gecko-dev/gfx/webrender_bindings/RenderCompositorSWGL.cpp

290 строки
11 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "RenderCompositorSWGL.h"
#include "mozilla/gfx/Logging.h"
#include "mozilla/widget/CompositorWidget.h"
#ifdef MOZ_WIDGET_GTK
# include "mozilla/WidgetUtilsGtk.h"
#endif
namespace mozilla {
using namespace gfx;
namespace wr {
extern LazyLogModule gRenderThreadLog;
#define LOG(...) MOZ_LOG(gRenderThreadLog, LogLevel::Debug, (__VA_ARGS__))
/* static */
UniquePtr<RenderCompositor> RenderCompositorSWGL::Create(
const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
void* ctx = wr_swgl_create_context();
if (!ctx) {
gfxCriticalNote << "Failed SWGL context creation for WebRender";
return nullptr;
}
return MakeUnique<RenderCompositorSWGL>(aWidget, ctx);
}
RenderCompositorSWGL::RenderCompositorSWGL(
const RefPtr<widget::CompositorWidget>& aWidget, void* aContext)
: RenderCompositor(aWidget), mContext(aContext) {
MOZ_ASSERT(mContext);
LOG("RenderCompositorSWGL::RenderCompositorSWGL()");
}
RenderCompositorSWGL::~RenderCompositorSWGL() {
LOG("RenderCompositorSWGL::~RenderCompositorSWGL()");
wr_swgl_destroy_context(mContext);
}
void RenderCompositorSWGL::ClearMappedBuffer() {
mMappedData = nullptr;
mMappedStride = 0;
mDT = nullptr;
}
bool RenderCompositorSWGL::MakeCurrent() {
wr_swgl_make_current(mContext);
return true;
}
bool RenderCompositorSWGL::BeginFrame() {
// Set up a temporary region representing the entire window surface in case a
// dirty region is not supplied.
ClearMappedBuffer();
mDirtyRegion = LayoutDeviceIntRect(LayoutDeviceIntPoint(), GetBufferSize());
wr_swgl_make_current(mContext);
return true;
}
bool RenderCompositorSWGL::AllocateMappedBuffer(
const wr::DeviceIntRect* aOpaqueRects, size_t aNumOpaqueRects) {
// Request a new draw target to use from the widget...
MOZ_ASSERT(!mDT);
layers::BufferMode bufferMode = layers::BufferMode::BUFFERED;
mDT = mWidget->StartRemoteDrawingInRegion(mDirtyRegion, &bufferMode);
if (!mDT) {
gfxCriticalNoteOnce
<< "RenderCompositorSWGL failed mapping default framebuffer, no dt";
return false;
}
// Attempt to lock the underlying buffer directly from the draw target.
// Verify that the size at least matches what the widget claims and that
// the format is BGRA8 as SWGL requires.
uint8_t* data = nullptr;
gfx::IntSize size;
int32_t stride = 0;
gfx::SurfaceFormat format = gfx::SurfaceFormat::UNKNOWN;
if (bufferMode != layers::BufferMode::BUFFERED && !mSurface &&
mDT->LockBits(&data, &size, &stride, &format) &&
(format != gfx::SurfaceFormat::B8G8R8A8 &&
format != gfx::SurfaceFormat::B8G8R8X8)) {
// We tried to lock the DT and it succeeded, but the size or format
// of the data is not compatible, so just release it and fall back below...
mDT->ReleaseBits(data);
data = nullptr;
}
LayoutDeviceIntRect bounds = mDirtyRegion.GetBounds();
// If locking succeeded above, just use that.
if (data) {
mMappedData = data;
mMappedStride = stride;
// Disambiguate whether the widget's draw target has its origin at zero or
// if it is offset to the dirty region origin. The DT might either enclose
// only the region itself, the region including the origin, or the entire
// widget. Thus, if the DT doesn't only enclose the region, we assume it
// contains the origin.
if (size != bounds.Size().ToUnknownSize()) {
// Update the bounds to include zero if the origin is at zero.
bounds.ExpandToEnclose(LayoutDeviceIntPoint(0, 0));
}
// Sometimes we end up racing on the widget size, and it can shrink between
// BeginFrame and StartCompositing. We calculated our dirty region based on
// the previous widget size, so we need to clamp the bounds here to ensure
// we remain within the buffer.
bounds.IntersectRect(
bounds,
LayoutDeviceIntRect(bounds.TopLeft(),
LayoutDeviceIntSize(size.width, size.height)));
} else {
// If we couldn't lock the DT above, then allocate a data surface and map
// that for usage with SWGL.
size = bounds.Size().ToUnknownSize();
if (!mSurface || mSurface->GetSize() != size) {
mSurface = gfx::Factory::CreateDataSourceSurface(
size, gfx::SurfaceFormat::B8G8R8A8);
}
gfx::DataSourceSurface::MappedSurface map = {nullptr, 0};
if (!mSurface || !mSurface->Map(gfx::DataSourceSurface::READ_WRITE, &map)) {
// We failed mapping the data surface, so need to cancel the frame.
mWidget->EndRemoteDrawingInRegion(mDT, mDirtyRegion);
ClearMappedBuffer();
gfxCriticalNoteOnce
<< "RenderCompositorSWGL failed mapping default framebuffer, no surf";
return false;
}
mMappedData = map.mData;
mMappedStride = map.mStride;
}
MOZ_ASSERT(mMappedData != nullptr && mMappedStride > 0);
wr_swgl_init_default_framebuffer(mContext, bounds.x, bounds.y, bounds.width,
bounds.height, mMappedStride, mMappedData);
LayoutDeviceIntRegion opaque;
for (size_t i = 0; i < aNumOpaqueRects; i++) {
const auto& rect = aOpaqueRects[i];
opaque.OrWith(LayoutDeviceIntRect(rect.min.x, rect.min.y, rect.width(),
rect.height()));
}
LayoutDeviceIntRegion clear = mWidget->GetTransparentRegion();
clear.AndWith(mDirtyRegion);
clear.SubOut(opaque);
for (auto iter = clear.RectIter(); !iter.Done(); iter.Next()) {
const auto& rect = iter.Get();
wr_swgl_clear_color_rect(mContext, 0, rect.x, rect.y, rect.width,
rect.height, 0, 0, 0, 0);
}
return true;
}
void RenderCompositorSWGL::StartCompositing(
wr::ColorF aClearColor, const wr::DeviceIntRect* aDirtyRects,
size_t aNumDirtyRects, const wr::DeviceIntRect* aOpaqueRects,
size_t aNumOpaqueRects) {
if (mDT) {
// Cancel any existing buffers that might accidentally be left from updates
CommitMappedBuffer(false);
// Reset the region to the widget bounds
mDirtyRegion = LayoutDeviceIntRect(LayoutDeviceIntPoint(), GetBufferSize());
}
if (aNumDirtyRects) {
// Install the dirty rects into the bounds of the existing region
auto bounds = mDirtyRegion.GetBounds();
mDirtyRegion.SetEmpty();
for (size_t i = 0; i < aNumDirtyRects; i++) {
const auto& rect = aDirtyRects[i];
mDirtyRegion.OrWith(LayoutDeviceIntRect(rect.min.x, rect.min.y,
rect.width(), rect.height()));
}
// Ensure the region lies within the widget bounds
mDirtyRegion.AndWith(bounds);
}
// Now that the dirty rects have been supplied and the composition region
// is known, allocate and install a framebuffer encompassing the composition
// region.
if (mDirtyRegion.IsEmpty() ||
!AllocateMappedBuffer(aOpaqueRects, aNumOpaqueRects)) {
// If allocation of the mapped default framebuffer failed, then just install
// a temporary framebuffer (with a minimum size of 2x2) so compositing can
// still proceed.
auto bounds = mDirtyRegion.GetBounds();
bounds.width = std::max(bounds.width, 2);
bounds.height = std::max(bounds.height, 2);
wr_swgl_init_default_framebuffer(mContext, bounds.x, bounds.y, bounds.width,
bounds.height, 0, nullptr);
}
}
void RenderCompositorSWGL::CommitMappedBuffer(bool aDirty) {
if (!mDT) {
mDirtyRegion.SetEmpty();
return;
}
// Force any delayed clears to resolve.
if (aDirty) {
wr_swgl_resolve_framebuffer(mContext, 0);
}
// Clear out the old framebuffer in case something tries to access it after
// the frame.
wr_swgl_init_default_framebuffer(mContext, 0, 0, 0, 0, 0, nullptr);
// If we have a draw target at this point, mapping must have succeeded.
MOZ_ASSERT(mMappedData != nullptr);
if (mSurface) {
// If we're using a data surface, unmap it and draw it to the DT if there
// are any supplied dirty rects.
mSurface->Unmap();
if (aDirty) {
// The temporary source surface is always a partial region of the widget
// that is offset from the origin to the actual bounds of the dirty
// region. The destination DT may also be an offset partial region, but we
// must check to see if its size matches the region bounds to verify this.
LayoutDeviceIntRect bounds = mDirtyRegion.GetBounds();
gfx::IntPoint srcOffset = bounds.TopLeft().ToUnknownPoint();
gfx::IntPoint dstOffset = mDT->GetSize() == bounds.Size().ToUnknownSize()
? srcOffset
: gfx::IntPoint(0, 0);
for (auto iter = mDirtyRegion.RectIter(); !iter.Done(); iter.Next()) {
gfx::IntRect dirtyRect = iter.Get().ToUnknownRect();
mDT->CopySurface(mSurface, dirtyRect - srcOffset,
dirtyRect.TopLeft() - dstOffset);
}
}
} else {
// Otherwise, we had locked the DT directly. Just release the data.
mDT->ReleaseBits(mMappedData);
}
mDT->Flush();
// Done with the DT. Hand it back to the widget and clear out any trace of it.
mWidget->EndRemoteDrawingInRegion(mDT, mDirtyRegion);
mDirtyRegion.SetEmpty();
ClearMappedBuffer();
}
void RenderCompositorSWGL::CancelFrame() { CommitMappedBuffer(false); }
RenderedFrameId RenderCompositorSWGL::EndFrame(
const nsTArray<DeviceIntRect>& aDirtyRects) {
// Dirty rects have already been set inside StartCompositing. We need to keep
// those dirty rects exactly the same here so we supply the same exact region
// to EndRemoteDrawingInRegion as for StartRemoteDrawingInRegion.
RenderedFrameId frameId = GetNextRenderFrameId();
CommitMappedBuffer();
return frameId;
}
bool RenderCompositorSWGL::RequestFullRender() {
#ifdef MOZ_WIDGET_ANDROID
// XXX Add partial present support.
return true;
#else
return false;
#endif
}
void RenderCompositorSWGL::Pause() {}
bool RenderCompositorSWGL::Resume() { return true; }
LayoutDeviceIntSize RenderCompositorSWGL::GetBufferSize() {
return mWidget->GetClientSize();
}
void RenderCompositorSWGL::GetCompositorCapabilities(
CompositorCapabilities* aCaps) {
// Always support a single update rect for SwCompositor
aCaps->max_update_rects = 1;
// On uncomposited desktops such as X11 without compositor or Window 7 with
// Aero disabled we need to force a full redraw when the window contents may
// be damaged.
#ifdef MOZ_WIDGET_GTK
aCaps->redraw_on_invalidation = widget::GdkIsX11Display();
#else
aCaps->redraw_on_invalidation = true;
#endif
}
} // namespace wr
} // namespace mozilla