gecko-dev/dom/gamepad/GamepadMonitoring.h

27 строки
1.0 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_GamepadMonitoring_h_
#define mozilla_dom_GamepadMonitoring_h_
#include "mozilla/dom/GamepadHandle.h"
namespace mozilla {
namespace dom {
// These two functions are implemented in the platform specific service files
// (linux/LinuxGamepad.cpp, cocoa/CocoaGamepad.cpp, etc)
void StartGamepadMonitoring();
void StopGamepadMonitoring();
void SetGamepadLightIndicatorColor(const Tainted<GamepadHandle>& aGamepadHandle,
const Tainted<uint32_t>& aLightColorIndex,
const uint8_t& aRed, const uint8_t& aGreen,
const uint8_t& aBlue);
} // namespace dom
} // namespace mozilla
#endif