зеркало из https://github.com/mozilla/gecko-dev.git
174 строки
5.2 KiB
C++
174 строки
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_layers_CompositorVsyncScheduler_h
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#define mozilla_layers_CompositorVsyncScheduler_h
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#include <stdint.h> // for uint64_t
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#include "mozilla/Attributes.h" // for override
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#include "mozilla/Monitor.h" // for Monitor
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#include "mozilla/RefPtr.h" // for RefPtr
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "mozilla/gfx/Point.h" // for IntSize
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#include "mozilla/VsyncDispatcher.h"
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#include "mozilla/widget/CompositorWidget.h"
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#include "nsISupportsImpl.h"
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namespace mozilla {
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class CancelableRunnable;
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class Runnable;
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namespace gfx {
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class DrawTarget;
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} // namespace gfx
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namespace layers {
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class CompositorVsyncSchedulerOwner;
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/**
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* Manages the vsync (de)registration and tracking on behalf of the
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* compositor when it need to paint.
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* Turns vsync notifications into scheduled composites.
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**/
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class CompositorVsyncScheduler {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(CompositorVsyncScheduler)
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public:
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CompositorVsyncScheduler(CompositorVsyncSchedulerOwner* aVsyncSchedulerOwner,
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widget::CompositorWidget* aWidget);
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/**
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* Notify this class of a vsync. This will trigger a composite if one is
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* needed. This must be called from the vsync dispatch thread.
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*/
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bool NotifyVsync(const VsyncEvent& aVsync);
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/**
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* Do cleanup. This must be called on the compositor thread.
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*/
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void Destroy();
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/**
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* Notify this class that a composition is needed. This will trigger a
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* composition soon (likely at the next vsync). This must be called on the
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* compositor thread.
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*/
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void ScheduleComposition();
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/**
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* Cancel any composite task that has been scheduled but hasn't run yet.
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*/
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void CancelCurrentCompositeTask();
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/**
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* Check if a composite is pending. This is generally true between a call
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* to ScheduleComposition() and the time the composite happens.
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*/
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bool NeedsComposite();
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/**
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* Force a composite to happen right away, without waiting for the next vsync.
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* This must be called on the compositor thread.
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*/
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void ForceComposeToTarget(gfx::DrawTarget* aTarget,
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const gfx::IntRect* aRect);
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/**
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* If a composite is pending, force it to trigger right away. This must be
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* called on the compositor thread. Returns true if there was a composite
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* flushed.
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*/
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bool FlushPendingComposite();
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/**
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* Return the vsync timestamp of the last or ongoing composite. Must be called
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* on the compositor thread.
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*/
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const TimeStamp& GetLastComposeTime() const;
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/**
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* Return the vsync timestamp and id of the most recently received
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* vsync event. Must be called on the compositor thread.
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*/
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const TimeStamp& GetLastVsyncTime() const;
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const VsyncId& GetLastVsyncId() const;
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/**
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* Update LastCompose TimeStamp to current timestamp.
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* The function is typically used when composition is handled outside the
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* CompositorVsyncScheduler.
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*/
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void UpdateLastComposeTime();
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private:
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virtual ~CompositorVsyncScheduler();
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// Schedule a task to run on the compositor thread.
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void ScheduleTask(already_AddRefed<CancelableRunnable>);
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// Post a task to run Composite() on the compositor thread, if there isn't
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// such a task already queued. Can be called from any thread.
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void PostCompositeTask(VsyncId aId, TimeStamp aCompositeTimestamp);
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// Post a task to run DispatchVREvents() on the VR thread, if there isn't
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// such a task already queued. Can be called from any thread.
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void PostVRTask(TimeStamp aTimestamp);
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/**
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* Cancel any VR task that has been scheduled but hasn't run yet.
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*/
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void CancelCurrentVRTask();
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// This gets run at vsync time and "does" a composite (which really means
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// update internal state and call the owner to do the composite).
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void Composite(VsyncId aId, TimeStamp aVsyncTimestamp);
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void ObserveVsync();
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void UnobserveVsync();
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void DispatchVREvents(TimeStamp aVsyncTimestamp);
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class Observer final : public VsyncObserver {
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public:
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explicit Observer(CompositorVsyncScheduler* aOwner);
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bool NotifyVsync(const VsyncEvent& aVsync) override;
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void Destroy();
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private:
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virtual ~Observer();
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Mutex mMutex;
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// Hold raw pointer to avoid mutual reference.
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CompositorVsyncScheduler* mOwner;
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};
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CompositorVsyncSchedulerOwner* mVsyncSchedulerOwner;
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TimeStamp mLastCompose;
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TimeStamp mLastVsync;
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VsyncId mLastVsyncId;
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bool mAsapScheduling;
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bool mIsObservingVsync;
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TimeStamp mCompositeRequestedAt;
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int32_t mVsyncNotificationsSkipped;
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widget::CompositorWidget* mWidget;
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RefPtr<CompositorVsyncScheduler::Observer> mVsyncObserver;
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mozilla::Monitor mCurrentCompositeTaskMonitor;
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RefPtr<CancelableRunnable> mCurrentCompositeTask;
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mozilla::Monitor mCurrentVRTaskMonitor;
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RefPtr<CancelableRunnable> mCurrentVRTask;
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};
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} // namespace layers
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} // namespace mozilla
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#endif // mozilla_layers_CompositorVsyncScheduler_h
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