gecko-dev/gfx/webrender_bindings
Andi-Bogdan Postelnicu 7858c79fb2 Bug 1617369 - Reformat recent rust changes with rustfmt r=emilio,webdriver-reviewers
Updated with rustfmt 1.4.38-stable (db9d1b2 2022-01-20)

# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D137148
2022-01-31 17:00:21 +00:00
..
src Bug 1617369 - Reformat recent rust changes with rustfmt r=emilio,webdriver-reviewers 2022-01-31 17:00:21 +00:00
Cargo.toml
DCLayerTree.cpp Bug 1722447 - Add YUV SwapChain support to hardware decoded video r=gfx-reviewers,nical 2022-01-26 00:17:37 +00:00
DCLayerTree.h Bug 1722447 - Add YUV SwapChain support to hardware decoded video r=gfx-reviewers,nical 2022-01-26 00:17:37 +00:00
Moz2DImageRenderer.cpp
README.webrender
RenderAndroidHardwareBufferTextureHost.cpp
RenderAndroidHardwareBufferTextureHost.h
RenderAndroidSurfaceTextureHost.cpp
RenderAndroidSurfaceTextureHost.h
RenderBufferTextureHost.cpp
RenderBufferTextureHost.h
RenderCompositor.cpp
RenderCompositor.h
RenderCompositorANGLE.cpp
RenderCompositorANGLE.h
RenderCompositorD3D11SWGL.cpp
RenderCompositorD3D11SWGL.h
RenderCompositorEGL.cpp
RenderCompositorEGL.h
RenderCompositorLayersSWGL.cpp
RenderCompositorLayersSWGL.h
RenderCompositorNative.cpp Bug 1752469 - Remove Gnome specific workaround using PauseCompositor(), r=gfx-reviewers,lsalzman 2022-01-28 04:24:16 +00:00
RenderCompositorNative.h
RenderCompositorOGL.cpp
RenderCompositorOGL.h
RenderCompositorOGLSWGL.cpp Bug 1747116 - Ensure that RenderCompositorOGLSWGL destroys its EGL surface on Android. r=gfx-reviewers,nical 2022-01-05 16:33:50 +00:00
RenderCompositorOGLSWGL.h
RenderCompositorRecordedFrame.h
RenderCompositorSWGL.cpp
RenderCompositorSWGL.h
RenderD3D11TextureHost.cpp
RenderD3D11TextureHost.h
RenderDMABUFTextureHost.cpp
RenderDMABUFTextureHost.h
RenderEGLImageTextureHost.cpp
RenderEGLImageTextureHost.h
RenderExternalTextureHost.cpp
RenderExternalTextureHost.h
RenderMacIOSurfaceTextureHost.cpp
RenderMacIOSurfaceTextureHost.h
RenderSharedSurfaceTextureHost.cpp
RenderSharedSurfaceTextureHost.h
RenderTextureHost.cpp
RenderTextureHost.h
RenderTextureHostSWGL.cpp
RenderTextureHostSWGL.h
RenderTextureHostWrapper.cpp
RenderTextureHostWrapper.h
RenderThread.cpp Bug 1722447 - Add YUV SwapChain support to hardware decoded video r=gfx-reviewers,nical 2022-01-26 00:17:37 +00:00
RenderThread.h
RendererOGL.cpp
RendererOGL.h
RendererScreenshotGrabber.cpp
RendererScreenshotGrabber.h
WebRenderAPI.cpp Bug 1571758 - Inform multiple sampled scroll offsets to WR and pick the most appropriate one in WR. r=botond 2022-01-31 09:40:35 +00:00
WebRenderAPI.h Bug 1571758 - Inform multiple sampled scroll offsets to WR and pick the most appropriate one in WR. r=botond 2022-01-31 09:40:35 +00:00
WebRenderTypes.cpp
WebRenderTypes.h Bug 1571758 - Inform apz scroll generation to WebRender's ScrollFrame from the main-thread. r=botond 2022-01-31 09:40:35 +00:00
cbindgen.toml
moz.build Bug 1747165 - Replace TK_FLAGS/TK_LIBS with MOZ_GTK3_FLAGS/MOZ_GTK3_LIBS. r=firefox-build-system-reviewers,andi 2021-12-23 20:29:07 +00:00
rustfmt.toml
webrender_ffi.h

README.webrender

To build and run WebRender in Gecko:
1. Install Rust if you don't have it already
   If you are doing gecko builds already, you should already have Rust as it is a build requirement.
   If not, you can install it using |mach bootstrap| (recommended) or from https://www.rust-lang.org/
       Note: If installing manually, use the stable 64-bit release - on Windows make sure to use the MSVC ABI installer.
   Ensure that rustc and cargo are in your $PATH (adding $HOME/.cargo/bin/ should be sufficient)
2. Build using |mach build|.
   You don't need anything special in your mozconfig for local builds; webrender will be built by default.
3. Run with |MOZ_WEBRENDER=1| in your environment. e.g. |MOZ_WEBRENDER=1 ./mach run|.
   Alternatively, you can set the gfx.webrender.enabled pref to true (browser restart required).
   Note that on Linux, acceleration is disabled by default and it needs to be enabled for WebRender to work.
   On Linux you can enable acceleration by putting |MOZ_ACCELERATED=1| in your environment, or setting layers.acceleration.force-enabled to true in about:config.
4. Verify WebRender is enabled. You can do this by going to about:support and checking the "Compositing" line in the Graphics section. It should say "WebRender".
   There should also be a WebRender section under "Decision Log" in about:support, which will provide some more detail on what caused it to be enabled/disabled.

When making changes:
    - Make the changes you want.
    - Run |mach build| or |mach build binaries| as desired.

For a debug webrender build:
    Use a debug mozconfig (ac_add_options --enable-debug)
    You can also use an opt build but make webrender less optimized by putting opt-level=0 in the [profile.release] section of your toolkit/library/rust/Cargo.toml file
    See also https://groups.google.com/forum/#!topic/mozilla.dev.servo/MbeMcqqO1fs