зеркало из https://github.com/mozilla/gecko-dev.git
138 строки
5.4 KiB
C++
138 строки
5.4 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_DRAWTARGETTILED_H_
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#define MOZILLA_GFX_DRAWTARGETTILED_H_
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#include "2D.h"
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#include "Filters.h"
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#include <vector>
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namespace mozilla {
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namespace gfx {
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class DrawTargetTiled : public DrawTarget
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{
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public:
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DrawTargetTiled();
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bool Init(const TileSet& mTiles);
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virtual BackendType GetType() const { return mTiles[0].mDrawTarget->GetType(); }
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virtual TemporaryRef<SourceSurface> Snapshot();
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virtual IntSize GetSize() { return IntSize(mRect.XMost(), mRect.YMost()); }
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virtual void Flush();
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virtual void DrawSurface(SourceSurface *aSurface,
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const Rect &aDest,
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const Rect &aSource,
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const DrawSurfaceOptions &aSurfOptions,
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const DrawOptions &aOptions);
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virtual void DrawFilter(FilterNode *aNode,
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const Rect &aSourceRect,
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const Point &aDestPoint,
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const DrawOptions &aOptions = DrawOptions());
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virtual void DrawSurfaceWithShadow(SourceSurface *aSurface,
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const Point &aDest,
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const Color &aColor,
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const Point &aOffset,
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Float aSigma,
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CompositionOp aOperator) { /* Not implemented */ MOZ_CRASH(); }
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virtual void ClearRect(const Rect &aRect);
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virtual void MaskSurface(const Pattern &aSource,
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SourceSurface *aMask,
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Point aOffset,
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const DrawOptions &aOptions = DrawOptions());
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virtual void CopySurface(SourceSurface *aSurface,
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const IntRect &aSourceRect,
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const IntPoint &aDestination);
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virtual void FillRect(const Rect &aRect,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions());
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virtual void StrokeRect(const Rect &aRect,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions = StrokeOptions(),
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const DrawOptions &aOptions = DrawOptions());
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virtual void StrokeLine(const Point &aStart,
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const Point &aEnd,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions = StrokeOptions(),
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const DrawOptions &aOptions = DrawOptions());
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virtual void Stroke(const Path *aPath,
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const Pattern &aPattern,
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const StrokeOptions &aStrokeOptions = StrokeOptions(),
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const DrawOptions &aOptions = DrawOptions());
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virtual void Fill(const Path *aPath,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions());
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virtual void FillGlyphs(ScaledFont *aFont,
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const GlyphBuffer &aBuffer,
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const Pattern &aPattern,
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const DrawOptions &aOptions = DrawOptions(),
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const GlyphRenderingOptions *aRenderingOptions = nullptr);
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virtual void Mask(const Pattern &aSource,
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const Pattern &aMask,
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const DrawOptions &aOptions = DrawOptions());
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virtual void PushClip(const Path *aPath);
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virtual void PushClipRect(const Rect &aRect);
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virtual void PopClip();
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virtual void SetTransform(const Matrix &aTransform);
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virtual TemporaryRef<SourceSurface> CreateSourceSurfaceFromData(unsigned char *aData,
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const IntSize &aSize,
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int32_t aStride,
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SurfaceFormat aFormat) const
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{
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return mTiles[0].mDrawTarget->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
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}
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virtual TemporaryRef<SourceSurface> OptimizeSourceSurface(SourceSurface *aSurface) const
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{
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return mTiles[0].mDrawTarget->OptimizeSourceSurface(aSurface);
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}
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virtual TemporaryRef<SourceSurface>
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CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const
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{
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return mTiles[0].mDrawTarget->CreateSourceSurfaceFromNativeSurface(aSurface);
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}
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virtual TemporaryRef<DrawTarget>
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CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const
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{
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return mTiles[0].mDrawTarget->CreateSimilarDrawTarget(aSize, aFormat);
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}
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virtual TemporaryRef<PathBuilder> CreatePathBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const
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{
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return mTiles[0].mDrawTarget->CreatePathBuilder(aFillRule);
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}
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virtual TemporaryRef<GradientStops>
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CreateGradientStops(GradientStop *aStops,
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uint32_t aNumStops,
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ExtendMode aExtendMode = ExtendMode::CLAMP) const
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{
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return mTiles[0].mDrawTarget->CreateGradientStops(aStops, aNumStops, aExtendMode);
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}
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virtual TemporaryRef<FilterNode> CreateFilter(FilterType aType)
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{
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return mTiles[0].mDrawTarget->CreateFilter(aType);
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}
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private:
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std::vector<Tile> mTiles;
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IntRect mRect;
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};
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}
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}
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#endif
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