зеркало из https://github.com/mozilla/gecko-dev.git
170 строки
6.0 KiB
C++
170 строки
6.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "BasicContainerLayer.h"
|
|
#include <sys/types.h> // for int32_t
|
|
#include "BasicLayersImpl.h" // for ToData
|
|
#include "basic/BasicImplData.h" // for BasicImplData
|
|
#include "basic/BasicLayers.h" // for BasicLayerManager
|
|
#include "mozilla/gfx/BaseRect.h" // for BaseRect
|
|
#include "mozilla/mozalloc.h" // for operator new
|
|
#include "nsCOMPtr.h" // for already_AddRefed
|
|
#include "nsISupportsImpl.h" // for Layer::AddRef, etc
|
|
#include "nsPoint.h" // for nsIntPoint
|
|
#include "nsRegion.h" // for nsIntRegion
|
|
#include "ReadbackProcessor.h"
|
|
|
|
using namespace mozilla::gfx;
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
BasicContainerLayer::~BasicContainerLayer()
|
|
{
|
|
ContainerLayer::RemoveAllChildren();
|
|
MOZ_COUNT_DTOR(BasicContainerLayer);
|
|
}
|
|
|
|
void
|
|
BasicContainerLayer::ComputeEffectiveTransforms(const Matrix4x4& aTransformToSurface)
|
|
{
|
|
// We push groups for container layers if we need to, which always
|
|
// are aligned in device space, so it doesn't really matter how we snap
|
|
// containers.
|
|
Matrix residual;
|
|
Matrix4x4 transformToSurface = aTransformToSurface;
|
|
bool participate3DCtx = Extend3DContext() || Is3DContextLeaf();
|
|
if (!participate3DCtx &&
|
|
GetContentFlags() & CONTENT_BACKFACE_HIDDEN) {
|
|
// For backface-hidden layers
|
|
transformToSurface.ProjectTo2D();
|
|
}
|
|
Matrix4x4 idealTransform = GetLocalTransform() * transformToSurface;
|
|
if (!participate3DCtx &&
|
|
!(GetContentFlags() & CONTENT_BACKFACE_HIDDEN)) {
|
|
// For non-backface-hidden layers,
|
|
// 3D components are required to handle CONTENT_BACKFACE_HIDDEN.
|
|
idealTransform.ProjectTo2D();
|
|
}
|
|
|
|
if (!idealTransform.CanDraw2D()) {
|
|
if (!Extend3DContext()) {
|
|
mEffectiveTransform = idealTransform;
|
|
ComputeEffectiveTransformsForChildren(Matrix4x4());
|
|
ComputeEffectiveTransformForMaskLayers(Matrix4x4());
|
|
mUseIntermediateSurface = true;
|
|
return;
|
|
}
|
|
|
|
mEffectiveTransform = idealTransform;
|
|
ComputeEffectiveTransformsForChildren(idealTransform);
|
|
ComputeEffectiveTransformForMaskLayers(idealTransform);
|
|
mUseIntermediateSurface = false;
|
|
return;
|
|
}
|
|
|
|
// With 2D transform or extended 3D context.
|
|
|
|
Layer* child = GetFirstChild();
|
|
bool hasSingleBlendingChild = false;
|
|
if (!HasMultipleChildren() && child) {
|
|
hasSingleBlendingChild = child->GetMixBlendMode() != CompositionOp::OP_OVER;
|
|
}
|
|
|
|
/* If we have a single childand it is not blending,, it can just inherit our opacity,
|
|
* otherwise we need a PushGroup and we need to mark ourselves as using
|
|
* an intermediate surface so our children don't inherit our opacity
|
|
* via GetEffectiveOpacity.
|
|
* Having a mask layer always forces our own push group
|
|
* Having a blend mode also always forces our own push group
|
|
*/
|
|
mUseIntermediateSurface =
|
|
GetMaskLayer() ||
|
|
GetForceIsolatedGroup() ||
|
|
(GetMixBlendMode() != CompositionOp::OP_OVER && HasMultipleChildren()) ||
|
|
(GetEffectiveOpacity() != 1.0 && ((HasMultipleChildren() && !Extend3DContext()) || hasSingleBlendingChild));
|
|
|
|
mEffectiveTransform =
|
|
!mUseIntermediateSurface ?
|
|
idealTransform :
|
|
(!(GetContentFlags() & CONTENT_BACKFACE_HIDDEN) ?
|
|
SnapTransformTranslation(idealTransform, &residual) :
|
|
SnapTransformTranslation3D(idealTransform, &residual));
|
|
Matrix4x4 childTransformToSurface =
|
|
(!mUseIntermediateSurface ||
|
|
(mUseIntermediateSurface && !Extend3DContext() /* 2D */)) ?
|
|
idealTransform : Matrix4x4::From2D(residual);
|
|
ComputeEffectiveTransformsForChildren(childTransformToSurface);
|
|
|
|
ComputeEffectiveTransformForMaskLayers(aTransformToSurface);
|
|
}
|
|
|
|
bool
|
|
BasicContainerLayer::ChildrenPartitionVisibleRegion(const gfx::IntRect& aInRect)
|
|
{
|
|
Matrix transform;
|
|
if (!GetEffectiveTransform().CanDraw2D(&transform) ||
|
|
ThebesMatrix(transform).HasNonIntegerTranslation())
|
|
return false;
|
|
|
|
nsIntPoint offset(int32_t(transform._31), int32_t(transform._32));
|
|
gfx::IntRect rect = aInRect.Intersect(GetLocalVisibleRegion().ToUnknownRegion().GetBounds() + offset);
|
|
nsIntRegion covered;
|
|
|
|
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
|
|
if (ToData(l)->IsHidden())
|
|
continue;
|
|
|
|
Matrix childTransform;
|
|
if (!l->GetEffectiveTransform().CanDraw2D(&childTransform) ||
|
|
ThebesMatrix(childTransform).HasNonIntegerTranslation() ||
|
|
l->GetEffectiveOpacity() != 1.0)
|
|
return false;
|
|
nsIntRegion childRegion = l->GetLocalVisibleRegion().ToUnknownRegion();
|
|
childRegion.MoveBy(int32_t(childTransform._31), int32_t(childTransform._32));
|
|
childRegion.And(childRegion, rect);
|
|
if (l->GetClipRect()) {
|
|
childRegion.And(childRegion, l->GetClipRect()->ToUnknownRect() + offset);
|
|
}
|
|
nsIntRegion intersection;
|
|
intersection.And(covered, childRegion);
|
|
if (!intersection.IsEmpty())
|
|
return false;
|
|
covered.Or(covered, childRegion);
|
|
}
|
|
|
|
return covered.Contains(rect);
|
|
}
|
|
|
|
void
|
|
BasicContainerLayer::Validate(LayerManager::DrawPaintedLayerCallback aCallback,
|
|
void* aCallbackData,
|
|
ReadbackProcessor* aReadback)
|
|
{
|
|
ReadbackProcessor readback;
|
|
if (BasicManager()->IsRetained()) {
|
|
readback.BuildUpdates(this);
|
|
}
|
|
for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) {
|
|
BasicImplData* data = ToData(l);
|
|
data->Validate(aCallback, aCallbackData, &readback);
|
|
if (l->GetMaskLayer()) {
|
|
data = ToData(l->GetMaskLayer());
|
|
data->Validate(aCallback, aCallbackData, nullptr);
|
|
}
|
|
}
|
|
}
|
|
|
|
already_AddRefed<ContainerLayer>
|
|
BasicLayerManager::CreateContainerLayer()
|
|
{
|
|
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
|
|
RefPtr<ContainerLayer> layer = new BasicContainerLayer(this);
|
|
return layer.forget();
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|