gecko-dev/netwerk/base/nsSocketTransport2.h

490 строки
16 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsSocketTransport2_h__
#define nsSocketTransport2_h__
#ifdef DEBUG_darinf
# define ENABLE_SOCKET_TRACING
#endif
#include "mozilla/Mutex.h"
#include "nsSocketTransportService2.h"
#include "nsString.h"
#include "nsCOMPtr.h"
#include "nsIInterfaceRequestor.h"
#include "nsISocketTransport.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsIDNSListener.h"
#include "nsIClassInfo.h"
#include "TCPFastOpen.h"
#include "mozilla/net/DNS.h"
#include "nsASocketHandler.h"
#include "mozilla/Telemetry.h"
#include "prerror.h"
#include "ssl.h"
class nsICancelable;
class nsIDNSRecord;
class nsIInterfaceRequestor;
//-----------------------------------------------------------------------------
// after this short interval, we will return to PR_Poll
#define NS_SOCKET_CONNECT_TIMEOUT PR_MillisecondsToInterval(20)
//-----------------------------------------------------------------------------
namespace mozilla {
namespace net {
nsresult ErrorAccordingToNSPR(PRErrorCode errorCode);
class nsSocketTransport;
class nsSocketInputStream : public nsIAsyncInputStream {
public:
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIINPUTSTREAM
NS_DECL_NSIASYNCINPUTSTREAM
explicit nsSocketInputStream(nsSocketTransport*);
virtual ~nsSocketInputStream() = default;
bool IsReferenced() { return mReaderRefCnt > 0; }
nsresult Condition() { return mCondition; }
uint64_t ByteCount() { return mByteCount; }
// called by the socket transport on the socket thread...
void OnSocketReady(nsresult condition);
private:
nsSocketTransport* mTransport;
ThreadSafeAutoRefCnt mReaderRefCnt;
// access to these is protected by mTransport->mLock
nsresult mCondition;
nsCOMPtr<nsIInputStreamCallback> mCallback;
uint32_t mCallbackFlags;
uint64_t mByteCount;
};
//-----------------------------------------------------------------------------
class nsSocketOutputStream : public nsIAsyncOutputStream {
public:
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIOUTPUTSTREAM
NS_DECL_NSIASYNCOUTPUTSTREAM
explicit nsSocketOutputStream(nsSocketTransport*);
virtual ~nsSocketOutputStream() = default;
bool IsReferenced() { return mWriterRefCnt > 0; }
nsresult Condition() { return mCondition; }
uint64_t ByteCount() { return mByteCount; }
// called by the socket transport on the socket thread...
void OnSocketReady(nsresult condition);
private:
static nsresult WriteFromSegments(nsIInputStream*, void*, const char*,
uint32_t offset, uint32_t count,
uint32_t* countRead);
nsSocketTransport* mTransport;
ThreadSafeAutoRefCnt mWriterRefCnt;
// access to these is protected by mTransport->mLock
nsresult mCondition;
nsCOMPtr<nsIOutputStreamCallback> mCallback;
uint32_t mCallbackFlags;
uint64_t mByteCount;
};
//-----------------------------------------------------------------------------
class nsSocketTransport final : public nsASocketHandler,
public nsISocketTransport,
public nsIDNSListener,
public nsIClassInfo,
public nsIInterfaceRequestor {
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSITRANSPORT
NS_DECL_NSISOCKETTRANSPORT
NS_DECL_NSIDNSLISTENER
NS_DECL_NSICLASSINFO
NS_DECL_NSIINTERFACEREQUESTOR
nsSocketTransport();
// this method instructs the socket transport to open a socket of the
// given type(s) to the given host or proxy.
nsresult Init(const nsTArray<nsCString>& socketTypes, const nsACString& host,
uint16_t port, const nsACString& hostRoute, uint16_t portRoute,
nsIProxyInfo* proxyInfo);
// this method instructs the socket transport to use an already connected
// socket with the given address.
nsresult InitWithConnectedSocket(PRFileDesc* socketFD, const NetAddr* addr);
// this method instructs the socket transport to use an already connected
// socket with the given address, and additionally supplies security info.
nsresult InitWithConnectedSocket(PRFileDesc* aSocketFD, const NetAddr* aAddr,
nsISupports* aSecInfo);
#ifdef XP_UNIX
// This method instructs the socket transport to open a socket
// connected to the given Unix domain address. We can only create
// unlayered, simple, stream sockets.
nsresult InitWithFilename(const char* filename);
// This method instructs the socket transport to open a socket
// connected to the given Unix domain address that includes abstract
// socket address. If using abstract socket address, first character of
// name parameter has to be \0.
// We can only create unlayered, simple, stream sockets.
nsresult InitWithName(const char* name, size_t len);
#endif
// nsASocketHandler methods:
void OnSocketReady(PRFileDesc*, int16_t outFlags) override;
void OnSocketDetached(PRFileDesc*) override;
void IsLocal(bool* aIsLocal) override;
void OnKeepaliveEnabledPrefChange(bool aEnabled) final;
// called when a socket event is handled
void OnSocketEvent(uint32_t type, nsresult status, nsISupports* param);
uint64_t ByteCountReceived() override { return mInput.ByteCount(); }
uint64_t ByteCountSent() override { return mOutput.ByteCount(); }
static void CloseSocket(PRFileDesc* aFd, bool aTelemetryEnabled);
static void SendPRBlockingTelemetry(
PRIntervalTime aStart, Telemetry::HistogramID aIDNormal,
Telemetry::HistogramID aIDShutdown,
Telemetry::HistogramID aIDConnectivityChange,
Telemetry::HistogramID aIDLinkChange, Telemetry::HistogramID aIDOffline);
protected:
virtual ~nsSocketTransport();
private:
// event types
enum {
MSG_ENSURE_CONNECT,
MSG_DNS_LOOKUP_COMPLETE,
MSG_RETRY_INIT_SOCKET,
MSG_TIMEOUT_CHANGED,
MSG_INPUT_CLOSED,
MSG_INPUT_PENDING,
MSG_OUTPUT_CLOSED,
MSG_OUTPUT_PENDING
};
nsresult PostEvent(uint32_t type, nsresult status = NS_OK,
nsISupports* param = nullptr);
enum {
STATE_CLOSED,
STATE_IDLE,
STATE_RESOLVING,
STATE_CONNECTING,
STATE_TRANSFERRING
};
// Safer way to get and automatically release PRFileDesc objects.
class MOZ_STACK_CLASS PRFileDescAutoLock {
public:
explicit PRFileDescAutoLock(nsSocketTransport* aSocketTransport,
bool aAlsoDuringFastOpen,
nsresult* aConditionWhileLocked = nullptr)
: mSocketTransport(aSocketTransport), mFd(nullptr) {
MOZ_ASSERT(aSocketTransport);
MutexAutoLock lock(mSocketTransport->mLock);
if (aConditionWhileLocked) {
*aConditionWhileLocked = mSocketTransport->mCondition;
if (NS_FAILED(mSocketTransport->mCondition)) {
return;
}
}
if (!aAlsoDuringFastOpen) {
mFd = mSocketTransport->GetFD_Locked();
} else {
mFd = mSocketTransport->GetFD_LockedAlsoDuringFastOpen();
}
}
~PRFileDescAutoLock() {
MutexAutoLock lock(mSocketTransport->mLock);
if (mFd) {
mSocketTransport->ReleaseFD_Locked(mFd);
}
}
bool IsInitialized() { return mFd; }
operator PRFileDesc*() { return mFd; }
nsresult SetKeepaliveEnabled(bool aEnable);
nsresult SetKeepaliveVals(bool aEnabled, int aIdleTime, int aRetryInterval,
int aProbeCount);
private:
operator PRFileDescAutoLock*() { return nullptr; }
// Weak ptr to nsSocketTransport since this is a stack class only.
nsSocketTransport* mSocketTransport;
PRFileDesc* mFd;
};
friend class PRFileDescAutoLock;
class LockedPRFileDesc {
public:
explicit LockedPRFileDesc(nsSocketTransport* aSocketTransport)
: mSocketTransport(aSocketTransport), mFd(nullptr) {
MOZ_ASSERT(aSocketTransport);
}
~LockedPRFileDesc() = default;
bool IsInitialized() { return mFd; }
LockedPRFileDesc& operator=(PRFileDesc* aFd) {
mSocketTransport->mLock.AssertCurrentThreadOwns();
mFd = aFd;
return *this;
}
operator PRFileDesc*() {
if (mSocketTransport->mAttached) {
mSocketTransport->mLock.AssertCurrentThreadOwns();
}
return mFd;
}
bool operator==(PRFileDesc* aFd) {
mSocketTransport->mLock.AssertCurrentThreadOwns();
return mFd == aFd;
}
private:
operator LockedPRFileDesc*() { return nullptr; }
// Weak ptr to nsSocketTransport since it owns this class.
nsSocketTransport* mSocketTransport;
PRFileDesc* mFd;
};
friend class LockedPRFileDesc;
//-------------------------------------------------------------------------
// these members are "set" at initialization time and are never modified
// afterwards. this allows them to be safely accessed from any thread.
//-------------------------------------------------------------------------
// socket type info:
nsTArray<nsCString> mTypes;
nsCString mHost;
nsCString mProxyHost;
nsCString mOriginHost;
uint16_t mPort;
nsCOMPtr<nsIProxyInfo> mProxyInfo;
uint16_t mProxyPort;
uint16_t mOriginPort;
bool mProxyTransparent;
bool mProxyTransparentResolvesHost;
bool mHttpsProxy;
uint32_t mConnectionFlags;
// When we fail to connect using a prefered IP family, we tell the consumer to
// reset the IP family preference on the connection entry.
bool mResetFamilyPreference;
uint32_t mTlsFlags;
bool mReuseAddrPort;
// The origin attributes are used to create sockets. The first party domain
// will eventually be used to isolate OCSP cache and is only non-empty when
// "privacy.firstparty.isolate" is enabled. Setting this is the only way to
// carry origin attributes down to NSPR layers which are final consumers.
// It must be set before the socket transport is built.
OriginAttributes mOriginAttributes;
uint16_t SocketPort() {
return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyPort : mPort;
}
const nsCString& SocketHost() {
return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyHost : mHost;
}
//-------------------------------------------------------------------------
// members accessible only on the socket transport thread:
// (the exception being initialization/shutdown time)
//-------------------------------------------------------------------------
// socket state vars:
uint32_t mState; // STATE_??? flags
bool mAttached;
bool mInputClosed;
bool mOutputClosed;
// this flag is used to determine if the results of a host lookup arrive
// recursively or not. this flag is not protected by any lock.
bool mResolving;
nsCOMPtr<nsICancelable> mDNSRequest;
nsCOMPtr<nsIDNSRecord> mDNSRecord;
nsresult mDNSLookupStatus;
PRIntervalTime mDNSARequestFinished;
nsCOMPtr<nsICancelable> mDNSTxtRequest;
nsCString mDNSRecordTxt;
bool mEsniQueried;
bool mEsniUsed;
bool mResolvedByTRR;
// mNetAddr/mSelfAddr is valid from GetPeerAddr()/GetSelfAddr() once we have
// reached STATE_TRANSFERRING. It must not change after that.
void SetSocketName(PRFileDesc* fd);
NetAddr mNetAddr;
NetAddr mSelfAddr; // getsockname()
Atomic<bool, Relaxed> mNetAddrIsSet;
Atomic<bool, Relaxed> mSelfAddrIsSet;
UniquePtr<NetAddr> mBindAddr;
// socket methods (these can only be called on the socket thread):
void SendStatus(nsresult status);
nsresult ResolveHost();
nsresult BuildSocket(PRFileDesc*&, bool&, bool&);
nsresult InitiateSocket();
bool RecoverFromError();
void OnMsgInputPending() {
if (mState == STATE_TRANSFERRING)
mPollFlags |= (PR_POLL_READ | PR_POLL_EXCEPT);
}
void OnMsgOutputPending() {
if (mState == STATE_TRANSFERRING)
mPollFlags |= (PR_POLL_WRITE | PR_POLL_EXCEPT);
}
void OnMsgInputClosed(nsresult reason);
void OnMsgOutputClosed(nsresult reason);
// called when the socket is connected
void OnSocketConnected();
//-------------------------------------------------------------------------
// socket input/output objects. these may be accessed on any thread with
// the exception of some specific methods (XXX).
Mutex mLock; // protects members in this section.
LockedPRFileDesc mFD;
nsrefcnt mFDref; // mFD is closed when mFDref goes to zero.
bool mFDconnected; // mFD is available to consumer when TRUE.
bool mFDFastOpenInProgress; // Fast Open is in progress, so
// socket available for some
// operations.
// A delete protector reference to gSocketTransportService held for lifetime
// of 'this'. Sometimes used interchangably with gSocketTransportService due
// to scoping.
RefPtr<nsSocketTransportService> mSocketTransportService;
nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
nsCOMPtr<nsITransportEventSink> mEventSink;
nsCOMPtr<nsISupports> mSecInfo;
nsSocketInputStream mInput;
nsSocketOutputStream mOutput;
friend class nsSocketInputStream;
friend class nsSocketOutputStream;
// socket timeouts are protected by mLock.
uint16_t mTimeouts[2];
// linger options to use when closing
bool mLingerPolarity;
int16_t mLingerTimeout;
// QoS setting for socket
uint8_t mQoSBits;
//
// mFD access methods: called with mLock held.
//
PRFileDesc* GetFD_Locked();
PRFileDesc* GetFD_LockedAlsoDuringFastOpen();
void ReleaseFD_Locked(PRFileDesc* fd);
bool FastOpenInProgress();
//
// stream state changes (called outside mLock):
//
void OnInputClosed(nsresult reason) {
// no need to post an event if called on the socket thread
if (OnSocketThread())
OnMsgInputClosed(reason);
else
PostEvent(MSG_INPUT_CLOSED, reason);
}
void OnInputPending() {
// no need to post an event if called on the socket thread
if (OnSocketThread())
OnMsgInputPending();
else
PostEvent(MSG_INPUT_PENDING);
}
void OnOutputClosed(nsresult reason) {
// no need to post an event if called on the socket thread
if (OnSocketThread())
OnMsgOutputClosed(reason); // XXX need to not be inside lock!
else
PostEvent(MSG_OUTPUT_CLOSED, reason);
}
void OnOutputPending() {
// no need to post an event if called on the socket thread
if (OnSocketThread())
OnMsgOutputPending();
else
PostEvent(MSG_OUTPUT_PENDING);
}
#ifdef ENABLE_SOCKET_TRACING
void TraceInBuf(const char* buf, int32_t n);
void TraceOutBuf(const char* buf, int32_t n);
#endif
// Reads prefs to get default keepalive config.
nsresult EnsureKeepaliveValsAreInitialized();
// Groups calls to fd.SetKeepaliveEnabled and fd.SetKeepaliveVals.
nsresult SetKeepaliveEnabledInternal(bool aEnable);
// True if keepalive has been enabled by the socket owner. Note: Keepalive
// must also be enabled globally for it to be enabled in TCP.
bool mKeepaliveEnabled;
// Keepalive config (support varies by platform).
int32_t mKeepaliveIdleTimeS;
int32_t mKeepaliveRetryIntervalS;
int32_t mKeepaliveProbeCount;
// A Fast Open callback.
TCPFastOpen* mFastOpenCallback;
bool mFastOpenLayerHasBufferedData;
uint8_t mFastOpenStatus;
nsresult mFirstRetryError;
bool mDoNotRetryToConnect;
// If the connection is used for QUIC this is set to true. That will mean
// that UDP will be used. QUIC do not have a SocketProvider because it is a
// mix of transport and application(HTTP) level protocol. nsSocketTransport
// will creat a UDP socket and SecInfo(QuicSocketControl). The protocol
// handler will be created by nsHttpconnectionMgr.
bool mUsingQuic;
// Whether the port remapping has already been applied. We definitely want to
// prevent duplicate calls in case of chaining remapping.
bool mPortRemappingApplied = false;
};
} // namespace net
} // namespace mozilla
#endif // !nsSocketTransport_h__