зеркало из https://github.com/mozilla/gecko-dev.git
278 строки
8.2 KiB
C++
278 строки
8.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DecoderFactory.h"
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#include "nsMimeTypes.h"
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#include "mozilla/nsRefPtr.h"
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#include "nsString.h"
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#include "Decoder.h"
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#include "nsPNGDecoder.h"
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#include "nsGIFDecoder2.h"
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#include "nsJPEGDecoder.h"
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#include "nsBMPDecoder.h"
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#include "nsICODecoder.h"
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#include "nsIconDecoder.h"
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namespace mozilla {
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using namespace gfx;
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namespace image {
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/* static */ DecoderType
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DecoderFactory::GetDecoderType(const char* aMimeType)
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{
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// By default we don't know.
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DecoderType type = DecoderType::UNKNOWN;
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// PNG
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if (!strcmp(aMimeType, IMAGE_PNG)) {
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type = DecoderType::PNG;
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} else if (!strcmp(aMimeType, IMAGE_X_PNG)) {
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type = DecoderType::PNG;
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// GIF
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} else if (!strcmp(aMimeType, IMAGE_GIF)) {
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type = DecoderType::GIF;
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// JPEG
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} else if (!strcmp(aMimeType, IMAGE_JPEG)) {
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type = DecoderType::JPEG;
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} else if (!strcmp(aMimeType, IMAGE_PJPEG)) {
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type = DecoderType::JPEG;
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} else if (!strcmp(aMimeType, IMAGE_JPG)) {
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type = DecoderType::JPEG;
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// BMP
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} else if (!strcmp(aMimeType, IMAGE_BMP)) {
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type = DecoderType::BMP;
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} else if (!strcmp(aMimeType, IMAGE_BMP_MS)) {
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type = DecoderType::BMP;
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// ICO
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} else if (!strcmp(aMimeType, IMAGE_ICO)) {
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type = DecoderType::ICO;
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} else if (!strcmp(aMimeType, IMAGE_ICO_MS)) {
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type = DecoderType::ICO;
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// Icon
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} else if (!strcmp(aMimeType, IMAGE_ICON_MS)) {
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type = DecoderType::ICON;
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}
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return type;
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::GetDecoder(DecoderType aType,
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RasterImage* aImage,
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bool aIsRedecode)
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{
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nsRefPtr<Decoder> decoder;
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switch (aType) {
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case DecoderType::PNG:
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decoder = new nsPNGDecoder(aImage);
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break;
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case DecoderType::GIF:
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decoder = new nsGIFDecoder2(aImage);
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break;
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case DecoderType::JPEG:
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// If we have all the data we don't want to waste cpu time doing
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// a progressive decode.
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decoder = new nsJPEGDecoder(aImage,
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aIsRedecode ? Decoder::SEQUENTIAL
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: Decoder::PROGRESSIVE);
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break;
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case DecoderType::BMP:
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decoder = new nsBMPDecoder(aImage);
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break;
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case DecoderType::ICO:
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decoder = new nsICODecoder(aImage);
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break;
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case DecoderType::ICON:
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decoder = new nsIconDecoder(aImage);
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("Unknown decoder type");
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateDecoder(DecoderType aType,
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RasterImage* aImage,
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SourceBuffer* aSourceBuffer,
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const Maybe<IntSize>& aTargetSize,
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DecoderFlags aDecoderFlags,
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SurfaceFlags aSurfaceFlags,
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int aSampleSize,
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const IntSize& aResolution)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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nsRefPtr<Decoder> decoder =
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GetDecoder(aType, aImage, bool(aDecoderFlags & DecoderFlags::IS_REDECODE));
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(false);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetDecoderFlags(aDecoderFlags | DecoderFlags::FIRST_FRAME_ONLY);
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decoder->SetSurfaceFlags(aSurfaceFlags);
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decoder->SetSampleSize(aSampleSize);
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decoder->SetResolution(aResolution);
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// Set a target size for downscale-during-decode if applicable.
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if (aTargetSize) {
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DebugOnly<nsresult> rv = decoder->SetTargetSize(*aTargetSize);
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MOZ_ASSERT(nsresult(rv) != NS_ERROR_NOT_AVAILABLE,
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"We're downscale-during-decode but decoder doesn't support it?");
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MOZ_ASSERT(NS_SUCCEEDED(rv), "Bad downscale-during-decode target size?");
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}
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decoder->Init();
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if (NS_FAILED(decoder->GetDecoderError())) {
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return nullptr;
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateAnimationDecoder(DecoderType aType,
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RasterImage* aImage,
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SourceBuffer* aSourceBuffer,
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DecoderFlags aDecoderFlags,
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SurfaceFlags aSurfaceFlags,
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const IntSize& aResolution)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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MOZ_ASSERT(aType == DecoderType::GIF || aType == DecoderType::PNG,
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"Calling CreateAnimationDecoder for non-animating DecoderType");
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nsRefPtr<Decoder> decoder =
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GetDecoder(aType, aImage, /* aIsRedecode = */ true);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(false);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetDecoderFlags(aDecoderFlags | DecoderFlags::IS_REDECODE);
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decoder->SetSurfaceFlags(aSurfaceFlags);
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decoder->SetResolution(aResolution);
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decoder->Init();
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if (NS_FAILED(decoder->GetDecoderError())) {
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return nullptr;
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateMetadataDecoder(DecoderType aType,
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RasterImage* aImage,
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SourceBuffer* aSourceBuffer,
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int aSampleSize,
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const IntSize& aResolution)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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nsRefPtr<Decoder> decoder =
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GetDecoder(aType, aImage, /* aIsRedecode = */ false);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(true);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetSampleSize(aSampleSize);
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decoder->SetResolution(aResolution);
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decoder->Init();
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if (NS_FAILED(decoder->GetDecoderError())) {
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return nullptr;
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateAnonymousDecoder(DecoderType aType,
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SourceBuffer* aSourceBuffer,
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SurfaceFlags aSurfaceFlags)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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nsRefPtr<Decoder> decoder =
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GetDecoder(aType, /* aImage = */ nullptr, /* aIsRedecode = */ false);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(false);
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decoder->SetIterator(aSourceBuffer->Iterator());
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// Anonymous decoders are always transient; we don't want to optimize surfaces
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// or do any other expensive work that might be wasted.
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DecoderFlags decoderFlags = DecoderFlags::IMAGE_IS_TRANSIENT;
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// Without an image, the decoder can't store anything in the SurfaceCache, so
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// callers will only be able to retrieve the most recent frame via
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// Decoder::GetCurrentFrame(). That means that anonymous decoders should
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// always be first-frame-only decoders, because nobody ever wants the *last*
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// frame.
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decoderFlags |= DecoderFlags::FIRST_FRAME_ONLY;
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decoder->SetDecoderFlags(decoderFlags);
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decoder->SetSurfaceFlags(aSurfaceFlags);
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decoder->Init();
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if (NS_FAILED(decoder->GetDecoderError())) {
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return nullptr;
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}
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return decoder.forget();
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}
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/* static */ already_AddRefed<Decoder>
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DecoderFactory::CreateAnonymousMetadataDecoder(DecoderType aType,
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SourceBuffer* aSourceBuffer)
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{
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if (aType == DecoderType::UNKNOWN) {
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return nullptr;
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}
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nsRefPtr<Decoder> decoder =
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GetDecoder(aType, /* aImage = */ nullptr, /* aIsRedecode = */ false);
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MOZ_ASSERT(decoder, "Should have a decoder now");
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// Initialize the decoder.
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decoder->SetMetadataDecode(true);
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decoder->SetIterator(aSourceBuffer->Iterator());
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decoder->SetDecoderFlags(DecoderFlags::FIRST_FRAME_ONLY);
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decoder->Init();
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if (NS_FAILED(decoder->GetDecoderError())) {
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return nullptr;
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}
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return decoder.forget();
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}
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} // namespace image
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} // namespace mozilla
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