gecko-dev/dom/console/Console.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_Console_h
#define mozilla_dom_Console_h
#include "mozilla/dom/ConsoleBinding.h"
#include "mozilla/JSObjectHolder.h"
#include "mozilla/TimeStamp.h"
#include "nsCycleCollectionParticipant.h"
#include "nsDataHashtable.h"
#include "nsHashKeys.h"
#include "nsIObserver.h"
#include "nsWeakReference.h"
#include "nsDOMNavigationTiming.h"
#include "nsPIDOMWindow.h"
class nsIConsoleAPIStorage;
class nsIPrincipal;
class nsIStackFrame;
namespace mozilla {
namespace dom {
class AnyCallback;
class ConsoleCallData;
class ConsoleInstance;
class ConsoleInstanceDumpCallback;
class ConsoleRunnable;
class ConsoleCallDataRunnable;
class ConsoleProfileRunnable;
class Console final : public nsIObserver
, public nsSupportsWeakReference
{
public:
NS_DECL_CYCLE_COLLECTING_ISUPPORTS
NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_AMBIGUOUS(Console, nsIObserver)
NS_DECL_NSIOBSERVER
static already_AddRefed<Console>
Create(JSContext* aCx, nsPIDOMWindowInner* aWindow, ErrorResult& aRv);
// WebIDL methods
nsPIDOMWindowInner* GetParentObject() const
{
return mWindow;
}
static void
Log(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Info(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Warn(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Error(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Exception(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Debug(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Table(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Trace(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Dir(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Dirxml(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Group(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
GroupCollapsed(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
GroupEnd(const GlobalObject& aGlobal);
static void
Time(const GlobalObject& aGlobal, const nsAString& aLabel);
static void
TimeEnd(const GlobalObject& aGlobal, const nsAString& aLabel);
static void
TimeStamp(const GlobalObject& aGlobal, const JS::Handle<JS::Value> aData);
static void
Profile(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
ProfileEnd(const GlobalObject& aGlobal, const Sequence<JS::Value>& aData);
static void
Assert(const GlobalObject& aGlobal, bool aCondition,
const Sequence<JS::Value>& aData);
static void
Count(const GlobalObject& aGlobal, const nsAString& aLabel);
static void
Clear(const GlobalObject& aGlobal);
static already_AddRefed<ConsoleInstance>
CreateInstance(const GlobalObject& aGlobal,
const ConsoleInstanceOptions& aOptions);
void
ClearStorage();
void
RetrieveConsoleEvents(JSContext* aCx, nsTArray<JS::Value>& aEvents,
ErrorResult& aRv);
void
SetConsoleEventHandler(AnyCallback* aHandler);
private:
Console(JSContext* aCx, nsPIDOMWindowInner* aWindow);
~Console();
void
Initialize(ErrorResult& aRv);
void
Shutdown();
enum MethodName
{
MethodLog,
MethodInfo,
MethodWarn,
MethodError,
MethodException,
MethodDebug,
MethodTable,
MethodTrace,
MethodDir,
MethodDirxml,
MethodGroup,
MethodGroupCollapsed,
MethodGroupEnd,
MethodTime,
MethodTimeEnd,
MethodTimeStamp,
MethodAssert,
MethodCount,
MethodClear,
MethodProfile,
MethodProfileEnd,
};
static already_AddRefed<Console>
GetConsole(const GlobalObject& aGlobal);
static already_AddRefed<Console>
GetConsoleInternal(const GlobalObject& aGlobal, ErrorResult &aRv);
static void
ProfileMethod(const GlobalObject& aGlobal, MethodName aName,
const nsAString& aAction, const Sequence<JS::Value>& aData);
void
ProfileMethodInternal(JSContext* aCx, MethodName aName,
const nsAString& aAction,
const Sequence<JS::Value>& aData);
static void
Method(const GlobalObject& aGlobal, MethodName aName,
const nsAString& aString, const Sequence<JS::Value>& aData);
void
MethodInternal(JSContext* aCx, MethodName aName,
const nsAString& aString, const Sequence<JS::Value>& aData);
static void
StringMethod(const GlobalObject& aGlobal, const nsAString& aLabel,
MethodName aMethodName, const nsAString& aMethodString);
void
StringMethodInternal(JSContext* aCx, const nsAString& aLabel,
MethodName aMethodName, const nsAString& aMethodString);
// This method must receive aCx and aArguments in the same JSCompartment.
void
ProcessCallData(JSContext* aCx,
ConsoleCallData* aData,
const Sequence<JS::Value>& aArguments);
void
StoreCallData(ConsoleCallData* aData);
void
UnstoreCallData(ConsoleCallData* aData);
// Read in Console.cpp how this method is used.
void
ReleaseCallData(ConsoleCallData* aCallData);
// aCx and aArguments must be in the same JS compartment.
void
NotifyHandler(JSContext* aCx,
const Sequence<JS::Value>& aArguments,
ConsoleCallData* aData);
// PopulateConsoleNotificationInTheTargetScope receives aCx and aArguments in
// the same JS compartment and populates the ConsoleEvent object (aValue) in
// the aTargetScope.
// aTargetScope can be:
// - the system-principal scope when we want to dispatch the ConsoleEvent to
// nsIConsoleAPIStorage (See the comment in Console.cpp about the use of
// xpc::PrivilegedJunkScope()
// - the mConsoleEventNotifier->Callable() scope when we want to notify this
// handler about a new ConsoleEvent.
// - It can be the global from the JSContext when RetrieveConsoleEvents is
// called.
bool
PopulateConsoleNotificationInTheTargetScope(JSContext* aCx,
const Sequence<JS::Value>& aArguments,
JSObject* aTargetScope,
JS::MutableHandle<JS::Value> aValue,
ConsoleCallData* aData);
// If the first JS::Value of the array is a string, this method uses it to
// format a string. The supported sequences are:
// %s - string
// %d,%i - integer
// %f - double
// %o,%O - a JS object.
// %c - style string.
// The output is an array where any object is a separated item, the rest is
// unified in a format string.
// Example if the input is:
// "string: %s, integer: %d, object: %o, double: %d", 's', 1, window, 0.9
// The output will be:
// [ "string: s, integer: 1, object: ", window, ", double: 0.9" ]
//
// The aStyles array is populated with the style strings that the function
// finds based the format string. The index of the styles matches the indexes
// of elements that need the custom styling from aSequence. For elements with
// no custom styling the array is padded with null elements.
bool
ProcessArguments(JSContext* aCx, const Sequence<JS::Value>& aData,
Sequence<JS::Value>& aSequence,
Sequence<nsString>& aStyles) const;
void
MakeFormatString(nsCString& aFormat, int32_t aInteger, int32_t aMantissa,
char aCh) const;
// Stringify and Concat all the JS::Value in a single string using ' ' as
// separator. The new group name will be stored in mGroupStack array.
void
ComposeAndStoreGroupName(JSContext* aCx, const Sequence<JS::Value>& aData,
nsAString& aName);
// Remove the last group name and return that name. It returns false if
// mGroupStack is empty.
bool
UnstoreGroupName(nsAString& aName);
enum TimerStatus {
eTimerUnknown,
eTimerDone,
eTimerAlreadyExists,
eTimerDoesntExist,
eTimerJSException,
eTimerMaxReached,
};
JS::Value
CreateTimerError(JSContext* aCx, const nsAString& aTimerLabel,
TimerStatus aStatus) const;
// StartTimer is called on the owning thread and populates aTimerLabel and
// aTimerValue.
// * aCx - the JSContext rooting aName.
// * aName - this is (should be) the name of the timer as JS::Value.
// * aTimestamp - the monotonicTimer for this context taken from
// performance.now().
// * aTimerLabel - This label will be populated with the aName converted to a
// string.
// * aTimerValue - the StartTimer value stored into (or taken from)
// mTimerRegistry.
TimerStatus
StartTimer(JSContext* aCx, const JS::Value& aName,
DOMHighResTimeStamp aTimestamp,
nsAString& aTimerLabel,
DOMHighResTimeStamp* aTimerValue);
// CreateStartTimerValue generates a ConsoleTimerStart dictionary exposed as
// JS::Value. If aTimerStatus is false, it generates a ConsoleTimerError
// instead. It's called only after the execution StartTimer on the owning
// thread.
// * aCx - this is the context that will root the returned value.
// * aTimerLabel - this label must be what StartTimer received as aTimerLabel.
// * aTimerStatus - the return value of StartTimer.
JS::Value
CreateStartTimerValue(JSContext* aCx, const nsAString& aTimerLabel,
TimerStatus aTimerStatus) const;
// StopTimer follows the same pattern as StartTimer: it runs on the
// owning thread and populates aTimerLabel and aTimerDuration, used by
// CreateStopTimerValue.
// * aCx - the JSContext rooting aName.
// * aName - this is (should be) the name of the timer as JS::Value.
// * aTimestamp - the monotonicTimer for this context taken from
// performance.now().
// * aTimerLabel - This label will be populated with the aName converted to a
// string.
// * aTimerDuration - the difference between aTimestamp and when the timer
// started (see StartTimer).
TimerStatus
StopTimer(JSContext* aCx, const JS::Value& aName,
DOMHighResTimeStamp aTimestamp,
nsAString& aTimerLabel,
double* aTimerDuration);
// This method generates a ConsoleTimerEnd dictionary exposed as JS::Value, or
// a ConsoleTimerError dictionary if aTimerStatus is false. See StopTimer.
// * aCx - this is the context that will root the returned value.
// * aTimerLabel - this label must be what StopTimer received as aTimerLabel.
// * aTimerDuration - this is what StopTimer received as aTimerDuration
// * aTimerStatus - the return value of StopTimer.
JS::Value
CreateStopTimerValue(JSContext* aCx, const nsAString& aTimerLabel,
double aTimerDuration,
TimerStatus aTimerStatus) const;
// The method populates a Sequence from an array of JS::Value.
bool
ArgumentsToValueList(const Sequence<JS::Value>& aData,
Sequence<JS::Value>& aSequence) const;
// This method follows the same pattern as StartTimer: its runs on the owning
// thread and populate aCountLabel, used by CreateCounterValue. Returns
// 3 possible values:
// * MAX_PAGE_COUNTERS in case of error that has to be reported;
// * 0 in case of a CX exception. The operation cannot continue;
// * the incremented counter value.
// Params:
// * aCx - the JSContext rooting aData.
// * aData - the arguments received by the console.count() method.
// * aCountLabel - the label that will be populated by this method.
uint32_t
IncreaseCounter(JSContext* aCx, const Sequence<JS::Value>& aData,
nsAString& aCountLabel);
// This method generates a ConsoleCounter dictionary as JS::Value. If
// aCountValue is == MAX_PAGE_COUNTERS it generates a ConsoleCounterError
// instead. See IncreaseCounter.
// * aCx - this is the context that will root the returned value.
// * aCountLabel - this label must be what IncreaseCounter received as
// aTimerLabel.
// * aCountValue - the return value of IncreaseCounter.
JS::Value
CreateCounterValue(JSContext* aCx, const nsAString& aCountLabel,
uint32_t aCountValue) const;
bool
ShouldIncludeStackTrace(MethodName aMethodName) const;
JSObject*
GetOrCreateSandbox(JSContext* aCx, nsIPrincipal* aPrincipal);
void
AssertIsOnOwningThread() const;
bool
IsShuttingDown() const;
bool
MonotonicTimer(JSContext* aCx, MethodName aMethodName,
const Sequence<JS::Value>& aData,
DOMHighResTimeStamp* aTimeStamp);
void
MaybeExecuteDumpFunction(JSContext* aCx, const nsAString& aMethodName,
const Sequence<JS::Value>& aData,
nsIStackFrame* aStack);
void
MaybeExecuteDumpFunctionForTime(JSContext* aCx, MethodName aMethodName,
const nsAString& aMethodString,
uint64_t aMonotonicTimer,
const JS::Value& aData);
void
ExecuteDumpFunction(const nsAString& aMessage);
bool
IsEnabled(JSContext* aCx) const;
bool
ShouldProceed(MethodName aName) const;
uint32_t
WebIDLLogLevelToInteger(ConsoleLogLevel aLevel) const;
uint32_t
InternalLogLevelToInteger(MethodName aName) const;
// All these nsCOMPtr are touched on main thread only.
nsCOMPtr<nsPIDOMWindowInner> mWindow;
nsCOMPtr<nsIConsoleAPIStorage> mStorage;
RefPtr<JSObjectHolder> mSandbox;
// Touched on the owner thread.
nsDataHashtable<nsStringHashKey, DOMHighResTimeStamp> mTimerRegistry;
nsDataHashtable<nsStringHashKey, uint32_t> mCounterRegistry;
nsTArray<RefPtr<ConsoleCallData>> mCallDataStorage;
// This array is used in a particular corner-case where:
// 1. we are in a worker thread
// 2. we have more than STORAGE_MAX_EVENTS
// 3. but the main-thread ConsoleCallDataRunnable of the first one is still
// running (this means that something very bad is happening on the
// main-thread).
// When this happens we want to keep the ConsoleCallData alive for traceing
// its JSValues also if 'officially' this ConsoleCallData must be removed from
// the storage.
nsTArray<RefPtr<ConsoleCallData>> mCallDataStoragePending;
RefPtr<AnyCallback> mConsoleEventNotifier;
// This is the stack for groupping.
nsTArray<nsString> mGroupStack;
uint64_t mOuterID;
uint64_t mInnerID;
// Set only by ConsoleInstance:
nsString mConsoleID;
nsString mPassedInnerID;
RefPtr<ConsoleInstanceDumpCallback> mDumpFunction;
bool mDumpToStdout;
nsString mPrefix;
bool mChromeInstance;
ConsoleLogLevel mMaxLogLevel;
enum {
eUnknown,
eInitialized,
eShuttingDown
} mStatus;
// This is used when Console is created and it's used only for JSM custom
// console instance.
mozilla::TimeStamp mCreationTimeStamp;
friend class ConsoleCallData;
friend class ConsoleInstance;
friend class ConsoleRunnable;
friend class ConsoleCallDataRunnable;
friend class ConsoleProfileRunnable;
};
} // namespace dom
} // namespace mozilla
#endif /* mozilla_dom_Console_h */