gecko-dev/widget/gonk/nativewindow/FakeSurfaceComposer.cpp

704 строки
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C++

/*
* Copyright (C) 2007 The Android Open Source Project
* Copyright (C) 2013 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "FakeSurfaceComposer"
//#define LOG_NDEBUG 0
#include <stdint.h>
#include <sys/types.h>
#include <errno.h>
#include <cutils/atomic.h>
#include <cutils/log.h>
#include <cutils/properties.h>
#include <private/android_filesystem_config.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/GraphicBufferAlloc.h>
#include <gui/Surface.h>
#include <ui/DisplayInfo.h>
#if ANDROID_VERSION >= 21
#include <ui/Rect.h>
#endif
#include "../libdisplay/GonkDisplay.h"
#include "../nsScreenManagerGonk.h"
#include "FakeSurfaceComposer.h"
#include "gfxPrefs.h"
#include "MainThreadUtils.h"
#include "mozilla/Assertions.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorThread.h"
#include "nsProxyRelease.h"
#include "nsThreadUtils.h"
using namespace mozilla;
namespace android {
/* static */
void FakeSurfaceComposer::instantiate() {
defaultServiceManager()->addService(
String16("SurfaceFlinger"), new FakeSurfaceComposer());
}
FakeSurfaceComposer::FakeSurfaceComposer()
: BnSurfaceComposer()
{
}
FakeSurfaceComposer::~FakeSurfaceComposer()
{
}
status_t FakeSurfaceComposer::onTransact(uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags)
{
switch (code) {
case CREATE_CONNECTION:
case CREATE_DISPLAY:
case SET_TRANSACTION_STATE:
case CAPTURE_SCREEN:
{
// codes that require permission check
IPCThreadState* ipc = IPCThreadState::self();
const int pid = ipc->getCallingPid();
const int uid = ipc->getCallingUid();
// Accept request only when uid is root.
if (uid != AID_ROOT) {
ALOGE("Permission Denial: "
"can't access SurfaceFlinger pid=%d, uid=%d", pid, uid);
return PERMISSION_DENIED;
}
break;
}
}
return BnSurfaceComposer::onTransact(code, data, reply, flags);
}
sp<ISurfaceComposerClient> FakeSurfaceComposer::createConnection()
{
return nullptr;
}
sp<IGraphicBufferAlloc> FakeSurfaceComposer::createGraphicBufferAlloc()
{
sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
return gba;
}
class DestroyDisplayRunnable : public Runnable {
public:
DestroyDisplayRunnable(FakeSurfaceComposer* aComposer, ssize_t aIndex)
: mComposer(aComposer), mIndex(aIndex) { }
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
Mutex::Autolock _l(mComposer->mStateLock);
RefPtr<nsScreenManagerGonk> screenManager =
nsScreenManagerGonk::GetInstance();
screenManager->RemoveScreen(GonkDisplay::DISPLAY_VIRTUAL);
mComposer->mDisplays.removeItemsAt(mIndex);
return NS_OK;
}
sp<FakeSurfaceComposer> mComposer;
ssize_t mIndex;
};
sp<IBinder> FakeSurfaceComposer::createDisplay(const String8& displayName,
bool secure)
{
#if ANDROID_VERSION >= 19
class DisplayToken : public BBinder {
sp<FakeSurfaceComposer> composer;
virtual ~DisplayToken() {
MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
// no more references, this display must be terminated
Mutex::Autolock _l(composer->mStateLock);
ssize_t idx = composer->mDisplays.indexOfKey(this);
if (idx >= 0) {
nsCOMPtr<nsIRunnable> task(new DestroyDisplayRunnable(composer.get(), idx));
NS_DispatchToMainThread(task);
}
}
public:
DisplayToken(const sp<FakeSurfaceComposer>& composer)
: composer(composer) {
}
};
sp<BBinder> token = new DisplayToken(this);
Mutex::Autolock _l(mStateLock);
DisplayDeviceState info(HWC_DISPLAY_VIRTUAL);
info.displayName = displayName;
info.displayId = GonkDisplay::DISPLAY_VIRTUAL;
info.isSecure = secure;
mDisplays.add(token, info);
return token;
#else
return nullptr;
#endif
}
#if ANDROID_VERSION >= 19
void FakeSurfaceComposer::destroyDisplay(const sp<IBinder>& display)
{
Mutex::Autolock _l(mStateLock);
ssize_t idx = mDisplays.indexOfKey(display);
if (idx < 0) {
ALOGW("destroyDisplay: invalid display token");
return;
}
nsCOMPtr<nsIRunnable> task(new DestroyDisplayRunnable(this, idx));
NS_DispatchToMainThread(task);
}
#endif
sp<IBinder> FakeSurfaceComposer::getBuiltInDisplay(int32_t id)
{
// support only primary display
if (uint32_t(id) != HWC_DISPLAY_PRIMARY) {
return NULL;
}
if (!mPrimaryDisplay.get()) {
mPrimaryDisplay = new BBinder();
}
return mPrimaryDisplay;
}
void FakeSurfaceComposer::setTransactionState(
const Vector<ComposerState>& state,
const Vector<DisplayState>& displays,
uint32_t flags)
{
Mutex::Autolock _l(mStateLock);
size_t count = displays.size();
for (size_t i=0 ; i<count ; i++) {
const DisplayState& s(displays[i]);
setDisplayStateLocked(s);
}
}
uint32_t FakeSurfaceComposer::setDisplayStateLocked(const DisplayState& s)
{
ssize_t dpyIdx = mDisplays.indexOfKey(s.token);
if (dpyIdx < 0) {
return 0;
}
uint32_t flags = 0;
DisplayDeviceState& disp(mDisplays.editValueAt(dpyIdx));
if (!disp.isValid()) {
return 0;
}
const uint32_t what = s.what;
if (what & DisplayState::eSurfaceChanged) {
if (disp.surface->asBinder() != s.surface->asBinder()) {
disp.surface = s.surface;
flags |= eDisplayTransactionNeeded;
}
}
if (what & DisplayState::eLayerStackChanged) {
if (disp.layerStack != s.layerStack) {
disp.layerStack = s.layerStack;
flags |= eDisplayTransactionNeeded;
}
}
if (what & DisplayState::eDisplayProjectionChanged) {
if (disp.orientation != s.orientation) {
disp.orientation = s.orientation;
flags |= eDisplayTransactionNeeded;
}
if (disp.frame != s.frame) {
disp.frame = s.frame;
flags |= eDisplayTransactionNeeded;
}
if (disp.viewport != s.viewport) {
disp.viewport = s.viewport;
flags |= eDisplayTransactionNeeded;
}
}
#if ANDROID_VERSION >= 21
if (what & DisplayState::eDisplaySizeChanged) {
if (disp.width != s.width) {
disp.width = s.width;
flags |= eDisplayTransactionNeeded;
}
if (disp.height != s.height) {
disp.height = s.height;
flags |= eDisplayTransactionNeeded;
}
}
#endif
if (what & DisplayState::eSurfaceChanged) {
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableFunction([&]() {
MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
RefPtr<nsScreenManagerGonk> screenManager = nsScreenManagerGonk::GetInstance();
screenManager->AddScreen(GonkDisplay::DISPLAY_VIRTUAL, disp.surface.get());
});
NS_DispatchToMainThread(runnable, NS_DISPATCH_SYNC);
}
return flags;
}
void FakeSurfaceComposer::bootFinished()
{
}
bool FakeSurfaceComposer::authenticateSurfaceTexture(
const sp<IGraphicBufferProducer>& bufferProducer) const {
return false;
}
sp<IDisplayEventConnection> FakeSurfaceComposer::createDisplayEventConnection() {
return nullptr;
}
// ---------------------------------------------------------------------------
// Capture screen into an IGraphiBufferProducer
// ---------------------------------------------------------------------------
class Barrier {
public:
inline Barrier() : state(CLOSED) { }
inline ~Barrier() { }
// Release any threads waiting at the Barrier.
// Provides release semantics: preceding loads and stores will be visible
// to other threads before they wake up.
void open() {
Mutex::Autolock _l(lock);
state = OPENED;
cv.broadcast();
}
// Reset the Barrier, so wait() will block until open() has been called.
void close() {
Mutex::Autolock _l(lock);
state = CLOSED;
}
// Wait until the Barrier is OPEN.
// Provides acquire semantics: no subsequent loads or stores will occur
// until wait() returns.
void wait() const {
Mutex::Autolock _l(lock);
while (state == CLOSED) {
cv.wait(lock);
}
}
private:
enum { OPENED, CLOSED };
mutable Mutex lock;
mutable Condition cv;
volatile int state;
};
/* The code below is here to handle b/8734824
*
* We create a IGraphicBufferProducer wrapper that forwards all calls
* to the calling binder thread, where they are executed. This allows
* the calling thread to be reused (on the other side) and not
* depend on having "enough" binder threads to handle the requests.
*
*/
class GraphicProducerWrapper : public BBinder, public MessageHandler {
sp<IGraphicBufferProducer> impl;
sp<Looper> looper;
status_t result;
bool exitPending;
bool exitRequested;
mutable Barrier barrier;
volatile int32_t memoryBarrier;
uint32_t code;
Parcel const* data;
Parcel* reply;
enum {
MSG_API_CALL,
MSG_EXIT
};
/*
* this is called by our "fake" BpGraphicBufferProducer. We package the
* data and reply Parcel and forward them to the calling thread.
*/
virtual status_t transact(uint32_t code,
const Parcel& data, Parcel* reply, uint32_t flags) {
this->code = code;
this->data = &data;
this->reply = reply;
android_atomic_acquire_store(0, &memoryBarrier);
if (exitPending) {
// if we've exited, we run the message synchronously right here
handleMessage(Message(MSG_API_CALL));
} else {
barrier.close();
looper->sendMessage(this, Message(MSG_API_CALL));
barrier.wait();
}
return NO_ERROR;
}
/*
* here we run on the binder calling thread. All we've got to do is
* call the real BpGraphicBufferProducer.
*/
virtual void handleMessage(const Message& message) {
android_atomic_release_load(&memoryBarrier);
if (message.what == MSG_API_CALL) {
impl->asBinder()->transact(code, data[0], reply);
barrier.open();
} else if (message.what == MSG_EXIT) {
exitRequested = true;
}
}
public:
GraphicProducerWrapper(const sp<IGraphicBufferProducer>& impl) :
impl(impl), looper(new Looper(true)), result(NO_ERROR),
exitPending(false), exitRequested(false) {
}
status_t waitForResponse() {
do {
looper->pollOnce(-1);
} while (!exitRequested);
return result;
}
void exit(status_t result) {
this->result = result;
exitPending = true;
looper->sendMessage(this, Message(MSG_EXIT));
}
};
status_t
FakeSurfaceComposer::captureScreen(const sp<IBinder>& display
, const sp<IGraphicBufferProducer>& producer
#if ANDROID_VERSION >= 21
, Rect sourceCrop
#endif
, uint32_t reqWidth
, uint32_t reqHeight
, uint32_t minLayerZ
, uint32_t maxLayerZ
#if ANDROID_VERSION >= 21
, bool useIdentityTransform
, Rotation rotation
#elif ANDROID_VERSION < 19
, bool isCpuConsumer
#endif
)
{
if (display == 0 || producer == 0) {
return BAD_VALUE;
}
// Limit only to primary display
if (display != mPrimaryDisplay) {
return BAD_VALUE;
}
// this creates a "fake" BBinder which will serve as a "fake" remote
// binder to receive the marshaled calls and forward them to the
// real remote (a BpGraphicBufferProducer)
sp<GraphicProducerWrapper> wrapper = new GraphicProducerWrapper(producer);
// the asInterface() call below creates our "fake" BpGraphicBufferProducer
// which does the marshaling work forwards to our "fake remote" above.
sp<IGraphicBufferProducer> fakeProducer = IGraphicBufferProducer::asInterface(wrapper);
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableFunction([&]() {
captureScreenImp(fakeProducer, reqWidth, reqHeight, wrapper.get());
});
NS_DispatchToMainThread(runnable);
status_t result = wrapper->waitForResponse();
return result;
}
class RunnableCallTask final : public Runnable
{
public:
explicit RunnableCallTask(nsIRunnable* aRunnable)
: mRunnable(aRunnable) {}
NS_IMETHOD Run() override
{
return mRunnable->Run();
}
protected:
nsCOMPtr<nsIRunnable> mRunnable;
};
void
FakeSurfaceComposer::captureScreenImp(const sp<IGraphicBufferProducer>& producer,
uint32_t reqWidth,
uint32_t reqHeight,
const sp<GraphicProducerWrapper>& wrapper)
{
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(wrapper.get());
RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
// get screen geometry
nsIntRect screenBounds = screen->GetNaturalBounds().ToUnknownRect();
const uint32_t hw_w = screenBounds.width;
const uint32_t hw_h = screenBounds.height;
if (reqWidth > hw_w || reqHeight > hw_h) {
ALOGE("size mismatch (%d, %d) > (%d, %d)",
reqWidth, reqHeight, hw_w, hw_h);
static_cast<GraphicProducerWrapper*>(producer->asBinder().get())->exit(BAD_VALUE);
return;
}
reqWidth = (!reqWidth) ? hw_w : reqWidth;
reqHeight = (!reqHeight) ? hw_h : reqHeight;
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableFunction([screen, reqWidth, reqHeight, producer, wrapper]() {
// create a surface (because we're a producer, and we need to
// dequeue/queue a buffer)
sp<Surface> sur = new Surface(producer);
ANativeWindow* window = sur.get();
// The closure makes screen const and we can't call forget() on it.
RefPtr<nsScreenGonk> screenAlias = screen;
if (native_window_api_connect(window, NATIVE_WINDOW_API_EGL) != NO_ERROR) {
static_cast<GraphicProducerWrapper*>(producer->asBinder().get())->exit(BAD_VALUE);
NS_ReleaseOnMainThread(screenAlias.forget());
return;
}
uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
int err = 0;
err = native_window_set_buffers_dimensions(window, reqWidth, reqHeight);
err |= native_window_set_scaling_mode(window, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
err |= native_window_set_buffers_format(window, HAL_PIXEL_FORMAT_RGBA_8888);
err |= native_window_set_usage(window, usage);
status_t result = NO_ERROR;
if (err == NO_ERROR) {
ANativeWindowBuffer* buffer;
result = native_window_dequeue_buffer_and_wait(window, &buffer);
if (result == NO_ERROR) {
nsresult rv = screen->MakeSnapshot(buffer);
if (rv != NS_OK) {
result = INVALID_OPERATION;
}
window->queueBuffer(window, buffer, -1);
}
} else {
result = BAD_VALUE;
}
native_window_api_disconnect(window, NATIVE_WINDOW_API_EGL);
static_cast<GraphicProducerWrapper*>(producer->asBinder().get())->exit(result);
NS_ReleaseOnMainThread(screenAlias.forget());
});
layers::CompositorThreadHolder::Loop()->PostTask(
MakeAndAddRef<RunnableCallTask>(runnable));
}
#if ANDROID_VERSION >= 21
void
FakeSurfaceComposer::setPowerMode(const sp<IBinder>& display, int mode)
{
}
status_t
FakeSurfaceComposer::getDisplayConfigs(const sp<IBinder>& display, Vector<DisplayInfo>* configs)
{
if (configs == NULL) {
return BAD_VALUE;
}
// Limit DisplayConfigs only to primary display
if (!display.get() || display != mPrimaryDisplay) {
return NAME_NOT_FOUND;
}
configs->clear();
DisplayInfo info = DisplayInfo();
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableFunction([&]() {
MOZ_ASSERT(NS_IsMainThread());
getPrimaryDisplayInfo(&info);
});
NS_DispatchToMainThread(runnable, NS_DISPATCH_SYNC);
configs->push_back(info);
return NO_ERROR;
}
status_t
FakeSurfaceComposer::getDisplayStats(const sp<IBinder>& display, DisplayStatInfo* stats)
{
return INVALID_OPERATION;
}
int
FakeSurfaceComposer::getActiveConfig(const sp<IBinder>& display)
{
// Only support primary display.
if (display.get() && (display == mPrimaryDisplay)) {
return 0;
}
return INVALID_OPERATION;
}
status_t
FakeSurfaceComposer::setActiveConfig(const sp<IBinder>& display, int id)
{
return INVALID_OPERATION;
}
status_t
FakeSurfaceComposer::clearAnimationFrameStats()
{
return INVALID_OPERATION;
}
status_t
FakeSurfaceComposer::getAnimationFrameStats(FrameStats* outStats) const
{
return INVALID_OPERATION;
}
#else
void
FakeSurfaceComposer::blank(const sp<IBinder>& display)
{
}
void
FakeSurfaceComposer::unblank(const sp<IBinder>& display)
{
}
status_t
FakeSurfaceComposer::getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info)
{
if (info == NULL) {
return BAD_VALUE;
}
// Limit DisplayConfigs only to primary display
if (!display.get() || display != mPrimaryDisplay) {
return NAME_NOT_FOUND;
}
nsCOMPtr<nsIRunnable> runnable =
NS_NewRunnableFunction([&]() {
MOZ_ASSERT(NS_IsMainThread());
getPrimaryDisplayInfo(info);
});
NS_DispatchToMainThread(runnable, NS_DISPATCH_SYNC);
return NO_ERROR;
}
#endif
#define VSYNC_EVENT_PHASE_OFFSET_NS 0
#define SF_VSYNC_EVENT_PHASE_OFFSET_NS 0
void
FakeSurfaceComposer::getPrimaryDisplayInfo(DisplayInfo* info)
{
MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
// Implementation mimic android SurfaceFlinger::getDisplayConfigs().
class Density {
static int getDensityFromProperty(char const* propName) {
char property[PROPERTY_VALUE_MAX];
int density = 0;
if (property_get(propName, property, NULL) > 0) {
density = atoi(property);
}
return density;
}
public:
static int getEmuDensity() {
return getDensityFromProperty("qemu.sf.lcd_density"); }
static int getBuildDensity() {
return getDensityFromProperty("ro.sf.lcd_density"); }
};
RefPtr<nsScreenGonk> screen = nsScreenManagerGonk::GetPrimaryScreen();
float xdpi = screen->GetDpi();
float ydpi = screen->GetDpi();
int fps = 60; // XXX set a value from hwc hal
nsIntRect screenBounds = screen->GetNaturalBounds().ToUnknownRect();
// The density of the device is provided by a build property
float density = Density::getBuildDensity() / 160.0f;
if (density == 0) {
// the build doesn't provide a density -- this is wrong!
// use xdpi instead
ALOGE("ro.sf.lcd_density must be defined as a build property");
density = xdpi / 160.0f;
}
info->density = density;
info->orientation = screen->EffectiveScreenRotation();
info->w = screenBounds.width;
info->h = screenBounds.height;
info->xdpi = xdpi;
info->ydpi = ydpi;
info->fps = fps;
#if ANDROID_VERSION >= 21
info->appVsyncOffset = VSYNC_EVENT_PHASE_OFFSET_NS;
// This is how far in advance a buffer must be queued for
// presentation at a given time. If you want a buffer to appear
// on the screen at time N, you must submit the buffer before
// (N - presentationDeadline).
//
// Normally it's one full refresh period (to give SF a chance to
// latch the buffer), but this can be reduced by configuring a
// DispSync offset. Any additional delays introduced by the hardware
// composer or panel must be accounted for here.
//
// We add an additional 1ms to allow for processing time and
// differences between the ideal and actual refresh rate.
info->presentationDeadline =
(1e9 / fps) - SF_VSYNC_EVENT_PHASE_OFFSET_NS + 1000000;
#endif
// All non-virtual displays are currently considered secure.
info->secure = true;
}
}; // namespace android