зеркало из https://github.com/mozilla/gecko-dev.git
228 строки
6.2 KiB
Python
228 строки
6.2 KiB
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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with Files("**"):
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BUG_COMPONENT = ("Core", "Canvas: 2D")
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with Files("TexUnpackBlob.cpp"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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with Files("WebGL*"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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with Files("test/webgl-conf/**"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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with Files("test/webgl-mochitest/**"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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with Files("test/reftest/webgl*"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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with Files("test/chrome/*webgl*"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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with Files("test/crossorigin/*webgl*"):
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BUG_COMPONENT = ("Core", "Canvas: WebGL")
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# Change the following line(s) to avoid bug 1081323 (clobber after changing a manifest):
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# * Adjust failure errata for webgl-conf.
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MOCHITEST_MANIFESTS += [
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"test/crash/mochitest.ini",
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"test/crossorigin/mochitest.ini",
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"test/mochitest.ini",
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"test/webgl-conf/generated-mochitest.ini",
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"test/webgl-mochitest/mochitest.ini",
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]
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MOCHITEST_CHROME_MANIFESTS += ["test/chrome/chrome.ini"]
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EXPORTS += [
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"nsICanvasRenderingContextInternal.h",
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]
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EXPORTS.mozilla.dom += [
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"BasicRenderingContext2D.h",
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"CanvasGradient.h",
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"CanvasPath.h",
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"CanvasPattern.h",
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"CanvasRenderingContext2D.h",
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"CanvasRenderingContextHelper.h",
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"CanvasUtils.h",
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"GeneratePlaceholderCanvasData.h",
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"ImageBitmap.h",
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"ImageBitmapRenderingContext.h",
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"ImageBitmapSource.h",
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"ImageData.h",
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"ImageUtils.h",
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"IpdlQueue.h",
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"OffscreenCanvas.h",
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"ProducerConsumerQueue.h",
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"QueueParamTraits.h",
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"TextMetrics.h",
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"WebGLChild.h",
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"WebGLCommandQueue.h",
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"WebGLCrossProcessCommandQueue.h",
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"WebGLIpdl.h",
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"WebGLParent.h",
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"WebGLTypes.h",
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"XRWebGLLayer.h",
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]
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# XRWebGLLayer.h must be exported for use by the generated WebXRBinding.h
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# Canvas 2D and common sources
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UNIFIED_SOURCES += [
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"CanvasGradient.cpp",
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"CanvasImageCache.cpp",
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"CanvasPattern.cpp",
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"CanvasRenderingContext2D.cpp",
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"CanvasRenderingContextHelper.cpp",
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"CanvasUtils.cpp",
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"ImageBitmap.cpp",
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"ImageBitmapRenderingContext.cpp",
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"ImageData.cpp",
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"nsICanvasRenderingContextInternal.cpp",
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"OffscreenCanvas.cpp",
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"XRWebGLLayer.cpp",
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]
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SOURCES += [
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"ImageUtils.cpp",
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]
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# WebGL Sources
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UNIFIED_SOURCES += [
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"CacheInvalidator.cpp",
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"ClientWebGLContext.cpp",
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"ClientWebGLExtensions.cpp",
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"HostWebGLContext.cpp",
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"Queue.cpp",
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"TexUnpackBlob.cpp",
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"WebGL2Context.cpp",
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"WebGL2ContextBuffers.cpp",
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"WebGL2ContextFramebuffers.cpp",
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"WebGL2ContextMRTs.cpp",
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"WebGL2ContextQueries.cpp",
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"WebGL2ContextRenderbuffers.cpp",
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"WebGL2ContextSamplers.cpp",
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"WebGL2ContextState.cpp",
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"WebGL2ContextSync.cpp",
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"WebGL2ContextTransformFeedback.cpp",
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"WebGL2ContextUniforms.cpp",
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"WebGLBuffer.cpp",
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"WebGLChild.cpp",
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"WebGLContext.cpp",
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"WebGLContextBuffers.cpp",
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"WebGLContextDraw.cpp",
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"WebGLContextExtensions.cpp",
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"WebGLContextFramebufferOperations.cpp",
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"WebGLContextGL.cpp",
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"WebGLContextLossHandler.cpp",
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"WebGLContextState.cpp",
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"WebGLContextTextures.cpp",
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"WebGLContextUtils.cpp",
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"WebGLContextValidate.cpp",
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"WebGLContextVertexArray.cpp",
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"WebGLContextVertices.cpp",
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"WebGLCrossProcessCommandQueue.cpp",
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"WebGLExtensionColorBufferFloat.cpp",
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"WebGLExtensionColorBufferHalfFloat.cpp",
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"WebGLExtensionCompressedTextureASTC.cpp",
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"WebGLExtensionCompressedTextureBPTC.cpp",
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"WebGLExtensionCompressedTextureES3.cpp",
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"WebGLExtensionCompressedTextureETC1.cpp",
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"WebGLExtensionCompressedTexturePVRTC.cpp",
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"WebGLExtensionCompressedTextureRGTC.cpp",
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"WebGLExtensionCompressedTextureS3TC.cpp",
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"WebGLExtensionCompressedTextureS3TC_SRGB.cpp",
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"WebGLExtensionDepthTexture.cpp",
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"WebGLExtensionDisjointTimerQuery.cpp",
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"WebGLExtensionDrawBuffers.cpp",
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"WebGLExtensionEXTColorBufferFloat.cpp",
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"WebGLExtensionFragDepth.cpp",
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"WebGLExtensionInstancedArrays.cpp",
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"WebGLExtensions.cpp",
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"WebGLExtensionShaderTextureLod.cpp",
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"WebGLExtensionSRGB.cpp",
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"WebGLExtensionTextureFloat.cpp",
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"WebGLExtensionTextureFloatLinear.cpp",
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"WebGLExtensionTextureHalfFloat.cpp",
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"WebGLExtensionTextureHalfFloatLinear.cpp",
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"WebGLFormats.cpp",
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"WebGLFramebuffer.cpp",
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"WebGLMemoryTracker.cpp",
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"WebGLParent.cpp",
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"WebGLProgram.cpp",
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"WebGLQuery.cpp",
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"WebGLRenderbuffer.cpp",
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"WebGLSampler.cpp",
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"WebGLShader.cpp",
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"WebGLShaderValidator.cpp",
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"WebGLSync.cpp",
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"WebGLTexelConversions.cpp",
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"WebGLTexture.cpp",
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"WebGLTextureUpload.cpp",
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"WebGLTransformFeedback.cpp",
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"WebGLValidateStrings.cpp",
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"WebGLVertexArray.cpp",
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"WebGLVertexArrayFake.cpp",
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"WebGLVertexArrayGL.cpp",
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]
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SOURCES += [
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"MurmurHash3.cpp",
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]
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IPDL_SOURCES += [
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"PWebGL.ipdl",
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]
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# Suppress warnings from third-party code.
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if CONFIG["CC_TYPE"] in ("clang", "gcc"):
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SOURCES["MurmurHash3.cpp"].flags += ["-Wno-implicit-fallthrough"]
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LOCAL_INCLUDES += [
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"/js/xpconnect/wrappers",
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]
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include("/ipc/chromium/chromium-config.mozbuild")
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USE_LIBS += ["translator"] # Grab the Angle shader translator.
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FINAL_LIBRARY = "xul"
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LOCAL_INCLUDES += [
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"/dom/base",
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"/dom/html",
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"/dom/svg",
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"/dom/workers",
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"/dom/xul",
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"/gfx/angle/checkout/include",
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"/gfx/gl",
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"/image",
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"/js/xpconnect/src",
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"/layout/generic",
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"/layout/style",
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"/layout/xul",
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"/media/libyuv/libyuv/include",
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]
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CXXFLAGS += CONFIG["MOZ_CAIRO_CFLAGS"]
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CXXFLAGS += CONFIG["TK_CFLAGS"]
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LOCAL_INCLUDES += CONFIG["SKIA_INCLUDES"]
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if CONFIG["CC_TYPE"] in ("clang", "gcc"):
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CXXFLAGS += ["-Wno-error=shadow"]
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if CONFIG["CC_TYPE"] in ("clang", "clang-cl"):
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CXXFLAGS += ["-Werror=implicit-int-conversion"]
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CXXFLAGS += ["-Werror=switch"]
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if CONFIG["CC_TYPE"] == "gcc":
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CXXFLAGS += ["-Wno-error=unused-result"] # GCC doesn't ignore (void)MustUse();
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