gecko-dev/mfbt/BufferList.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_BufferList_h
#define mozilla_BufferList_h
#include <algorithm>
#include <cstdint>
#include <cstring>
#include <numeric>
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/Maybe.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/Vector.h"
// BufferList represents a sequence of buffers of data. A BufferList can choose
// to own its buffers or not. The class handles writing to the buffers,
// iterating over them, and reading data out. Unlike SegmentedVector, the
// buffers may be of unequal size. Like SegmentedVector, BufferList is a nice
// way to avoid large contiguous allocations (which can trigger OOMs).
class InfallibleAllocPolicy;
namespace mozilla {
template <typename AllocPolicy>
class BufferList : private AllocPolicy {
// Each buffer in a BufferList has a size and a capacity. The first mSize
// bytes are initialized and the remaining |mCapacity - mSize| bytes are free.
struct Segment {
char* mData;
size_t mSize;
size_t mCapacity;
Segment(char* aData, size_t aSize, size_t aCapacity)
: mData(aData), mSize(aSize), mCapacity(aCapacity) {}
Segment(const Segment&) = delete;
Segment& operator=(const Segment&) = delete;
Segment(Segment&&) = default;
Segment& operator=(Segment&&) = default;
char* Start() const { return mData; }
char* End() const { return mData + mSize; }
};
template <typename OtherAllocPolicy>
friend class BufferList;
public:
// For the convenience of callers, all segments are required to be a multiple
// of 8 bytes in capacity. Also, every buffer except the last one is required
// to be full (i.e., size == capacity). Therefore, a byte at offset N within
// the BufferList and stored in memory at an address A will satisfy
// (N % Align == A % Align) if Align == 2, 4, or 8.
static const size_t kSegmentAlignment = 8;
// Allocate a BufferList. The BufferList will free all its buffers when it is
// destroyed. If an infallible allocator is used, an initial buffer of size
// aInitialSize and capacity aInitialCapacity is allocated automatically. This
// data will be contiguous and can be accessed via |Start()|. If a fallible
// alloc policy is used, aInitialSize must be 0, and the fallible |Init()|
// method may be called instead. Subsequent buffers will be allocated with
// capacity aStandardCapacity.
BufferList(size_t aInitialSize, size_t aInitialCapacity,
size_t aStandardCapacity, AllocPolicy aAP = AllocPolicy())
: AllocPolicy(aAP),
mOwning(true),
mSegments(aAP),
mSize(0),
mStandardCapacity(aStandardCapacity) {
MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0);
MOZ_ASSERT(aStandardCapacity % kSegmentAlignment == 0);
if (aInitialCapacity) {
MOZ_ASSERT((aInitialSize == 0 ||
std::is_same_v<AllocPolicy, InfallibleAllocPolicy>),
"BufferList may only be constructed with an initial size when "
"using an infallible alloc policy");
AllocateSegment(aInitialSize, aInitialCapacity);
}
}
BufferList(const BufferList& aOther) = delete;
BufferList(BufferList&& aOther)
: mOwning(aOther.mOwning),
mSegments(std::move(aOther.mSegments)),
mSize(aOther.mSize),
mStandardCapacity(aOther.mStandardCapacity) {
aOther.mSegments.clear();
aOther.mSize = 0;
}
BufferList& operator=(const BufferList& aOther) = delete;
BufferList& operator=(BufferList&& aOther) {
Clear();
mOwning = aOther.mOwning;
mSegments = std::move(aOther.mSegments);
mSize = aOther.mSize;
aOther.mSegments.clear();
aOther.mSize = 0;
return *this;
}
~BufferList() { Clear(); }
// Initializes the BufferList with a segment of the given size and capacity.
// May only be called once, before any segments have been allocated.
bool Init(size_t aInitialSize, size_t aInitialCapacity) {
MOZ_ASSERT(mSegments.empty());
MOZ_ASSERT(aInitialCapacity != 0);
MOZ_ASSERT(aInitialCapacity % kSegmentAlignment == 0);
return AllocateSegment(aInitialSize, aInitialCapacity);
}
bool CopyFrom(const BufferList& aOther) {
MOZ_ASSERT(mOwning);
Clear();
// We don't make an exact copy of aOther. Instead, create a single segment
// with enough space to hold all data in aOther.
if (!Init(aOther.mSize, (aOther.mSize + kSegmentAlignment - 1) &
~(kSegmentAlignment - 1))) {
return false;
}
size_t offset = 0;
for (const Segment& segment : aOther.mSegments) {
memcpy(Start() + offset, segment.mData, segment.mSize);
offset += segment.mSize;
}
MOZ_ASSERT(offset == mSize);
return true;
}
// Returns the sum of the sizes of all the buffers.
size_t Size() const { return mSize; }
size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) {
size_t size = mSegments.sizeOfExcludingThis(aMallocSizeOf);
for (Segment& segment : mSegments) {
size += aMallocSizeOf(segment.Start());
}
return size;
}
void Clear() {
if (mOwning) {
for (Segment& segment : mSegments) {
this->free_(segment.mData, segment.mCapacity);
}
}
mSegments.clear();
mSize = 0;
}
// Iterates over bytes in the segments. You can advance it by as many bytes as
// you choose.
class IterImpl {
// Invariants:
// (0) mSegment <= bufferList.mSegments.length()
// (1) mData <= mDataEnd
// (2) If mSegment is not the last segment, mData < mDataEnd
uintptr_t mSegment{0};
char* mData{nullptr};
char* mDataEnd{nullptr};
size_t mAbsoluteOffset{0};
friend class BufferList;
public:
explicit IterImpl(const BufferList& aBuffers) {
if (!aBuffers.mSegments.empty()) {
mData = aBuffers.mSegments[0].Start();
mDataEnd = aBuffers.mSegments[0].End();
}
}
// Returns a pointer to the raw data. It is valid to access up to
// RemainingInSegment bytes of this buffer.
char* Data() const {
MOZ_RELEASE_ASSERT(!Done());
return mData;
}
bool operator==(const IterImpl& other) const {
return mAbsoluteOffset == other.mAbsoluteOffset;
}
bool operator!=(const IterImpl& other) const { return !(*this == other); }
// Returns true if the memory in the range [Data(), Data() + aBytes) is all
// part of one contiguous buffer.
bool HasRoomFor(size_t aBytes) const {
return RemainingInSegment() >= aBytes;
}
// Returns the largest value aBytes for which HasRoomFor(aBytes) will be
// true.
size_t RemainingInSegment() const {
MOZ_RELEASE_ASSERT(mData <= mDataEnd);
return mDataEnd - mData;
}
// Returns true if there are at least aBytes entries remaining in the
// BufferList after this iterator.
bool HasBytesAvailable(const BufferList& aBuffers, size_t aBytes) const {
return TotalBytesAvailable(aBuffers) >= aBytes;
}
// Returns the largest value `aBytes` for which HasBytesAvailable(aBytes)
// will be true.
size_t TotalBytesAvailable(const BufferList& aBuffers) const {
return aBuffers.mSize - mAbsoluteOffset;
}
// Advances the iterator by aBytes bytes. aBytes must be less than
// RemainingInSegment(). If advancing by aBytes takes the iterator to the
// end of a buffer, it will be moved to the beginning of the next buffer
// unless it is the last buffer.
void Advance(const BufferList& aBuffers, size_t aBytes) {
const Segment& segment = aBuffers.mSegments[mSegment];
MOZ_RELEASE_ASSERT(segment.Start() <= mData);
MOZ_RELEASE_ASSERT(mData <= mDataEnd);
MOZ_RELEASE_ASSERT(mDataEnd == segment.End());
MOZ_RELEASE_ASSERT(HasRoomFor(aBytes));
mData += aBytes;
mAbsoluteOffset += aBytes;
if (mData == mDataEnd && mSegment + 1 < aBuffers.mSegments.length()) {
mSegment++;
const Segment& nextSegment = aBuffers.mSegments[mSegment];
mData = nextSegment.Start();
mDataEnd = nextSegment.End();
MOZ_RELEASE_ASSERT(mData < mDataEnd);
}
}
// Advance the iterator by aBytes, possibly crossing segments. This function
// returns false if it runs out of buffers to advance through. Otherwise it
// returns true.
bool AdvanceAcrossSegments(const BufferList& aBuffers, size_t aBytes) {
// If we don't need to cross segments, we can directly use `Advance` to
// get to our destination.
if (MOZ_LIKELY(aBytes <= RemainingInSegment())) {
Advance(aBuffers, aBytes);
return true;
}
// Check if we have enough bytes to scan this far forward.
if (!HasBytesAvailable(aBuffers, aBytes)) {
return false;
}
// Compare the distance to our target offset from the end of the
// BufferList to the distance from the start of our next segment.
// Depending on which is closer, we'll advance either forwards or
// backwards.
size_t targetOffset = mAbsoluteOffset + aBytes;
size_t fromEnd = aBuffers.mSize - targetOffset;
if (aBytes - RemainingInSegment() < fromEnd) {
// Advance through the buffer list until we reach the desired absolute
// offset.
while (mAbsoluteOffset < targetOffset) {
Advance(aBuffers, std::min(targetOffset - mAbsoluteOffset,
RemainingInSegment()));
}
MOZ_ASSERT(mAbsoluteOffset == targetOffset);
return true;
}
// Scanning starting from the end of the BufferList. We advance
// backwards from the final segment until we find the segment to end in.
//
// If we end on a segment boundary, make sure to place the cursor at the
// beginning of the next segment.
mSegment = aBuffers.mSegments.length() - 1;
while (fromEnd > aBuffers.mSegments[mSegment].mSize) {
fromEnd -= aBuffers.mSegments[mSegment].mSize;
mSegment--;
}
mDataEnd = aBuffers.mSegments[mSegment].End();
mData = mDataEnd - fromEnd;
mAbsoluteOffset = targetOffset;
MOZ_ASSERT_IF(Done(), mSegment == aBuffers.mSegments.length() - 1);
MOZ_ASSERT_IF(Done(), mAbsoluteOffset == aBuffers.mSize);
return true;
}
// Returns true when the iterator reaches the end of the BufferList.
bool Done() const { return mData == mDataEnd; }
// The absolute offset of this iterator within the BufferList.
size_t AbsoluteOffset() const { return mAbsoluteOffset; }
private:
bool IsIn(const BufferList& aBuffers) const {
return mSegment < aBuffers.mSegments.length() &&
mData >= aBuffers.mSegments[mSegment].mData &&
mData < aBuffers.mSegments[mSegment].End();
}
};
// Special convenience method that returns Iter().Data().
char* Start() {
MOZ_RELEASE_ASSERT(!mSegments.empty());
return mSegments[0].mData;
}
const char* Start() const { return mSegments[0].mData; }
IterImpl Iter() const { return IterImpl(*this); }
// Copies aSize bytes from aData into the BufferList. The storage for these
// bytes may be split across multiple buffers. Size() is increased by aSize.
[[nodiscard]] inline bool WriteBytes(const char* aData, size_t aSize);
// Allocates a buffer of at most |aMaxBytes| bytes and, if successful, returns
// that buffer, and places its size in |aSize|. If unsuccessful, returns null
// and leaves |aSize| undefined.
inline char* AllocateBytes(size_t aMaxSize, size_t* aSize);
// Copies possibly non-contiguous byte range starting at aIter into
// aData. aIter is advanced by aSize bytes. Returns false if it runs out of
// data before aSize.
inline bool ReadBytes(IterImpl& aIter, char* aData, size_t aSize) const;
// Return a new BufferList that shares storage with this BufferList. The new
// BufferList is read-only. It allows iteration over aSize bytes starting at
// aIter. Borrow can fail, in which case *aSuccess will be false upon
// return. The borrowed BufferList can use a different AllocPolicy than the
// original one. However, it is not responsible for freeing buffers, so the
// AllocPolicy is only used for the buffer vector.
template <typename BorrowingAllocPolicy>
BufferList<BorrowingAllocPolicy> Borrow(
IterImpl& aIter, size_t aSize, bool* aSuccess,
BorrowingAllocPolicy aAP = BorrowingAllocPolicy()) const;
// Return a new BufferList and move storage from this BufferList to it. The
// new BufferList owns the buffers. Move can fail, in which case *aSuccess
// will be false upon return. The new BufferList can use a different
// AllocPolicy than the original one. The new OtherAllocPolicy is responsible
// for freeing buffers, so the OtherAllocPolicy must use freeing method
// compatible to the original one.
template <typename OtherAllocPolicy>
BufferList<OtherAllocPolicy> MoveFallible(
bool* aSuccess, OtherAllocPolicy aAP = OtherAllocPolicy());
// Return the number of bytes from 'start' to 'end', two iterators within
// this BufferList.
size_t RangeLength(const IterImpl& start, const IterImpl& end) const {
MOZ_ASSERT(start.IsIn(*this) && end.IsIn(*this));
return end.mAbsoluteOffset - start.mAbsoluteOffset;
}
// This takes ownership of the data
[[nodiscard]] bool WriteBytesZeroCopy(char* aData, size_t aSize,
size_t aCapacity) {
MOZ_ASSERT(mOwning);
MOZ_ASSERT(aSize <= aCapacity);
// Don't create zero-length segments; that can cause problems for
// consumers of the data (bug 1595453).
if (aSize == 0) {
this->free_(aData, aCapacity);
return true;
}
if (!mSegments.append(Segment(aData, aSize, aCapacity))) {
this->free_(aData, aCapacity);
return false;
}
mSize += aSize;
return true;
}
// Truncate this BufferList at the given iterator location, discarding all
// data after this point. After this call, all other iterators will be
// invalidated, and the passed-in iterator will be "Done".
//
// Returns the number of bytes discarded by this truncation.
size_t Truncate(IterImpl& aIter);
private:
explicit BufferList(AllocPolicy aAP)
: AllocPolicy(aAP), mOwning(false), mSize(0), mStandardCapacity(0) {}
char* AllocateSegment(size_t aSize, size_t aCapacity) {
MOZ_RELEASE_ASSERT(mOwning);
MOZ_ASSERT(aCapacity != 0);
MOZ_ASSERT(aSize <= aCapacity);
char* data = this->template pod_malloc<char>(aCapacity);
if (!data) {
return nullptr;
}
if (!mSegments.append(Segment(data, aSize, aCapacity))) {
this->free_(data, aCapacity);
return nullptr;
}
mSize += aSize;
return data;
}
void AssertConsistentSize() const {
#ifdef DEBUG
size_t realSize = 0;
for (const auto& segment : mSegments) {
realSize += segment.mSize;
}
MOZ_ASSERT(realSize == mSize, "cached size value is inconsistent!");
#endif
}
bool mOwning;
Vector<Segment, 1, AllocPolicy> mSegments;
size_t mSize;
size_t mStandardCapacity;
};
template <typename AllocPolicy>
[[nodiscard]] bool BufferList<AllocPolicy>::WriteBytes(const char* aData,
size_t aSize) {
MOZ_RELEASE_ASSERT(mOwning);
MOZ_RELEASE_ASSERT(mStandardCapacity);
size_t copied = 0;
while (copied < aSize) {
size_t toCopy;
char* data = AllocateBytes(aSize - copied, &toCopy);
if (!data) {
return false;
}
memcpy(data, aData + copied, toCopy);
copied += toCopy;
}
return true;
}
template <typename AllocPolicy>
char* BufferList<AllocPolicy>::AllocateBytes(size_t aMaxSize, size_t* aSize) {
MOZ_RELEASE_ASSERT(mOwning);
MOZ_RELEASE_ASSERT(mStandardCapacity);
if (!mSegments.empty()) {
Segment& lastSegment = mSegments.back();
size_t capacity = lastSegment.mCapacity - lastSegment.mSize;
if (capacity) {
size_t size = std::min(aMaxSize, capacity);
char* data = lastSegment.mData + lastSegment.mSize;
lastSegment.mSize += size;
mSize += size;
*aSize = size;
return data;
}
}
size_t size = std::min(aMaxSize, mStandardCapacity);
char* data = AllocateSegment(size, mStandardCapacity);
if (data) {
*aSize = size;
}
return data;
}
template <typename AllocPolicy>
bool BufferList<AllocPolicy>::ReadBytes(IterImpl& aIter, char* aData,
size_t aSize) const {
size_t copied = 0;
size_t remaining = aSize;
while (remaining) {
size_t toCopy = std::min(aIter.RemainingInSegment(), remaining);
if (!toCopy) {
// We've run out of data in the last segment.
return false;
}
memcpy(aData + copied, aIter.Data(), toCopy);
copied += toCopy;
remaining -= toCopy;
aIter.Advance(*this, toCopy);
}
return true;
}
template <typename AllocPolicy>
template <typename BorrowingAllocPolicy>
BufferList<BorrowingAllocPolicy> BufferList<AllocPolicy>::Borrow(
IterImpl& aIter, size_t aSize, bool* aSuccess,
BorrowingAllocPolicy aAP) const {
BufferList<BorrowingAllocPolicy> result(aAP);
size_t size = aSize;
while (size) {
size_t toAdvance = std::min(size, aIter.RemainingInSegment());
if (!toAdvance || !result.mSegments.append(
typename BufferList<BorrowingAllocPolicy>::Segment(
aIter.mData, toAdvance, toAdvance))) {
*aSuccess = false;
return result;
}
aIter.Advance(*this, toAdvance);
size -= toAdvance;
}
result.mSize = aSize;
*aSuccess = true;
return result;
}
template <typename AllocPolicy>
template <typename OtherAllocPolicy>
BufferList<OtherAllocPolicy> BufferList<AllocPolicy>::MoveFallible(
bool* aSuccess, OtherAllocPolicy aAP) {
BufferList<OtherAllocPolicy> result(0, 0, mStandardCapacity, aAP);
IterImpl iter = Iter();
while (!iter.Done()) {
size_t toAdvance = iter.RemainingInSegment();
if (!toAdvance ||
!result.mSegments.append(typename BufferList<OtherAllocPolicy>::Segment(
iter.mData, toAdvance, toAdvance))) {
*aSuccess = false;
result.mSegments.clear();
return result;
}
iter.Advance(*this, toAdvance);
}
result.mSize = mSize;
mSegments.clear();
mSize = 0;
*aSuccess = true;
return result;
}
template <typename AllocPolicy>
size_t BufferList<AllocPolicy>::Truncate(IterImpl& aIter) {
MOZ_ASSERT(aIter.IsIn(*this) || aIter.Done());
if (aIter.Done()) {
return 0;
}
size_t prevSize = mSize;
// Remove any segments after the iterator's current segment.
while (mSegments.length() > aIter.mSegment + 1) {
Segment& toFree = mSegments.back();
mSize -= toFree.mSize;
if (mOwning) {
this->free_(toFree.mData, toFree.mCapacity);
}
mSegments.popBack();
}
// The last segment is now aIter's current segment. Truncate or remove it.
Segment& seg = mSegments.back();
MOZ_ASSERT(aIter.mDataEnd == seg.End());
mSize -= aIter.RemainingInSegment();
seg.mSize -= aIter.RemainingInSegment();
if (!seg.mSize) {
if (mOwning) {
this->free_(seg.mData, seg.mCapacity);
}
mSegments.popBack();
}
// Correct `aIter` to point to the new end of the BufferList.
if (mSegments.empty()) {
MOZ_ASSERT(mSize == 0);
aIter.mSegment = 0;
aIter.mData = aIter.mDataEnd = nullptr;
} else {
aIter.mSegment = mSegments.length() - 1;
aIter.mData = aIter.mDataEnd = mSegments.back().End();
}
MOZ_ASSERT(aIter.Done());
AssertConsistentSize();
return prevSize - mSize;
}
} // namespace mozilla
#endif /* mozilla_BufferList_h */