зеркало из https://github.com/mozilla/gecko-dev.git
248 строки
8.3 KiB
C++
248 строки
8.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Keep in (case-insensitive) order:
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#include "gfxRect.h"
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#include "SVGGFrame.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/SVGContainerFrame.h"
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#include "mozilla/SVGObserverUtils.h"
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#include "mozilla/SVGTextFrame.h"
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#include "mozilla/SVGUtils.h"
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#include "mozilla/dom/SVGSwitchElement.h"
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using namespace mozilla::dom;
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using namespace mozilla::gfx;
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using namespace mozilla::image;
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nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
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mozilla::ComputedStyle* aStyle);
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namespace mozilla {
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class SVGSwitchFrame final : public SVGGFrame {
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friend nsIFrame* ::NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
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ComputedStyle* aStyle);
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protected:
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explicit SVGSwitchFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
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: SVGGFrame(aStyle, aPresContext, kClassID) {}
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public:
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NS_DECL_FRAMEARENA_HELPERS(SVGSwitchFrame)
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#ifdef DEBUG
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void Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) override;
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#endif
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#ifdef DEBUG_FRAME_DUMP
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nsresult GetFrameName(nsAString& aResult) const override {
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return MakeFrameName(u"SVGSwitch"_ns, aResult);
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}
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#endif
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void BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) override;
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// ISVGDisplayableFrame interface:
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void PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams) override;
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nsIFrame* GetFrameForPoint(const gfxPoint& aPoint) override;
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void ReflowSVG() override;
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SVGBBox GetBBoxContribution(const Matrix& aToBBoxUserspace,
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uint32_t aFlags) override;
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private:
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nsIFrame* GetActiveChildFrame();
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void ReflowAllSVGTextFramesInsideNonActiveChildren(nsIFrame* aActiveChild);
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static void AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid);
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};
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} // namespace mozilla
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//----------------------------------------------------------------------
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// Implementation
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nsIFrame* NS_NewSVGSwitchFrame(mozilla::PresShell* aPresShell,
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mozilla::ComputedStyle* aStyle) {
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return new (aPresShell)
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mozilla::SVGSwitchFrame(aStyle, aPresShell->GetPresContext());
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}
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namespace mozilla {
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NS_IMPL_FRAMEARENA_HELPERS(SVGSwitchFrame)
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#ifdef DEBUG
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void SVGSwitchFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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NS_ASSERTION(aContent->IsSVGElement(nsGkAtoms::svgSwitch),
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"Content is not an SVG switch");
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SVGGFrame::Init(aContent, aParent, aPrevInFlow);
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}
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#endif /* DEBUG */
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void SVGSwitchFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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if (auto* kid = GetActiveChildFrame()) {
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BuildDisplayListForChild(aBuilder, kid, aLists);
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}
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}
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void SVGSwitchFrame::PaintSVG(gfxContext& aContext, const gfxMatrix& aTransform,
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imgDrawingParams& aImgParams) {
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NS_ASSERTION(HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"Only painting of non-display SVG should take this code path");
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if (StyleEffects()->IsTransparent()) {
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return;
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}
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if (auto* kid = GetActiveChildFrame()) {
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gfxMatrix tm = aTransform;
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if (kid->GetContent()->IsSVGElement()) {
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tm = SVGUtils::GetTransformMatrixInUserSpace(kid) * tm;
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}
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SVGUtils::PaintFrameWithEffects(kid, aContext, tm, aImgParams);
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}
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}
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nsIFrame* SVGSwitchFrame::GetFrameForPoint(const gfxPoint& aPoint) {
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MOZ_ASSERT_UNREACHABLE("A clipPath cannot contain an SVGSwitch element");
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return nullptr;
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}
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static bool ShouldReflowSVGTextFrameInside(const nsIFrame* aFrame) {
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return aFrame->IsSVGContainerFrame() || aFrame->IsSVGForeignObjectFrame() ||
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!aFrame->IsSVGFrame();
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}
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void SVGSwitchFrame::AlwaysReflowSVGTextFrameDoForOneKid(nsIFrame* aKid) {
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if (!aKid->IsSubtreeDirty()) {
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return;
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}
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if (aKid->IsSVGTextFrame()) {
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MOZ_ASSERT(!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"A non-display SVGTextFrame directly contained in a display "
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"container?");
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static_cast<SVGTextFrame*>(aKid)->ReflowSVG();
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} else if (ShouldReflowSVGTextFrameInside(aKid)) {
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if (!aKid->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
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for (nsIFrame* kid : aKid->PrincipalChildList()) {
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AlwaysReflowSVGTextFrameDoForOneKid(kid);
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}
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} else {
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// This child is in a nondisplay context, something like:
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// <switch>
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// ...
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// <g><mask><text></text></mask></g>
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// </switch>
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// We should not call ReflowSVG on it.
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SVGContainerFrame::ReflowSVGNonDisplayText(aKid);
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}
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}
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}
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void SVGSwitchFrame::ReflowAllSVGTextFramesInsideNonActiveChildren(
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nsIFrame* aActiveChild) {
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for (auto* kid : mFrames) {
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if (aActiveChild == kid) {
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continue;
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}
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AlwaysReflowSVGTextFrameDoForOneKid(kid);
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}
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}
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void SVGSwitchFrame::ReflowSVG() {
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NS_ASSERTION(SVGUtils::OuterSVGIsCallingReflowSVG(this),
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"This call is probably a wasteful mistake");
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MOZ_ASSERT(!HasAnyStateBits(NS_FRAME_IS_NONDISPLAY),
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"ReflowSVG mechanism not designed for this");
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if (!SVGUtils::NeedsReflowSVG(this)) {
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return;
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}
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// If the NS_FRAME_FIRST_REFLOW bit has been removed from our parent frame,
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// then our outer-<svg> has previously had its initial reflow. In that case
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// we need to make sure that that bit has been removed from ourself _before_
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// recursing over our children to ensure that they know too. Otherwise, we
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// need to remove it _after_ recursing over our children so that they know
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// the initial reflow is currently underway.
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bool isFirstReflow = HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
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bool outerSVGHasHadFirstReflow =
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!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
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if (outerSVGHasHadFirstReflow) {
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RemoveStateBits(NS_FRAME_FIRST_REFLOW); // tell our children
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}
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OverflowAreas overflowRects;
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auto* child = GetActiveChildFrame();
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ReflowAllSVGTextFramesInsideNonActiveChildren(child);
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ISVGDisplayableFrame* svgChild = do_QueryFrame(child);
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if (svgChild && !child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY)) {
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svgChild->ReflowSVG();
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// We build up our child frame overflows here instead of using
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// nsLayoutUtils::UnionChildOverflow since SVG frame's all use the same
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// frame list, and we're iterating over that list now anyway.
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ConsiderChildOverflow(overflowRects, child);
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} else if (child && ShouldReflowSVGTextFrameInside(child)) {
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MOZ_ASSERT(
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child->HasAnyStateBits(NS_FRAME_IS_NONDISPLAY) || !child->IsSVGFrame(),
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"Check for this explicitly in the |if|, then");
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ReflowSVGNonDisplayText(child);
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}
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if (isFirstReflow) {
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// Make sure we have our filter property (if any) before calling
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// FinishAndStoreOverflow (subsequent filter changes are handled off
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// nsChangeHint_UpdateEffects):
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SVGObserverUtils::UpdateEffects(this);
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}
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FinishAndStoreOverflow(overflowRects, mRect.Size());
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// Remove state bits after FinishAndStoreOverflow so that it doesn't
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// invalidate on first reflow:
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RemoveStateBits(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY |
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NS_FRAME_HAS_DIRTY_CHILDREN);
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}
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SVGBBox SVGSwitchFrame::GetBBoxContribution(const Matrix& aToBBoxUserspace,
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uint32_t aFlags) {
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auto* kid = GetActiveChildFrame();
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if (ISVGDisplayableFrame* svgKid = do_QueryFrame(kid)) {
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nsIContent* content = kid->GetContent();
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gfxMatrix transform = ThebesMatrix(aToBBoxUserspace);
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if (content->IsSVGElement()) {
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transform =
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static_cast<SVGElement*>(content)->ChildToUserSpaceTransform() *
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SVGUtils::GetTransformMatrixInUserSpace(kid) * transform;
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}
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return svgKid->GetBBoxContribution(ToMatrix(transform), aFlags);
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}
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return SVGBBox();
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}
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nsIFrame* SVGSwitchFrame::GetActiveChildFrame() {
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auto* activeChild =
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static_cast<dom::SVGSwitchElement*>(GetContent())->GetActiveChild();
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return activeChild ? activeChild->GetPrimaryFrame() : nullptr;
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}
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} // namespace mozilla
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