зеркало из https://github.com/mozilla/gecko-dev.git
290 строки
11 KiB
C++
290 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderCompositorSWGL.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/widget/CompositorWidget.h"
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#ifdef MOZ_WIDGET_GTK
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# include "mozilla/WidgetUtilsGtk.h"
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#endif
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namespace mozilla {
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using namespace gfx;
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namespace wr {
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extern LazyLogModule gRenderThreadLog;
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#define LOG(...) MOZ_LOG(gRenderThreadLog, LogLevel::Debug, (__VA_ARGS__))
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/* static */
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UniquePtr<RenderCompositor> RenderCompositorSWGL::Create(
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const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
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void* ctx = wr_swgl_create_context();
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if (!ctx) {
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gfxCriticalNote << "Failed SWGL context creation for WebRender";
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return nullptr;
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}
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return MakeUnique<RenderCompositorSWGL>(aWidget, ctx);
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}
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RenderCompositorSWGL::RenderCompositorSWGL(
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const RefPtr<widget::CompositorWidget>& aWidget, void* aContext)
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: RenderCompositor(aWidget), mContext(aContext) {
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MOZ_ASSERT(mContext);
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LOG("RenderCompositorSWGL::RenderCompositorSWGL()");
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}
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RenderCompositorSWGL::~RenderCompositorSWGL() {
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LOG("RenderCompositorSWGL::~RenderCompositorSWGL()");
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wr_swgl_destroy_context(mContext);
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}
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void RenderCompositorSWGL::ClearMappedBuffer() {
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mMappedData = nullptr;
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mMappedStride = 0;
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mDT = nullptr;
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}
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bool RenderCompositorSWGL::MakeCurrent() {
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wr_swgl_make_current(mContext);
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return true;
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}
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bool RenderCompositorSWGL::BeginFrame() {
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// Set up a temporary region representing the entire window surface in case a
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// dirty region is not supplied.
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ClearMappedBuffer();
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mDirtyRegion = LayoutDeviceIntRect(LayoutDeviceIntPoint(), GetBufferSize());
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wr_swgl_make_current(mContext);
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return true;
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}
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bool RenderCompositorSWGL::AllocateMappedBuffer(
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const wr::DeviceIntRect* aOpaqueRects, size_t aNumOpaqueRects) {
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// Request a new draw target to use from the widget...
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MOZ_ASSERT(!mDT);
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layers::BufferMode bufferMode = layers::BufferMode::BUFFERED;
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mDT = mWidget->StartRemoteDrawingInRegion(mDirtyRegion, &bufferMode);
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if (!mDT) {
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gfxCriticalNoteOnce
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<< "RenderCompositorSWGL failed mapping default framebuffer, no dt";
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return false;
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}
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// Attempt to lock the underlying buffer directly from the draw target.
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// Verify that the size at least matches what the widget claims and that
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// the format is BGRA8 as SWGL requires.
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uint8_t* data = nullptr;
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gfx::IntSize size;
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int32_t stride = 0;
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gfx::SurfaceFormat format = gfx::SurfaceFormat::UNKNOWN;
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if (bufferMode != layers::BufferMode::BUFFERED && !mSurface &&
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mDT->LockBits(&data, &size, &stride, &format) &&
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(format != gfx::SurfaceFormat::B8G8R8A8 &&
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format != gfx::SurfaceFormat::B8G8R8X8)) {
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// We tried to lock the DT and it succeeded, but the size or format
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// of the data is not compatible, so just release it and fall back below...
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mDT->ReleaseBits(data);
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data = nullptr;
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}
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LayoutDeviceIntRect bounds = mDirtyRegion.GetBounds();
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// If locking succeeded above, just use that.
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if (data) {
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mMappedData = data;
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mMappedStride = stride;
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// Disambiguate whether the widget's draw target has its origin at zero or
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// if it is offset to the dirty region origin. The DT might either enclose
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// only the region itself, the region including the origin, or the entire
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// widget. Thus, if the DT doesn't only enclose the region, we assume it
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// contains the origin.
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if (size != bounds.Size().ToUnknownSize()) {
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// Update the bounds to include zero if the origin is at zero.
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bounds.ExpandToEnclose(LayoutDeviceIntPoint(0, 0));
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}
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// Sometimes we end up racing on the widget size, and it can shrink between
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// BeginFrame and StartCompositing. We calculated our dirty region based on
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// the previous widget size, so we need to clamp the bounds here to ensure
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// we remain within the buffer.
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bounds.IntersectRect(
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bounds,
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LayoutDeviceIntRect(bounds.TopLeft(),
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LayoutDeviceIntSize(size.width, size.height)));
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} else {
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// If we couldn't lock the DT above, then allocate a data surface and map
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// that for usage with SWGL.
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size = bounds.Size().ToUnknownSize();
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if (!mSurface || mSurface->GetSize() != size) {
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mSurface = gfx::Factory::CreateDataSourceSurface(
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size, gfx::SurfaceFormat::B8G8R8A8);
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}
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gfx::DataSourceSurface::MappedSurface map = {nullptr, 0};
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if (!mSurface || !mSurface->Map(gfx::DataSourceSurface::READ_WRITE, &map)) {
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// We failed mapping the data surface, so need to cancel the frame.
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mWidget->EndRemoteDrawingInRegion(mDT, mDirtyRegion);
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ClearMappedBuffer();
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gfxCriticalNoteOnce
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<< "RenderCompositorSWGL failed mapping default framebuffer, no surf";
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return false;
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}
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mMappedData = map.mData;
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mMappedStride = map.mStride;
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}
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MOZ_ASSERT(mMappedData != nullptr && mMappedStride > 0);
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wr_swgl_init_default_framebuffer(mContext, bounds.x, bounds.y, bounds.width,
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bounds.height, mMappedStride, mMappedData);
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LayoutDeviceIntRegion opaque;
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for (size_t i = 0; i < aNumOpaqueRects; i++) {
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const auto& rect = aOpaqueRects[i];
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opaque.OrWith(LayoutDeviceIntRect(rect.min.x, rect.min.y, rect.width(),
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rect.height()));
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}
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LayoutDeviceIntRegion clear = mWidget->GetTransparentRegion();
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clear.AndWith(mDirtyRegion);
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clear.SubOut(opaque);
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for (auto iter = clear.RectIter(); !iter.Done(); iter.Next()) {
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const auto& rect = iter.Get();
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wr_swgl_clear_color_rect(mContext, 0, rect.x, rect.y, rect.width,
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rect.height, 0, 0, 0, 0);
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}
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return true;
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}
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void RenderCompositorSWGL::StartCompositing(
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wr::ColorF aClearColor, const wr::DeviceIntRect* aDirtyRects,
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size_t aNumDirtyRects, const wr::DeviceIntRect* aOpaqueRects,
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size_t aNumOpaqueRects) {
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if (mDT) {
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// Cancel any existing buffers that might accidentally be left from updates
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CommitMappedBuffer(false);
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// Reset the region to the widget bounds
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mDirtyRegion = LayoutDeviceIntRect(LayoutDeviceIntPoint(), GetBufferSize());
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}
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if (aNumDirtyRects) {
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// Install the dirty rects into the bounds of the existing region
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auto bounds = mDirtyRegion.GetBounds();
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mDirtyRegion.SetEmpty();
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for (size_t i = 0; i < aNumDirtyRects; i++) {
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const auto& rect = aDirtyRects[i];
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mDirtyRegion.OrWith(LayoutDeviceIntRect(rect.min.x, rect.min.y,
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rect.width(), rect.height()));
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}
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// Ensure the region lies within the widget bounds
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mDirtyRegion.AndWith(bounds);
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}
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// Now that the dirty rects have been supplied and the composition region
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// is known, allocate and install a framebuffer encompassing the composition
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// region.
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if (mDirtyRegion.IsEmpty() ||
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!AllocateMappedBuffer(aOpaqueRects, aNumOpaqueRects)) {
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// If allocation of the mapped default framebuffer failed, then just install
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// a temporary framebuffer (with a minimum size of 2x2) so compositing can
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// still proceed.
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auto bounds = mDirtyRegion.GetBounds();
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bounds.width = std::max(bounds.width, 2);
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bounds.height = std::max(bounds.height, 2);
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wr_swgl_init_default_framebuffer(mContext, bounds.x, bounds.y, bounds.width,
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bounds.height, 0, nullptr);
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}
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}
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void RenderCompositorSWGL::CommitMappedBuffer(bool aDirty) {
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if (!mDT) {
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mDirtyRegion.SetEmpty();
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return;
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}
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// Force any delayed clears to resolve.
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if (aDirty) {
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wr_swgl_resolve_framebuffer(mContext, 0);
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}
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// Clear out the old framebuffer in case something tries to access it after
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// the frame.
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wr_swgl_init_default_framebuffer(mContext, 0, 0, 0, 0, 0, nullptr);
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// If we have a draw target at this point, mapping must have succeeded.
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MOZ_ASSERT(mMappedData != nullptr);
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if (mSurface) {
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// If we're using a data surface, unmap it and draw it to the DT if there
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// are any supplied dirty rects.
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mSurface->Unmap();
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if (aDirty) {
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// The temporary source surface is always a partial region of the widget
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// that is offset from the origin to the actual bounds of the dirty
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// region. The destination DT may also be an offset partial region, but we
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// must check to see if its size matches the region bounds to verify this.
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LayoutDeviceIntRect bounds = mDirtyRegion.GetBounds();
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gfx::IntPoint srcOffset = bounds.TopLeft().ToUnknownPoint();
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gfx::IntPoint dstOffset = mDT->GetSize() == bounds.Size().ToUnknownSize()
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? srcOffset
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: gfx::IntPoint(0, 0);
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for (auto iter = mDirtyRegion.RectIter(); !iter.Done(); iter.Next()) {
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gfx::IntRect dirtyRect = iter.Get().ToUnknownRect();
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mDT->CopySurface(mSurface, dirtyRect - srcOffset,
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dirtyRect.TopLeft() - dstOffset);
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}
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}
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} else {
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// Otherwise, we had locked the DT directly. Just release the data.
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mDT->ReleaseBits(mMappedData);
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}
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mDT->Flush();
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// Done with the DT. Hand it back to the widget and clear out any trace of it.
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mWidget->EndRemoteDrawingInRegion(mDT, mDirtyRegion);
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mDirtyRegion.SetEmpty();
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ClearMappedBuffer();
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}
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void RenderCompositorSWGL::CancelFrame() { CommitMappedBuffer(false); }
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RenderedFrameId RenderCompositorSWGL::EndFrame(
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const nsTArray<DeviceIntRect>& aDirtyRects) {
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// Dirty rects have already been set inside StartCompositing. We need to keep
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// those dirty rects exactly the same here so we supply the same exact region
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// to EndRemoteDrawingInRegion as for StartRemoteDrawingInRegion.
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RenderedFrameId frameId = GetNextRenderFrameId();
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CommitMappedBuffer();
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return frameId;
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}
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bool RenderCompositorSWGL::RequestFullRender() {
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#ifdef MOZ_WIDGET_ANDROID
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// XXX Add partial present support.
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return true;
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#else
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return false;
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#endif
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}
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void RenderCompositorSWGL::Pause() {}
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bool RenderCompositorSWGL::Resume() { return true; }
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LayoutDeviceIntSize RenderCompositorSWGL::GetBufferSize() {
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return mWidget->GetClientSize();
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}
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void RenderCompositorSWGL::GetCompositorCapabilities(
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CompositorCapabilities* aCaps) {
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// Always support a single update rect for SwCompositor
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aCaps->max_update_rects = 1;
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// On uncomposited desktops such as X11 without compositor or Window 7 with
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// Aero disabled we need to force a full redraw when the window contents may
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// be damaged.
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#ifdef MOZ_WIDGET_GTK
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aCaps->redraw_on_invalidation = widget::GdkIsX11Display();
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#else
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aCaps->redraw_on_invalidation = true;
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#endif
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}
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} // namespace wr
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} // namespace mozilla
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