зеркало из https://github.com/mozilla/gecko-dev.git
203 строки
6.2 KiB
C++
203 строки
6.2 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioChannelAgent.h"
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#include "AudioChannelCommon.h"
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#include "AudioChannelService.h"
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#include "nsIDOMWindow.h"
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#include "nsPIDOMWindow.h"
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#include "nsXULAppAPI.h"
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using namespace mozilla::dom;
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NS_IMPL_CYCLE_COLLECTION(AudioChannelAgent, mWindow, mCallback)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(AudioChannelAgent)
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NS_INTERFACE_MAP_ENTRY(nsIAudioChannelAgent)
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_END
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NS_IMPL_CYCLE_COLLECTING_ADDREF(AudioChannelAgent)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(AudioChannelAgent)
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AudioChannelAgent::AudioChannelAgent()
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: mAudioChannelType(AUDIO_AGENT_CHANNEL_ERROR)
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, mIsRegToService(false)
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, mVisible(true)
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, mWithVideo(false)
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{
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}
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AudioChannelAgent::~AudioChannelAgent()
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{
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if (mIsRegToService) {
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StopPlaying();
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}
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}
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/* readonly attribute long audioChannelType; */
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NS_IMETHODIMP AudioChannelAgent::GetAudioChannelType(int32_t *aAudioChannelType)
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{
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*aAudioChannelType = mAudioChannelType;
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return NS_OK;
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}
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/* boolean init (in nsIDOMWindow window, in long channelType,
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* in nsIAudioChannelAgentCallback callback); */
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NS_IMETHODIMP
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AudioChannelAgent::Init(nsIDOMWindow* aWindow, int32_t aChannelType,
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nsIAudioChannelAgentCallback *aCallback)
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{
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return InitInternal(aWindow, aChannelType, aCallback,
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/* useWeakRef = */ false);
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}
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/* boolean initWithWeakCallback (in nsIDOMWindow window, in long channelType,
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* in nsIAudioChannelAgentCallback callback); */
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NS_IMETHODIMP
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AudioChannelAgent::InitWithWeakCallback(nsIDOMWindow* aWindow,
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int32_t aChannelType,
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nsIAudioChannelAgentCallback *aCallback)
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{
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return InitInternal(aWindow, aChannelType, aCallback,
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/* useWeakRef = */ true);
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}
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/* void initWithVideo(in nsIDOMWindow window, in long channelType,
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* in nsIAudioChannelAgentCallback callback, in boolean weak); */
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NS_IMETHODIMP
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AudioChannelAgent::InitWithVideo(nsIDOMWindow* aWindow, int32_t aChannelType,
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nsIAudioChannelAgentCallback *aCallback,
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bool aUseWeakRef)
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{
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return InitInternal(aWindow, aChannelType, aCallback, aUseWeakRef,
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/* withVideo = */ true);
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}
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nsresult
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AudioChannelAgent::InitInternal(nsIDOMWindow* aWindow, int32_t aChannelType,
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nsIAudioChannelAgentCallback *aCallback,
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bool aUseWeakRef, bool aWithVideo)
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{
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// We syncd the enum of channel type between nsIAudioChannelAgent.idl and
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// AudioChannelBinding.h the same.
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MOZ_ASSERT(int(AUDIO_AGENT_CHANNEL_NORMAL) == int(AudioChannel::Normal) &&
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int(AUDIO_AGENT_CHANNEL_CONTENT) == int(AudioChannel::Content) &&
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int(AUDIO_AGENT_CHANNEL_NOTIFICATION) == int(AudioChannel::Notification) &&
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int(AUDIO_AGENT_CHANNEL_ALARM) == int(AudioChannel::Alarm) &&
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int(AUDIO_AGENT_CHANNEL_TELEPHONY) == int(AudioChannel::Telephony) &&
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int(AUDIO_AGENT_CHANNEL_RINGER) == int(AudioChannel::Ringer) &&
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int(AUDIO_AGENT_CHANNEL_PUBLICNOTIFICATION) == int(AudioChannel::Publicnotification),
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"Enum of channel on nsIAudioChannelAgent.idl should be the same with AudioChannelBinding.h");
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if (mAudioChannelType != AUDIO_AGENT_CHANNEL_ERROR ||
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aChannelType > AUDIO_AGENT_CHANNEL_PUBLICNOTIFICATION ||
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aChannelType < AUDIO_AGENT_CHANNEL_NORMAL) {
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return NS_ERROR_FAILURE;
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}
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mWindow = aWindow;
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mAudioChannelType = aChannelType;
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if (aUseWeakRef) {
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mWeakCallback = do_GetWeakReference(aCallback);
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} else {
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mCallback = aCallback;
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}
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mWithVideo = aWithVideo;
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return NS_OK;
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}
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/* boolean startPlaying (); */
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NS_IMETHODIMP AudioChannelAgent::StartPlaying(int32_t *_retval)
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{
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AudioChannelService *service = AudioChannelService::GetAudioChannelService();
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if (mAudioChannelType == AUDIO_AGENT_CHANNEL_ERROR ||
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service == nullptr || mIsRegToService) {
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return NS_ERROR_FAILURE;
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}
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service->RegisterAudioChannelAgent(this,
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static_cast<AudioChannel>(mAudioChannelType), mWithVideo);
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*_retval = service->GetState(this, !mVisible);
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mIsRegToService = true;
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return NS_OK;
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}
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/* void stopPlaying (); */
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NS_IMETHODIMP AudioChannelAgent::StopPlaying(void)
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{
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if (mAudioChannelType == AUDIO_AGENT_CHANNEL_ERROR ||
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!mIsRegToService) {
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return NS_ERROR_FAILURE;
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}
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AudioChannelService *service = AudioChannelService::GetAudioChannelService();
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service->UnregisterAudioChannelAgent(this);
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mIsRegToService = false;
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return NS_OK;
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}
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/* void setVisibilityState (in boolean visible); */
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NS_IMETHODIMP AudioChannelAgent::SetVisibilityState(bool visible)
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{
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bool oldVisibility = mVisible;
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nsCOMPtr<nsIAudioChannelAgentCallback> callback = GetCallback();
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mVisible = visible;
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if (mIsRegToService && oldVisibility != mVisible && callback) {
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AudioChannelService *service = AudioChannelService::GetAudioChannelService();
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callback->CanPlayChanged(service->GetState(this, !mVisible));
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}
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return NS_OK;
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}
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void AudioChannelAgent::NotifyAudioChannelStateChanged()
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{
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nsCOMPtr<nsIAudioChannelAgentCallback> callback = GetCallback();
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if (callback) {
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AudioChannelService *service = AudioChannelService::GetAudioChannelService();
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callback->CanPlayChanged(service->GetState(this, !mVisible));
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}
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}
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already_AddRefed<nsIAudioChannelAgentCallback>
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AudioChannelAgent::GetCallback()
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{
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nsCOMPtr<nsIAudioChannelAgentCallback> callback = mCallback;
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if (!callback) {
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callback = do_QueryReferent(mWeakCallback);
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}
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return callback.forget();
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}
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void
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AudioChannelAgent::WindowVolumeChanged()
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{
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nsCOMPtr<nsIAudioChannelAgentCallback> callback = GetCallback();
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if (!callback) {
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return;
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}
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callback->WindowVolumeChanged();
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}
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NS_IMETHODIMP
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AudioChannelAgent::GetWindowVolume(float* aVolume)
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{
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NS_ENSURE_ARG_POINTER(aVolume);
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nsCOMPtr<nsPIDOMWindow> win = do_QueryInterface(mWindow);
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if (!win) {
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*aVolume = 1.0f;
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return NS_OK;
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}
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*aVolume = win->GetAudioGlobalVolume();
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return NS_OK;
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}
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