gecko-dev/dom/webgpu/ipc/WebGPUChild.cpp

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGPUChild.h"
#include "mozilla/dom/WebGPUBinding.h"
#include "mozilla/webgpu/ffi/wgpu.h"
namespace mozilla {
namespace webgpu {
NS_IMPL_CYCLE_COLLECTION(WebGPUChild)
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGPUChild, AddRef)
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGPUChild, Release)
static ffi::WGPUClient* initialize() {
ffi::WGPUInfrastructure infra = ffi::wgpu_client_new();
return infra.client;
}
WebGPUChild::WebGPUChild() : mClient(initialize()), mIPCOpen(false) {}
WebGPUChild::~WebGPUChild() {
if (mClient) {
ffi::wgpu_client_delete(mClient);
}
}
RefPtr<RawIdPromise> WebGPUChild::InstanceRequestAdapter(
const dom::GPURequestAdapterOptions& aOptions) {
const int max_ids = 10;
RawId ids[max_ids] = {0};
unsigned long count =
ffi::wgpu_client_make_adapter_ids(mClient, ids, max_ids);
nsTArray<RawId> sharedIds(count);
for (unsigned long i = 0; i != count; ++i) {
sharedIds.AppendElement(ids[i]);
}
return SendInstanceRequestAdapter(aOptions, sharedIds)
->Then(
GetCurrentThreadSerialEventTarget(), __func__,
[](const RawId& aId) {
if (aId == 0) {
return RawIdPromise::CreateAndReject(Nothing(), __func__);
} else {
return RawIdPromise::CreateAndResolve(aId, __func__);
}
},
[](const ipc::ResponseRejectReason& aReason) {
return RawIdPromise::CreateAndReject(Some(aReason), __func__);
});
}
Maybe<RawId> WebGPUChild::AdapterRequestDevice(
RawId aSelfId, const dom::GPUDeviceDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_device_id(mClient, aSelfId);
if (SendAdapterRequestDevice(aSelfId, aDesc, id)) {
return Some(id);
} else {
ffi::wgpu_client_kill_device_id(mClient, id);
return Nothing();
}
}
RawId WebGPUChild::DeviceCreateBuffer(RawId aSelfId,
const dom::GPUBufferDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_buffer_id(mClient, aSelfId);
if (!SendDeviceCreateBuffer(aSelfId, aDesc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
UniquePtr<ffi::WGPUTextureViewDescriptor> WebGPUChild::GetDefaultViewDescriptor(
const dom::GPUTextureDescriptor& aDesc) {
ffi::WGPUTextureViewDescriptor desc = {};
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
switch (aDesc.mDimension) {
case dom::GPUTextureDimension::_1d:
desc.dimension = ffi::WGPUTextureViewDimension_D1;
break;
case dom::GPUTextureDimension::_2d:
desc.dimension = ffi::WGPUTextureViewDimension_D2;
break;
case dom::GPUTextureDimension::_3d:
desc.dimension = ffi::WGPUTextureViewDimension_D3;
break;
default:
MOZ_CRASH("Unexpected texture dimension");
}
desc.level_count = aDesc.mMipLevelCount;
desc.array_layer_count = aDesc.mArrayLayerCount;
return UniquePtr<ffi::WGPUTextureViewDescriptor>(
new ffi::WGPUTextureViewDescriptor(desc));
}
RawId WebGPUChild::DeviceCreateTexture(RawId aSelfId,
const dom::GPUTextureDescriptor& aDesc) {
ffi::WGPUTextureDescriptor desc = {};
if (aDesc.mSize.IsUnsignedLongSequence()) {
const auto& seq = aDesc.mSize.GetAsUnsignedLongSequence();
desc.size.width = seq.Length() > 0 ? seq[0] : 1;
desc.size.height = seq.Length() > 1 ? seq[1] : 1;
desc.size.depth = seq.Length() > 2 ? seq[2] : 1;
} else if (aDesc.mSize.IsGPUExtent3DDict()) {
const auto& dict = aDesc.mSize.GetAsGPUExtent3DDict();
desc.size.width = dict.mWidth;
desc.size.height = dict.mHeight;
desc.size.depth = dict.mDepth;
} else {
MOZ_CRASH("Unexpected union");
}
desc.array_layer_count = aDesc.mArrayLayerCount;
desc.mip_level_count = aDesc.mMipLevelCount;
desc.sample_count = aDesc.mSampleCount;
desc.dimension = ffi::WGPUTextureDimension(aDesc.mDimension);
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
desc.usage = aDesc.mUsage;
RawId id = ffi::wgpu_client_make_texture_id(mClient, aSelfId);
if (!SendDeviceCreateTexture(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::TextureCreateView(
RawId aSelfId, const dom::GPUTextureViewDescriptor& aDesc,
const ffi::WGPUTextureViewDescriptor& aDefaultViewDesc) {
ffi::WGPUTextureViewDescriptor desc = aDefaultViewDesc;
if (aDesc.mFormat.WasPassed()) {
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat.Value());
}
if (aDesc.mDimension.WasPassed()) {
desc.dimension = ffi::WGPUTextureViewDimension(aDesc.mDimension.Value());
}
desc.aspect = ffi::WGPUTextureAspect(aDesc.mAspect);
desc.base_mip_level = aDesc.mBaseMipLevel;
desc.level_count = aDesc.mMipLevelCount
? aDesc.mMipLevelCount
: aDefaultViewDesc.level_count - aDesc.mBaseMipLevel;
desc.base_array_layer = aDesc.mBaseArrayLayer;
desc.array_layer_count =
aDesc.mArrayLayerCount
? aDesc.mArrayLayerCount
: aDefaultViewDesc.array_layer_count - aDesc.mBaseArrayLayer;
RawId id = ffi::wgpu_client_make_texture_view_id(mClient, aSelfId);
if (!SendTextureCreateView(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::DeviceCreateSampler(RawId aSelfId,
const dom::GPUSamplerDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_sampler_id(mClient, aSelfId);
if (!SendDeviceCreateSampler(aSelfId, aDesc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::DeviceCreateCommandEncoder(
RawId aSelfId, const dom::GPUCommandEncoderDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_encoder_id(mClient, aSelfId);
if (!SendDeviceCreateCommandEncoder(aSelfId, aDesc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::CommandEncoderFinish(
RawId aSelfId, const dom::GPUCommandBufferDescriptor& aDesc) {
if (!SendCommandEncoderFinish(aSelfId, aDesc)) {
MOZ_CRASH("IPC failure");
}
// We rely on knowledge that `CommandEncoderId` == `CommandBufferId`
// TODO: refactor this to truly behave as if the encoder is being finished,
// and a new command buffer ID is being created from it. Resolve the ID
// type aliasing at the place that introduces it: `wgpu-core`.
return aSelfId;
}
RawId WebGPUChild::DeviceCreateBindGroupLayout(
RawId aSelfId, const dom::GPUBindGroupLayoutDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_bind_group_layout_id(mClient, aSelfId);
nsTArray<ffi::WGPUBindGroupLayoutEntry> entries(aDesc.mEntries.Length());
for (const auto& entry : aDesc.mEntries) {
ffi::WGPUBindGroupLayoutEntry e = {};
e.binding = entry.mBinding;
e.visibility = entry.mVisibility;
e.ty = ffi::WGPUBindingType(entry.mType);
e.multisampled = entry.mMultisampled;
e.has_dynamic_offset = entry.mHasDynamicOffset;
e.view_dimension = ffi::WGPUTextureViewDimension(entry.mViewDimension);
e.texture_component_type =
ffi::WGPUTextureComponentType(entry.mTextureComponentType);
e.storage_texture_format =
entry.mStorageTextureFormat.WasPassed()
? ffi::WGPUTextureFormat(entry.mStorageTextureFormat.Value())
: ffi::WGPUTextureFormat(0);
entries.AppendElement(e);
}
SerialBindGroupLayoutDescriptor desc = {std::move(entries)};
if (!SendDeviceCreateBindGroupLayout(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::DeviceCreatePipelineLayout(
RawId aSelfId, const dom::GPUPipelineLayoutDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_pipeline_layout_id(mClient, aSelfId);
SerialPipelineLayoutDescriptor desc = {};
for (const auto& layouts : aDesc.mBindGroupLayouts) {
desc.mBindGroupLayouts.AppendElement(layouts->mId);
}
if (!SendDeviceCreatePipelineLayout(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::DeviceCreateBindGroup(
RawId aSelfId, const dom::GPUBindGroupDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_bind_group_id(mClient, aSelfId);
SerialBindGroupDescriptor desc = {};
desc.mLayout = aDesc.mLayout->mId;
for (const auto& entry : aDesc.mEntries) {
SerialBindGroupEntry bd = {};
bd.mBinding = entry.mBinding;
if (entry.mResource.IsGPUBufferBinding()) {
bd.mType = SerialBindGroupEntryType::Buffer;
const auto& bufBinding = entry.mResource.GetAsGPUBufferBinding();
bd.mValue = bufBinding.mBuffer->mId;
bd.mBufferOffset = bufBinding.mOffset;
bd.mBufferSize =
bufBinding.mSize.WasPassed() ? bufBinding.mSize.Value() : 0;
}
if (entry.mResource.IsGPUTextureView()) {
bd.mType = SerialBindGroupEntryType::Texture;
bd.mValue = entry.mResource.GetAsGPUTextureView()->mId;
}
if (entry.mResource.IsGPUSampler()) {
bd.mType = SerialBindGroupEntryType::Sampler;
bd.mValue = entry.mResource.GetAsGPUSampler()->mId;
}
desc.mEntries.AppendElement(bd);
}
if (!SendDeviceCreateBindGroup(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
RawId WebGPUChild::DeviceCreateShaderModule(
RawId aSelfId, const dom::GPUShaderModuleDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_shader_module_id(mClient, aSelfId);
MOZ_ASSERT(aDesc.mCode.IsUint32Array());
const auto& code = aDesc.mCode.GetAsUint32Array();
code.ComputeState();
nsTArray<uint32_t> data(code.Length());
data.AppendElements(code.Data(), code.Length());
if (!SendDeviceCreateShaderModule(aSelfId, data, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
static SerialProgrammableStageDescriptor ConvertProgrammableStageDescriptor(
const dom::GPUProgrammableStageDescriptor& aDesc) {
SerialProgrammableStageDescriptor stage = {};
stage.mModule = aDesc.mModule->mId;
stage.mEntryPoint = aDesc.mEntryPoint;
return stage;
}
RawId WebGPUChild::DeviceCreateComputePipeline(
RawId aSelfId, const dom::GPUComputePipelineDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_compute_pipeline_id(mClient, aSelfId);
const SerialComputePipelineDescriptor desc = {
aDesc.mLayout->mId,
ConvertProgrammableStageDescriptor(aDesc.mComputeStage),
};
if (!SendDeviceCreateComputePipeline(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
static ffi::WGPURasterizationStateDescriptor ConvertRasterizationDescriptor(
const dom::GPURasterizationStateDescriptor& aDesc) {
ffi::WGPURasterizationStateDescriptor desc = {};
desc.front_face = ffi::WGPUFrontFace(aDesc.mFrontFace);
desc.cull_mode = ffi::WGPUCullMode(aDesc.mCullMode);
desc.depth_bias = aDesc.mDepthBias;
desc.depth_bias_slope_scale = aDesc.mDepthBiasSlopeScale;
desc.depth_bias_clamp = aDesc.mDepthBiasClamp;
return desc;
}
static ffi::WGPUBlendDescriptor ConvertBlendDescriptor(
const dom::GPUBlendDescriptor& aDesc) {
ffi::WGPUBlendDescriptor desc = {};
desc.src_factor = ffi::WGPUBlendFactor(aDesc.mSrcFactor);
desc.dst_factor = ffi::WGPUBlendFactor(aDesc.mDstFactor);
desc.operation = ffi::WGPUBlendOperation(aDesc.mOperation);
return desc;
}
static ffi::WGPUColorStateDescriptor ConvertColorDescriptor(
const dom::GPUColorStateDescriptor& aDesc) {
ffi::WGPUColorStateDescriptor desc = {};
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
const ffi::WGPUBlendDescriptor no_blend = {
ffi::WGPUBlendFactor_One,
ffi::WGPUBlendFactor_Zero,
ffi::WGPUBlendOperation_Add,
};
desc.alpha_blend = aDesc.mAlpha.WasPassed()
? ConvertBlendDescriptor(aDesc.mAlpha.Value())
: no_blend;
desc.color_blend = aDesc.mColor.WasPassed()
? ConvertBlendDescriptor(aDesc.mColor.Value())
: no_blend;
desc.write_mask = aDesc.mWriteMask;
return desc;
}
static ffi::WGPUStencilStateFaceDescriptor ConvertStencilFaceDescriptor(
const dom::GPUStencilStateFaceDescriptor& aDesc) {
ffi::WGPUStencilStateFaceDescriptor desc = {};
desc.compare = ffi::WGPUCompareFunction(aDesc.mCompare);
desc.fail_op = ffi::WGPUStencilOperation(aDesc.mFailOp);
desc.depth_fail_op = ffi::WGPUStencilOperation(aDesc.mDepthFailOp);
desc.pass_op = ffi::WGPUStencilOperation(aDesc.mPassOp);
return desc;
}
static ffi::WGPUDepthStencilStateDescriptor ConvertDepthStencilDescriptor(
const dom::GPUDepthStencilStateDescriptor& aDesc) {
ffi::WGPUDepthStencilStateDescriptor desc = {};
desc.format = ffi::WGPUTextureFormat(aDesc.mFormat);
desc.depth_write_enabled = aDesc.mDepthWriteEnabled;
desc.depth_compare = ffi::WGPUCompareFunction(aDesc.mDepthCompare);
desc.stencil_front = ConvertStencilFaceDescriptor(aDesc.mStencilFront);
desc.stencil_back = ConvertStencilFaceDescriptor(aDesc.mStencilBack);
desc.stencil_read_mask = aDesc.mStencilReadMask;
desc.stencil_write_mask = aDesc.mStencilWriteMask;
return desc;
}
static ffi::WGPUVertexAttributeDescriptor ConvertVertexAttributeDescriptor(
const dom::GPUVertexAttributeDescriptor& aDesc) {
ffi::WGPUVertexAttributeDescriptor desc = {};
desc.offset = aDesc.mOffset;
desc.format = ffi::WGPUVertexFormat(aDesc.mFormat);
desc.shader_location = aDesc.mShaderLocation;
return desc;
}
static SerialVertexBufferLayoutDescriptor ConvertVertexBufferLayoutDescriptor(
const dom::GPUVertexBufferLayoutDescriptor& aDesc) {
SerialVertexBufferLayoutDescriptor desc = {};
desc.mArrayStride = aDesc.mArrayStride;
desc.mStepMode = ffi::WGPUInputStepMode(aDesc.mStepMode);
for (const auto& vat : aDesc.mAttributeSet) {
desc.mAttributeSet.AppendElement(ConvertVertexAttributeDescriptor(vat));
}
return desc;
}
RawId WebGPUChild::DeviceCreateRenderPipeline(
RawId aSelfId, const dom::GPURenderPipelineDescriptor& aDesc) {
RawId id = ffi::wgpu_client_make_render_pipeline_id(mClient, aSelfId);
SerialRenderPipelineDescriptor desc = {};
desc.mLayout = aDesc.mLayout->mId;
desc.mVertexStage = ConvertProgrammableStageDescriptor(aDesc.mVertexStage);
if (aDesc.mFragmentStage.WasPassed()) {
desc.mFragmentStage =
ConvertProgrammableStageDescriptor(aDesc.mFragmentStage.Value());
}
desc.mPrimitiveTopology =
ffi::WGPUPrimitiveTopology(aDesc.mPrimitiveTopology);
// TODO: expect it to be optional to begin with
desc.mRasterizationState =
Some(ConvertRasterizationDescriptor(aDesc.mRasterizationState));
for (const auto& color_state : aDesc.mColorStates) {
desc.mColorStates.AppendElement(ConvertColorDescriptor(color_state));
}
if (aDesc.mDepthStencilState.WasPassed()) {
desc.mDepthStencilState =
Some(ConvertDepthStencilDescriptor(aDesc.mDepthStencilState.Value()));
}
desc.mVertexState.mIndexFormat =
ffi::WGPUIndexFormat(aDesc.mVertexState.mIndexFormat);
for (const auto& vertex_desc : aDesc.mVertexState.mVertexBuffers) {
SerialVertexBufferLayoutDescriptor vb_desc = {};
if (!vertex_desc.IsNull()) {
vb_desc = ConvertVertexBufferLayoutDescriptor(vertex_desc.Value());
}
desc.mVertexState.mVertexBuffers.AppendElement(vb_desc);
}
desc.mSampleCount = aDesc.mSampleCount;
desc.mSampleMask = aDesc.mSampleMask;
desc.mAlphaToCoverageEnabled = aDesc.mAlphaToCoverageEnabled;
if (!SendDeviceCreateRenderPipeline(aSelfId, desc, id)) {
MOZ_CRASH("IPC failure");
}
return id;
}
void WebGPUChild::QueueSubmit(RawId aSelfId,
const nsTArray<RawId>& aCommandBufferIds) {
SendQueueSubmit(aSelfId, aCommandBufferIds);
}
ipc::IPCResult WebGPUChild::RecvFreeAdapter(RawId id) {
ffi::wgpu_client_kill_adapter_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeDevice(RawId id) {
ffi::wgpu_client_kill_device_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreePipelineLayout(RawId id) {
ffi::wgpu_client_kill_pipeline_layout_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeShaderModule(RawId id) {
ffi::wgpu_client_kill_shader_module_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeBindGroupLayout(RawId id) {
ffi::wgpu_client_kill_bind_group_layout_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeBindGroup(RawId id) {
ffi::wgpu_client_kill_bind_group_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeCommandBuffer(RawId id) {
ffi::wgpu_client_kill_encoder_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeRenderPipeline(RawId id) {
ffi::wgpu_client_kill_render_pipeline_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeComputePipeline(RawId id) {
ffi::wgpu_client_kill_compute_pipeline_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeBuffer(RawId id) {
ffi::wgpu_client_kill_buffer_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeTexture(RawId id) {
ffi::wgpu_client_kill_texture_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeTextureView(RawId id) {
ffi::wgpu_client_kill_texture_view_id(mClient, id);
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvFreeSampler(RawId id) {
ffi::wgpu_client_kill_sampler_id(mClient, id);
return IPC_OK();
}
void WebGPUChild::DeviceCreateSwapChain(RawId aSelfId,
const RGBDescriptor& aRgbDesc,
size_t maxBufferCount,
wr::ExternalImageId aExternalImageId) {
RawId queueId = aSelfId; // TODO: multiple queues
nsTArray<RawId> bufferIds(maxBufferCount);
for (size_t i = 0; i < maxBufferCount; ++i) {
bufferIds.AppendElement(ffi::wgpu_client_make_buffer_id(mClient, aSelfId));
}
SendDeviceCreateSwapChain(aSelfId, queueId, aRgbDesc, bufferIds,
aExternalImageId);
}
void WebGPUChild::SwapChainPresent(wr::ExternalImageId aExternalImageId,
RawId aTextureId) {
// Hack: the function expects `DeviceId`, but it only uses it for `backend()`
// selection.
RawId encoderId = ffi::wgpu_client_make_encoder_id(mClient, aTextureId);
SendSwapChainPresent(aExternalImageId, aTextureId, encoderId);
}
} // namespace webgpu
} // namespace mozilla