gecko-dev/accessible/public/nsIAccessibleTypes.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2007
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Alexander Surkov <surkov.alexander@gmail.com> (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
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* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISupports.idl"
/**
* These constants control the scrolling of an object or substring into a
* window. Note, keep them synchronized with IA2ScrollType.
*/
[scriptable, uuid(05cd38b1-94b3-4cdf-8371-3935a9611405)]
interface nsIAccessibleScrollType : nsISupports
{
/**
* Scroll the top left of the object or substring to the top left of the
* window (or as close as possible).
*/
const unsigned long SCROLL_TYPE_TOP_LEFT =0x00;
/**
* Scroll the bottom right of the object or substring to the bottom right of
* the window (or as close as possible).
*/
const unsigned long SCROLL_TYPE_BOTTOM_RIGHT = 0x01;
/**
* Scroll the top edge of the object or substring to the top edge of the
* window (or as close as possible).
*/
const unsigned long SCROLL_TYPE_TOP_EDGE = 0x02;
/**
* Scroll the bottom edge of the object or substring to the bottom edge of
* the window (or as close as possible).
*/
const unsigned long SCROLL_TYPE_BOTTOM_EDGE = 0x03;
/**
* Scroll the left edge of the object or substring to the left edge of the
* window (or as close as possible).
*/
const unsigned long SCROLL_TYPE_LEFT_EDGE =0x04;
/**
* Scroll the right edge of the object or substring to the right edge of the
* window (or as close as possible).
*/
const unsigned long SCROLL_TYPE_RIGHT_EDGE = 0x05;
/**
* Scroll an object the minimum amount necessary in order for the entire
* frame to be visible (if possible).
*/
const unsigned long SCROLL_TYPE_ANYWHERE = 0x06;
};
/**
* These constants define which coordinate system a point is located in.
*/
[scriptable, uuid(c9fbdf10-619e-436f-bf4b-8566686f1577)]
interface nsIAccessibleCoordinateType : nsISupports
{
/**
* The coordinates are relative to the screen.
*/
const unsigned long COORDTYPE_SCREEN_RELATIVE = 0x00;
/**
* The coordinates are relative to the window.
*/
const unsigned long COORDTYPE_WINDOW_RELATIVE = 0x01;
/**
* The coordinates are relative to the upper left corner of the bounding box
* of the immediate parent.
*/
const unsigned long COORDTYPE_PARENT_RELATIVE = 0x02;
};