зеркало из https://github.com/mozilla/gecko-dev.git
597 строки
20 KiB
C++
597 строки
20 KiB
C++
/* -*- Mode: c++; tab-width: 2; indent-tabs-mode: nil; -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/ipc/MessageChannel.h"
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#include "mozilla/ipc/WindowsMessageLoop.h"
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#include "nsAppShell.h"
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#include "nsToolkit.h"
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#include "nsThreadUtils.h"
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#include "WinUtils.h"
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#include "WinTaskbar.h"
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#include "WinMouseScrollHandler.h"
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#include "nsWindowDefs.h"
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#include "nsString.h"
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#include "WinIMEHandler.h"
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#include "mozilla/widget/AudioSession.h"
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#include "mozilla/BackgroundHangMonitor.h"
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#include "nsIDOMWakeLockListener.h"
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#include "nsIPowerManagerService.h"
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#include "mozilla/StaticPtr.h"
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#include "nsTHashtable.h"
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#include "nsHashKeys.h"
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#include "GeckoProfiler.h"
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#include "nsComponentManagerUtils.h"
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#include "ScreenHelperWin.h"
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#include "HeadlessScreenHelper.h"
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#include "mozilla/widget/ScreenManager.h"
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#include "mozilla/Atomics.h"
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#if defined(ACCESSIBILITY)
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#include "mozilla/a11y/Compatibility.h"
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#include "mozilla/a11y/Platform.h"
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#endif // defined(ACCESSIBILITY)
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// These are two messages that the code in winspool.drv on Windows 7 explicitly
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// waits for while it is pumping other Windows messages, during display of the
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// Printer Properties dialog.
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#define MOZ_WM_PRINTER_PROPERTIES_COMPLETION 0x5b7a
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#define MOZ_WM_PRINTER_PROPERTIES_FAILURE 0x5b7f
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using namespace mozilla;
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using namespace mozilla::widget;
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#define WAKE_LOCK_LOG(...) MOZ_LOG(gWinWakeLockLog, mozilla::LogLevel::Debug, (__VA_ARGS__))
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static mozilla::LazyLogModule gWinWakeLockLog("WinWakeLock");
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// A wake lock listener that disables screen saver when requested by
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// Gecko. For example when we're playing video in a foreground tab we
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// don't want the screen saver to turn on.
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class WinWakeLockListener final : public nsIDOMMozWakeLockListener
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{
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public:
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NS_DECL_ISUPPORTS
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private:
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~WinWakeLockListener() {}
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NS_IMETHOD Callback(const nsAString& aTopic, const nsAString& aState) override {
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if (!aTopic.EqualsASCII("screen") &&
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!aTopic.EqualsASCII("audio-playing") &&
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!aTopic.EqualsASCII("video-playing")) {
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return NS_OK;
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}
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// we should still hold the lock for background audio.
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if (aTopic.EqualsASCII("audio-playing") &&
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aState.EqualsASCII("locked-background")) {
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return NS_OK;
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}
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if (aTopic.EqualsASCII("screen") ||
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aTopic.EqualsASCII("video-playing")) {
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mRequireForDisplay = aState.EqualsASCII("locked-foreground");
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}
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// Note the wake lock code ensures that we're not sent duplicate
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// "locked-foreground" notifications when multiple wake locks are held.
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if (aState.EqualsASCII("locked-foreground")) {
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WAKE_LOCK_LOG("WinWakeLock: Blocking screen saver");
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if (mRequireForDisplay) {
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// Prevent the display turning off and block the screen saver.
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SetThreadExecutionState(ES_DISPLAY_REQUIRED|ES_CONTINUOUS);
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} else {
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SetThreadExecutionState(ES_SYSTEM_REQUIRED|ES_CONTINUOUS);
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}
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} else {
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WAKE_LOCK_LOG("WinWakeLock: Unblocking screen saver");
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// Unblock display/screen saver turning off.
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SetThreadExecutionState(ES_CONTINUOUS);
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}
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return NS_OK;
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}
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bool mRequireForDisplay = false;
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};
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NS_IMPL_ISUPPORTS(WinWakeLockListener, nsIDOMMozWakeLockListener)
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StaticRefPtr<WinWakeLockListener> sWakeLockListener;
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static void
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AddScreenWakeLockListener()
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{
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nsCOMPtr<nsIPowerManagerService> sPowerManagerService = do_GetService(POWERMANAGERSERVICE_CONTRACTID);
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if (sPowerManagerService) {
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sWakeLockListener = new WinWakeLockListener();
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sPowerManagerService->AddWakeLockListener(sWakeLockListener);
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} else {
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NS_WARNING("Failed to retrieve PowerManagerService, wakelocks will be broken!");
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}
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}
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static void
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RemoveScreenWakeLockListener()
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{
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nsCOMPtr<nsIPowerManagerService> sPowerManagerService = do_GetService(POWERMANAGERSERVICE_CONTRACTID);
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if (sPowerManagerService) {
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sPowerManagerService->RemoveWakeLockListener(sWakeLockListener);
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sPowerManagerService = nullptr;
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sWakeLockListener = nullptr;
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}
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}
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class SingleNativeEventPump final : public nsIThreadObserver
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSITHREADOBSERVER
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SingleNativeEventPump()
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{
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MOZ_ASSERT(!XRE_UseNativeEventProcessing(),
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"Should only be used when not properly processing events.");
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}
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private:
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~SingleNativeEventPump() {}
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};
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NS_IMPL_ISUPPORTS(SingleNativeEventPump, nsIThreadObserver)
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NS_IMETHODIMP
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SingleNativeEventPump::OnDispatchedEvent() { return NS_OK; }
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NS_IMETHODIMP
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SingleNativeEventPump::OnProcessNextEvent(nsIThreadInternal* aThread,
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bool aMayWait)
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{
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MSG msg;
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bool gotMessage = WinUtils::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
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if (gotMessage) {
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::TranslateMessage(&msg);
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::DispatchMessageW(&msg);
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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SingleNativeEventPump::AfterProcessNextEvent(nsIThreadInternal* aThread,
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bool aMayWait)
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{
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return NS_OK;
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}
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namespace mozilla {
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namespace widget {
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// Native event callback message.
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UINT sAppShellGeckoMsgId = RegisterWindowMessageW(L"nsAppShell:EventID");
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} }
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const wchar_t* kTaskbarButtonEventId = L"TaskbarButtonCreated";
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UINT sTaskbarButtonCreatedMsg;
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/* static */
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UINT nsAppShell::GetTaskbarButtonCreatedMessage() {
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return sTaskbarButtonCreatedMsg;
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}
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namespace mozilla {
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namespace crashreporter {
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void LSPAnnotate();
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} // namespace crashreporter
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} // namespace mozilla
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using mozilla::crashreporter::LSPAnnotate;
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//-------------------------------------------------------------------------
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// Note that since we're on x86-ish processors here, ReleaseAcquire is the
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// semantics that normal loads and stores would use anyway.
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static Atomic<size_t, ReleaseAcquire> sOutstandingNativeEventCallbacks;
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/*static*/ LRESULT CALLBACK
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nsAppShell::EventWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (uMsg == sAppShellGeckoMsgId) {
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// The app shell might have been destroyed between this message being
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// posted and being executed, so be extra careful.
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if (!sOutstandingNativeEventCallbacks) {
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return TRUE;
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}
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nsAppShell *as = reinterpret_cast<nsAppShell *>(lParam);
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as->NativeEventCallback();
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--sOutstandingNativeEventCallbacks;
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return TRUE;
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}
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return DefWindowProc(hwnd, uMsg, wParam, lParam);
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}
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nsAppShell::~nsAppShell()
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{
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if (mEventWnd) {
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// DestroyWindow doesn't do anything when called from a non UI thread.
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// Since mEventWnd was created on the UI thread, it must be destroyed on
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// the UI thread.
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SendMessage(mEventWnd, WM_CLOSE, 0, 0);
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}
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// Cancel any outstanding native event callbacks.
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sOutstandingNativeEventCallbacks = 0;
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}
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#if defined(ACCESSIBILITY)
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static ULONG gUiaMsg;
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static HHOOK gUiaHook;
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static uint32_t gUiaAttempts;
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static const uint32_t kMaxUiaAttempts = 5;
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static void InitUIADetection();
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static LRESULT CALLBACK
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UiaHookProc(int aCode, WPARAM aWParam, LPARAM aLParam)
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{
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if (aCode < 0) {
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return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
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}
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auto cwp = reinterpret_cast<CWPSTRUCT*>(aLParam);
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if (gUiaMsg && cwp->message == gUiaMsg) {
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if (gUiaAttempts < kMaxUiaAttempts) {
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++gUiaAttempts;
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Maybe<bool> shouldCallNextHook =
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a11y::Compatibility::OnUIAMessage(cwp->wParam, cwp->lParam);
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if (shouldCallNextHook.isSome()) {
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// We've got an instantiator.
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if (!shouldCallNextHook.value()) {
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// We're blocking this instantiation. We need to keep this hook set
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// so that we can catch any future instantiation attempts.
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return 0;
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}
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// We're allowing the instantiator to proceed, so this hook is no longer
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// needed.
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if (::UnhookWindowsHookEx(gUiaHook)) {
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gUiaHook = nullptr;
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}
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} else {
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// Our hook might be firing after UIA; let's try reinstalling ourselves.
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InitUIADetection();
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}
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} else {
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// We've maxed out our attempts. Let's unhook.
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if (::UnhookWindowsHookEx(gUiaHook)) {
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gUiaHook = nullptr;
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}
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}
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}
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return ::CallNextHookEx(nullptr, aCode, aWParam, aLParam);
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}
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static void
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InitUIADetection()
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{
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if (gUiaHook) {
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// In this case we want to re-hook so that the hook is always called ahead
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// of UIA's hook.
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if (::UnhookWindowsHookEx(gUiaHook)) {
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gUiaHook = nullptr;
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}
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}
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if (!gUiaMsg) {
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// This is the message that UIA sends to trigger a command. UIA's
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// CallWndProc looks for this message and then handles the request.
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// Our hook gets in front of UIA's hook and examines the message first.
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gUiaMsg = ::RegisterWindowMessageW(L"HOOKUTIL_MSG");
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}
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if (!gUiaHook) {
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gUiaHook = ::SetWindowsHookEx(WH_CALLWNDPROC, &UiaHookProc, nullptr,
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::GetCurrentThreadId());
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}
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}
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NS_IMETHODIMP
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nsAppShell::Observe(nsISupports* aSubject, const char* aTopic,
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const char16_t* aData)
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{
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if (XRE_IsParentProcess() && !strcmp(aTopic, "dll-loaded-main-thread")) {
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if (a11y::PlatformDisabledState() != a11y::ePlatformIsDisabled && !gUiaHook) {
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nsDependentString dllName(aData);
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if (StringEndsWith(dllName, NS_LITERAL_STRING("uiautomationcore.dll"),
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nsCaseInsensitiveStringComparator())) {
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InitUIADetection();
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// Now that we've handled the observer notification, we can remove it
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nsCOMPtr<nsIObserverService> obsServ(mozilla::services::GetObserverService());
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obsServ->RemoveObserver(this, "dll-loaded-main-thread");
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}
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}
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return NS_OK;
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}
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return nsBaseAppShell::Observe(aSubject, aTopic, aData);
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}
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#endif // defined(ACCESSIBILITY)
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nsresult
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nsAppShell::Init()
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{
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LSPAnnotate();
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mozilla::ipc::windows::InitUIThread();
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sTaskbarButtonCreatedMsg = ::RegisterWindowMessageW(kTaskbarButtonEventId);
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NS_ASSERTION(sTaskbarButtonCreatedMsg, "Could not register taskbar button creation message");
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// The hidden message window is used for interrupting the processing of native
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// events, so that we can process gecko events. Therefore, we only need it if
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// we are processing native events.
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if (XRE_UseNativeEventProcessing()) {
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mLastNativeEventScheduled = TimeStamp::NowLoRes();
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WNDCLASSW wc;
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HINSTANCE module = GetModuleHandle(nullptr);
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const wchar_t *const kWindowClass = L"nsAppShell:EventWindowClass";
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if (!GetClassInfoW(module, kWindowClass, &wc)) {
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wc.style = 0;
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wc.lpfnWndProc = EventWindowProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = module;
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wc.hIcon = nullptr;
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wc.hCursor = nullptr;
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wc.hbrBackground = (HBRUSH) nullptr;
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wc.lpszMenuName = (LPCWSTR) nullptr;
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wc.lpszClassName = kWindowClass;
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RegisterClassW(&wc);
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}
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mEventWnd = CreateWindowW(kWindowClass, L"nsAppShell:EventWindow",
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0, 0, 0, 10, 10, HWND_MESSAGE, nullptr, module,
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nullptr);
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NS_ENSURE_STATE(mEventWnd);
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} else {
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// We're not generally processing native events, but still using GDI and we
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// still have some internal windows, e.g. from calling CoInitializeEx.
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// So we use a class that will do a single event pump where previously we
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// might have processed multiple events to make sure any occasional messages
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// to these windows are processed. This also allows any internal Windows
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// messages to be processed to ensure the GDI data remains fresh.
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nsCOMPtr<nsIThreadInternal> threadInt =
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do_QueryInterface(NS_GetCurrentThread());
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if (threadInt) {
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threadInt->SetObserver(new SingleNativeEventPump());
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}
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}
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if (XRE_IsParentProcess()) {
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ScreenManager& screenManager = ScreenManager::GetSingleton();
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if (gfxPlatform::IsHeadless()) {
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screenManager.SetHelper(mozilla::MakeUnique<HeadlessScreenHelper>());
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} else {
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screenManager.SetHelper(mozilla::MakeUnique<ScreenHelperWin>());
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ScreenHelperWin::RefreshScreens();
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}
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#if defined(ACCESSIBILITY)
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if (::GetModuleHandleW(L"uiautomationcore.dll")) {
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InitUIADetection();
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} else {
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nsCOMPtr<nsIObserverService> obsServ(mozilla::services::GetObserverService());
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obsServ->AddObserver(this, "dll-loaded-main-thread", false);
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}
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#endif // defined(ACCESSIBILITY)
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}
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return nsBaseAppShell::Init();
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}
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NS_IMETHODIMP
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nsAppShell::Run(void)
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{
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// Content processes initialize audio later through PContent using audio
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// tray id information pulled from the browser process AudioSession. This
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// way the two share a single volume control.
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// Note StopAudioSession() is called from nsAppRunner.cpp after xpcom is torn
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// down to insure the browser shuts down after child processes.
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if (XRE_IsParentProcess()) {
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mozilla::widget::StartAudioSession();
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}
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// Add an observer that disables the screen saver when requested by Gecko.
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// For example when we're playing video in the foreground tab.
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AddScreenWakeLockListener();
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nsresult rv = nsBaseAppShell::Run();
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RemoveScreenWakeLockListener();
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return rv;
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}
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NS_IMETHODIMP
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nsAppShell::Exit(void)
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{
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#if defined(ACCESSIBILITY)
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if (XRE_IsParentProcess()) {
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nsCOMPtr<nsIObserverService> obsServ(mozilla::services::GetObserverService());
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obsServ->RemoveObserver(this, "dll-loaded-main-thread");
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if (gUiaHook && ::UnhookWindowsHookEx(gUiaHook)) {
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gUiaHook = nullptr;
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}
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}
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#endif // defined(ACCESSIBILITY)
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return nsBaseAppShell::Exit();
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}
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void
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nsAppShell::DoProcessMoreGeckoEvents()
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{
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// Called by nsBaseAppShell's NativeEventCallback() after it has finished
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// processing pending gecko events and there are still gecko events pending
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// for the thread. (This can happen if NS_ProcessPendingEvents reached it's
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// starvation timeout limit.) The default behavior in nsBaseAppShell is to
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// call ScheduleNativeEventCallback to post a follow up native event callback
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// message. This triggers an additional call to NativeEventCallback for more
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// gecko event processing.
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// There's a deadlock risk here with certain internal Windows modal loops. In
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// our dispatch code, we prioritize messages so that input is handled first.
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// However Windows modal dispatch loops often prioritize posted messages. If
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// we find ourselves in a tight gecko timer loop where NS_ProcessPendingEvents
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// takes longer than the timer duration, NS_HasPendingEvents(thread) will
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// always be true. ScheduleNativeEventCallback will be called on every
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// NativeEventCallback callback, and in a Windows modal dispatch loop, the
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// callback message will be processed first -> input gets starved, dead lock.
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// To avoid, don't post native callback messages from NativeEventCallback
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// when we're in a modal loop. This gets us back into the Windows modal
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// dispatch loop dispatching input messages. Once we drop out of the modal
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// loop, we use mNativeCallbackPending to fire off a final NativeEventCallback
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// if we need it, which insures NS_ProcessPendingEvents gets called and all
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// gecko events get processed.
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if (mEventloopNestingLevel < 2) {
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OnDispatchedEvent();
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mNativeCallbackPending = false;
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} else {
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mNativeCallbackPending = true;
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}
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}
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void
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nsAppShell::ScheduleNativeEventCallback()
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{
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MOZ_ASSERT(mEventWnd,
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"We should have created mEventWnd in Init, if this is called.");
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// Post a message to the hidden message window
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++sOutstandingNativeEventCallbacks;
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{
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MutexAutoLock lock(mLastNativeEventScheduledMutex);
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// Time stamp this event so we can detect cases where the event gets
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// dropping in sub classes / modal loops we do not control.
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mLastNativeEventScheduled = TimeStamp::NowLoRes();
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}
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::PostMessage(mEventWnd, sAppShellGeckoMsgId, 0, reinterpret_cast<LPARAM>(this));
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}
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bool
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nsAppShell::ProcessNextNativeEvent(bool mayWait)
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{
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// Notify ipc we are spinning a (possibly nested) gecko event loop.
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mozilla::ipc::MessageChannel::NotifyGeckoEventDispatch();
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bool gotMessage = false;
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do {
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MSG msg;
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bool uiMessage = false;
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// For avoiding deadlock between our process and plugin process by
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// mouse wheel messages, we're handling actually when we receive one of
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// following internal messages which is posted by native mouse wheel
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// message handler. Any other events, especially native modifier key
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// events, should not be handled between native message and posted
|
|
// internal message because it may make different modifier key state or
|
|
// mouse cursor position between them.
|
|
if (mozilla::widget::MouseScrollHandler::IsWaitingInternalMessage()) {
|
|
gotMessage = WinUtils::PeekMessage(&msg, nullptr, MOZ_WM_MOUSEWHEEL_FIRST,
|
|
MOZ_WM_MOUSEWHEEL_LAST, PM_REMOVE);
|
|
NS_ASSERTION(gotMessage,
|
|
"waiting internal wheel message, but it has not come");
|
|
uiMessage = gotMessage;
|
|
}
|
|
|
|
if (!gotMessage) {
|
|
gotMessage = WinUtils::PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
|
|
uiMessage =
|
|
(msg.message >= WM_KEYFIRST && msg.message <= WM_IME_KEYLAST) ||
|
|
(msg.message >= NS_WM_IMEFIRST && msg.message <= NS_WM_IMELAST) ||
|
|
(msg.message >= WM_MOUSEFIRST && msg.message <= WM_MOUSELAST);
|
|
}
|
|
|
|
if (gotMessage) {
|
|
if (msg.message == WM_QUIT) {
|
|
::PostQuitMessage(msg.wParam);
|
|
Exit();
|
|
} else {
|
|
// If we had UI activity we would be processing it now so we know we
|
|
// have either kUIActivity or kActivityNoUIAVail.
|
|
mozilla::BackgroundHangMonitor().NotifyActivity();
|
|
|
|
if (msg.message >= WM_KEYFIRST && msg.message <= WM_KEYLAST &&
|
|
IMEHandler::ProcessRawKeyMessage(msg)) {
|
|
continue; // the message is consumed.
|
|
}
|
|
|
|
// Store Printer Properties messages for reposting, because they are not
|
|
// processed by a window procedure, but are explicitly waited for in the
|
|
// winspool.drv code that will be further up the stack.
|
|
if (msg.message == MOZ_WM_PRINTER_PROPERTIES_COMPLETION ||
|
|
msg.message == MOZ_WM_PRINTER_PROPERTIES_FAILURE) {
|
|
mMsgsToRepost.push_back(msg);
|
|
continue;
|
|
}
|
|
|
|
::TranslateMessage(&msg);
|
|
::DispatchMessageW(&msg);
|
|
}
|
|
} else if (mayWait) {
|
|
// Block and wait for any posted application message
|
|
mozilla::BackgroundHangMonitor().NotifyWait();
|
|
{
|
|
AUTO_PROFILER_LABEL("nsAppShell::ProcessNextNativeEvent::Wait", IDLE);
|
|
AUTO_PROFILER_THREAD_SLEEP;
|
|
WinUtils::WaitForMessage();
|
|
}
|
|
}
|
|
} while (!gotMessage && mayWait);
|
|
|
|
// See DoProcessNextNativeEvent, mEventloopNestingLevel will be
|
|
// one when a modal loop unwinds.
|
|
if (mNativeCallbackPending && mEventloopNestingLevel == 1)
|
|
DoProcessMoreGeckoEvents();
|
|
|
|
// Check for starved native callbacks. If we haven't processed one
|
|
// of these events in NATIVE_EVENT_STARVATION_LIMIT, fire one off.
|
|
static const mozilla::TimeDuration nativeEventStarvationLimit =
|
|
mozilla::TimeDuration::FromSeconds(NATIVE_EVENT_STARVATION_LIMIT);
|
|
|
|
TimeDuration timeSinceLastNativeEventScheduled;
|
|
{
|
|
MutexAutoLock lock(mLastNativeEventScheduledMutex);
|
|
timeSinceLastNativeEventScheduled =
|
|
TimeStamp::NowLoRes() - mLastNativeEventScheduled;
|
|
}
|
|
if (timeSinceLastNativeEventScheduled > nativeEventStarvationLimit) {
|
|
ScheduleNativeEventCallback();
|
|
}
|
|
|
|
return gotMessage;
|
|
}
|
|
|
|
nsresult
|
|
nsAppShell::AfterProcessNextEvent(nsIThreadInternal* /* unused */,
|
|
bool /* unused */)
|
|
{
|
|
if (!mMsgsToRepost.empty()) {
|
|
for (MSG msg : mMsgsToRepost) {
|
|
::PostMessageW(msg.hwnd, msg.message, msg.wParam, msg.lParam);
|
|
}
|
|
mMsgsToRepost.clear();
|
|
}
|
|
return NS_OK;
|
|
}
|