зеркало из https://github.com/mozilla/gecko-dev.git
129 строки
4.9 KiB
C++
129 строки
4.9 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef ProfileBufferChunkManager_h
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#define ProfileBufferChunkManager_h
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#include "mozilla/ProfileBufferChunk.h"
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#include "mozilla/ScopeExit.h"
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#include <functional>
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namespace mozilla {
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// Manages the ProfileBufferChunks for this process.
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// The main user of this class is the buffer that needs chunks to store its
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// data.
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// The main ProfileBufferChunks responsibilities are:
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// - It can create new chunks, they are called "unreleased".
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// - Later these chunks are returned here, and become "released".
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// - The manager is free to destroy or recycle the oldest released chunks
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// (usually to reclaim memory), and will inform the user through a provided
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// callback.
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// - The user may access still-alive released chunks.
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class ProfileBufferChunkManager {
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public:
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virtual ~ProfileBufferChunkManager()
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#ifdef DEBUG
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{
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MOZ_ASSERT(!mUser, "Still registered when being destroyed");
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}
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#else
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= default;
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#endif
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// Estimated maximum buffer size.
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[[nodiscard]] virtual size_t MaxTotalSize() const = 0;
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// Create or recycle a chunk right now. May return null in case of allocation
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// failure.
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// Note that the chunk-destroyed callback may be invoked during this call;
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// user should be careful with reentrancy issues.
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[[nodiscard]] virtual UniquePtr<ProfileBufferChunk> GetChunk() = 0;
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// `aChunkReceiver` may be called with a new or recycled chunk, or nullptr.
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// (See `FulfillChunkRequests()` regarding when the callback may happen.)
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virtual void RequestChunk(
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std::function<void(UniquePtr<ProfileBufferChunk>)>&& aChunkReceiver) = 0;
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// This method may be invoked at any time on any thread (and not necessarily
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// by the main user of this class), to do the work necessary to respond to a
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// previous `RequestChunk()`.
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// It is optional: If it is never called, or called too late, the user is
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// responsible for directly calling `GetChunk()` when a chunk is really
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// needed (or it should at least fail gracefully).
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// The idea is to fulfill chunk request on a separate thread, and most
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// importantly outside of profiler calls, to avoid doing expensive memory
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// allocations during these calls.
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virtual void FulfillChunkRequests() = 0;
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// Chunks are released by the user, the ProfileBufferChunkManager should keep
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// it as long as possible (depending on local or global memory/time limits).
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// Note that the chunk-destroyed callback may be invoked during this call;
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// user should be careful with reentrancy issues.
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virtual void ReleaseChunks(UniquePtr<ProfileBufferChunk> aChunks) = 0;
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// `aChunkDestroyedCallback` will be called whenever the contents of a
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// previously-released chunk is about to be destroyed or recycled.
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// Note that it may be called during other functions above, or at other times
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// from the same or other threads; user should be careful with reentrancy
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// issues.
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virtual void SetChunkDestroyedCallback(
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std::function<void(const ProfileBufferChunk&)>&&
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aChunkDestroyedCallback) = 0;
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// Give away all released chunks that have not yet been destroyed.
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[[nodiscard]] virtual UniquePtr<ProfileBufferChunk>
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GetExtantReleasedChunks() = 0;
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// Let a callback see all released chunks that have not yet been destroyed, if
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// any. Return whatever the callback returns.
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template <typename Callback>
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[[nodiscard]] auto PeekExtantReleasedChunks(Callback&& aCallback) {
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const ProfileBufferChunk* chunks = PeekExtantReleasedChunksAndLock();
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auto unlock =
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MakeScopeExit([&]() { UnlockAfterPeekExtantReleasedChunks(); });
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return std::forward<Callback>(aCallback)(chunks);
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}
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// Chunks that were still unreleased will never be released.
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virtual void ForgetUnreleasedChunks() = 0;
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[[nodiscard]] virtual size_t SizeOfExcludingThis(
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MallocSizeOf aMallocSizeOf) const = 0;
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[[nodiscard]] virtual size_t SizeOfIncludingThis(
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MallocSizeOf aMallocSizeOf) const = 0;
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protected:
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// Derived classes to implement `PeekExtantReleasedChunks` through these:
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virtual const ProfileBufferChunk* PeekExtantReleasedChunksAndLock() = 0;
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virtual void UnlockAfterPeekExtantReleasedChunks() = 0;
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#ifdef DEBUG
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public:
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// DEBUG checks ensuring that this manager and its users avoid UAFs.
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// Derived classes should assert that mUser is not null in their functions.
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void RegisteredWith(const void* aUser) {
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MOZ_ASSERT(!mUser);
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MOZ_ASSERT(aUser);
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mUser = aUser;
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}
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void DeregisteredFrom(const void* aUser) {
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MOZ_ASSERT(mUser == aUser);
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mUser = nullptr;
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}
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protected:
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const void* mUser = nullptr;
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#endif // DEBUG
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};
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} // namespace mozilla
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#endif // ProfileBufferChunkManager_h
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