gecko-dev/layout/base/AccessibleCaretManager.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AccessibleCaretManager_h
#define AccessibleCaretManager_h
#include "AccessibleCaret.h"
#include "nsCOMPtr.h"
#include "nsCoord.h"
#include "nsIFrame.h"
#include "nsISelectionListener.h"
#include "mozilla/RefPtr.h"
#include "nsWeakReference.h"
#include "mozilla/dom/CaretStateChangedEvent.h"
#include "mozilla/EventForwards.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/WeakPtr.h"
class nsFrameSelection;
class nsIContent;
class nsIPresShell;
struct nsPoint;
namespace mozilla {
namespace dom {
class Element;
class Selection;
} // namespace dom
// -----------------------------------------------------------------------------
// AccessibleCaretManager does not deal with events or callbacks directly. It
// relies on AccessibleCaretEventHub to call its public methods to do the work.
// All codes needed to interact with PresShell, Selection, and AccessibleCaret
// should be written in AccessibleCaretManager.
//
// None the public methods in AccessibleCaretManager will flush layout or style
// prior to performing its task. The caller must ensure the layout is up to
// date.
//
// Please see the wiki page for more information.
// https://wiki.mozilla.org/Copy_n_Paste
//
class AccessibleCaretManager
{
public:
explicit AccessibleCaretManager(nsIPresShell* aPresShell);
virtual ~AccessibleCaretManager();
// The aPoint in the following public methods should be relative to root
// frame.
// Press caret on the given point. Return NS_OK if the point is actually on
// one of the carets.
virtual nsresult PressCaret(const nsPoint& aPoint);
// Drag caret to the given point. It's required to call PressCaret()
// beforehand.
virtual nsresult DragCaret(const nsPoint& aPoint);
// Release caret from he previous press action. It's required to call
// PressCaret() beforehand.
virtual nsresult ReleaseCaret();
// A quick single tap on caret on given point without dragging.
virtual nsresult TapCaret(const nsPoint& aPoint);
// Select a word or bring up paste shortcut (if Gaia is listening) under the
// given point.
virtual nsresult SelectWordOrShortcut(const nsPoint& aPoint);
// Handle scroll-start event.
virtual void OnScrollStart();
// Handle scroll-end event.
virtual void OnScrollEnd();
// Handle ScrollPositionChanged from nsIScrollObserver. This might be called
// at anytime, not necessary between OnScrollStart and OnScrollEnd.
virtual void OnScrollPositionChanged();
// Handle reflow event from nsIReflowObserver.
virtual void OnReflow();
// Handle blur event from nsFocusManager.
virtual void OnBlur();
// Handle NotifySelectionChanged event from nsISelectionListener.
virtual nsresult OnSelectionChanged(nsIDOMDocument* aDoc,
nsISelection* aSel,
int16_t aReason);
// Handle key event.
virtual void OnKeyboardEvent();
protected:
// This enum representing the number of AccessibleCarets on the screen.
enum class CaretMode : uint8_t {
// No caret on the screen.
None,
// One caret, i.e. the selection is collapsed.
Cursor,
// Two carets, i.e. the selection is not collapsed.
Selection
};
friend std::ostream& operator<<(std::ostream& aStream,
const CaretMode& aCaretMode);
enum class UpdateCaretsHint : uint8_t {
// Update everything including appearance and position.
Default,
// Update everything while respecting the old appearance. For example, if
// the caret in cursor mode is hidden due to timeout, do not change its
// appearance to Normal.
RespectOldAppearance
};
friend std::ostream& operator<<(std::ostream& aStream,
const UpdateCaretsHint& aResult);
// Update carets based on current selection status.
void UpdateCarets(UpdateCaretsHint aHint = UpdateCaretsHint::Default);
// Force hiding all carets regardless of the current selection status.
void HideCarets();
// Force carets to be "present" logically, but not visible. Allows ActionBar
// to stay open when carets visibility is supressed during scroll.
void DoNotShowCarets();
void UpdateCaretsForCursorMode(UpdateCaretsHint aHint);
void UpdateCaretsForSelectionMode();
// Provide haptic / touch feedback, primarily for select on longpress.
void ProvideHapticFeedback();
// Get the nearest enclosing focusable frame of aFrame.
// @return focusable frame if there is any; nullptr otherwise.
nsIFrame* GetFocusableFrame(nsIFrame* aFrame) const;
// Change focus to aFrame if it isn't nullptr. Otherwise, clear the old focus
// then re-focus the window.
void ChangeFocusToOrClearOldFocus(nsIFrame* aFrame) const;
nsresult SelectWord(nsIFrame* aFrame, const nsPoint& aPoint) const;
void SetSelectionDragState(bool aState) const;
void SetSelectionDirection(nsDirection aDir) const;
// If aBackward is false, find the first node from the first range in current
// selection, and return the frame and the offset into that frame. If aBackward
// is true, find the last node from the last range instead.
nsIFrame* FindFirstNodeWithFrame(bool aBackward, int32_t* aOutOffset) const;
nsresult DragCaretInternal(const nsPoint& aPoint);
nsPoint AdjustDragBoundary(const nsPoint& aPoint) const;
void ClearMaintainedSelection() const;
void FlushLayout() const;
dom::Element* GetEditingHostForFrame(nsIFrame* aFrame) const;
dom::Selection* GetSelection() const;
already_AddRefed<nsFrameSelection> GetFrameSelection() const;
// Get the bounding rectangle for aFrame where the caret under cursor mode can
// be positioned. The rectangle is relative to the root frame.
nsRect GetContentBoundaryForFrame(nsIFrame* aFrame) const;
// If we're dragging the first caret, we do not want to drag it over the
// previous character of the second caret. Same as the second caret. So we
// check if content offset exceeds the previous/next character of second/first
// caret base the active caret.
bool CompareRangeWithContentOffset(nsIFrame::ContentOffsets& aOffsets);
// Timeout in milliseconds to hide the AccessibleCaret under cursor mode while
// no one touches it.
uint32_t CaretTimeoutMs() const;
void LaunchCaretTimeoutTimer();
void CancelCaretTimeoutTimer();
// ---------------------------------------------------------------------------
// The following functions are made virtual for stubbing or mocking in gtest.
//
// Get caret mode based on current selection.
virtual CaretMode GetCaretMode() const;
// @return true if aStartFrame comes before aEndFrame.
virtual bool CompareTreePosition(nsIFrame* aStartFrame,
nsIFrame* aEndFrame) const;
// Check if the two carets is overlapping to become tilt.
virtual void UpdateCaretsForTilt();
// Check whether AccessibleCaret is displayable in cursor mode or not.
// @param aOutFrame returns frame of the cursor if it's displayable.
// @param aOutOffset returns frame offset as well.
virtual bool IsCaretDisplayableInCursorMode(nsIFrame** aOutFrame = nullptr,
int32_t* aOutOffset = nullptr) const;
virtual bool HasNonEmptyTextContent(nsINode* aNode) const;
// This function will call FlushPendingNotifications. So caller must ensure
// everything exists after calling this method.
virtual void DispatchCaretStateChangedEvent(dom::CaretChangedReason aReason) const;
// ---------------------------------------------------------------------------
// Member variables
//
nscoord mOffsetYToCaretLogicalPosition = NS_UNCONSTRAINEDSIZE;
// AccessibleCaretEventHub owns us. When it's Terminate() called by
// PresShell::Destroy(), we will be destroyed. No need to worry we outlive
// mPresShell.
nsIPresShell* MOZ_NON_OWNING_REF const mPresShell = nullptr;
// First caret is attached to nsCaret in cursor mode, and is attached to
// selection highlight as the left caret in selection mode.
UniquePtr<AccessibleCaret> mFirstCaret;
// Second caret is used solely in selection mode, and is attached to selection
// highlight as the right caret.
UniquePtr<AccessibleCaret> mSecondCaret;
// The caret being pressed or dragged.
AccessibleCaret* mActiveCaret = nullptr;
// The timer for hiding the caret in cursor mode after timeout behind the
// preference "layout.accessiblecaret.timeout_ms".
nsCOMPtr<nsITimer> mCaretTimeoutTimer;
// The caret mode since last update carets.
CaretMode mLastUpdateCaretMode = CaretMode::None;
// Store the appearance of the first caret when calling OnScrollStart so that
// it can be restored in OnScrollEnd.
AccessibleCaret::Appearance mFirstCaretAppearanceOnScrollStart =
AccessibleCaret::Appearance::None;
static const int32_t kAutoScrollTimerDelay = 30;
// Clicking on the boundary of input or textarea will move the caret to the
// front or end of the content. To avoid this, we need to deflate the content
// boundary by 61 app units, which is 1 pixel + 1 app unit as defined in
// AppUnit.h.
static const int32_t kBoundaryAppUnits = 61;
// Preference to show selection bars at the two ends in selection mode. The
// selection bar is always disabled in cursor mode.
static bool sSelectionBarEnabled;
// Preference to show caret in cursor mode when long tapping on an empty
// content. This also changes the default update behavior in cursor mode,
// which is based on the emptiness of the content, into something more
// heuristic. See UpdateCaretsForCursorMode() for the details.
static bool sCaretShownWhenLongTappingOnEmptyContent;
// Android specific visibility extensions correct compatibility issues
// with caret-drag and ActionBar visibility during page scroll.
static bool sCaretsExtendedVisibility;
// By default, javascript content selection changes closes AccessibleCarets and
// UI interactions. Optionally, we can try to maintain the active UI, keeping
// carets and ActionBar available.
static bool sCaretsScriptUpdates;
// AccessibleCaret pref for haptic feedback behaviour on longPress.
static bool sHapticFeedback;
};
std::ostream& operator<<(std::ostream& aStream,
const AccessibleCaretManager::CaretMode& aCaretMode);
std::ostream& operator<<(std::ostream& aStream,
const AccessibleCaretManager::UpdateCaretsHint& aResult);
} // namespace mozilla
#endif // AccessibleCaretManager_h