зеркало из https://github.com/mozilla/gecko-dev.git
291 строка
7.6 KiB
C++
291 строка
7.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 ci et: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/Mutex.h"
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#include "mozilla/Scoped.h"
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#include "mozilla/UniquePtr.h"
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#include <algorithm>
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#include "PoisonIOInterposer.h"
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#ifdef MOZ_REPLACE_MALLOC
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#include "replace_malloc_bridge.h"
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#endif
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// Auxiliary method to convert file descriptors to ids
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#if defined(XP_WIN32)
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#include <io.h>
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inline intptr_t
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FileDescriptorToHandle(int aFd)
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{
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return _get_osfhandle(aFd);
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}
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#else
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inline intptr_t
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FileDescriptorToHandle(int aFd)
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{
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return aFd;
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}
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#endif /* if not XP_WIN32 */
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using namespace mozilla;
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namespace {
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struct DebugFilesAutoLockTraits
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{
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typedef PRLock* type;
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const static type empty() { return nullptr; }
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const static void release(type aL) { PR_Unlock(aL); }
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};
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class DebugFilesAutoLock : public Scoped<DebugFilesAutoLockTraits>
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{
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static PRLock* Lock;
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public:
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static void Clear();
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static PRLock* getDebugFileIDsLock()
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{
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// On windows this static is not thread safe, but we know that the first
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// call is from
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// * An early registration of a debug FD or
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// * The call to InitWritePoisoning.
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// Since the early debug FDs are logs created early in the main thread
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// and no writes are trapped before InitWritePoisoning, we are safe.
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if (!Lock) {
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Lock = PR_NewLock();
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}
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// We have to use something lower level than a mutex. If we don't, we
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// can get recursive in here when called from logging a call to free.
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return Lock;
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}
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DebugFilesAutoLock()
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: Scoped<DebugFilesAutoLockTraits>(getDebugFileIDsLock())
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{
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PR_Lock(get());
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}
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};
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PRLock* DebugFilesAutoLock::Lock;
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void
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DebugFilesAutoLock::Clear()
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{
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MOZ_ASSERT(Lock != nullptr);
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Lock = nullptr;
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}
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// The ChunkedList<T> class implements, at the high level, a non-iterable
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// list of instances of T. Its goal is to be somehow minimalist for the
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// use case of storing the debug files handles here, with the property of
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// not requiring a lock to look up whether it contains a specific value.
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// It is also chunked in blocks of chunk_size bytes so that its
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// initialization doesn't require a memory allocation, while keeping the
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// possibility to increase its size as necessary. Note that chunks are
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// never deallocated (except in the destructor).
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// All operations are essentially O(N) but N is not expected to be large
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// enough to matter.
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template <typename T, size_t chunk_size=64>
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class ChunkedList {
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struct ListChunk {
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static const size_t kLength = \
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(chunk_size - sizeof(ListChunk*)) / sizeof(mozilla::Atomic<T>);
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mozilla::Atomic<T> mElements[kLength];
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mozilla::UniquePtr<ListChunk> mNext;
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ListChunk() : mNext(nullptr) {}
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};
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ListChunk mList;
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mozilla::Atomic<size_t> mLength;
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public:
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ChunkedList() : mLength(0) {}
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~ChunkedList() {
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// There can be writes happening after this destructor runs, so keep
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// the list contents and don't reset mLength. But if there are more
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// elements left than the first chunk can hold, then all hell breaks
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// loose for any write that would happen after that because any extra
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// chunk would be deallocated, so just crash in that case.
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MOZ_RELEASE_ASSERT(mLength <= ListChunk::kLength);
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}
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// Add an element at the end of the last chunk of the list. Create a new
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// chunk if there is not enough room.
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// This is not thread-safe with another thread calling Add or Remove.
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void Add(T aValue)
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{
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ListChunk *list = &mList;
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size_t position = mLength;
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for (; position >= ListChunk::kLength; position -= ListChunk::kLength) {
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if (!list->mNext) {
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list->mNext.reset(new ListChunk());
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}
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list = list->mNext.get();
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}
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// Use an order of operations that ensures any racing Contains call
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// can't be hurt.
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list->mElements[position] = aValue;
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mLength++;
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}
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// Remove an element from the list by replacing it with the last element
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// of the list, and then shrinking the list.
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// This is not thread-safe with another thread calling Add or Remove.
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void Remove(T aValue)
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{
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if (!mLength) {
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return;
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}
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ListChunk *list = &mList;
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size_t last = mLength - 1;
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do {
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size_t position = 0;
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// Look for an element matching the given value.
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for (; position < ListChunk::kLength; position++) {
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if (aValue == list->mElements[position]) {
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ListChunk *last_list = list;
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// Look for the last element in the list, starting from where we are
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// instead of starting over.
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for (; last >= ListChunk::kLength; last -= ListChunk::kLength) {
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last_list = last_list->mNext.get();
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}
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// Use an order of operations that ensures any racing Contains call
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// can't be hurt.
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T value = last_list->mElements[last];
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list->mElements[position] = value;
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mLength--;
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return;
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}
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}
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last -= ListChunk::kLength;
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list = list->mNext.get();
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} while (list);
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}
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// Returns whether the list contains the given value. It is meant to be safe
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// to use without locking, with the tradeoff of being not entirely accurate
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// if another thread adds or removes an element while this function runs.
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bool Contains(T aValue)
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{
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ListChunk *list = &mList;
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// Fix the range of the lookup to whatever the list length is when the
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// function is called.
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size_t length = mLength;
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do {
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size_t list_length = ListChunk::kLength;
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list_length = std::min(list_length, length);
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for (size_t position = 0; position < list_length; position++) {
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if (aValue == list->mElements[position]) {
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return true;
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}
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}
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length -= ListChunk::kLength;
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list = list->mNext.get();
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} while (list);
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return false;
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}
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};
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typedef ChunkedList<intptr_t> FdList;
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// Return a list used to hold the IDs of the current debug files. On unix
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// an ID is a file descriptor. On Windows it is a file HANDLE.
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FdList&
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getDebugFileIDs()
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{
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static FdList DebugFileIDs;
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return DebugFileIDs;
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}
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} // anonymous namespace
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namespace mozilla {
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// Auxiliary Method to test if a file descriptor is registered to be ignored
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// by the poisoning IO interposer
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bool
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IsDebugFile(intptr_t aFileID)
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{
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return getDebugFileIDs().Contains(aFileID);
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}
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} // namespace mozilla
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extern "C" {
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void
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MozillaRegisterDebugHandle(intptr_t aHandle)
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{
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DebugFilesAutoLock lockedScope;
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FdList& DebugFileIDs = getDebugFileIDs();
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MOZ_ASSERT(!DebugFileIDs.Contains(aHandle));
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DebugFileIDs.Add(aHandle);
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}
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void
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MozillaRegisterDebugFD(int aFd)
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{
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MozillaRegisterDebugHandle(FileDescriptorToHandle(aFd));
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}
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void
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MozillaRegisterDebugFILE(FILE* aFile)
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{
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int fd = fileno(aFile);
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if (fd == 1 || fd == 2) {
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return;
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}
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MozillaRegisterDebugFD(fd);
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}
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void
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MozillaUnRegisterDebugHandle(intptr_t aHandle)
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{
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DebugFilesAutoLock lockedScope;
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FdList& DebugFileIDs = getDebugFileIDs();
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MOZ_ASSERT(DebugFileIDs.Contains(aHandle));
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DebugFileIDs.Remove(aHandle);
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}
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void
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MozillaUnRegisterDebugFD(int aFd)
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{
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MozillaUnRegisterDebugHandle(FileDescriptorToHandle(aFd));
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}
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void
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MozillaUnRegisterDebugFILE(FILE* aFile)
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{
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int fd = fileno(aFile);
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if (fd == 1 || fd == 2) {
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return;
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}
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fflush(aFile);
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MozillaUnRegisterDebugFD(fd);
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}
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} // extern "C"
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#ifdef MOZ_REPLACE_MALLOC
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void
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DebugFdRegistry::RegisterHandle(intptr_t aHandle)
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{
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MozillaRegisterDebugHandle(aHandle);
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}
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void
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DebugFdRegistry::UnRegisterHandle(intptr_t aHandle)
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{
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MozillaUnRegisterDebugHandle(aHandle);
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}
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#endif
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