gecko-dev/xpcom/io/nsFileSpec.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
// First checked in on 98/11/20 by John R. McMullen in the wrong directory.
// Checked in again 98/12/04.
// Polished version 98/12/08.
//========================================================================================
//
// Classes defined:
//
// nsFilePath, nsFileURL, nsFileSpec, nsPersistentFileDescriptor
// nsDirectoryIterator. Oh, and a convenience class nsAutoCString.
//
// Q. How should I represent files at run time?
// A. Use nsFileSpec. Using char* will lose information on some platforms.
//
// Q. Then what are nsFilePath and nsFileURL for?
// A. Only when you need a char* parameter for legacy code.
//
// Q. How should I represent files in a persistent way (eg, in a disk file)?
// A. Use nsPersistentFileDescriptor. Convert to and from nsFileSpec at run time.
//
// This suite provides the following services:
//
// 1. Encapsulates all platform-specific file details, so that files can be
// described correctly without any platform #ifdefs
//
// 2. Type safety. This will fix the problems that used to occur because people
// confused file paths. They used to use const char*, which could mean three
// or four different things. Bugs were introduced as people coded, right up
// to the moment Communicator 4.5 shipped.
//
// 3. Used in conjunction with nsFileStream.h (q.v.), this supports all the power
// and readability of the ansi stream syntax.
//
// Basic example:
//
// nsFilePath myPath("/Development/iotest.txt");
//
// nsOutputFileStream testStream(nsFileSpec(myPath));
// testStream << "Hello World" << nsEndl;
//
// 4. Handy methods for manipulating file specifiers safely, e.g. MakeUnique(),
// SetLeafName(), Exists().
//
// 5. Easy cross-conversion.
//
// Examples:
//
// Initialize a URL from a string
//
// nsFileURL fileURL("file:///Development/MPW/MPW%20Shell");
//
// Initialize a Unix-style path from a URL
//
// nsFilePath filePath(fileURL);
//
// Initialize a file spec from a URL
//
// nsFileSpec fileSpec(fileURL);
//
// Make the spec unique.
//
// fileSpec.MakeUnique();
//
// Assign the spec to a URL (causing conversion)
//
// fileURL = fileSpec;
//
// Assign a unix path using a string
//
// filePath = "/Development/MPW/SysErrs.err";
//
// Assign to a file spec using a unix path (causing conversion).
//
// fileSpec = filePath;
//
// Make this unique.
//
// fileSpec.MakeUnique();
//
// 6. Fixes a bug that have been there for a long time, and
// is inevitable if you use NSPR alone, where files are described as paths.
//
// The problem affects platforms (Macintosh) in which a path does not fully
// specify a file, because two volumes can have the same name. This
// is solved by holding a "private" native file spec inside the
// nsFilePath and nsFileURL classes, which is used when appropriate.
//
//========================================================================================
#ifndef _FILESPEC_H_
#define _FILESPEC_H_
#include "nscore.h"
#include "nsError.h"
#include "nsString.h"
#include "nsCRT.h"
//========================================================================================
// Compiler-specific macros, as needed
//========================================================================================
#if !defined(NS_USING_NAMESPACE) && (defined(__MWERKS__) || defined(XP_PC))
#define NS_USING_NAMESPACE
#endif
#ifdef NS_USING_NAMESPACE
#define NS_NAMESPACE_PROTOTYPE
#define NS_NAMESPACE namespace
#define NS_NAMESPACE_END
#define NS_EXPLICIT explicit
#else
#define NS_NAMESPACE_PROTOTYPE static
#define NS_NAMESPACE struct
#define NS_NAMESPACE_END ;
#define NS_EXPLICIT
#endif
//=========================== End Compiler-specific macros ===============================
#ifdef XP_MAC
#include <Files.h>
#elif defined(XP_UNIX) || defined (XP_OS2)
#include <dirent.h>
#elif defined(XP_PC)
#include "prio.h"
#endif
//========================================================================================
// Here are the allowable ways to describe a file.
//========================================================================================
class nsFileSpec; // Preferred. For i/o use nsInputFileStream, nsOutputFileStream
class nsFilePath;
class nsFileURL;
class nsNSPRPath; // This can be passed to NSPR file I/O routines, if you must.
class nsPersistentFileDescriptor; // Used for storage across program launches.
#define kFileURLPrefix "file://"
#define kFileURLPrefixLength (7)
class nsOutputStream;
class nsInputStream;
class nsIOutputStream;
class nsIInputStream;
class nsOutputFileStream;
class nsInputFileStream;
class nsOutputConsoleStream;
class nsString;
//========================================================================================
// Conversion of native file errors to nsresult values. These are really only for use
// in the file module, clients of this interface shouldn't really need them.
// Error results returned from this interface have, in the low-order 16 bits,
// native errors that are masked to 16 bits. Assumption: a native error of 0 is success
// on all platforms. Note the way we define this using an inline function. This
// avoids multiple evaluation if people go NS_FILE_RESULT(function_call()).
#define NS_FILE_RESULT(x) ns_file_convert_result((PRInt32)x)
nsresult ns_file_convert_result(PRInt32 nativeErr);
#define NS_FILE_FAILURE NS_FILE_RESULT(-1)
//========================================================================================
class NS_BASE nsAutoCString
//
// This should be in nsString.h, but the owner would not reply to my proposal. After four
// weeks, I decided to put it in here.
//
// This is a quiet little class that acts as a sort of autoptr for
// a const char*. If you used to call nsString::ToNewCString(), just
// to pass the result a parameter list, it was a nuisance having to
// call delete [] on the result after the call. Now you can say
// nsString myStr;
// ...
// f(nsAutoCString(myStr));
// where f is declared as void f(const char*); This call will
// make a temporary char* pointer on the stack and delete[] it
// when the function returns.
//========================================================================================
{
public:
NS_EXPLICIT nsAutoCString(const nsString& other) : mCString(other.ToNewCString()) {}
virtual ~nsAutoCString();
operator const char*() const { return mCString; }
// operator const char*() { return mCString; }
// don't need this, since |operator const char*() const| can
// serve for both |const| and non-|const| callers
protected:
const char* mCString;
}; // class nsAutoCString
//========================================================================================
class NS_BASE nsSimpleCharString
// An envelope for char*: reference counted. Used internally by all the nsFileSpec
// classes below.
//========================================================================================
{
public:
nsSimpleCharString();
nsSimpleCharString(const char*);
nsSimpleCharString(const nsString&);
nsSimpleCharString(const nsSimpleCharString&);
nsSimpleCharString(const char* inData, PRUint32 inLength);
~nsSimpleCharString();
void operator = (const char*);
void operator = (const nsString&);
void operator = (const nsSimpleCharString&);
operator const char*() const { return mData ? mData->mString : 0; }
operator char* ()
{
ReallocData(Length()); // requires detaching if shared...
return mData ? mData->mString : 0;
}
PRBool operator == (const char*);
PRBool operator == (const nsString&);
PRBool operator == (const nsSimpleCharString&);
void operator += (const char* inString);
nsSimpleCharString operator + (const char* inString) const;
char operator [](int i) const { return mData ? mData->mString[i] : 0; }
char& operator [](int i)
{
if (i >= (int)Length())
ReallocData((PRUint32)i + 1);
return mData->mString[i]; // caveat appelator
}
char& operator [](unsigned int i) { return (*this)[(int)i]; }
void Catenate(const char* inString1, const char* inString2);
void SetToEmpty();
PRBool IsEmpty() const { return Length() == 0; }
PRUint32 Length() const { return mData ? mData->mLength : 0; }
void SetLength(PRUint32 inLength) { ReallocData(inLength); }
void CopyFrom(const char* inData, PRUint32 inLength);
void LeafReplace(char inSeparator, const char* inLeafName);
char* GetLeaf(char inSeparator) const; // use PR_Free()
void Unescape();
protected:
void AddRefData();
void ReleaseData();
void ReallocData(PRUint32 inLength);
//--------------------------------------------------
// Data
//--------------------------------------------------
protected:
struct Data {
int mRefCount;
PRUint32 mLength;
char mString[1];
};
Data* mData;
}; // class nsSimpleCharString
//========================================================================================
class NS_BASE nsFileSpec
// This is whatever each platform really prefers to describe files as. Declared first
// because the other two types have an embedded nsFileSpec object.
//========================================================================================
{
public:
nsFileSpec();
// These two meathods take *native* file paths.
NS_EXPLICIT nsFileSpec(const char* inNativePath, PRBool inCreateDirs = PR_FALSE);
NS_EXPLICIT nsFileSpec(const nsString& inNativePath, PRBool inCreateDirs = PR_FALSE);
NS_EXPLICIT nsFileSpec(const nsFilePath& inPath);
NS_EXPLICIT nsFileSpec(const nsFileURL& inURL);
NS_EXPLICIT nsFileSpec(const nsPersistentFileDescriptor& inURL);
nsFileSpec(const nsFileSpec& inPath);
virtual ~nsFileSpec();
// These two operands take *native* file paths.
void operator = (const char* inNativePath);
void operator = (const nsString& inNativePath)
{
const nsAutoCString path(inNativePath);
*this = path;
}
void operator = (const nsFilePath& inPath);
void operator = (const nsFileURL& inURL);
void operator = (const nsFileSpec& inOther);
void operator = (const nsPersistentFileDescriptor& inOther);
PRBool operator ==(const nsFileSpec& inOther) const;
PRBool operator !=(const nsFileSpec& inOther) const;
operator const char* () const { return GetCString(); }
// Same as GetCString (please read the comments).
// Do not try to free this!
const char* GetNativePathCString() const { return GetCString(); }
// Same as GetCString (please read the comments).
// Do not try to free this!
const char* GetCString() const;
// Returns a native path, and allows the
// path to be "passed" to legacy code. This practice
// is VERY EVIL and should only be used to support legacy
// code. Using it guarantees bugs on Macintosh.
// The path is cached and freed by the nsFileSpec destructor
// so do not delete (or free) it. See also nsNSPRPath below,
// if you really must pass a string to PR_OpenFile().
// Doing so will introduce two automatic bugs.
#ifdef XP_MAC
// For Macintosh people, this is meant to be useful in its own right as a C++ version
// of the FSSpec struct.
nsFileSpec(
short vRefNum,
long parID,
ConstStr255Param name);
nsFileSpec(const FSSpec& inSpec)
: mSpec(inSpec), mError(NS_OK) {}
void operator = (const FSSpec& inSpec)
{ mSpec = inSpec; mError = NS_OK; }
operator FSSpec* () { return &mSpec; }
operator const FSSpec* const () { return &mSpec; }
operator FSSpec& () { return mSpec; }
operator const FSSpec& () const { return mSpec; }
const FSSpec& GetFSSpec() const { return mSpec; }
FSSpec& GetFSSpec() { return mSpec; }
ConstFSSpecPtr GetFSSpecPtr() const { return &mSpec; }
FSSpecPtr GetFSSpecPtr() { return &mSpec; }
void MakeAliasSafe();
// Called for the spec of an alias. Copies the alias to
// a secret temp directory and modifies the spec to point
// to it. Sets mError.
void ResolveAlias(PRBool& wasAliased);
// Called for the spec of an alias. Modifies the spec to
// point to the original. Sets mError.
void MakeUnique(ConstStr255Param inSuggestedLeafName);
StringPtr GetLeafPName() { return mSpec.name; }
ConstStr255Param GetLeafPName() const { return mSpec.name; }
OSErr GetCatInfo(CInfoPBRec& outInfo) const;
#endif // end of Macintosh utility methods.
PRBool Valid() const { return NS_SUCCEEDED(Error()); }
nsresult Error() const
{
#ifndef XP_MAC
if (mPath.IsEmpty() && NS_SUCCEEDED(mError))
((nsFileSpec*)this)->mError = NS_ERROR_NOT_INITIALIZED;
#endif
return mError;
}
PRBool Failed() const { return (PRBool)NS_FAILED(Error()); }
//--------------------------------------------------
// Queries and path algebra. These do not modify the disk.
//--------------------------------------------------
char* GetLeafName() const; // Allocated. Use nsCRT::free().
void SetLeafName(const char* inLeafName);
// inLeafName can be a relative path, so this allows
// one kind of concatenation of "paths".
void SetLeafName(const nsString& inLeafName)
{
const nsAutoCString leafName(inLeafName);
SetLeafName(leafName);
}
void GetParent(nsFileSpec& outSpec) const;
// Return the filespec of the parent directory. Used
// in conjunction with GetLeafName(), this lets you
// parse a path into a list of node names. Beware,
// however, that the top node is still not a name,
// but a spec. Volumes on Macintosh can have identical
// names. Perhaps could be used for an operator --() ?
typedef PRUint32 TimeStamp; // ie nsFileSpec::TimeStamp. This is 32 bits now,
// but might change, eg, to a 64-bit class. So use the
// typedef, and use a streaming operator to convert
// to a string, so that your code won't break. It's
// none of your business what the number means. Don't
// rely on the implementation.
void GetModDate(TimeStamp& outStamp) const;
// This will return different values on different
// platforms, even for the same file (eg, on a server).
// But if the platform is constant, it will increase after
// every file modification.
PRBool ModDateChanged(const TimeStamp& oldStamp) const
{
TimeStamp newStamp;
GetModDate(newStamp);
return newStamp != oldStamp;
}
PRUint32 GetFileSize() const;
PRUint32 GetDiskSpaceAvailable() const;
nsFileSpec operator + (const char* inRelativeUnixPath) const;
nsFileSpec operator + (const nsString& inRelativeUnixPath) const
{
const nsAutoCString
relativePath(inRelativeUnixPath);
return *this + relativePath;
}
void operator += (const char* inRelativeUnixPath);
// Concatenate the relative path to this directory.
// Used for constructing the filespec of a descendant.
// This must be a directory for this to work. This differs
// from SetLeafName(), since the latter will work
// starting with a sibling of the directory and throws
// away its leaf information, whereas this one assumes
// this is a directory, and the relative path starts
// "below" this.
void operator += (const nsString& inRelativeUnixPath)
{
const nsAutoCString relativePath(inRelativeUnixPath);
*this += relativePath;
}
void MakeUnique();
void MakeUnique(const char* inSuggestedLeafName);
void MakeUnique(const nsString& inSuggestedLeafName)
{
const nsAutoCString suggestedLeafName(inSuggestedLeafName);
MakeUnique(suggestedLeafName);
}
PRBool IsDirectory() const;
// More stringent than Exists()
PRBool IsFile() const;
// More stringent than Exists()
PRBool Exists() const;
//--------------------------------------------------
// Creation and deletion of objects. These can modify the disk.
//--------------------------------------------------
void CreateDirectory(int mode = 0700 /* for unix */);
void CreateDir(int mode = 0700) { CreateDirectory(mode); }
// workaround for yet another VC++ bug with long identifiers.
void Delete(PRBool inRecursive) const;
nsresult Rename(const char* inNewName); // not const: gets updated
nsresult Rename(const nsString& inNewName)
{
const nsAutoCString newName(inNewName);
return Rename(newName);
}
nsresult Copy(const nsFileSpec& inNewParentDirectory) const;
nsresult Move(const nsFileSpec& inNewParentDirectory);
nsresult Execute(const char* args) const;
nsresult Execute(const nsString& args) const
{
const nsAutoCString argsString(args);
return Execute(argsString);
}
//--------------------------------------------------
// Data
//--------------------------------------------------
protected:
friend class nsFilePath;
friend class nsFileURL;
friend class nsDirectoryIterator;
#ifdef XP_MAC
FSSpec mSpec;
#endif
nsSimpleCharString mPath;
nsresult mError;
}; // class nsFileSpec
// FOR HISTORICAL REASONS:
typedef nsFileSpec nsNativeFileSpec;
//========================================================================================
class NS_BASE nsFileURL
// This is an escaped string that looks like "file:///foo/bar/mumble%20fish". Since URLs
// are the standard way of doing things in mozilla, this allows a string constructor,
// which just stashes the string with no conversion.
//========================================================================================
{
public:
nsFileURL(const nsFileURL& inURL);
NS_EXPLICIT nsFileURL(const char* inURLString, PRBool inCreateDirs = PR_FALSE);
NS_EXPLICIT nsFileURL(const nsString& inURLString, PRBool inCreateDirs = PR_FALSE);
NS_EXPLICIT nsFileURL(const nsFilePath& inPath);
NS_EXPLICIT nsFileURL(const nsFileSpec& inPath);
virtual ~nsFileURL();
// nsString GetString() const { return mPath; }
// may be needed for implementation reasons,
// but should not provide a conversion constructor.
void operator = (const nsFileURL& inURL);
void operator = (const char* inURLString);
void operator = (const nsString& inURLString)
{
const nsAutoCString string(inURLString);
*this = string;
}
void operator = (const nsFilePath& inOther);
void operator = (const nsFileSpec& inOther);
void operator +=(const char* inRelativeUnixPath);
nsFileURL operator +(const char* inRelativeUnixPath) const;
operator const char* () const { return (const char*)mURL; } // deprecated.
const char* GetURLString() const { return (const char*)mURL; }
// Not allocated, so don't free it.
const char* GetAsString() const { return (const char*)mURL; }
// Not allocated, so don't free it.
#ifdef XP_MAC
// Accessor to allow quick assignment to a mFileSpec
const nsFileSpec& GetFileSpec() const { return mFileSpec; }
#endif
//--------------------------------------------------
// Data
//--------------------------------------------------
protected:
friend class nsFilePath; // to allow construction of nsFilePath
nsSimpleCharString mURL;
#ifdef XP_MAC
// Since the path on the macintosh does not uniquely specify a file (volumes
// can have the same name), stash the secret nsFileSpec, too.
nsFileSpec mFileSpec;
#endif
}; // class nsFileURL
//========================================================================================
class NS_BASE nsFilePath
// This is a string that looks like "/foo/bar/mumble fish". Same as nsFileURL, but
// without the "file:// prefix", and NOT %20 ENCODED! Strings passed in must be
// valid unix-style paths in this format.
//========================================================================================
{
public:
nsFilePath(const nsFilePath& inPath);
NS_EXPLICIT nsFilePath(const char* inUnixPathString, PRBool inCreateDirs = PR_FALSE);
NS_EXPLICIT nsFilePath(const nsString& inUnixPathString, PRBool inCreateDirs = PR_FALSE);
NS_EXPLICIT nsFilePath(const nsFileURL& inURL);
NS_EXPLICIT nsFilePath(const nsFileSpec& inPath);
virtual ~nsFilePath();
operator const char* () const { return mPath; }
// This will return a UNIX string. If you
// need a string that can be passed into
// NSPR, take a look at the nsNSPRPath class.
void operator = (const nsFilePath& inPath);
void operator = (const char* inUnixPathString);
void operator = (const nsString& inUnixPathString)
{
const nsAutoCString string(inUnixPathString);
*this = string;
}
void operator = (const nsFileURL& inURL);
void operator = (const nsFileSpec& inOther);
void operator +=(const char* inRelativeUnixPath);
nsFilePath operator +(const char* inRelativeUnixPath) const;
#ifdef XP_MAC
public:
// Accessor to allow quick assignment to a mFileSpec
const nsFileSpec& GetFileSpec() const { return mFileSpec; }
#endif
//--------------------------------------------------
// Data
//--------------------------------------------------
private:
nsSimpleCharString mPath;
#ifdef XP_MAC
// Since the path on the macintosh does not uniquely specify a file (volumes
// can have the same name), stash the secret nsFileSpec, too.
nsFileSpec mFileSpec;
#endif
}; // class nsFilePath
//========================================================================================
class NS_BASE nsPersistentFileDescriptor
// To save information about a file's location in another file, initialize
// one of these from your nsFileSpec, and then write this out to your output stream.
// To retrieve the info, create one of these, read its value from an input stream.
// and then make an nsFileSpec from it.
//========================================================================================
{
public:
nsPersistentFileDescriptor() {}
// For use prior to reading in from a stream
nsPersistentFileDescriptor(const nsPersistentFileDescriptor& inPath);
virtual ~nsPersistentFileDescriptor();
void operator = (const nsPersistentFileDescriptor& inPath);
// Conversions
NS_EXPLICIT nsPersistentFileDescriptor(const nsFileSpec& inPath);
void operator = (const nsFileSpec& inPath);
// The following four functions are declared here (as friends). Their implementations
// are in mozilla/base/src/nsFileSpecStreaming.cpp.
friend nsresult Read(nsIInputStream* aStream, nsPersistentFileDescriptor&);
friend nsresult Write(nsIOutputStream* aStream, const nsPersistentFileDescriptor&);
// writes the data to a file
friend NS_BASE nsInputStream& operator >> (nsInputStream&, nsPersistentFileDescriptor&);
// reads the data from a file
friend NS_BASE nsOutputStream& operator << (nsOutputStream&, const nsPersistentFileDescriptor&);
// writes the data to a file
friend class nsFileSpec;
void GetData(nsSimpleCharString& outData) const;
void SetData(const nsSimpleCharString& inData);
void GetData(nsSimpleCharString& outData, PRInt32& outSize) const;
void SetData(const nsSimpleCharString& inData, PRInt32 inSize);
//--------------------------------------------------
// Data
//--------------------------------------------------
protected:
nsSimpleCharString mDescriptorString;
}; // class nsPersistentFileDescriptor
//========================================================================================
class NS_BASE nsDirectoryIterator
// Example:
//
// nsFileSpec parentDir(...); // directory over whose children we shall iterate
// for (nsDirectoryIterator i(parentDir); i.Exists(); i++)
// {
// // do something with i.Spec()
// }
//
// or:
//
// for (nsDirectoryIterator i(parentDir, -1); i.Exists(); i--)
// {
// // do something with i.Spec()
// }
//
// Currently, the only platform on which backwards iteration actually goes backwards
// is Macintosh. On other platforms, both styles will work, but will go forwards.
//========================================================================================
{
public:
nsDirectoryIterator(
const nsFileSpec& parent,
int iterateDirection = +1);
#ifndef XP_MAC
// Macintosh currently doesn't allocate, so needn't clean up.
virtual ~nsDirectoryIterator();
#endif
PRBool Exists() const { return mExists; }
nsDirectoryIterator& operator ++(); // moves to the next item, if any.
nsDirectoryIterator& operator ++(int) { return ++(*this); } // post-increment.
nsDirectoryIterator& operator --(); // moves to the previous item, if any.
nsDirectoryIterator& operator --(int) { return --(*this); } // post-decrement.
operator nsFileSpec&() { return mCurrent; }
nsFileSpec& Spec() { return mCurrent; }
private:
#if defined(XP_MAC)
OSErr SetToIndex();
#endif
//--------------------------------------------------
// Data
//--------------------------------------------------
private:
nsFileSpec mCurrent;
PRBool mExists;
#if defined(XP_UNIX)
DIR* mDir;
#elif defined(XP_PC)
PRDir* mDir; // XXX why not use PRDir for Unix too?
#elif defined(XP_MAC)
short mIndex;
short mMaxIndex;
#endif
}; // class nsDirectoryIterator
//========================================================================================
class NS_BASE nsNSPRPath
// This class will allow you to pass any one of the nsFile* classes directly into NSPR
// without the need to worry about whether you have the right kind of filepath or not.
// It will also take care of cleaning up any allocated memory.
//========================================================================================
{
public:
NS_EXPLICIT nsNSPRPath(const nsFileSpec& inSpec)
: mFilePath(inSpec), modifiedNSPRPath(nsnull) {}
NS_EXPLICIT nsNSPRPath(const nsFileURL& inURL)
: mFilePath(inURL), modifiedNSPRPath(nsnull) {}
NS_EXPLICIT nsNSPRPath(const nsFilePath& inUnixPath)
: mFilePath(inUnixPath), modifiedNSPRPath(nsnull) {}
virtual ~nsNSPRPath();
operator const char*() const;
// Returns the path
// that NSPR file routines expect on each platform.
// Concerning constness, this can modify
// modifiedNSPRPath, but it's really just "mutable".
//--------------------------------------------------
// Data
//--------------------------------------------------
private:
nsFilePath mFilePath;
char* modifiedNSPRPath; // Currently used only on XP_PC
}; // class nsNSPRPath
#endif // _FILESPEC_H_