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desc.stencil_back = ConvertStencilFaceDescriptor(aDesc.mStencilBack);
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desc.stencil_read_mask = aDesc.mStencilReadMask;
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desc.stencil_write_mask = aDesc.mStencilWriteMask;
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return desc;
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}
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static ffi::WGPUVertexAttributeDescriptor ConvertVertexAttributeDescriptor(
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const dom::GPUVertexAttributeDescriptor& aDesc) {
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ffi::WGPUVertexAttributeDescriptor desc = {};
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desc.offset = aDesc.mOffset;
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desc.format = ffi::WGPUVertexFormat(aDesc.mFormat);
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desc.shader_location = aDesc.mShaderLocation;
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return desc;
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}
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static SerialVertexBufferLayoutDescriptor ConvertVertexBufferLayoutDescriptor(
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const dom::GPUVertexBufferLayoutDescriptor& aDesc) {
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SerialVertexBufferLayoutDescriptor desc = {};
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desc.mArrayStride = aDesc.mArrayStride;
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desc.mStepMode = ffi::WGPUInputStepMode(aDesc.mStepMode);
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for (const auto& vat : aDesc.mAttributeSet) {
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desc.mAttributeSet.AppendElement(ConvertVertexAttributeDescriptor(vat));
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}
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return desc;
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}
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RawId WebGPUChild::DeviceCreateRenderPipeline(
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RawId aSelfId, const dom::GPURenderPipelineDescriptor& aDesc) {
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RawId id = ffi::wgpu_client_make_render_pipeline_id(mClient, aSelfId);
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SerialRenderPipelineDescriptor desc = {};
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desc.mLayout = aDesc.mLayout->mId;
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desc.mVertexStage = ConvertProgrammableStageDescriptor(aDesc.mVertexStage);
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if (aDesc.mFragmentStage.WasPassed()) {
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desc.mFragmentStage =
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ConvertProgrammableStageDescriptor(aDesc.mFragmentStage.Value());
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}
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desc.mPrimitiveTopology =
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ffi::WGPUPrimitiveTopology(aDesc.mPrimitiveTopology);
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// TODO: expect it to be optional to begin with
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desc.mRasterizationState =
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Some(ConvertRasterizationDescriptor(aDesc.mRasterizationState));
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for (const auto& color_state : aDesc.mColorStates) {
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desc.mColorStates.AppendElement(ConvertColorDescriptor(color_state));
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}
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if (aDesc.mDepthStencilState.WasPassed()) {
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desc.mDepthStencilState =
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Some(ConvertDepthStencilDescriptor(aDesc.mDepthStencilState.Value()));
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}
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desc.mVertexState.mIndexFormat =
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ffi::WGPUIndexFormat(aDesc.mVertexState.mIndexFormat);
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for (const auto& vertex_desc : aDesc.mVertexState.mVertexBuffers) {
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SerialVertexBufferLayoutDescriptor vb_desc = {};
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if (!vertex_desc.IsNull()) {
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vb_desc = ConvertVertexBufferLayoutDescriptor(vertex_desc.Value());
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}
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desc.mVertexState.mVertexBuffers.AppendElement(vb_desc);
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}
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desc.mSampleCount = aDesc.mSampleCount;
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desc.mSampleMask = aDesc.mSampleMask;
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desc.mAlphaToCoverageEnabled = aDesc.mAlphaToCoverageEnabled;
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if (!SendDeviceCreateRenderPipeline(aSelfId, desc, id)) {
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MOZ_CRASH("IPC failure");
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}
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return id;
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}
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void WebGPUChild::QueueSubmit(RawId aSelfId,
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const nsTArray<RawId>& aCommandBufferIds) {
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SendQueueSubmit(aSelfId, aCommandBufferIds);
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}
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ipc::IPCResult WebGPUChild::RecvFreeAdapter(RawId id) {
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ffi::wgpu_client_kill_adapter_id(mClient, id);
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return IPC_OK();
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}
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ipc::IPCResult WebGPUChild::RecvFreeDevice(RawId id) {
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ffi::wgpu_client_kill_device_id(mClient, id);
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return IPC_OK();
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}
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ipc::IPCResult WebGPUChild::RecvFreePipelineLayout(RawId id) {
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ffi::wgpu_client_kill_pipeline_layout_id(mClient, id);
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return IPC_OK();
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}
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ipc::IPCResult WebGPUChild::RecvFreeShaderModule(RawId id) {
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ffi::wgpu_client_kill_shader_module_id(mClient, id);
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return IPC_OK();
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|
}
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ipc::IPCResult WebGPUChild::RecvFreeBindGroupLayout(RawId id) {
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ffi::wgpu_client_kill_bind_group_layout_id(mClient, id);
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return IPC_OK();
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|
}
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ipc::IPCResult WebGPUChild::RecvFreeBindGroup(RawId id) {
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|
ffi::wgpu_client_kill_bind_group_id(mClient, id);
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|
return IPC_OK();
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|
}
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|
ipc::IPCResult WebGPUChild::RecvFreeCommandBuffer(RawId id) {
|
|
ffi::wgpu_client_kill_encoder_id(mClient, id);
|
|
return IPC_OK();
|
|
}
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|
ipc::IPCResult WebGPUChild::RecvFreeRenderPipeline(RawId id) {
|
|
ffi::wgpu_client_kill_render_pipeline_id(mClient, id);
|
|
return IPC_OK();
|
|
}
|
|
ipc::IPCResult WebGPUChild::RecvFreeComputePipeline(RawId id) {
|
|
ffi::wgpu_client_kill_compute_pipeline_id(mClient, id);
|
|
return IPC_OK();
|
|
}
|
|
ipc::IPCResult WebGPUChild::RecvFreeBuffer(RawId id) {
|
|
ffi::wgpu_client_kill_buffer_id(mClient, id);
|
|
return IPC_OK();
|
|
}
|
|
ipc::IPCResult WebGPUChild::RecvFreeTexture(RawId id) {
|
|
ffi::wgpu_client_kill_texture_id(mClient, id);
|
|
return IPC_OK();
|
|
}
|
|
ipc::IPCResult WebGPUChild::RecvFreeTextureView(RawId id) {
|
|
ffi::wgpu_client_kill_texture_view_id(mClient, id);
|
|
return IPC_OK();
|
|
}
|
|
ipc::IPCResult WebGPUChild::RecvFreeSampler(RawId id) {
|
|
ffi::wgpu_client_kill_sampler_id(mClient, id);
|
|
return IPC_OK();
|
|
}
|
|
|
|
void WebGPUChild::DeviceCreateSwapChain(RawId aSelfId,
|
|
const RGBDescriptor& aRgbDesc,
|
|
size_t maxBufferCount,
|
|
wr::ExternalImageId aExternalImageId) {
|
|
RawId queueId = aSelfId; // TODO: multiple queues
|
|
nsTArray<RawId> bufferIds(maxBufferCount);
|
|
for (size_t i = 0; i < maxBufferCount; ++i) {
|
|
bufferIds.AppendElement(ffi::wgpu_client_make_buffer_id(mClient, aSelfId));
|
|
}
|
|
SendDeviceCreateSwapChain(aSelfId, queueId, aRgbDesc, bufferIds,
|
|
aExternalImageId);
|
|
}
|
|
|
|
void WebGPUChild::SwapChainPresent(wr::ExternalImageId aExternalImageId,
|
|
RawId aTextureId) {
|
|
// Hack: the function expects `DeviceId`, but it only uses it for `backend()`
|
|
// selection.
|
|
RawId encoderId = ffi::wgpu_client_make_encoder_id(mClient, aTextureId);
|
|
SendSwapChainPresent(aExternalImageId, aTextureId, encoderId);
|
|
}
|
|
|
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} // namespace webgpu
|
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} // namespace mozilla
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