gecko-dev/gfx/wgpu
Dzmitry Malyshau 27e5308381 Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug
This is another WebGPU API update, it picks up a lot of changes that were made recently:
  - new bind group layout
  - new render pipeline descriptor
  - new vertex formats
  - limits
  - compressed texture formats
  - index format
  - query sets
  - and more small ones!

It also brings in the updated `gfx/wgpu` to support these API changes.

Differential Revision: https://phabricator.services.mozilla.com/D107013
2021-03-04 21:25:46 +00:00
..
.github Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
dummy Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
etc Bug 1680376 - WebGPU error handling infrastructure r=jgilbert,webidl,smaug 2020-12-18 20:07:47 +00:00
player Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
wgpu-core Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
wgpu-types Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
.gitignore Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
.monocodus Bug 1622846 - Serialize WebGPU descriptors via Serde for IPC r=jgilbert,webidl,smaug 2020-11-07 02:43:09 +00:00
CHANGELOG.md Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
Cargo.lock Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
Cargo.toml Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
LICENSE
README.md Bug 1622846 - Update WebGPU API with wgpu r=jgilbert,webidl,smaug 2021-03-04 21:25:46 +00:00
bors.toml Bug 1622846 - Serialize WebGPU descriptors via Serde for IPC r=jgilbert,webidl,smaug 2020-11-07 02:43:09 +00:00
logo.png
rustfmt.toml

README.md

This is an active GitHub mirror of the WebGPU implementation in Rust, which now lives in "gfx/wgpu" of Mozilla-central. Issues and pull requests are accepted, but some bidirectional synchronization may be involved.

WebGPU

Matrix Matrix Build Status

This is the core logic of an experimental WebGPU implementation. It's written in Rust and is based on gfx-hal with help of gpu-alloc and gpu-descriptor. See the upstream WebGPU specification (work in progress).

The implementation consists of the following parts:

  • Crates.io docs.rs - internal Rust API for WebGPU implementations to use
  • Crates.io docs.rs - Rust types shared between wgpu-core and wgpu-rs
  • player - standalone application for replaying the API traces, uses winit

This repository contains the core of wgpu, and is not usable directly by applications. If you are looking for the user-facing Rust API, you need wgpu-rs. If you are looking for the native implementation or bindings to the API in other languages, you need wgpu-native.

Supported Platforms

API Windows 7/10 Linux & Android macOS & iOS
DX11 🆗
DX12
Vulkan
Metal
GL ES3 🚧

= Primary support — 🆗 = Secondary support — 🚧 = Unsupported, but support in progress