зеркало из https://github.com/mozilla/gecko-dev.git
575 строки
17 KiB
C++
575 строки
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/Preferences.h"
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#include "mozilla/TextEvents.h"
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#include "mozilla/TextEventDispatcher.h"
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#include "nsIDocShell.h"
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#include "nsIFrame.h"
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#include "nsIPresShell.h"
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#include "nsIWidget.h"
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#include "nsPIDOMWindow.h"
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#include "nsView.h"
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namespace mozilla {
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namespace widget {
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/******************************************************************************
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* TextEventDispatcher
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*****************************************************************************/
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bool TextEventDispatcher::sDispatchKeyEventsDuringComposition = false;
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TextEventDispatcher::TextEventDispatcher(nsIWidget* aWidget)
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: mWidget(aWidget)
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, mDispatchingEvent(0)
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, mForTests(false)
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, mIsComposing(false)
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{
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MOZ_RELEASE_ASSERT(mWidget, "aWidget must not be nullptr");
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static bool sInitialized = false;
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if (!sInitialized) {
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Preferences::AddBoolVarCache(
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&sDispatchKeyEventsDuringComposition,
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"dom.keyboardevent.dispatch_during_composition",
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false);
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sInitialized = true;
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}
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}
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nsresult
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TextEventDispatcher::BeginInputTransaction(
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TextEventDispatcherListener* aListener)
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{
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return BeginInputTransactionInternal(aListener, false);
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}
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nsresult
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TextEventDispatcher::BeginInputTransactionForTests(
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TextEventDispatcherListener* aListener)
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{
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return BeginInputTransactionInternal(aListener, true);
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}
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nsresult
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TextEventDispatcher::BeginInputTransactionInternal(
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TextEventDispatcherListener* aListener,
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bool aForTests)
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{
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if (NS_WARN_IF(!aListener)) {
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return NS_ERROR_INVALID_ARG;
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}
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nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
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if (listener) {
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if (listener == aListener && mForTests == aForTests) {
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return NS_OK;
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}
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// If this has composition or is dispatching an event, any other listener
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// can steal ownership. Especially, if the latter case is allowed,
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// nobody cannot begin input transaction with this if a modal dialog is
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// opened during dispatching an event.
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if (IsComposing() || IsDispatchingEvent()) {
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return NS_ERROR_ALREADY_INITIALIZED;
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}
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}
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mListener = do_GetWeakReference(aListener);
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mForTests = aForTests;
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if (listener && listener != aListener) {
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listener->OnRemovedFrom(this);
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}
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return NS_OK;
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}
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void
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TextEventDispatcher::EndInputTransaction(TextEventDispatcherListener* aListener)
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{
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if (NS_WARN_IF(IsComposing()) || NS_WARN_IF(IsDispatchingEvent())) {
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return;
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}
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nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
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if (NS_WARN_IF(!listener)) {
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return;
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}
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if (NS_WARN_IF(listener != aListener)) {
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return;
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}
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mListener = nullptr;
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listener->OnRemovedFrom(this);
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}
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void
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TextEventDispatcher::OnDestroyWidget()
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{
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mWidget = nullptr;
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mPendingComposition.Clear();
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nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
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mListener = nullptr;
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if (listener) {
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listener->OnRemovedFrom(this);
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}
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}
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nsresult
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TextEventDispatcher::GetState() const
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{
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nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
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if (!listener) {
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return NS_ERROR_NOT_INITIALIZED;
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}
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if (!mWidget || mWidget->Destroyed()) {
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return NS_ERROR_NOT_AVAILABLE;
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}
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return NS_OK;
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}
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void
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TextEventDispatcher::InitEvent(WidgetGUIEvent& aEvent) const
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{
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aEvent.time = PR_IntervalNow();
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aEvent.refPoint = LayoutDeviceIntPoint(0, 0);
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aEvent.mFlags.mIsSynthesizedForTests = mForTests;
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}
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nsresult
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TextEventDispatcher::DispatchEvent(nsIWidget* aWidget,
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WidgetGUIEvent& aEvent,
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nsEventStatus& aStatus)
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{
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MOZ_ASSERT(!aEvent.AsInputEvent(), "Use DispatchInputEvent()");
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nsRefPtr<TextEventDispatcher> kungFuDeathGrip(this);
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nsCOMPtr<nsIWidget> widget(aWidget);
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mDispatchingEvent++;
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nsresult rv = widget->DispatchEvent(&aEvent, aStatus);
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mDispatchingEvent--;
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return rv;
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}
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nsresult
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TextEventDispatcher::DispatchInputEvent(nsIWidget* aWidget,
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WidgetInputEvent& aEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo)
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{
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nsRefPtr<TextEventDispatcher> kungFuDeathGrip(this);
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nsCOMPtr<nsIWidget> widget(aWidget);
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mDispatchingEvent++;
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// If the event is dispatched via nsIWidget::DispatchInputEvent(), it
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// sends the event to the parent process first since APZ needs to handle it
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// first. However, some callers (e.g., keyboard apps on B2G and tests
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// expecting synchronous dispatch) don't want this to do that.
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nsresult rv = NS_OK;
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if (aDispatchTo == eDispatchToParentProcess) {
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aStatus = widget->DispatchInputEvent(&aEvent);
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} else {
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rv = widget->DispatchEvent(&aEvent, aStatus);
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}
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mDispatchingEvent--;
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return rv;
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}
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nsresult
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TextEventDispatcher::StartComposition(nsEventStatus& aStatus)
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{
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aStatus = nsEventStatus_eIgnore;
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nsresult rv = GetState();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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if (NS_WARN_IF(mIsComposing)) {
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return NS_ERROR_FAILURE;
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}
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mIsComposing = true;
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WidgetCompositionEvent compositionStartEvent(true, NS_COMPOSITION_START,
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mWidget);
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InitEvent(compositionStartEvent);
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rv = DispatchEvent(mWidget, compositionStartEvent, aStatus);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return NS_OK;
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}
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nsresult
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TextEventDispatcher::StartCompositionAutomaticallyIfNecessary(
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nsEventStatus& aStatus)
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{
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if (IsComposing()) {
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return NS_OK;
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}
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nsresult rv = StartComposition(aStatus);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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// If started composition has already been committed, we shouldn't dispatch
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// the compositionchange event.
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if (!IsComposing()) {
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aStatus = nsEventStatus_eConsumeNoDefault;
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return NS_OK;
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}
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// Note that the widget might be destroyed during a call of
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// StartComposition(). In such case, we shouldn't keep dispatching next
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// event.
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rv = GetState();
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if (NS_FAILED(rv)) {
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MOZ_ASSERT(rv != NS_ERROR_NOT_INITIALIZED,
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"aDispatcher must still be initialized in this case");
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aStatus = nsEventStatus_eConsumeNoDefault;
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return NS_OK; // Don't throw exception in this case
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}
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aStatus = nsEventStatus_eIgnore;
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return NS_OK;
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}
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nsresult
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TextEventDispatcher::CommitComposition(nsEventStatus& aStatus,
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const nsAString* aCommitString)
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{
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aStatus = nsEventStatus_eIgnore;
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nsresult rv = GetState();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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// When there is no composition, caller shouldn't try to commit composition
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// with non-existing composition string nor commit composition with empty
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// string.
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if (NS_WARN_IF(!IsComposing() &&
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(!aCommitString || aCommitString->IsEmpty()))) {
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return NS_ERROR_FAILURE;
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}
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nsCOMPtr<nsIWidget> widget(mWidget);
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rv = StartCompositionAutomaticallyIfNecessary(aStatus);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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if (aStatus == nsEventStatus_eConsumeNoDefault) {
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return NS_OK;
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}
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// End current composition and make this free for other IMEs.
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mIsComposing = false;
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EventMessage message = aCommitString ? NS_COMPOSITION_COMMIT :
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NS_COMPOSITION_COMMIT_AS_IS;
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WidgetCompositionEvent compositionCommitEvent(true, message, widget);
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InitEvent(compositionCommitEvent);
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if (message == NS_COMPOSITION_COMMIT) {
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compositionCommitEvent.mData = *aCommitString;
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}
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rv = DispatchEvent(widget, compositionCommitEvent, aStatus);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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return NS_OK;
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}
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nsresult
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TextEventDispatcher::NotifyIME(const IMENotification& aIMENotification)
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{
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nsCOMPtr<TextEventDispatcherListener> listener = do_QueryReferent(mListener);
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if (!listener) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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nsresult rv = listener->NotifyIME(this, aIMENotification);
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// If the listener isn't available, it means that it cannot handle the
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// notification or request for now. In this case, we should return
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// NS_ERROR_NOT_IMPLEMENTED because it's not implemented at such moment.
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if (rv == NS_ERROR_NOT_AVAILABLE) {
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return NS_ERROR_NOT_IMPLEMENTED;
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}
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return rv;
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}
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bool
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TextEventDispatcher::DispatchKeyboardEvent(
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EventMessage aMessage,
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const WidgetKeyboardEvent& aKeyboardEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo)
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{
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return DispatchKeyboardEventInternal(aMessage, aKeyboardEvent, aStatus,
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aDispatchTo);
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}
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bool
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TextEventDispatcher::DispatchKeyboardEventInternal(
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EventMessage aMessage,
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const WidgetKeyboardEvent& aKeyboardEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo,
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uint32_t aIndexOfKeypress)
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{
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MOZ_ASSERT(aMessage == eKeyDown || aMessage == eKeyUp ||
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aMessage == eKeyPress, "Invalid aMessage value");
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nsresult rv = GetState();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return false;
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}
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// If the key shouldn't cause keypress events, don't this patch them.
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if (aMessage == eKeyPress && !aKeyboardEvent.ShouldCauseKeypressEvents()) {
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return false;
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}
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// Basically, key events shouldn't be dispatched during composition.
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if (IsComposing()) {
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// However, if we need to behave like other browsers, we need the keydown
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// and keyup events. Note that this behavior is also allowed by D3E spec.
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// FYI: keypress events must not be fired during composition.
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if (!sDispatchKeyEventsDuringComposition || aMessage == eKeyPress) {
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return false;
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}
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// XXX If there was mOnlyContentDispatch for this case, it might be useful
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// because our chrome doesn't assume that key events are fired during
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// composition.
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}
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WidgetKeyboardEvent keyEvent(true, aMessage, mWidget);
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InitEvent(keyEvent);
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keyEvent.AssignKeyEventData(aKeyboardEvent, false);
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if (aStatus == nsEventStatus_eConsumeNoDefault) {
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// If the key event should be dispatched as consumed event, marking it here.
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// This is useful to prevent double action. E.g., when the key was already
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// handled by system, our chrome shouldn't handle it.
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keyEvent.mFlags.mDefaultPrevented = true;
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}
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// Corrects each member for the specific key event type.
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if (aMessage == eKeyDown || aMessage == eKeyUp) {
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MOZ_ASSERT(!aIndexOfKeypress,
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"aIndexOfKeypress must be 0 for either eKeyDown or eKeyUp");
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// charCode of keydown and keyup should be 0.
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keyEvent.charCode = 0;
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} else if (keyEvent.mKeyNameIndex != KEY_NAME_INDEX_USE_STRING) {
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MOZ_ASSERT(!aIndexOfKeypress,
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"aIndexOfKeypress must be 0 for eKeyPress of non-printable key");
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// If keypress event isn't caused by printable key, its charCode should
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// be 0.
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keyEvent.charCode = 0;
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} else {
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MOZ_RELEASE_ASSERT(
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!aIndexOfKeypress || aIndexOfKeypress < keyEvent.mKeyValue.Length(),
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"aIndexOfKeypress must be 0 - mKeyValue.Length() - 1");
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keyEvent.keyCode = 0;
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wchar_t ch =
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keyEvent.mKeyValue.IsEmpty() ? 0 : keyEvent.mKeyValue[aIndexOfKeypress];
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keyEvent.charCode = static_cast<uint32_t>(ch);
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if (ch) {
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keyEvent.mKeyValue.Assign(ch);
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} else {
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keyEvent.mKeyValue.Truncate();
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}
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}
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if (aMessage == eKeyUp) {
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// mIsRepeat of keyup event must be false.
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keyEvent.mIsRepeat = false;
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}
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// mIsComposing should be initialized later.
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keyEvent.mIsComposing = false;
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// XXX Currently, we don't support to dispatch key event with native key
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// event information.
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keyEvent.mNativeKeyEvent = nullptr;
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// XXX Currently, we don't support to dispatch key events with data for
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// plugins.
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keyEvent.mPluginEvent.Clear();
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// TODO: Manage mUniqueId here.
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DispatchInputEvent(mWidget, keyEvent, aStatus, aDispatchTo);
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return true;
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}
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bool
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TextEventDispatcher::MaybeDispatchKeypressEvents(
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const WidgetKeyboardEvent& aKeyboardEvent,
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nsEventStatus& aStatus,
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DispatchTo aDispatchTo)
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{
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// If the key event was consumed, keypress event shouldn't be fired.
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if (aStatus == nsEventStatus_eConsumeNoDefault) {
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return false;
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}
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// If the key isn't a printable key or just inputting one character or
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// no character, we should dispatch only one keypress. Otherwise, i.e.,
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// if the key is a printable key and inputs multiple characters, keypress
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// event should be dispatched the count of inputting characters times.
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size_t keypressCount =
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aKeyboardEvent.mKeyNameIndex != KEY_NAME_INDEX_USE_STRING ?
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1 : std::max(static_cast<nsAString::size_type>(1),
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aKeyboardEvent.mKeyValue.Length());
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bool isDispatched = false;
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bool consumed = false;
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for (size_t i = 0; i < keypressCount; i++) {
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aStatus = nsEventStatus_eIgnore;
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if (!DispatchKeyboardEventInternal(eKeyPress, aKeyboardEvent,
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aStatus, aDispatchTo, i)) {
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// The widget must have been gone.
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break;
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}
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isDispatched = true;
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if (!consumed) {
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consumed = (aStatus == nsEventStatus_eConsumeNoDefault);
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}
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}
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// If one of the keypress event was consumed, return ConsumeNoDefault.
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if (consumed) {
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aStatus = nsEventStatus_eConsumeNoDefault;
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}
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return isDispatched;
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}
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/******************************************************************************
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* TextEventDispatcher::PendingComposition
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*****************************************************************************/
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TextEventDispatcher::PendingComposition::PendingComposition()
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{
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Clear();
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}
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void
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TextEventDispatcher::PendingComposition::Clear()
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{
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mString.Truncate();
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mClauses = nullptr;
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mCaret.mRangeType = 0;
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}
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void
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TextEventDispatcher::PendingComposition::EnsureClauseArray()
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{
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if (mClauses) {
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return;
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}
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mClauses = new TextRangeArray();
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}
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nsresult
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TextEventDispatcher::PendingComposition::SetString(const nsAString& aString)
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{
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mString = aString;
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return NS_OK;
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}
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nsresult
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TextEventDispatcher::PendingComposition::AppendClause(uint32_t aLength,
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uint32_t aAttribute)
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{
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if (NS_WARN_IF(!aLength)) {
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return NS_ERROR_INVALID_ARG;
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}
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switch (aAttribute) {
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case NS_TEXTRANGE_RAWINPUT:
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case NS_TEXTRANGE_SELECTEDRAWTEXT:
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case NS_TEXTRANGE_CONVERTEDTEXT:
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case NS_TEXTRANGE_SELECTEDCONVERTEDTEXT: {
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EnsureClauseArray();
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TextRange textRange;
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textRange.mStartOffset =
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mClauses->IsEmpty() ? 0 : mClauses->LastElement().mEndOffset;
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textRange.mEndOffset = textRange.mStartOffset + aLength;
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textRange.mRangeType = aAttribute;
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mClauses->AppendElement(textRange);
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return NS_OK;
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}
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default:
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return NS_ERROR_INVALID_ARG;
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}
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}
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nsresult
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TextEventDispatcher::PendingComposition::SetCaret(uint32_t aOffset,
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uint32_t aLength)
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{
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mCaret.mStartOffset = aOffset;
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mCaret.mEndOffset = mCaret.mStartOffset + aLength;
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mCaret.mRangeType = NS_TEXTRANGE_CARETPOSITION;
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return NS_OK;
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}
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nsresult
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TextEventDispatcher::PendingComposition::Flush(TextEventDispatcher* aDispatcher,
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nsEventStatus& aStatus)
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{
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aStatus = nsEventStatus_eIgnore;
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nsresult rv = aDispatcher->GetState();
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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if (mClauses && !mClauses->IsEmpty() &&
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mClauses->LastElement().mEndOffset != mString.Length()) {
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NS_WARNING("Sum of length of the all clauses must be same as the string "
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"length");
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Clear();
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return NS_ERROR_ILLEGAL_VALUE;
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}
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if (mCaret.mRangeType == NS_TEXTRANGE_CARETPOSITION) {
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if (mCaret.mEndOffset > mString.Length()) {
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NS_WARNING("Caret position is out of the composition string");
|
|
Clear();
|
|
return NS_ERROR_ILLEGAL_VALUE;
|
|
}
|
|
EnsureClauseArray();
|
|
mClauses->AppendElement(mCaret);
|
|
}
|
|
|
|
nsRefPtr<TextEventDispatcher> kungFuDeathGrip(aDispatcher);
|
|
nsCOMPtr<nsIWidget> widget(aDispatcher->mWidget);
|
|
WidgetCompositionEvent compChangeEvent(true, NS_COMPOSITION_CHANGE, widget);
|
|
aDispatcher->InitEvent(compChangeEvent);
|
|
compChangeEvent.mData = mString;
|
|
if (mClauses) {
|
|
MOZ_ASSERT(!mClauses->IsEmpty(),
|
|
"mClauses must be non-empty array when it's not nullptr");
|
|
compChangeEvent.mRanges = mClauses;
|
|
}
|
|
|
|
// While this method dispatches a composition event, some other event handler
|
|
// cause more clauses to be added. So, we should clear pending composition
|
|
// before dispatching the event.
|
|
Clear();
|
|
|
|
rv = aDispatcher->StartCompositionAutomaticallyIfNecessary(aStatus);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (aStatus == nsEventStatus_eConsumeNoDefault) {
|
|
return NS_OK;
|
|
}
|
|
rv = aDispatcher->DispatchEvent(widget, compChangeEvent, aStatus);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
} // namespace widget
|
|
} // namespace mozilla
|