зеркало из https://github.com/mozilla/gecko-dev.git
399 строки
16 KiB
C++
399 строки
16 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DrawTargetTiled.h"
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#include "Logging.h"
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#include "PathHelpers.h"
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using namespace std;
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namespace mozilla {
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namespace gfx {
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DrawTargetTiled::DrawTargetTiled() {}
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bool DrawTargetTiled::Init(const TileSet& aTiles) {
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if (!aTiles.mTileCount) {
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return false;
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}
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mTiles.reserve(aTiles.mTileCount);
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for (size_t i = 0; i < aTiles.mTileCount; ++i) {
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mTiles.push_back(TileInternal(aTiles.mTiles[i]));
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if (!aTiles.mTiles[i].mDrawTarget) {
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return false;
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}
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if (mTiles[0].mDrawTarget->GetFormat() !=
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mTiles.back().mDrawTarget->GetFormat() ||
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mTiles[0].mDrawTarget->GetBackendType() !=
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mTiles.back().mDrawTarget->GetBackendType()) {
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return false;
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}
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uint32_t newXMost =
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max(mRect.XMost(),
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mTiles[i].mTileOrigin.x + mTiles[i].mDrawTarget->GetSize().width);
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uint32_t newYMost =
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max(mRect.YMost(),
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mTiles[i].mTileOrigin.y + mTiles[i].mDrawTarget->GetSize().height);
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if (i == 0) {
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mRect.MoveTo(mTiles[0].mTileOrigin.x, mTiles[0].mTileOrigin.y);
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} else {
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mRect.MoveTo(min(mRect.X(), mTiles[i].mTileOrigin.x),
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min(mRect.Y(), mTiles[i].mTileOrigin.y));
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}
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mRect.SetRightEdge(newXMost);
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mRect.SetBottomEdge(newYMost);
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mTiles[i].mDrawTarget->SetTransform(Matrix::Translation(
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-mTiles[i].mTileOrigin.x, -mTiles[i].mTileOrigin.y));
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}
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mFormat = mTiles[0].mDrawTarget->GetFormat();
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SetPermitSubpixelAA(IsOpaque(mFormat));
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return true;
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}
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already_AddRefed<SourceSurface> DrawTargetTiled::Snapshot() {
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return MakeAndAddRef<SnapshotTiled>(mTiles, mRect);
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}
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void DrawTargetTiled::DetachAllSnapshots() {}
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// Skip the mClippedOut check since this is only used for Flush() which
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// should happen even if we're clipped.
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#define TILED_COMMAND(command) \
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void DrawTargetTiled::command() { \
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for (size_t i = 0; i < mTiles.size(); i++) { \
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mTiles[i].mDrawTarget->command(); \
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} \
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}
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#define TILED_COMMAND1(command, type1) \
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void DrawTargetTiled::command(type1 arg1) { \
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for (size_t i = 0; i < mTiles.size(); i++) { \
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if (!mTiles[i].mClippedOut) mTiles[i].mDrawTarget->command(arg1); \
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} \
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}
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#define TILED_COMMAND3(command, type1, type2, type3) \
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void DrawTargetTiled::command(type1 arg1, type2 arg2, type3 arg3) { \
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for (size_t i = 0; i < mTiles.size(); i++) { \
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if (!mTiles[i].mClippedOut) \
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mTiles[i].mDrawTarget->command(arg1, arg2, arg3); \
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} \
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}
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#define TILED_COMMAND4(command, type1, type2, type3, type4) \
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void DrawTargetTiled::command(type1 arg1, type2 arg2, type3 arg3, \
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type4 arg4) { \
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for (size_t i = 0; i < mTiles.size(); i++) { \
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if (!mTiles[i].mClippedOut) \
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mTiles[i].mDrawTarget->command(arg1, arg2, arg3, arg4); \
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} \
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}
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#define TILED_COMMAND5(command, type1, type2, type3, type4, type5) \
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void DrawTargetTiled::command(type1 arg1, type2 arg2, type3 arg3, \
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type4 arg4, type5 arg5) { \
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for (size_t i = 0; i < mTiles.size(); i++) { \
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if (!mTiles[i].mClippedOut) \
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mTiles[i].mDrawTarget->command(arg1, arg2, arg3, arg4, arg5); \
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} \
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}
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TILED_COMMAND(Flush)
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TILED_COMMAND4(DrawFilter, FilterNode*, const Rect&, const Point&,
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const DrawOptions&)
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TILED_COMMAND1(ClearRect, const Rect&)
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TILED_COMMAND4(MaskSurface, const Pattern&, SourceSurface*, Point,
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const DrawOptions&)
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TILED_COMMAND4(FillGlyphs, ScaledFont*, const GlyphBuffer&, const Pattern&,
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const DrawOptions&)
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TILED_COMMAND3(Mask, const Pattern&, const Pattern&, const DrawOptions&)
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void DrawTargetTiled::PushClip(const Path* aPath) {
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if (!mClippedOutTilesStack.append(std::vector<bool>(mTiles.size()))) {
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MOZ_CRASH("out of memory");
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}
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std::vector<bool>& clippedTiles = mClippedOutTilesStack.back();
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Rect deviceRect = aPath->GetBounds(mTransform);
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut) {
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if (deviceRect.Intersects(
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Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->PushClip(aPath);
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} else {
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mTiles[i].mClippedOut = true;
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clippedTiles[i] = true;
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}
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}
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}
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}
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void DrawTargetTiled::PushClipRect(const Rect& aRect) {
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if (!mClippedOutTilesStack.append(std::vector<bool>(mTiles.size()))) {
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MOZ_CRASH("out of memory");
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}
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std::vector<bool>& clippedTiles = mClippedOutTilesStack.back();
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Rect deviceRect = mTransform.TransformBounds(aRect);
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut) {
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if (deviceRect.Intersects(
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Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->PushClipRect(aRect);
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} else {
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mTiles[i].mClippedOut = true;
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clippedTiles[i] = true;
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}
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}
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}
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}
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void DrawTargetTiled::PopClip() {
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std::vector<bool>& clippedTiles = mClippedOutTilesStack.back();
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MOZ_ASSERT(clippedTiles.size() == mTiles.size());
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut) {
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mTiles[i].mDrawTarget->PopClip();
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} else if (clippedTiles[i]) {
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mTiles[i].mClippedOut = false;
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}
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}
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mClippedOutTilesStack.popBack();
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}
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void DrawTargetTiled::CopySurface(SourceSurface* aSurface,
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const IntRect& aSourceRect,
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const IntPoint& aDestination) {
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for (size_t i = 0; i < mTiles.size(); i++) {
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IntPoint tileOrigin = mTiles[i].mTileOrigin;
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IntSize tileSize = mTiles[i].mDrawTarget->GetSize();
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if (!IntRect(aDestination, aSourceRect.Size())
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.Intersects(IntRect(tileOrigin, tileSize))) {
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continue;
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}
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// CopySurface ignores the transform, account for that here.
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mTiles[i].mDrawTarget->CopySurface(aSurface, aSourceRect,
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aDestination - tileOrigin);
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}
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}
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void DrawTargetTiled::SetTransform(const Matrix& aTransform) {
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for (size_t i = 0; i < mTiles.size(); i++) {
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Matrix mat = aTransform;
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mat.PostTranslate(Float(-mTiles[i].mTileOrigin.x),
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Float(-mTiles[i].mTileOrigin.y));
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mTiles[i].mDrawTarget->SetTransform(mat);
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}
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DrawTarget::SetTransform(aTransform);
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}
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void DrawTargetTiled::SetPermitSubpixelAA(bool aPermitSubpixelAA) {
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DrawTarget::SetPermitSubpixelAA(aPermitSubpixelAA);
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for (size_t i = 0; i < mTiles.size(); i++) {
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mTiles[i].mDrawTarget->SetPermitSubpixelAA(aPermitSubpixelAA);
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}
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}
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void DrawTargetTiled::DrawSurface(SourceSurface* aSurface, const Rect& aDest,
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const Rect& aSource,
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const DrawSurfaceOptions& aSurfaceOptions,
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const DrawOptions& aDrawOptions) {
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Rect deviceRect = mTransform.TransformBounds(aDest);
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut &&
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deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
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mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->DrawSurface(aSurface, aDest, aSource,
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aSurfaceOptions, aDrawOptions);
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}
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}
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}
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void DrawTargetTiled::FillRect(const Rect& aRect, const Pattern& aPattern,
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const DrawOptions& aDrawOptions) {
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Rect deviceRect = mTransform.TransformBounds(aRect);
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut &&
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deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
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mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->FillRect(aRect, aPattern, aDrawOptions);
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}
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}
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}
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void DrawTargetTiled::Stroke(const Path* aPath, const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aDrawOptions) {
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// Approximate the stroke extents, since Path::GetStrokeExtents can be slow
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Rect deviceRect = aPath->GetBounds(mTransform);
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deviceRect.Inflate(MaxStrokeExtents(aStrokeOptions, mTransform));
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut &&
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deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
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mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->Stroke(aPath, aPattern, aStrokeOptions,
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aDrawOptions);
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}
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}
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}
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void DrawTargetTiled::StrokeRect(const Rect& aRect, const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aDrawOptions) {
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Rect deviceRect = mTransform.TransformBounds(aRect);
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Margin strokeMargin = MaxStrokeExtents(aStrokeOptions, mTransform);
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Rect outerRect = deviceRect;
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outerRect.Inflate(strokeMargin);
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Rect innerRect;
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if (mTransform.IsRectilinear()) {
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// If rects are mapped to rects, we can compute the inner rect
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// of the stroked rect.
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innerRect = deviceRect;
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innerRect.Deflate(strokeMargin);
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}
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (mTiles[i].mClippedOut) {
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continue;
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}
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Rect tileRect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height);
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if (outerRect.Intersects(tileRect) && !innerRect.Contains(tileRect)) {
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mTiles[i].mDrawTarget->StrokeRect(aRect, aPattern, aStrokeOptions,
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aDrawOptions);
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}
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}
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}
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void DrawTargetTiled::StrokeLine(const Point& aStart, const Point& aEnd,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aDrawOptions) {
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Rect lineBounds = Rect(aStart, Size()).UnionEdges(Rect(aEnd, Size()));
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Rect deviceRect = mTransform.TransformBounds(lineBounds);
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deviceRect.Inflate(MaxStrokeExtents(aStrokeOptions, mTransform));
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut &&
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deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
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mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->StrokeLine(aStart, aEnd, aPattern, aStrokeOptions,
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aDrawOptions);
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}
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}
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}
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void DrawTargetTiled::Fill(const Path* aPath, const Pattern& aPattern,
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const DrawOptions& aDrawOptions) {
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Rect deviceRect = aPath->GetBounds(mTransform);
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut &&
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deviceRect.Intersects(Rect(mTiles[i].mTileOrigin.x,
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mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height))) {
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mTiles[i].mDrawTarget->Fill(aPath, aPattern, aDrawOptions);
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}
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}
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}
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void DrawTargetTiled::PushLayer(bool aOpaque, Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform,
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const IntRect& aBounds, bool aCopyBackground) {
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// XXX - not sure this is what we want or whether we want to continue drawing
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// to a larger intermediate surface, that would require tweaking the code in
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// here a little though.
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut) {
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IntRect bounds = aBounds;
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bounds.MoveBy(-mTiles[i].mTileOrigin);
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mTiles[i].mDrawTarget->PushLayer(aOpaque, aOpacity, aMask, aMaskTransform,
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bounds, aCopyBackground);
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}
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}
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PushedLayer layer(GetPermitSubpixelAA());
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mPushedLayers.push_back(layer);
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SetPermitSubpixelAA(aOpaque);
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}
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void DrawTargetTiled::PushLayerWithBlend(bool aOpaque, Float aOpacity,
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SourceSurface* aMask,
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const Matrix& aMaskTransform,
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const IntRect& aBounds,
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bool aCopyBackground,
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CompositionOp aOp) {
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// XXX - not sure this is what we want or whether we want to continue drawing
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// to a larger intermediate surface, that would require tweaking the code in
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// here a little though.
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut) {
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IntRect bounds = aBounds;
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bounds.MoveBy(-mTiles[i].mTileOrigin);
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mTiles[i].mDrawTarget->PushLayerWithBlend(aOpaque, aOpacity, aMask,
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aMaskTransform, bounds,
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aCopyBackground, aOp);
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}
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}
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PushedLayer layer(GetPermitSubpixelAA());
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mPushedLayers.push_back(layer);
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SetPermitSubpixelAA(aOpaque);
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}
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void DrawTargetTiled::PopLayer() {
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// XXX - not sure this is what we want or whether we want to continue drawing
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// to a larger intermediate surface, that would require tweaking the code in
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// here a little though.
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (!mTiles[i].mClippedOut) {
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mTiles[i].mDrawTarget->PopLayer();
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}
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}
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MOZ_ASSERT(mPushedLayers.size());
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const PushedLayer& layer = mPushedLayers.back();
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SetPermitSubpixelAA(layer.mOldPermitSubpixelAA);
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mPushedLayers.pop_back();
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}
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void DrawTargetTiled::PadEdges(const IntRegion& aRegion) {
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for (size_t i = 0; i < mTiles.size(); i++) {
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if (mTiles[i].mClippedOut) {
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continue;
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}
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auto tileRect =
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RoundedOut(Rect(mTiles[i].mTileOrigin.x, mTiles[i].mTileOrigin.y,
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mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height));
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// We only need to pad edges on tiles that intersect the edge of the region
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if (aRegion.Intersects(tileRect) && !aRegion.Contains(tileRect)) {
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IntRegion padRegion = aRegion;
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padRegion.MoveBy(-mTiles[i].mTileOrigin);
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padRegion.AndWith(IntRect(0, 0, mTiles[i].mDrawTarget->GetSize().width,
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mTiles[i].mDrawTarget->GetSize().height));
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mTiles[i].mDrawTarget->PadEdges(padRegion);
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}
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}
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}
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} // namespace gfx
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} // namespace mozilla
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